FortWars

From Team Fortress Wiki
Revision as of 05:16, 14 November 2010 by M28 (talk | contribs) (moved Fort Wars to FortWars: I made this mod, I named it FortWars, with the two words together.)
Jump to: navigation, search
This is a game play demonstration.

Fort Wars is a mod for Team Fortress 2 released by Matheus28. The goal is to construct a fortification before the round starts and use it as a base to capture the neutral flag. Players are given a money system along with a list of spawn-able props to construct their forts. The game is played in a neutral Capture the Flag game mode. This game mode is similar to Source Forts and Garry's Mod Fort Wars.

Gameplay

Players are divided by a transparent wall during setup time and must quickly construct their forts in the two minutes and thirty seconds allotted (Although this can be changed). Players can create their own spawn locations within or on top of their forts. The game plays similarly to any neutral Capture the Flag game with the exception of creating the forts. It is possible for custom spawn menus and commands to be added into the mod. Money is given for killing enemy players, with which you can construct more props to further strengthen your base but only during the allotted setup time.

Cvars

  • sm_fortwars_maps: Disable to allow fortwars on non-fw_ maps.
  • sm_fortwars_props_per_team: This controls the maximum amount of props per team.
  • sm_fortwars_props_per_player: This controls the maximum props per player.
  • sm_fortwars_spawn_protection: This controls the setup time for each team.
  • sm_fortwars_custom_spawn: This allows toggling of player created spawn points.

Commands

  • sm_fwmenu: Opens the spawning menu during setup.
  • sm_fwresetspawn: Resets your spawn location.

Admin Commands

  • sm_fwaddmoney <amount> <player>: Adds the entered amount of money to the player.
  • sm_fwwipedb: Drops and recreates the database table, only use if updating the major version.

External Link