Team Fortress Wiki talk:Weapon Demonstration

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Revision as of 03:20, 7 May 2013 by WindPower (talk | contribs) (derp)
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Needed

Pictogram tick.png None at present

Cosmetics

Boo Balloon Boo Balloon

Pictogram comment.png Pyroland assists

Deadliest Duckling Deadliest Duckling

Pictogram comment.png Pyroland assists

Dead Little Buddy Dead Little Buddy

Pictogram comment.png Pyroland assists I have this, the Unknown Monkeynaught, AND the Boo Balloon, so I can field for all of these but first, can I get a quick refresh on the requirements for a Demostration video, particularly a Pyrovision one? Yes I'm Dominating you. GET USED TO IT[UGS 2nd]Lancer @nti-tank RocketYes I'm Dominating you. GET USED TO IT! 00:07, 28 February 2013 (GMT)

here is example. User Hinaomi Hinaomi-sig.png Hinaomi (talk) • (contributions) 16:19, 27 February 2013 (PST)
Ohhhh...Don't think my monitor has the required resolutions...unless I borrow one...still hate that my other one shorted out on me... Yes I'm Dominating you. GET USED TO IT[UGS 2nd]Lancer @nti-tank RocketYes I'm Dominating you. GET USED TO IT! 00:46, 28 February 2013 (GMT)
Aww. It also kind of sucks that Source games can't be played at a higher resolution than the monitor's resolution, even if the graphics card supports it — Wind 19:18, 28 February 2013 (PST)
I could try and borrow a better monitor, but we're kinda banging rocks together at this stage, trying to see what can happen... Yes I'm Dominating you. GET USED TO IT[UGS 2nd]Lancer @nti-tank RocketYes I'm Dominating you. GET USED TO IT! 18:51, 1 March 2013 (GMT)

Reindoonicorn Reindoonicorn

Pictogram comment.png Pyroland assists

Tux Tux

Pictogram comment.png Pyroland assists

i'll use the same way to finish it , i can use the Robro 3000's .dem and replace the tux model to it. that would be fine? User Karmacharger Charger 2.png Karmacharger 9:35 , 4/19/2013 (PDT)
As long as it looks exactly identical to the way it would if you had the real item, yes. Don't upload those .dem's again as "tux" though — Wind 16:00, 25 April 2013 (PDT)

Unknown Monkeynaut Unknown Monkeynaut

Pictogram comment.png Pyroland assists

Need to be redone

Buff Banner Buff Banner

Pictogram comment.png Should show you can hold the Banner and delay the minicrit boost if you hold down the mouse button.--Uknownada 00:53, 20 April 2013 (PDT)

Useful if true (I didn't even know), but pretty hard to demonstrate on video. Should be redone if someone can think of a way to demonstrate this clearly — Wind 16:00, 25 April 2013 (PDT)
Here's one possible way: Have a mini-video inset that shows someone's hand operating the mouse, and them clicking and releasing the button. It can be live-action or animated. Dogman15 00:17, 26 April 2013 (PDT)
Let's not do a live-action one, but animated would work, as long as it doesn't include any text — Wind 19:56, 2 May 2013 (PDT)

It won't be that hard. I actually learned it from watching TF2 videos. Just hold down the mouse button, and the horn stays on your screen. An example is minute 5:25 in this video.--Uknownada 21:08, 26 April 2013 (PDT)

I'm not sure if that's obvious enough, really. If you don't know what is going on, it feels like the buff banner is just being glitchy for a while — Wind 19:56, 2 May 2013 (PDT)
Maybe there could be a splitscreen with text in the top of each screen (similar to this video at 0:12). One screen would show the normal activation of the Buff Banner with "clicking the mouse button" in the top, and the other would show the Soldier holding the horn and walking around with it with "holding down the mouse button" in the top. That's really the only way I can think of to clearly demonstrate it. - Uufje 07:42, 3 May 2013 (PDT)
Let's go with that, but perhaps using icons like these except less phallic and more public domain. Could be used on both screens, staying there for both clips but with the button turning red when pressed on either screen. It's better to use icons than text when possible so that articles in other languages can use it as well — Wind 20:18, 6 May 2013 (PDT)

I really don't think it's a glitch. The Banner has always been able to do that. The Battalion's Backup and Concheror do the same thing (I didn't request those because I wanted this to be approved first). I'm sure you can be able to know what's going on.--Uknownada 23:34, 3 May 2013 (PDT)

I'm not saying it's a glitch, I'm saying it looks like a glitch to a viewer who doesn't know what is happening — Wind 20:18, 6 May 2013 (PDT)

Conscientious Objector Conscientious Objector

Pictogram comment.png No fade between class and didn't show the Bottle voice line after taunt

I think it's a good reason to redo User Hinaomi Hinaomi-sig.png Rikka Takanashi (talk) • (contributions) 09:33, 5 May 2013 (PDT)
Nah, not important — Wind 20:18, 6 May 2013 (PDT)

Pomson 6000 Pomson 6000

Pictogram wait.png This demonstration has been reserved:Armisael (T · C) 20:11, 4 May 2013 (PDT)

Pictogram comment.png Should show if the Medic is ubered or the spy is cloaked, that the weapon still drains.

Pictogram comment.png Should show the weapon cannot penetrate, as it being a lazer weapon implies. (All other lazer weapons can do it)--Uknownada 21:10, 26 April 2013 (PDT)

Alright — Wind 19:56, 2 May 2013 (PDT)

I don't think the penetration bit is necessary - the bison is the only laser weapon that does (cow mangler and manmelter don't). — Armisael (T · C) 20:11, 4 May 2013 (PDT)

Alrighty. But the uber/cloak thing is still legit.--Uknownada 13:58, 5 May 2013 (PDT)

http://youtu.be/PhsE-zSqVj0Armisael (T · C) 14:30, 6 May 2013 (PDT)

Uh...why is the Medic's uber like the Kritzkrieg's when it's a normal Medigun?--Uknownada 19:46, 6 May 2013 (PDT)
It is a kritzkrieg, because demonstrating the effects against an ubercharged, invincible, patient didn't seem especially effective at conveying that no drain effect occurs when the uber has engaged. — Armisael (T · C) 19:52, 6 May 2013 (PDT)

Would be more effective to show it from the medic's perspective with the uber bar shown. Same for the Spy; for all the viewer knows, the red spy on the right may just have decided to uncloak sooner — Wind 20:18, 6 May 2013 (PDT)

Red-Tape Recorder Red-Tape Recorder

Pictogram wait.png This demonstration has been reserved: -- Ragnar Homsar - (Talk) 14:54, 28 April 2013 (PDT)

Pictogram comment.png Fixed death notice and sapped dispenser not stop healing players

If I'm not wrong, Karma talked to me that he'll take a break from doing demo (Last time he said this demo he rendered more than 20 times to got 1 successful video.) User Hinaomi Hinaomi-sig.png Rikka Takanashi (talk) • (contributions) 22:32, 3 April 2013 (PDT)
Yes sorry about that wind , i'll be back soon. User Karmacharger Charger 2.png Karmacharger 6:28 , 4/4/2013 (PDT)
Alright >: — Wind 16:29, 6 April 2013 (PDT)
Just take this demonstration if anyone want to. Because i got a job in real life so might not have that much time to do videos for a while. User Karmacharger Charger 2.png Karmacharger 1:34 , 4/8/2013 (PDT)
Alright, and congratulations on the job :3 — Wind 21:55, 11 April 2013 (PDT)

Shortstop Shortstop

Pictogram comment.png Need to show the bullet spread different

Many people don't know that Shortstop has less bullet spread and Baby Face's Blaster compared it, so why this one don't have? User Hinaomi Hinaomi-sig.png Rikka Takanashi (talk) • (contributions) 10:54, 6 May 2013 (PDT)
The BFB's a scattergun - the shortstop isn't. — Armisael (T · C) 14:31, 6 May 2013 (PDT)
That and it's written in the BFB's attributes ("40% more accurate") — Wind 20:18, 6 May 2013 (PDT)

Questions and Proposals

Note: This section is for questions and proposals that aren't specific to a single weapon. If you think a demo ought to be remade, then make an entry for it in the Need to be Redone section above and it will be dealt with.

Archive

It's probably too late now, but wouldn't it have been a good idea to have something like "weapon archive" videos, sort of to show how a weapon looked before it got updated? It can be a nice tid-bit of history.--Uknownada 07:32, 6 May 2013 (PDT)

Some old weapon demonstrations are archived, but most of the old versions are simply deleted. I'm not sure there would be a way to show all those videos on the wiki anyway, nor if it's worth it. I think the update history section covers that well enough — Wind 20:18, 6 May 2013 (PDT)

HUD vpk fixes

Anyone working with the vpk versions of the HUDs that were posted last week might have noticed that fonts were messed up. This has been fixed. Apologies. — Armisael (T · C) 14:30, 6 May 2013 (PDT)