Difference between revisions of "May 25, 2011 Patch"

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{{Patch layout
 
{{Patch layout
| source = http://store.steampowered.com/news/5549
+
| before      = {{Patch name|5|19|2011}}
 +
| day          = 25
 +
| month        = may
 +
| year        = 2011
 +
| after        = {{Patch name|5|31|2011}}
 
| source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
+
| source      = http://store.steampowered.com/news/5549
| before = [[May 19, 2011 Patch]]
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| notes       = === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===
| after = N/A
 
 
 
| notes =  
 
 
 
=== Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===
 
 
* Fixed a client crash when disconnecting from servers with <code>sv_pure</code> set to 1
 
* Fixed a client crash when disconnecting from servers with <code>sv_pure</code> set to 1
 
* Fixed a client crash in the material system
 
* Fixed a client crash in the material system
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=== Team Fortress 2 ===
 
=== Team Fortress 2 ===
 
* Added the [[Concheror]] and the [[Fishcake]] to the list of weapons allowed in [[Medieval mode]]
 
* Added the [[Concheror]] and the [[Fishcake]] to the list of weapons allowed in [[Medieval mode]]
* Fixed a few server crashes caused by the [[Replay|replay system]]
+
* Fixed a few [[Servers|server]] crashes caused by the [[Replay|replay system]]
 
* Fixed a server crash caused by the vote system
 
* Fixed a server crash caused by the vote system
 
* Fixed the notification text being clipped when you receive items
 
* Fixed the notification text being clipped when you receive items
* Updated the localization files
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* Updated the [[localization files]].
  
 
=== Undocumented changes ===  
 
=== Undocumented changes ===  
* Fixed a bug related to the rendering of textures using <code>$phongexponent</code>/<code>$phongexponenttexture</code> in-engine.
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* Fixed a bug related to the rendering of textures using <code>$phongexponent</code>/<code>$phongexponenttexture</code> in-engine
 
}}
 
}}

Latest revision as of 02:31, 9 January 2015

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed a client crash when disconnecting from servers with sv_pure set to 1
  • Fixed a client crash in the material system
  • Fixed a client crash caused by using alt-tab while playing

Team Fortress 2

Undocumented changes

  • Fixed a bug related to the rendering of textures using $phongexponent/$phongexponenttexture in-engine

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/resource/closecaption_turkish.dat