Aktualizacja z 28 lipca 2016
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Źródło: Team Fortress 2 Update Released (angielski)
Lista zmian
Team Fortress 2
- Turniejowe
- Tryb Turniejowy
- Kara za wyjście z gry jest teraz dłuższa dla graczy, którzy opuścili grę po raz pierswszy z małą ilością gier
- Opuszczanie gry powoduje znaczny spadek rangi. Ten spadek zawsze jest większy niż przegrany mecz.
- Naprawiono błąd, gdzie gracze mogli wyjść z gry i dołączyć bardzo dużą ilość razy, zanim powodowało to opuszczenie gry
- Tryb Uproszczony
- Mecze teraz mogą być rozpoczęte z ilością graczy mniejszą niż 24, jeżeli nie ma odpowiedniej ilości ludzi w kolejce
- Mecz wciąż będzie dodawać graczy (do 24), jeżeli są dostępni
- To powinno poprawić czasy oczekiwania w mało popularnych regionach i trybach gry
- Dodano mapy
cp_gullywash
,cp_snakewater
ikoth_probed
- Naprawiono niemożliwość przełączania trybów obserwatora
- Mecze teraz mogą być rozpoczęte z ilością graczy mniejszą niż 24, jeżeli nie ma odpowiedniej ilości ludzi w kolejce
- Tryb Turniejowy
- Widok broni
- Suwak Pola widzenia został ponownie dodany do Menu Opcji zaawansowanych (zasięg: 54 to 70 stopni)
- Ta możliwość jest dostępna w Trybie Turniejowym
- Usprawniono i naprawiono wiele animacji, kiedy pole widzenia broni jest duże
- Usunięto animacje z białej listy
sv_pure
, ponieważ było to nadużywane - Dostosowano animacje przeładowań Wyżymaczki Krów 5000(sic) i Czarnej Skrzynki, żeby były szybsze (teraz odpowiadają domyślnej Wyrzutni Rakiet)
- Suwak Pola widzenia został ponownie dodany do Menu Opcji zaawansowanych (zasięg: 54 to 70 stopni)
- Portret twojej klasy teraz zawsze będzie najgłębszy w HUDdzie statusu meczu i będzie mieć trochę jaśniejsze tło
- Dodano Promocyjne przedmioty Prinny do Sklepu Mann Co.
- Dodano Florida LAN Medal Społeczności 2016
- Aktualizacja PASS Time
- Naprawiono przedmioty z osiągnięć (e.g. Civilian Grade JACK Hat) które nie uniewidzialniały się wraz ze Szpiegem
- Poprawki do wszystkich map
- Naprawiono czasami występujące nie aktualizowanie się prędkości paczek
- Celujący gracze nie będą otrzymywać przyspieszenia
- Pewne poprawki, żeby zredukować średnią długość rund
- Dodatkowy czas skończy się natychmiastowo, jeżeli drużyna wygrywająca dotknie piłki
- Dodatkowy czas nie wystąpi, jeśli drużyna przegrywająca nie ma szans na wygraną
- Naprawiono błąd, w którym gracze mogli uniknąć głosowania przez ponowne połączenie się do serwera w odpowiednim czasie
- Naprawiono nie rysowanie się HUDu
pd_watergate
- Naprawiono teleportery Inżyniera, które czasami wybuchały, kiedy były użyte, ponieważ były na niewidzialnej rzeczy
- Naprawiono występowanie czarnego ekranu, jeśli okno czatu było otwarte, kiedy wyniki meczy były pokazywane
- Naprawiono bronie, które były niewidzialne podczas niektórych drwin dla Inżyniera, Medyka i Żołnierza
- Naprawiono niewidzialność Szpiega powodując, że klasa w HUDzie 3D stawała się niewidzialna, jeżeli był Szpieg przebrany za ciebie
- Naprawiono crashowanie się klienta - miało to związek z systemem animacji
- Naprawiono błąd, gdzie gracze w powtarzających się drwinach mogli powodować innych graczy do wyrzucenia ze serwera
- Naprawiono niepokazywanie się efektów dla czapek Sportowy Połysk Baseballowego Bogusia, Utrwalacz do Włosów Ryżawego Ryśka i Błyszcząca Glaca Teksańskiego Staśka w wersji Nietypowy Okaz
- Naprawiono słyszenie głosu Administratora "Cała drużyna została zabita" w nieodpowiednim czasie
Niezadokumentowane zmiany
- Naprawiono wygląd Rakietowego Skoczka nie będącego pod żadnym wpływem opcji Użyj minimalnego widoku broni
- Zaktualizowano pliki lokalizacyjne.
Zmienione pliki
- Uwaga: poniższa lista zmian jest wygenerowana na podstawie różnicy pomiędzy dwiema rewizjami gry.
Zmiany w rewizji
Modified: hl2/resource/gameui_bulgarian.txt
Modified: hl2/resource/gameui_czech.txt
Modified: hl2/resource/gameui_danish.txt
Modified: hl2/resource/gameui_dutch.txt
Modified: hl2/resource/gameui_finnish.txt
Modified: hl2/resource/gameui_french.txt
Modified: hl2/resource/gameui_german.txt
Modified: hl2/resource/gameui_greek.txt
Modified: hl2/resource/gameui_japanese.txt
Modified: hl2/resource/gameui_polish.txt
Modified: hl2/resource/gameui_russian.txt
Modified: hl2/resource/gameui_schinese.txt
Modified: hl2/resource/gameui_spanish.txt
Modified: hl2/resource/gameui_swedish.txt
Modified: hl2/resource/gameui_tchinese.txt
Modified: hl2/resource/gameui_ukrainian.txt
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_bulgarian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_japanese.txt
Modified: tf/resource/tf_korean.txt
Modified: tf/resource/tf_koreana.txt
Modified: tf/resource/tf_norwegian.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_quests_danish.txt
Modified: tf/resource/tf_quests_dutch.txt
Modified: tf/resource/tf_quests_spanish.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_swedish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_thai.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/tf2_misc_dir.vpk/cfg/user_default.scr
Modified: [[Template:PatchDiff/July 28, 2016 Patch/tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.sw.vtx -> tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.sw.vtx|tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.sw.vtx -> tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.sw.vtx]]
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/pass_brickyard.bsp
Modified: tf/maps/pass_district.bsp
Modified: tf/maps/pass_timbertown.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/models/player/engineer_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/soldier_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_demo_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_engineer_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_heavy_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pyro_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_soldier_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.phy
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.vvd
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_ball_basket.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_ball_endzone.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_enemy_score.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_friendly_score.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_score.res
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/florida_lan/florida_lan.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/florida_lan/florida_lan_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/florida_lan/florida_lan_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/florida_lan/florida_lan_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_lochnload/c_lochnload.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver_red.vtf