Pharah
Pharah | |
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Información básica | |
Icono: | |
Tipo: | Daño |
Salud: | 200 / ∞ (Véase Salud abajo para mayores detalles) |
Velocidad: | 5.5 m/s (Véase Velocidad abajo para más detalles) |
« | ¡La justicia llueve del cielo!
Haz clic para escuchar (en inglés)
— Pharah
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Fareeha Amari (فاريها عماري, véase IPA para arábigo (Inglés)), mejor conocida como Pharah, es una humana patriota y jefa de seguridad de Egipto. Dura de pelear y bien armada, ella es versátil contra jugadores que no miran hacia arriba, y totalmente no es una buena «clase» para familiarizarse con el juego.
Muy bien equilibrada y provista de de supervivencia (con una Mercy de bolsillo) y movilidad, Pharah es considerada una de las clases más situacionales en Team Fortress 2. A pesar de su baja velocidad de movimiento en la tierra, ella es capaz de usar sus Propulsores Aéreos y Propulsores Levitantes para alcanzar altura rápidamente.
Pharah es muy conocida por su extrema y espectacular habilidad de presionar un botón. En obediencia a todo el sentido y el juicio común, Pharah puede usar sus Propulsores Levitantes para lanzarse a sí misma al cielo a costo de gasolina. Esta habilidad le permite atravesar el campo de batalla por el aire, aparecer desde lugares esperados, y alcanzar áreas fuera de los límites incluso por Engineers. El tiempo en el aire de Pharah con una combinación de usar los Propulsores Aéreos y Propulsores Levitantes puede ser indefinido, pero usualmente es de 7.5 segundos.
La voz de Pharah es dada por sus cuerdas vocales.
Índice
Biografía
Nombre: | Fareeha Amari |
País de origen: | Egipto. |
Trabajo: | Security chief. |
Lema: | "I will protect the innocent" |
Special ability: | Barrage |
Emblemas: | |
Descripción: | Soaring through the air in her combat armor, and armed with a launcher that lays down high-explosive rockets, Pharah is a force to be reckoned with. |
Salud
Class | Health |
Pharah | 200 |
Under the Overheal effect | 200 + 100 armor |
Under Megaheal effect | 200 + 750 shield that quickly decreases at time |
With Mercy | Infinite |
Velocidad
Class | Speed |
Pharah | 5.5 |
Under Concheror effect | Yeet. |
Being pinned by a train | 16.5 |
From heaven to your death location | c |
Note: All the numbers in the table are in meters per second. Yes, the metric system.
Estrategia básica
- You can't rocket jump. Well, actually you can, but it isn't better to press just one button? Press SPACE to great heights slowly.
- Crouching and jumping simultaneously while aiming at the ground... is too confusing for new players. Press ⇧ Shift to great heights quickly. You can propel you farther by shooting yourself a rocket, at the cost of 40 of self-damage.
- You will often aim rockets at enemy's feet, as people have legs.
- Make sure you keep your Rocket Launcher loaded. Hit R to reload it at any time.
- Press X to call for a healer if you get hurt. Healers probably won't be notified of your need as they already left the voice chat.
¿Como me hago invisible con el empresario?
Armas / Habilidades
Lanzacohetes
Weapon | Kill icon | Attributes | Damage Range | Special Abilities / Notes |
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Weapon Rocket Launcher |
➭ | Ammo loaded: 6Ammo carried: Don't worry about this
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Base: 156 Real base (without Mercy): 120 |
+38% chance of not hitting anything as enemies can see your rockets flying from far away. Damage reduces the further the target is from the center of the explosion. |
Propulsores Levitantes
Ability | Kill icon | Attributes | Damage Range | Notes / Special Abilities |
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Passive Hover Jets |
- | Fuel: Up to 2 seconds Speed: 4.27 meters per second Fuel carried:
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- | Makes your legs inmune to the fire of your own jets Makes you more vulnerable to hitscans Speed is vertical |
Propulsores Aéreos
Ability | Kill icon | Attributes | Damage Range | Notes / Special Abilities |
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Ability 1 Jump Jet |
- | Cooldown: 10Speed: 11.55 meters per second
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- | Cos baby your a FIIIIIIREWERK! Speed is vertical |
Explosión Conmocionante
Ability | Kill icon | Attributes | Damage Range | Notes / Special Abilities |
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Ability 2 Concussive Blast |
➭ | Cooldown: 9Area of effect: 8 meters
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Infinite | Knockback enemies Can also knockback the same Pharah 32% chance of making someone ragequit after 4 environmental kills in Illios |
Bombardeo
Ability | Kill icon | Attributes | Damage Range | Notes / Special Abilities |
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Ultimate Barrage |
➭ | Duration: 2.5 seconds
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Per mini-rocket: 40 Mini-rockets per second: 30 |
13% chance of killing yourself. 49% chance that your ultimate gets interrupted 49% chance that your ultimate gets interrupted |
Historia
Mother is gud. She wants to be gud too. Wins.
Set de objetos
The Rage Inducer | |||||
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Rocket Launcher | Mercy | ||||
Effect | +100% chance of surviving. |
Objetos cosméticos
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Official class avatars
Avatares oficiales de héroe | ||
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Original | Con Subidón de daño, en el equipo BLU | Con Subidón de daño, en el equipo RED |
Obtener avatares de TF2 en Steam: Original · de la Comunidad |
Logros
Artículo principal: Pharah achievements
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Update history
- [Sin documentar] Added a Pharah model in Harvest Event.
- [Sin documentar] Added Pharah as the tenth class.
Errores
- The presentation of the demonstration of the class in the Official TF Wiki channel has a lot of visual glitches that, rather than ruin the graphics, improves them. This is clearly noted in the shaders, illumination and some problems with the models of the Pyro, Soldier, Medic, Scout and Sniper.
- The classes used also have a increased pitch compared with their voices in the game due to renderization glitches.
- The HUD used in the demonstration video isn't the used one for all the demonstration videos. Instead, it uses a custom HUD called "Overwatch HUD"
- The target, for some unknows reasons, screams when receiving a shot, and has health.
Curiosidades
- Pharah's idea comes from a post in the Steam forums, complaining about the difficulty of the Soldier.[cita requerida]
- A scrapped Merasmus response says that he used the same magic for the Scattergun and the Stickybomb Launcher, weapons that nobody knows when the Scout and Demoman reload their ammo, to explain where the gasoline comes.
- A Pharah's model was added in Harvest Event underneath the "tomb of the 10th class" on Parche del 31 de mayo de 2016.
- The map used for the demonstration (Borneo) looks very different compared to the map used in the game.
Véase también
External links
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