Technophobia (custom mission)

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Technophobia
Basic Information
Name: Technophobia

File name:

mvm_dockyard_rc7_int_technophobia
Developer(s): colonel barrage
Map: Dockyard
Mission type: Invasion
Waves: 7
Difficulty: Intermediate
Starting credits: 1500
Maximum possible credits: 7950
Minimum respawn wave time: 6
Maximum respawn wave time: 12
Fixed respawn time: No
Tour: Madness vs Machines
Sentry Buster spawn time: 30 seconds
Sentry Buster respawn time: 40 seconds

Technophobia is an intermediate invasion mission made by colonel barrage. It is available on the custom Dockyard map.

Waves

Sub-wave Class Count Delay(s) Credits
Wave 1 (650 Credits)
1A
Scout bat
Hard + 100% crit chance

Melee only
2 22 22 0 1 110
1B
1/3
Scout
Easy 1 18 18 0 2 90
1/3
Scout
Normal Pictogram comment.png Gatebot
− -50% damage penalty
1/3
Scout bat
Hard + 100% crit chance

Melee only
Heavy steelfist
Hard 1 4 4 0 4 100
1C
Scout bat
Hard Melee only 1 10 30 0 1 90
Soldier libertylauncher

Patriot Pusher
Expert Pictogram comment.png Gatebot 4 4 4 0 100
Pyro flare
Pyro flare
Pyro flare
Expert Pictogram comment.png Gatebot
1D
Pyro
Easy 1 4 4 0 10 40
Support
Scout bat
Hard Begins after 1B is all deadMelee only 2 8 24 0 3 120
Wave 2 (550 Credits)
2A
Tank
7,500 Pictogram comment.png Gatebot 1 3 3 0 10 150
2B
Soldier
Normal 2 2 10 0 4 100
Medic

Quick-Fix Medic
Easy
Pyro
Easy 1 7 21 0 1 42
2C
Soldier spammer
Expert 7 7 7 10 100
Medic
Medic
Medic
Medic

Quick-Fix Medic
Normal + +900% heal rate
− -90% ÜberCharge rate
Soldier
Soldier
Soldier
Normal
2D
Demoknight
Expert 1 2 2 2 15 74
Heavy
Easy 1 5 5 2 5 50
Support
Scout fan
Expert Pictogram comment.png Gatebot
Vision range 500
3 24 48 0 12
Spy
Expert 2 10 30
1/2
Soldier buff
Normal + Spawns with full rage

+ +900% buff duration
Begins after 2B has finished spawning
1 2 34 0 8 34
Heavy steelfist

Steel Gauntlet Pusher
Expert Begins after 2B has finished spawning
Wave 3 (900 Credits)
3A
Soldier
Expert 1 2 2 0 12 200
Sniper bow
Easy 1 20 20 0 2 100
3B
Scout jumping
Easy + 100% crit chance
1 1 1 0 50
Heavy shotgun
Easy 1 20 20 0 1 80
3C
Soldier conch
Normal Pictogram comment.png Gatebot
+ Spawns with full rage

+ +800% buff duration
1 8 8 0 5 80
1/2
Demoman
Easy 1 12 24 0 2 48
1/2
Scout
Easy
Heavy steelfist
Hard Pictogram comment.png Gatebot 1 2 6 0 8 24
3D-1
Scout stun
Expert 1 2 2 0 20 100
3D-2
Scout
Easy 1 20 20 0 5 40
3E
Soldier crit
Normal 1 2 2 1 15 118
Support
Sniper
Hard Vision range 2500 1 60 30
1/2
Scout bonk
Hard Begins after 3C is all dead 1 10 10 0 7 60
1/2
Heavy shotgun
Hard Begins after 3C is all dead
Pyro flare
Normal Begins after 3C has finished spawning 1 5 5 10 5
Wave 4 (950 Credits)
4A
Heavy deflector
Expert 4 4 4 0 200
Medic
Medic
Medic

Quick-Fix Medic
Normal + +900% heal rate
− -90% ÜberCharge rate
Soldier libertylauncher
Expert 1 5 5 0 5 95
4B
Soldier
Easy Pictogram comment.png Gatebot 1 20 20 0 1 100
4C-1
Pyro
Easy 2 20 30 0 3 45
Pyro flare
Normal
4C-2
Scout
Expert 1 2 4 0 13 100
4D
Demoman

Type 2
Expert 4 4 4 0 200
Medic
Medic

Quick-Fix Medic
Normal + +900% heal rate
− -90% ÜberCharge rate
1/4
Scout bonk
Hard 1 10 30 0 3 30
1/4
Demo burst
Normal Pictogram comment.png Gatebot
1/4
Scout stun
Hard
1/4
Sniper bow
Hard
4E
Soldier spammer

Type 1
Expert 2 2 2 0 100
Medic

Type 2
Expert
Support
1/3
Demoman
Easy Begins after 4D has finished spawning 3 20 20 0 15 100
1/3
Pyro
Normal Begins after 4D has finished spawning
1/3
Heavy shotgun
Hard Begins after 4D has finished spawning
Wave 5 (600 Credits)
5A
Soldier libertylauncher

Super Blast Soldier
20,000 HP
Expert + 100% crit chance
1 1 1 0 200
5B
Soldier infinite
Expert 2 4 4 0 25 100
Medic

Quick-Fix Medic
Normal + +900% heal rate
− -90% ÜberCharge rate
Scout fan
Expert Pictogram comment.png Gatebot
Vision range 500
1 15 25 0 2 50
5C
Demo burst
Expert 4 12 12 0 12 100
Medic
Medic

Quick-Fix Medic
Normal + +900% heal rate
− -90% ÜberCharge rate
5D
Soldier spammer

Type 1
Expert + 100% crit chance
1 1 1 0 50
Support
Sniper
Hard Vision range 2500 3 1 20
Engineer
Expert Begins after 5B is all dead
Does not build teleporters
Does not teleport in
1 1 2 0 10 50
1/5
Demoman
Easy Begins after 5B has finished spawning 1 15 25 10 10 50
1/5
Scout stun
Hard Begins after 5B has finished spawning
1/5
Heavy shotgun
Hard Begins after 5B has finished spawning
1/5
Pyro
Easy Begins after 5B has finished spawning
1/5
Soldier
Easy Pictogram comment.png Gatebot
Begins after 5B has finished spawning
Wave 6 (1000 Credits)
6A
Soldier libertylauncher

Patriot Pusher
Expert 4 4 4 0 100
Medic

Type 2
Expert
Soldier buff
Soldier conch
Normal + Spawns with full rage

+ +900% buff duration
Demoman
Easy 2 10 10 0 6 50
Medic

Quick-Fix Medic
Easy
6B
Soldier backup
Expert + Spawns with full rage

+ +900% buff duration
4 4 4 0 120
Medic uber

Über Medic
Normal + Spawns with full Über

+ +100% ÜberCharge rate
+ +400% heal rate
Soldier buff
Soldier conch
Normal + Spawns with full rage

+ +900% buff duration
6C
Pyro flare
Expert Pictogram comment.png Gatebot 10 20 30 0 8 90
Soldier conch
Expert + Spawns with full rage

+ +900% buff duration
1 1 1 0 70
Scout
Normal Pictogram comment.png Gatebot
− -50% damage penalty
1 20 20 0 2 100
6D-1
Soldier buff
Expert + Spawns with full rage

+ +900% buff duration
4 4 4 0 100
Medic
Medic
Medic

Quick-Fix Medic
Normal + +900% heal rate
− -90% ÜberCharge rate
6D-2
Tank
20,000 Pictogram comment.png Gatebot 1 1 1 20 200
6D-3
Soldier barrage
Expert + Spawns with full rage

+ +900% buff duration
2 2 2 0 120
Medic uber

Über Medic
Normal + Spawns with full Über

+ +100% ÜberCharge rate
+ +400% heal rate
Support
1/3
Scout bonk
Hard Begins after 6D-1 has finished spawning 1 10 0 5
1/6
Scout stun

Hyper League Scout
Hard + +75% recharge rate
Begins after 6D-1 has finished spawning
1/6
Heavy
Easy Begins after 6D-1 has finished spawning
1/6
Soldier conch
Normal + Spawns with full rage

+ +900% buff duration
Begins after 6D-1 has finished spawning
1/6
Scout bat
Hard Begins after 6D-1 has finished spawning
Melee only
Wave 7 (1200 Credits)
7A
Tank
7,500 Pictogram comment.png Gatebot
+ +67% movement speed
1 3 3 0 1 600
Soldier libertylauncher

Patriot Pusher
Expert Pictogram comment.png Gatebot 1 3 3 0 1 600
7B
Soldier libertylauncher

Super Chief Blast Soldier
30,000 HP
Expert + 100% crit chance
1 1 1 0
Support
Sniper
Hard Vision range 2500 3 1 20
Spy
Expert 1 10 20

Custom Robot

Patriot Pusher

Icon Name Primary Secondary Hat Attributes
Soldier libertylauncher
Patriot Pusher Liberty Launcher
Liberty Launcher
B.A.S.E. Jumper
B.A.S.E. Jumper
Patriot Peak
Patriot Peak
Pictogram info.png 1.7x larger in size
+ 4200 HP
+ +80% faster firing speed
+ Rocket knock back enemies
+ Provide 50% less rage
+ +60% knockback resistance
+ Regenerate 15 HP per second
− -67% damage penalty
− -50% movement speed
− Does not fire until fully reloaded


Super Blast Soldier

Icon Name Primary Secondary Hat Attributes
Soldier libertylauncher
Super Blast Soldier Rocket Launcher
Rocket Launcher
B.A.S.E. Jumper
B.A.S.E. Jumper
Patriot Peak
Patriot Peak
Pictogram info.png 1.7x larger in size
+ 20000 HP
+ 100% crit chance
+ +25% clip size
+ +100% faster firing speed
+ +50% faster reload speed
+ Rocket knock back enemies
+ Provide 20% less rage
+ +90% knockback resistance
+ Does not take fall damage
+ Regenerate 15 HP per second
− -60% projectile speed
− -90% damage penalty
− -50% movement speed
− Does not fire until fully reloaded


Super Chief Blast Soldier

Icon Name Primary Secondary Hat Attributes
Soldier libertylauncher
Super Chief Blast Soldier Rocket Launcher
Rocket Launcher
B.A.S.E. Jumper
B.A.S.E. Jumper
Patriot Peak
Patriot Peak
Pictogram info.png 1.8x larger in size
+ 30000 HP
+ 100% crit chance
+ +25% clip size
+ +100% faster firing speed
+ +70% faster reload speed
+ Rocket knock back enemies
+ +700% damage against building
+ Provide 20% less rage
+ +90% knockback resistance
+ Does not take fall damage
+ Regenerate 15 HP per second
− -50% projectile speed
− -80% damage penalty
− -60% movement speed
− Does not fire until fully reloaded