Difference between revisions of "Team Fortress 2 Beta/zh-hans"

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m (updated everything except the table, added internal links for all icons)
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当前这个''军团要塞 2 测试版''与2007年游戏发布前的测试版本不同,而是更接近2009年的[[Team Fortress 2 Closed Beta/zh-hans|军团要塞 2 封测版]]。
 
当前这个''军团要塞 2 测试版''与2007年游戏发布前的测试版本不同,而是更接近2009年的[[Team Fortress 2 Closed Beta/zh-hans|军团要塞 2 封测版]]。
  
== 曾经处于测试中的修改 ==
+
==曾经处于测试中的修改==<!--Note: these status based on Old status compare with New one. Do not change to match in-game status.-->
{| class="wikitable grid" width="100%"
+
{| class="wikitable grid collapsible collapsed" width="100%"
! class="header" width="7%" style="text-align: center;" | 兵种
+
! class="header" style="text-align: center;" width="8%" | Class
! class="header" width="15%" | 物品
+
! class="header" style="text-align: center;" width="12%" | Item
! class="header" width="10%" | 弹夹和弹药量
+
! class="header" style="text-align: center;" width="35%" | Old
! class="header" width="5%" | 后备弹药量
+
! class="header" style="text-align: center;" width="35%" | New
! class="header" width="15%" | 伤害
+
! class="header" style="text-align: center;" width="10%" | Status
! class="header" width="35%" | 注备 / 特殊能力
+
|-
 +
! rowspan=7 | {{Class link|Scout}}
 +
! rowspan=2 | {{table icon|Shortstop}}
 +
| {{grey|Normal reload speed}}
 +
| {{nerf|20% slower reload speed}}
 +
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(9/23/2011)</small>
 +
|-
 +
| {{grey|20% slower reload speed}}
 +
| {{nerf|50% slower reload speed}}
 +
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
 +
|-
 +
! {{table icon|Mad Milk}}
 +
| {{grey|Players heal 75% of the damage done to an enemy covered with milk}}
 +
|{{nerf|Players heal 60% of the damage done to an enemy covered with milk}}
 +
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 +
|-
 +
! {{table icon|Boston Basher}}
 +
| rowspan=2 |{{grey|On Miss: Hit yourself, causing self damage and [[bleeding]] for 5 seconds}}
 +
| rowspan=2 | {{buff|On Miss: Hit yourself, causing self damage}}
 +
| rowspan=2 align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(9/23/2011)</small>
 
|-
 
|-
! rowspan="1"|{{Icon class|class=Medic|link=Medic/zh-hans}} <br/> [[Medic/zh-hans|医生]]
+
! {{table icon|Three-Rune Blade}}
! {{item icon|Medi Gun|100px}}<br />[[Beta Quick-Fix/zh-hans|测试版-快速医疗枪]]
 
| N/A
 
| N/A
 
| N/A
 
| {{note|超能冲锋效果:超速治疗}}
 
:使用者与治疗目标的治疗速度均提升为3倍
 
:使用者与治疗目标对击晕效果以及击退效果免疫
 
{{buff|治疗速度增加40%}}
 
{{buff|超能冲锋储蓄速度增加40%}}
 
{{buff|当治疗目标的移动速度比你快时,你的移动将加快到与其一样}}
 
{{nerf|无法进行超额治疗(即使在某些情况下进行了超额治疗,也会储蓄超能冲锋)}}
 
 
|-
 
|-
! rowspan="6" |{{Icon class|class=Soldier|link=Soldier/zh-hans}} <br/> [[Soldier/zh-hans|士兵]]
+
! {{table icon|Sun-on-a-Stick}}
! {{item icon|Direct Hit|100px}}<br />[[Beta Pocket Rocket Launcher/zh-hans|测试版-袖珍火箭发射器]]
+
| {{grey|Minicrits against burning players}}
| 4
+
{{grey|-15% damage done}}
| 20
+
:{{grey|Base damage: 30}}
| '''基础伤害值''':90
+
:{{grey|Crit: 90}}
'''[[Crit/zh-hans|爆击]]''':270
+
| {{buff|Full crits against burning players}}
|
+
{{nerf|-25% damage done}}
{{buff|当为你治疗的[[Medic/zh-hans|医生]]被杀死后,将获得6秒钟的[[Critical_hits#Mini-Crit_boost/zh-hans|迷你爆击奖励]]}}
+
::Base damage: 26
{{nerf|命中目标时:减少10点生命值}}
+
::Crit: 79
 +
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
! {{item icon|Direct Hit|100px}}<br />[[测试版-袖珍火箭发射器-2号]]
+
! {{table icon|Fan O'War}}
| 4
+
| {{grey|Marked for death status lasts 10 seconds}}
| 20
+
| {{buff|Marked for death status lasts 15 seconds}}
| '''基础伤害值''':90
+
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
'''[[Crit/zh-hans|爆击]]''':270
 
|
 
{{buff| 为你治疗的医生的[[Übercharge/zh-hans|超能冲锋]]储蓄速度增加15%(在补给室内无效)}}
 
{{nerf|命中目标时:减少10点生命值}}
 
 
|-
 
|-
! {{item icon|Direct Hit|100px}}<br />[[Beta Pocket Rocket Launcher 3/zh-hans|测试版-袖珍火箭发射器-3号]]
+
! rowspan=12 | {{Class link|Soldier}}
| 4
+
! rowspan=2 | {{item icon|Direct Hit|link=Beta Pocket Rocket Launcher|100px}} <br /> '''[[Beta Pocket Rocket Launcher]]'''
| 20
+
| {{info|New weapon}}
| '''基础伤害值''':90
+
| {{buff|When the medic healing you is killed you gain crit boost for 8 seconds}}
'''[[Crit/zh-hans|爆击]]''':270
+
{{nerf|On Hit: -10 health}}
|  
+
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(4/28/2011)</small>
{{buff|接受[[Medic/zh-hans|医生]]治疗时,装弹速度增加50%}}
 
{{nerf|命中目标时:减少10点生命值}}
 
 
|-
 
|-
! {{item icon|Shotgun|100px}}<br />[[Beta Pocket Shotgun/zh-hans|测试版-袖珍霰弹枪]]
+
| {{grey|When the medic healing you is killed you gain crit boost for 8 seconds}}
| 6
+
| {{nerf|When the medic healing you is killed you gain mini-crit boost for 6 seconds}}
| 32
+
| align="center" | {{Cross}} <br /> '''Not active''' <br /> <small>(11/9/2011)</small>
| '''基础伤害值''': 60
 
'''[[Crit/zh-hans|爆击]]''': 180<br/><small>[一发霰弹会打出10个子弹;每个子弹伤害值为6]</small>
 
|
 
{{buff|接受[[Medic/zh-hans|医生]]治疗时,武器威力提高20%}}
 
{{nerf|未接受医生治疗时,武器切换时间增加30%}}
 
 
|-
 
|-
! {{item icon|Equalizer|100px}}<br />[[Beta Split Equalizer 1/zh-hans|测试版-平衡镐-1号]]
+
! {{item icon|Direct Hit|link=Beta Pocket Rocket Launcher|100px}} <br /> '''[[Beta Pocket Rocket Launcher 2]]'''
| N/A
+
| {{grey|When the medic healing you is killed you gain crit boost for 8 seconds}}
| N/A
+
| {{note|+15% ÜberCharge rate for the medic healing you.}}
| '''基础伤害值''': 65
+
| align="center" | {{Cross}} <br /> '''Not active''' <br /> <small>(11/9/2011)</small>
 
+
|-
'''[[Crit/zh-hans|爆击]]''': 195
+
! {{item icon|Direct Hit|link=Beta Pocket Rocket Launcher|100px}} <br /> '''[[Beta Pocket Rocket Launcher 3]]'''
|{{Info}}使用时:
+
| {{grey|When the medic healing you is killed you gain crit boost for 8 seconds}}
{{buff|血量越少,移动速度越快}}
+
| {{note|50% faster reload time while being healed}}
{{nerf|使用时无法接受治疗}}
+
| align="center" | {{Cross}} <br /> '''Not active''' <br /> <small>(11/9/2011)</small>
 
|-
 
|-
! {{item icon|Equalizer|100px}}<br />[[Beta Split Equalizer 2/zh-hans|测试版-平衡镐-2号]]
+
! {{table icon|Battalion's Backup}}
| N/A
+
| {{grey|Takes 175 damage to fully charge}}
| N/A
+
| {{nerf|Takes 350 damage to fully charge}}
| '''基础伤害值''':{{tooltip|33&ndash;107|血量越少,威力越高}}
+
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
 
'''[[Crit/zh-hans|爆击]]''':基础伤害值的3倍
 
|{{Info}}使用时:
 
{{buff|血量越少,威力越高}}
 
{{nerf|使用时无法接受治疗}}
 
 
|-
 
|-
! rowspan="2" |{{Icon class|class=Sniper|link=Sniper/zh-hans}} <br/> [[Sniper/zh-hans|狙击手]]
+
! {{table icon|Concheror}}
! {{item icon|Sniper Rifle|100px}}<br />[[Beta Sniper Rifle 1/zh-hans|测试版-狙击枪-1号]]
+
| {{grey|20% of damage done by teammates is returned as health during buff}}
| 25
+
| {{buff|35% of damage done by teammates is returned as health during buff}}
| N/A
+
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
| '''基础伤害值'''
 
:50 <small>(0%蓄能)</small>
 
:150 <small>(100%蓄能)</small>
 
'''[[Headshot/zh-hans|爆头]]''':
 
:150 <small>(0%蓄能)</small>
 
:450 <small>(100%蓄能)</small>
 
|
 
{{buff|击中敌人身体:蓄能速度增加25%}}
 
{{buff|击中敌人头部:蓄能速度增加45%}}
 
{{nerf|未击中敌人:蓄能速度减少65%}}
 
 
|-
 
|-
! {{item icon|Kukri|100px}}<br />[[Beta Sniper Club 1/zh-hans|测试版-反曲刀-1号]]
+
! rowspan=2 | {{item icon|Shotgun|link=Beta Pocket Shotgun|100px}} <br /> '''[[Beta Pocket Shotgun]]'''
| N/A
+
| {{info|New weapon}}
| N/A
+
| {{buff|While a medic is healing you, this weapon's damage is increased by 25%}}
| '''基础伤害值''':65
+
{{nerf|While not being healed by a medic, your weapon switch time is 25% longer}}
'''[[Crit/zh-hans|爆击]]''':195
+
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(4/28/2011)</small>
|
 
{{buff|生命值少于50%时,威力增加25%}}
 
{{nerf|生命值多于50%时,威力减小25%}}
 
|}
 
 
 
=== 修改过的武器 ===
 
{| class="wikitable grid" width="100%"
 
! class="header" style="text-align: center;" | 使用者
 
! class="header" style="text-align: center;" | 物品
 
! class="header" style="text-align: center;" | 旧属性
 
! class="header" style="text-align: center;" | 新属性
 
 
|-
 
|-
! {{Icon class|class=Scout|link=Scout/zh-hans}}<br/>[[Scout/zh-hans|侦察兵]]
+
| {{grey|While a medic is healing you, this weapon's damage is increased by 25%}}
! {{Table icon|Shortstop}}  
+
{{grey|While not being healed by a medic, your weapon switch time is 25% longer}}
| ~
+
| {{nerf|While a medic is healing you, this weapon's damage is increased by 20%}}
| {{nerf|装弹速度减慢20%}}
+
{{nerf|While not being healed by a medic, your weapon switch time is 30% longer}}
 +
| align="center" | {{Cross}} <br /> '''Not active''' <br /> <small>(11/9/2011)</small>
 
|-
 
|-
! {{Icon class|class=Soldier|link=Soldier/zh-hans}} <br/> [[Soldier/zh-hans|士兵]]
+
! rowspan=2 | {{table icon|Equalizer}}
! {{Table icon|Equalizer}}  
+
| {{grey|Original damage formula}}
| {{grey|使用时无法接受治疗}}
+
{{grey|Soldiers carrying the Equalizer can call for Medics}}
{{grey|生命值越低,移动速度越快}}
+
| {{nerf|Damage formula tweaked, no longer possible to one-hit-kill certain classes when at low health}}
{{grey|无威力修正}}
+
{{note|Automatic and manual Medic calls are suppressed}}
:{{grey|基础伤害值: 33-113}}
+
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
| {{buff|使用时可以接受治疗}}
 
{{nerf|受伤时不再给予移动速度加成}}
 
{{nerf|威力最大值稍有削减}}
 
:'''基础伤害值''': {{tooltip|33&ndash;107|生命值越低,威力越大}}
 
 
|-
 
|-
|}
+
| {{grey|Move speed increases as the user becomes injured}}
 
+
{{grey|Blocks healing while in use}}
==现已进行过的测试==
+
| {{nerf|Move speed no longer increases as the user becomes injured}}
{| class="wikitable grid collapsible collapsed" width="100%"
+
{{buff|No longer blocks healing}}
! class="header" style="text-align: center;" | 使用者
+
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(7/6/2012)</small>
! class="header" style="text-align: center;" | 物品
 
! class="header" style="text-align: center;" | 旧属性
 
! class="header" style="text-align: center;" | 新属性
 
! class="header" style="text-align: center;" | 状态
 
 
|-
 
|-
! rowspan=3 | {{Icon class|class=Scout|link=Scout/zh-hans}}<br/>[[Scout/zh-hans|侦察兵]]
+
! {{item icon|Escape Plan|link=Beta Split Equalizer|100px}} <br /> '''[[Beta Split Equalizer 1]]'''
! {{table icon|Mad Milk}}
+
| {{info|New weapon}}
| {{grey|攻击被牛奶泼中的敌人可恢复自身生命值,恢复值为对敌人伤害值的75%}}
+
| {{buff|Move speed increases as the user becomes injured}}
|{{nerf|攻击被牛奶泼中的敌人可恢复自身生命值,恢复值为对敌人伤害值的60%}}
+
{{nerf|Blocks healing while in use}}
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[April 14, 2011 Patch/zh-hans|时间:2011年4月14号]]</small>
+
| align="center" | {{Check}} <br /> '''Implemented'''<sup>7</sup> <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
 
|-
 
|-
! {{table icon|Sun-on-a-Stick}}
+
! {{item icon|Escape Plan|link=Beta Split Equalizer|100px}} <br /> '''[[Beta Split Equalizer 2]]'''
| {{grey|攻击着火的敌人会对其造成迷你爆击伤害}}
+
| {{info|New weapon}}
{{grey|威力减小15%}}
+
| {{buff|Damage increases as the user becomes injured}}
:{{grey|基础伤害值: 30}}
+
{{nerf|Blocks healing while in use}}
:{{grey|爆击: 90}}
+
| align="center" | {{Check}} <br /> '''Implemented'''<sup>8</sup> <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
| {{buff|攻击着火的敌人会对其造成爆击伤害}}
 
{{nerf|威力减小25%}}
 
::基础伤害值: 26
 
::爆击: 79
 
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[April 14, 2011 Patch/zh-hans|时间:2011年4月14号]]</small>
 
 
|-
 
|-
! {{table icon|Fan O'War}}
+
! rowspan=10 | {{Class link|Pyro}}
| {{grey|击中的敌人会被标记死亡状态,持续10秒}}
+
! {{table icon|Flame Thrower}}
| {{buff|击中的敌人会被标记死亡状态,持续15秒}}
+
| {{grey|Old base damage}}
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[April 14, 2011 Patch/zh-hans|时间:2011年4月14号]]</small>
+
:{{grey|Base damage: 6.2 / particle}}
 +
| {{buff|+10% damage bonus}}
 +
:Base damage: 6.82 / particle
 +
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
 
|-
 
|-
! rowspan=3 | {{Icon class|class=Soldier|link=Soldier/zh-hans}} <br/> [[Soldier/zh-hans|士兵]]
+
! rowspan=2 | {{table icon|Backburner}}
! {{table icon|Battalion's Backup}}
+
| {{grey|No compression blast}}
| {{grey|补满怒气值需要承受175点伤害}}
+
{{grey|+15% damage done}}
| {{nerf|补满怒气值需要承受300点伤害}}
+
:{{grey|Base damage: 7.13 / particle}}
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[April 14, 2011 Patch/zh-hans|时间:2011年4月14号]]</small>
+
:{{grey|Crit: 13-21 / particle}}
 +
| {{buff|Added compression blast, 50 ammo per blast}}
 +
{{nerf|+10% damage done}}
 +
:Base damage: 6.82 / particle
 +
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
! {{table icon|Concheror}}
+
| {{grey|+10% damage bonus}}
| {{grey|启动时,队友对敌人伤害值的20%转化为自身生命值}}
+
:{{grey|Base damage: 6.82}}
| {{buff|启动时,队友对敌人伤害值的35%转化为自身生命值}}
+
| {{note|No damage bonus}}
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[April 14, 2011 Patch/zh-hans|时间:2011年4月14号]]</small>
+
:Base damage: 6.82 / particle<sup>6</sup>
 +
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
 
|-
 
|-
! {{table icon|Equalizer}}
+
! rowspan=2 | {{table icon|Degreaser}}
| ~
+
| {{grey|-25% burn damage penalty}}
| {{nerf|威力被减弱,现即使使用者生命值较低,也不再能一击秒杀某些兵种}}
+
{{grey|No damage penalty}}
{{note|不能呼叫医生,无论是设置了自动呼叫还是手动按''E''}}
+
:{{grey|Base damage: 6.2/particle}}
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[April 14, 2011 Patch/zh-hans|时间:2011年4月14号]]</small>
+
:{{grey|Afterburn: 2.25/tick}}
 +
| {{buff|No burn damage penalty}}
 +
{{nerf|-10% damage penalty}}
 +
:Base damage: 6.14/particle
 +
:Afterburn: 3/tick
 +
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(11/9/2011)</small>
 
|-
 
|-
! rowspan=4 | {{Icon class|class=Pyro|link=Pyro/zh-hans}} <br/> [[Pyro/zh-hans|火焰兵]]
+
|{{grey|No damage penalty}}
! {{table icon|Backburner}}
+
:{{grey|Base damage: 6.2/particle}}
| {{grey|无法使用压缩气爆}}
+
|{{nerf|-10% damage penalty}}
{{grey|威力增加15%}}
+
:Base damage: 6.14/particle<sup>6</sup>
:{{grey|基础伤害值: 7.13}}
+
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
:{{grey|爆击: 13-21}}
 
| {{buff|增加了压缩气爆功能,每次使用耗费50点弹药}}
 
{{nerf|威力增加10%}}
 
:基础伤害值: 6.82
 
:爆击: 12-21
 
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[April 14, 2011 Patch/zh-hans|时间:2011年4月14号]]</small>
 
 
|-
 
|-
 
! {{table icon|Flare Gun}}
 
! {{table icon|Flare Gun}}
| {{grey|近、中距离击中着火的敌人会造成迷你爆击伤害,远距离击中着火的敌人会造成爆击伤害}}
+
| {{grey|Mini-crits against burning players at close range, full crits against burning players at long range}}
| {{buff|任何距离击中着火的敌人都会造成爆击伤害}}
+
| {{buff|Full crits against burning players regardless of range}}
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[April 14, 2011 Patch/zh-hans|时间:2011年4月14号]]</small>
+
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 +
|-
 +
! rowspan="2"| {{table icon|Detonator}}
 +
| {{info|New weapon}}
 +
| {{note|On hit, [[Fire|ignites]] enemy.}}
 +
{{note|Alt-fire detonates flare in flight. It creates a small explosion which ignites nearby players, but does less damage than a normal hit. Knockback can be used to [[Jumping#Flare jump|flare jump]].}}
 +
{{buff|Guarantees critical damage on burning targets (direct flare hits only)}}
 +
{{nerf|+20% explosion vulnerability on wearer.}}
 +
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(6/17/2011)</small>
 +
|-
 +
| {{grey|Flares do not detonate on impact with the world}}
 +
{{grey|Guarantees critical damage on burning targets (direct flare hits only)}}
 +
{{grey|+20% explosion vulnerability on wearer}}
 +
{{grey|No damage to self}}
 +
{{grey|Flare jump height varies considerably based on client latency}}
 +
| {{buff|Flares detonate on impact with the world with a greatly reduced explosion radius}}
 +
{{nerf|Guarantees mini-crit damage on burning targets (direct flare hits only)}}
 +
{{buff|No explosion vulnerability on wearer}}
 +
{{nerf|+20% damage to self}}
 +
{{buff|Flare jump height is consistent regardless of client latency}}
 +
| align="center" | {{Cross}} <br /> '''Not implemented'''<sup>3</sup> <br /> <small>(7/12/2011)</small>
 +
|-
 +
! {{Table icon|Reserve Shooter}}
 +
| {{grey|Can only be equipped by the Soldier}}
 +
| {{note|Can be equipped by the Soldier and Pyro}}
 +
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
 
|-
 
|-
 
! {{table icon|Powerjack}}  
 
! {{table icon|Powerjack}}  
| {{grey|威力增加25%}}
+
| {{grey|+25% damage}}
{{grey|无随机爆击}}
+
{{grey|No random critical hits}}
{{grey|受到的肉搏伤害与平时一样}}
+
{{grey|Normal damage from melee sources while active}}
| {{nerf|无威力加成}}
+
| {{nerf|No damage bonus}}
{{buff|有随机爆击}}
+
{{buff|Random critical hits enabled}}
{{nerf|受到的肉搏伤害增加20%}}
+
{{nerf|+20% damage from melee sources while active}}
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[April 14, 2011 Patch/zh-hans|时间:2011年4月14号]]</small>
+
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
|-
 
! {{table icon|Detonator}}
 
| ~
 
| {{note|击中敌人时,会将其[[Fire/zh-hans|点燃]]}}
 
{{note|辅助开火能力为引爆信号弹。引爆时会产生一个小范围爆炸,能够点燃附近的敌人,但是爆炸造成的伤害比直接命中敌人的要低。爆炸时产生的击退效果可以用来进行[[Jumping#Flare jump/zh-hans|火焰跳]]}}
 
{{note|虽然看起来爆炸范围挺大,但实际作用范围并没有那么大}}
 
{{buff|在任何距离下击中着火的敌人都会造成[[Mini-Crit/zh-hans|迷你爆击]]伤害(非引爆状态)。}}
 
{{nerf|装备时,会额外承受20%自身攻击伤害}}
 
:基础伤害值: 30
 
:爆击: 90
 
:持续燃烧伤害: 6 <small>/ 秒. &times; 持续 10 秒.</small>
 
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[June_23,_2011_Patch/zh-hans|时间:2011年6月123号]]</small>
 
 
|-
 
|-
! rowspan=7 | {{Icon class|class=Demoman|link=Demoman/zh-hans}} <br/> [[Demoman/zh-hans|爆破手]]
+
! rowspan=7 | {{class link|Demoman}}
 
! {{table icon|Loch-n-Load}}
 
! {{table icon|Loch-n-Load}}
| {{grey|威力增加10%}}
+
| {{grey|+10% damage done}}
:{{grey|基础伤害值: 92-135}}
+
:{{grey|Base damage: 92-135}}
:{{grey|爆击: 315-360}}
+
:{{grey|Crit: 315-360}}
| {{buff|威力增加20%}}
+
| {{buff|+20% damage done}}
:基础伤害值: 103-147
+
:Base damage: 103-147
:爆击: 342-388
+
:Crit: 342-388
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[April 14, 2011 Patch/zh-hans|时间:2011年4月14号]]</small>
+
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-  
 
|-  
 
! {{Table icon|Eyelander}}  
 
! {{Table icon|Eyelander}}  
| {{grey|无随机爆击}}
+
| rowspan=2 | {{grey|No random critical hits}}
{{grey|无威力削减}}
+
{{grey|No damage penalty}}
:{{grey|基础伤害值: 65}}
+
:{{grey|Base damage: 65}}
:{{grey|爆击: 195}}
+
:{{grey|Crit: 195}}
| {{buff|有随机爆击}}
+
| rowspan=2 | {{buff|Random critical hits enabled}}
{{nerf|威力减少25%}}
+
{{nerf|-25% damage done}}
:基础伤害值: 49
+
:Base damage: 49
:爆击: 146
+
:Crit: 146
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年4月26号</small>
+
| rowspan=2 align="center" | {{Cross}} <br /> '''Not implemented'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
 
|-
 
|-
! {{Table icon|Horseless Headless Horsemann's Headtaker}}  
+
! rowspan=2 | {{Table icon|Horseless Headless Horsemann's Headtaker}}  
| {{grey|无随机爆击}}
 
{{grey|无威力削减}}
 
:{{grey|基础伤害值: 65}}
 
:{{grey|爆击: 195}}
 
| {{buff|有随机爆击}}
 
{{nerf|威力减少25%}}
 
:基础伤害值: 49
 
:爆击: 146
 
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年4月26号</small>
 
 
|-
 
|-
! {{Table icon|Claidheamh Mòr}}  
+
| {{grey|No taunt}}
| {{grey|无随机爆击}}
+
| {{note|Now uses the [[Decapitation]] taunt}}
{{grey|无威力削减}}
+
| align="center" |  {{Check}} <br /> '''Implemented''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
:{{grey|基础伤害值: 65}}
+
|-
:{{grey|爆击: 195}}
+
! rowspan=2 | {{Table icon|Claidheamh Mòr}}  
| {{buff|有随机爆击}}
+
| {{grey|No random critical hits}}
{{nerf|威力减小25%}}
+
{{grey|No damage penalty}}
:基础伤害值: 49
+
:{{grey|Base damage: 65}}
:爆击: 146
+
:{{grey|Crit: 195}}
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年4月26号</small>
+
| {{buff|Random critical hits enabled}}
 +
{{nerf|-25% damage done}}
 +
:Base damage: 49
 +
:Crit: 146
 +
| align="center" | {{Cross}} <br /> '''Not implemented'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
 +
|-
 +
| {{grey|No taunt}}
 +
| {{note|Now uses the Decapitation taunt}}
 +
| align="center" |  {{Check}} <br /> '''Implemented''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
 
|-
 
|-
 
! {{Table icon|Ullapool Caber}}  
 
! {{Table icon|Ullapool Caber}}  
| {{grey|无随机爆击}}
+
| {{grey|No random critical hits}}
{{grey|无威力削减}}
+
{{grey|No damage penalty}}
:{{grey|基础伤害值: 35 (手雷完整时:149)}}
+
:{{grey|Base damage: 35 (149 explosion)}}
:{{grey|爆击: 149 (手雷完整时:300 )}}
+
:{{grey|Crit: 149 (300 explosion)}}
| {{buff|有随机爆击}}
+
| {{buff|Random critical hits enabled}}
{{nerf|威力减小25%}}
+
{{nerf|-25% damage done}}
:基础伤害值: 26 (手雷完整时:149)
+
:Base damage: 26 (149 explosion)
:爆击: 79 (手雷完整时:300)
+
:Crit: 79 (300 explosion)
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年4月26号</small>
+
| align="center" | {{Cross}} <br /> '''Not implemented'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
 
|-
 
|-
! {{Table icon|Horseless Headless Horsemann's Headtaker}}  
+
! rowspan=9 | {{Class link|Heavy}} 
| {{grey|不能使用嘲讽}}
+
! {{table icon|Natascha}}  
| {{buff|使用[[Decapitation/zh-hans|斩首]]嘲讽}}
+
| {{grey|Slowdown-on-hit effect does not fall off over distance}}
| align="center" |  {{Check}} <br /> '''已加入游戏中''' <br /> <small>时间:[[June 3, 2011 Patch/zh-hans|时间:2011年6月3号]]</small>
+
{{grey|Normal spin-up time}}
 +
| {{nerf|Slowdown-on-hit effect falls off over distance}}
 +
{{nerf|30% slower spin-up time}}
 +
| align="center" |  {{Check}} <br /> '''Implemented''' <br /> <small>[[December 17, 2010 Patch|(12/17/2010)]]</small>
 
|-
 
|-
! {{Table icon|Claidheamh Mòr}}
+
! {{table icon|Natascha}} '''Variant 1'''
| {{grey|不能使用嘲讽}}
+
| {{grey|Slowdown-on-hit effect does not fall off over distance}}
| {{buff|使用[[Decapitation/zh-hans|斩首]]嘲讽}}
+
{{grey|-25% damage done}}
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[June 3, 2011 Patch/zh-hans|时间:2011年6月3号]]</small>
+
:{{grey|Base damage: 340 / sec.}}
 +
:{{grey|Crit: 720 / sec.}}
 +
| {{nerf|Slowdown-on-hit effect falls off over distance}}
 +
{{nerf|-35% damage done}}
 +
::Base damage: 312 / sec.
 +
::Crit: 648 / sec.
 +
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/06/2011)</small>
 
|-
 
|-
! rowspan=5 | {{Icon class|class=Heavy|link=Heavy/zh-hans}} <br/> [[Heavy/zh-hans|重机枪手]]
+
! {{table icon|Natascha}} '''Variant 2'''
! {{table icon|Natascha}}  
+
| {{grey|Slowdown-on-hit effect does not fall off over distance}}
| {{grey|减速效果不受距离影响}}
+
{{grey|No health penalty}}
{{grey|正常的枪口预热时间}}
+
| {{nerf|Slowdown-on-hit effect falls off over distance}}
| {{nerf|减速效果随距离增加而减弱}}
+
{{nerf|-20% max health on wearer}}
{{nerf|枪口预热时间增加30%}}
+
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/06/2011)</small>
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[December 17, 2010 Patch/zh-hans|时间:2010年12月17号]]</small>
 
 
|-
 
|-
! {{table icon|Natascha}} 变种版本 1
+
! rowspan = 2| {{Table icon|Tomislav}}
| {{grey|减速效果不受距离影响}}
+
| {{grey|No health penalty}}
{{grey|威力减小25%}}
+
| {{nerf|-50 max health on wearer}}
:{{grey|基础伤害值: 340 / 秒}}
+
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/26/2011)</small>
:{{grey|爆击: 720 / 秒}}
 
| {{nerf|减速效果随距离增加而减弱}}
 
{{nerf|威力减小35%}}
 
::基础伤害值: 312 / 秒
 
::爆击: 648 / 秒
 
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年1月6号</small>
 
 
|-
 
|-
! {{table icon|Natascha}} 变种版本 2
+
| {{grey|+40% faster spin up time}}
| {{grey|减速效果不受距离影响}}
+
| {{nerf|No faster spin up time}}
{{grey|无威力削减}}
+
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(7/6/2012)</small>
| {{nerf|减速效果随距离增加而减弱}}
 
{{nerf|装备时最大生命值减少20%}}
 
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年1月6号</small>
 
 
|-
 
|-
 
! {{table icon|Dalokohs Bar}}  
 
! {{table icon|Dalokohs Bar}}  
| {{grey|25.7秒的冷却时间}}
+
| {{grey|25.7 second cooldown}}
| {{buff|无冷却时间}}
+
| {{buff|No cooldown}}
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[April 14, 2011 Patch/zh-hans|时间:2011年4月14号]]</small>
+
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 +
|-
 +
! {{Table icon|Sandvich}}
 +
| rowspan="2" | {{grey|Dropped Sandviches heal the Heavy that dropped them}}
 +
| rowspan="2" | {{note|Dropped Sandviches refill the Sandvich meter of the Heavy that dropped them}}
 +
| rowspan="2" align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[February 14, 2012 Patch|(2/14/2012)]]</small>
 +
|-
 +
! {{Table icon|Buffalo Steak Sandvich}}
 
|-
 
|-
 
! {{table icon|Fists of Steel}}  
 
! {{table icon|Fists of Steel}}  
| {{grey|使用时,受到的远程(非肉搏)攻击伤害减免60%}}
+
| {{grey|60% less damage from ranged sources while active}}
{{grey|正常的切换速度}}
+
{{grey|Normal weapon switch}}
| {{nerf|使用时,受到的远程(非肉搏)攻击伤害减免40%}}
+
| {{nerf|40% less damage from ranged sources while active}}
{{nerf|切换时间增加20%}}
+
{{nerf|20% slower weapon switch}}
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[April 14, 2011 Patch/zh-hans|时间:2011年4月14号]]</small>
+
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 +
|-
 +
! rowspan=3 | {{Class link|Engineer}}
 +
! {{Table icon|Widowmaker}}
 +
| {{grey|Per Shot: -60 ammo}}
 +
| {{buff|Per Shot: -30 ammo}}
 +
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
 
|-
 
|-
! rowspan=2 | {{Icon class|class=Engineer|link=Engineer/zh-hans}} <br/> [[Engineer/zh-hans|工程师]]
 
 
 
! {{Table icon|Gunslinger}}  
 
! {{Table icon|Gunslinger}}  
| {{grey|无随机爆击}}
+
| {{grey|No random critical hits}}
{{grey|无威力削减}}
+
{{grey|No damage penalty}}
:{{grey|基础伤害值: 65}}
+
:{{grey|Base damage: 65}}
:{{grey|爆击: 195}}
+
:{{grey|Crit: 195}}
| {{buff|有随机爆击}}
+
| {{buff|Random critical hits enabled}}
{{nerf|威力减小25%}}
+
{{nerf|-25% damage done}}
:基础伤害值: 49
+
:Base damage: 49
:爆击: 146
+
:Crit: 146
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年4月26号</small>
+
| align="center" | {{Cross}} <br /> '''Not implemented'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
 
|-
 
|-
 
! {{Table icon|Southern Hospitality}}  
 
! {{Table icon|Southern Hospitality}}  
| {{grey|无随机爆击}}
+
| {{grey|No random critical hits}}
{{grey|无威力削减}}
+
{{grey|No damage penalty}}
:{{grey|基础伤害值: 65}}
+
:{{grey|Base damage: 65}}
:{{grey|爆击: 195}}
+
:{{grey|Crit: 195}}
| {{buff|有随机爆击}}
+
| {{buff|Random critical hits enabled}}
{{nerf|威力减小25%}}
+
{{nerf|-25% damage done}}
:基础伤害值: 49
+
:Base damage: 49
:爆击: 146
+
:Crit: 146
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年4月26号</small>
+
| align="center" | {{Cross}} <br /> '''Not implemented'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
 +
|-
 +
! rowspan=9 | {{Class link|Medic}}
 +
!rowspan=3| {{table icon|Overdose}} <br /> <small>[[Overdose|Beta Syringe Gun]]</small>
 +
| {{info|New weapon}}
 +
| {{buff|Applies Mad Milk to target for one second}}
 +
{{nerf|50% slower firing rate}}
 +
{{nerf|90% damage done}}
 +
:Base damage: 1
 +
:Crit: 3
 +
:<small>[5 syringes / sec.]</small>
 +
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(4/28/2011)</small>
 +
|-
 +
| {{grey|Applies Mad Milk to target for one second}}
 +
{{grey|50% slower firing rate}}
 +
{{grey|-90% damage done}}
 +
:{{grey|Base damage: 1}}
 +
:{{grey|Crit: 3}}
 +
:{{grey|<small>[5 syringes / sec.]</small>}}
 +
| {{buff|Applies Mad Milk to target for two seconds}}
 +
{{nerf|50% slower firing rate}}
 +
{{nerf|-50% damage done}}
 +
:Base damage: 5
 +
:Crit: 15
 +
:<small>[5 syringes / sec.]</small>
 +
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(6/17/2011)</small>
 +
|-
 +
| {{grey|Applies Mad Milk to target for two seconds}}
 +
{{grey|50% slower firing rate}}
 +
{{grey|-50% damage done}}
 +
{{grey|Übercharge percentage does not increase speed}}
 +
:{{grey|Base damage: 5}}
 +
:{{grey|Crit: 15}}
 +
:{{grey|<small>[5 syringes / sec.]</small>}}
 +
| {{nerf|Does not apply Mad Milk to target}}
 +
{{buff|No slower firing rate}}
 +
{{buff|-10% damage done}}
 +
{{buff|Übercharge percentage increases movement speed by up to 10%}}
 +
:Base damage: 9
 +
:Crit: 27
 +
:<small>[10 syringes / sec.]</small>
 +
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
 
|-
 
|-
! rowspan=7 | {{Icon class|class=Medic|link=Medic/zh-hans}} <br/> [[Medic/zh-hans|医生]]
 
 
 
! {{table icon|Medi Gun}}  
 
! {{table icon|Medi Gun}}  
 
| ~
 
| ~
| {{note|被治疗的玩家对[[hitscan/zh-hans|即时命中]]武器的冲击效果免疫}}
+
| {{note|Players being healed are immune to movement-impairing effects generated by [[hitscan]] weapons}}
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年1月6号</small>
+
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/06/2011)</small>
 
|-
 
|-
 
! {{table icon|Kritzkrieg}}
 
! {{table icon|Kritzkrieg}}
 
| ~
 
| ~
| {{note|被治疗的玩家对[[hitscan/zh-hans|即时命中]]武器的冲击效果免疫}}
+
| {{note|Players being healed are immune to movement-impairing effects generated by hitscan weapons}}
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年1月6号</small>
+
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/06/2011)</small>
 +
|-
 +
! rowspan=2 | {{item icon|Medi Gun|link=Beta Quick-Fix|100px}} <br /> '''[[Beta Quick-Fix|Quick-Fix]]'''
 +
| {{info|New weapon}}
 +
| {{note|ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects}}
 +
{{buff|+50% heal rate}}
 +
{{buff|+50% ÜberCharge rate}}
 +
{{nerf|Can't overheal}}
 +
{{note|Move at the speed of any faster heal target.}}
 +
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(6/17/2011)</small>
 +
|-
 +
|
 +
{{grey|+50% heal rate}}
 +
{{grey|+50% ÜberCharge rate}}
 +
|
 +
{{nerf|+40% heal rate}}
 +
{{nerf|+40% UberCharge rate}}
 +
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
 
|-
 
|-
 
! {{Table icon|Vita-Saw}}  
 
! {{Table icon|Vita-Saw}}  
| ~
+
| {{grey|Does not allow player to see enemy health}}
| {{buff|允许玩家看到敌人的血量}}
+
| {{buff|Allows player to see enemy health}}
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年4月26号</small>
+
| align="center" | {{Cross}} <br /> '''Not implemented'''<sup>2</sup> <br /> <small>(4/26/2011)</small>
 +
|-
 +
! {{table icon|Solemn Vow}} <br /> <small>[[Solemn Vow|Beta Bonesaw]]</small>
 +
| {{info|New weapon}}
 +
| {{buff|Allows player to see enemy health}}
 +
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
 +
|-
 +
! rowspan=4 | {{Class link|Sniper}}
 +
! {{table icon|Sydney Sleeper}}
 +
| {{grey|Normal charge rate}}
 +
| {{buff|25% faster charge rate}}
 +
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 +
|-
 +
! rowspan=2 | {{item icon|Sniper Rifle|link=Beta Sniper Rifle 1|100px}} <br /> '''[[Beta Sniper Rifle 1]]'''
 +
| {{info|New weapon}}
 +
| {{buff|On Hit: Rifle charge rate increased by 35%}}
 +
{{nerf|On Miss: Rifle charge rate decreased by 65%}}
 +
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(4/28/2011)</small>
 
|-
 
|-
! {{table icon|Overdose}} <br /> <small>[[Beta Syringe Gun/zh-hans|测试版-注射枪]]</small>
+
| {{grey|On Hit: Rifle charge rate increased by 35%}}
| ~
+
{{grey|&nbsp;}}
| {{buff|命中时,对目标使用[[Mad Milk/zh-hans|疯狂牛奶]]效果,持续1秒}}
+
{{grey|On Miss: Rifle charge rate decreased by 65%}}
{{nerf|射速减慢50%}}
+
| {{nerf|On Scoped Bodyshot: Rifle charge rate increased by 25%}}
{{nerf|威力减小90%}}
+
{{buff|On Scoped Headshot: Rifle charge rate increased by 45%}}
:基础伤害值: 1
+
{{buff|On Scoped Miss: Rifle charge rate decreased by -65%}}
:爆击 : 3
+
| align="center" | {{Cross}} <br /> '''Not active'''<sup>4</sup> <br /> <small>(11/9/2011)</small>
:<small>[射速:5发/秒]</small>
 
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年4月28号</small>
 
 
|-
 
|-
! {{table icon|Overdose}} <br /> <small>[[Beta Syringe Gun/zh-hans|测试版-注射枪]]</small>
+
! {{item icon|Kukri|link=Beta Sniper Club 1|100px}} <br /> '''[[Beta Sniper Club 1]]'''
| {{grey|命中时,对目标使用[[Mad Milk/zh-hans|疯狂牛奶]]效果,持续1秒}}
+
| {{info|New weapon}}
{{grey|射速减慢50%}}
+
| {{buff|25% increase in damage when health <50% of max}}
{{grey|威力减小90%}}
+
{{nerf|-25% decrease in damage when health >50% of max}}
:{{grey|基础伤害值: 1}}
+
| align="center" | {{Check}} <br /> '''Implemented'''<sup>5</sup> <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
:{{grey|爆击 : 3}}
 
:{{grey|<small>[射速:5发/秒]</small>}}
 
| {{buff|命中时,对目标使用[[Mad Milk/zh-hans|疯狂牛奶]]效果,持续2秒}}
 
{{nerf|射速减慢50%}}
 
{{nerf|威力减小50%}}
 
:基础伤害值: 5
 
:爆击 : 15
 
:<small>[射速:5发/秒]</small>
 
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年4月28号(6/17/2011)</small>
 
 
|-
 
|-
! {{table icon|Overdose}} <br /> <small>[[Beta Syringe Gun/zh-hans|测试版-注射枪]]</small>
+
! rowspan=3 | {{Class link|Spy}}
| {{grey|命中时,对目标使用[[Mad Milk/zh-hans|疯狂牛奶]]效果,持续2秒}}
+
! rowspan=3 | {{Table icon|Enforcer}}
{{grey|射速减慢50%}}
+
| {{grey|0.5 sec increase in time taken to cloak}}
{{grey|威力减小90%}}
+
{{grey|Able to see enemy health at any time}}
{{grey|储蓄超能冲锋不会增加移动速度}}
+
| {{note|0.5 sec increase in time taken to decloak}}
:{{grey|基础伤害值: 5}}
+
{{nerf|Unable to see enemy health when undisguised}}
:{{grey|爆击 : 15}}
+
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(3/15/2012)</small>
:{{grey|<small>[射速:5发/秒]</small>}}
 
| {{nerf|不再对目标使用疯狂牛奶效果}}
 
{{buff|正常的射速}}
 
{{nerf|威力减小10%}}
 
{{buff|储蓄超能冲锋会提高移动速度,最多提高10%}}
 
:基础伤害值: 9
 
:爆击 : 27
 
:<small>[射速:10发/秒]</small>
 
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[June_23,_2011_Patch/zh-hans|时间:2011年6月23号]]</small>
 
 
|-
 
|-
! {{table icon|Solemn Vow}} <br /> <small>[[Beta Bonesaw/zh-hans|测试版-骨锯]]</small>
+
| {{grey|0.5 sec increase in time taken to decloak}}
| ~
+
{{grey|Normal firing speed}}
|{{buff|允许玩家看到敌人血量}}
+
| {{buff|Normal decloak time}}
:基础伤害值: 65
+
{{nerf|20% slower firing speed}}
:爆击: 195
+
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(4/17/2012)</small>
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[June_23,_2011_Patch/zh-hans| 时间:2011年6月23号)]]</small>
 
 
|-
 
|-
! rowspan=1 | {{Class link|Sniper}}
+
| {{grey|Random critical hits enabled}}
! {{table icon|Sydney Sleeper}}
+
| {{nerf|No random critical hits}}
| {{grey|正常蓄能速度}}
+
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(6/1/2012)</small>
| {{buff|蓄能速度增加25% }}
 
| align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>[[April 14, 2011 Patch/zh-hans| 2011年4月14号]]</small>
 
 
|-
 
|-
! rowspan=4 | [[Classes/zh-hans|全兵种使用]]  
+
! rowspan=4 | [[Classes|All Classes]]  
! [[File:Largehealth.png|70x70px]] <br /> [[Health/zh-hans|血量属性设置]]
+
! rowspan=2 | [[File:Largehealth.png|70x70px]] <br /> '''[[Health]]'''
 
| ~
 
| ~
| {{note|所有兵种拥有2倍生命值}}
+
| {{note|All classes have double Health}}
|align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年1月13号</small>
+
|align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/13/2011)</small>
 
|-
 
|-
! [[File:Toolboxengineer cropped.png|70x70px]] <br /> [[Buildings/zh-hans|建筑物属性设置]]
 
 
| ~
 
| ~
| {{note|建筑物受到的伤害减小50%}}
+
| {{note|All classes have 25% extra Health}}
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年1月13号</small>
+
|align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(2/11/2011)</small>
 
|-
 
|-
! [[File:Smallhealth.png|70x70px]] <br /> [[Health/zh-hans|血量属性设置]]
+
! [[File:Toolboxengineer cropped.png|70x70px]] <br /> '''[[Buildings]]'''
 
| ~
 
| ~
| {{note|所有兵种血量提升25%}}
+
| {{note|Damage against buildings reduced 50%.}}
|align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>时间:2011年2月11号</small>
+
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/13/2011)</small>
 
|-
 
|-
! [[File:Speech voice.png|70x70px]] <br /> [[Responses/zh-hans|台词]]
+
! [[File:Speech voice.png|70x70px]] <br /> '''[[Responses]]'''
 
| ~
 
| ~
| {{note|所有兵种都增加了新的台词以及语音设置}}
+
| {{note|All classes possess new response and voice command rules}}
|align="center" | {{Check}} <br /> '''已加入游戏中''' <br /> <small>([[June 3, 2011 Patch/zh-hans|时间:2011年6月3号]])</small>
+
|align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
 +
|-
 +
| colspan=5 |
 +
<sup>1</sup>These weapon changes were implemented in the [[Hatless Update]] but were reverted by an item schema update before the {{Patch name|4|15|2011}}. <br />
 +
<sup>2</sup>This Vita-Saw change was originally included in the Hatless Update patch notes, but never went live, and was later removed from the notes. <br />
 +
<sup>3</sup>The Detonator went live as a part of the [[Über Update]], but had its self-damage increased to +25% and its maximum flare jump height reduced. <br />
 +
<sup>4</sup>Mechanics reworked into those of the [[Bazaar Bargain]] and implemented in the Über Update. This beta variation continues to exist as a separate weapon with its pre-release stats, but has been removed from players' backpacks as of the [[November 9, 2011 Patch (Beta)|November 9, 2011]] beta patch. <br />
 +
<sup>5</sup>Implemented as the [[Shahanshah]]. Beta variation still exists with identical stats, but is not active. <br />
 +
<sup>6</sup>Base damage based on buffed [[Flame Thrower]] stats. <br />
 +
<sup>7</sup>Implemented as the [[Escape Plan]]. <br />
 +
<sup>8</sup>Stats given to [[Equalizer]]. <br />
 
|}
 
|}
  
== 更新 ==
+
=== 其他更改 ===
{{main|Patches (Beta)/zh-hans|l1=补丁(测试版)}}
+
* The public IP is now displayed in the console when creating a local server, and the output for the exec command has been altered.
 +
* Added an option for dedicated servers to enforce Steam user blocking. This is a feature which allows a player or Steam Community group to prevent other players that they have blocked from joining their games. <ref>[http://www.l4d.com/blog/post.php?id=7025 Left 4 Dead Blog - Holiday Update]</ref><ref>[http://www.mail-archive.com/hlds@list.valvesoftware.com/msg48127.html <nowiki>[hlds]</nowiki> New feature in TF2 Beta dedicated server update]</ref>
 +
* Fixed a pipe overflow problem affecting dedicated servers running on FreeBSD.
 +
* The Half-Life 2 (Source SDK) game menu was still implemented at the time.
 +
 
 +
== 补丁 ==
 +
{{main|Patches (Beta)}}
  
== 相关文章 ==
+
== 参见 ==
* [[Team Fortress 2 Closed Beta/zh-hans|军团要塞 2 封测版]]
+
* [[Team Fortress 2 Closed Beta/zh-hans]]
* [[Mann Co. Beta Maps/zh-hans|曼恩公司测试版地图]]
+
* [[Mann Co. Beta Maps/zh-hans]]
  
== 相关链接 ==
+
== 外部链接 ==
* [http://tf2.com/post.php?id=4721&p=1 官方 TF2 博客 - 为你的检验做好准备!]{{lang icon|en}}
+
* [http://tf2.com/post.php?id=4721&p=1 Official TF2 Blog - Prepare for your examination!]
* [[Steam Users' Forums/zh-hans|Steam 用户论坛]]上的[http://web.archive.org/web/20170313033134/http://forums.steampowered.com/forums/forumdisplay.php?f=1038 军团要塞 2 测试版]论坛{{lang icon|en}}
+
* [http://web.archive.org/web/20170313033134/http://forums.steampowered.com/forums/forumdisplay.php?f=1038 TF2 Beta] forum on [[Steam Users' Forums]]
* Steam 用户论坛上的[http://web.archive.org/web/20121115012551/http://forums.steampowered.com/forums/showthread.php?t=1629850 TF2 测试版更新记录]{{lang icon|en}}
+
* [http://web.archive.org/web/20121115012551/http://forums.steampowered.com/forums/showthread.php?t=1629850 TF2 Beta Update History] on Steam Users' Forums
  
== 参考文献 ==
+
== 参考内容 ==
 
<references/>
 
<references/>
  
[[Category:Team Fortress 2 Beta/zh-hans| ]]
+
[[Category:Team Fortress 2 Beta/zh-hans]]
 
[[Category:Development/zh-hans]]
 
[[Category:Development/zh-hans]]
 
[[Category:Games/zh-hans]]
 
[[Category:Games/zh-hans]]

Revision as of 05:03, 3 December 2019

TF2 Beta logo.png

军团要塞 2 测试版军团要塞 2 原版游戏的测试版本,这个版本目前向所有付费玩家开放。这个版本是在2010年12月2号发布,2013年7月7号结束的,为第二期的公众测试,第一期是在官方正式发布游戏之前进行的。当前的测试是为了一些目的而举办,都和游戏性有关,例如:

  • 测试以及调整各个兵种、物品以及武器的属性
  • 测试地图以及修改后的地图
  • 从不同的方向与范围测试游戏中的各种属性,以寻求增加、改进游戏性的方法(例如给予玩家两倍的生命值)
  • 测试全新的游戏技术、系统等,以免日后对正式版游戏造成影响,也避免了接到一大堆错误报告

在测试版中,玩家们会获得所有成就物品以及那些处于测试期、还未公布的物品,同时也会得到应得的促销活动物品。在测试版中,物品掉落系统合成系统均开放了,而交易系统曼恩公司商店并没有开放。军团要塞 2 测试版使用了和军团要塞 2 同样的物品掉落上限。

当前这个军团要塞 2 测试版与2007年游戏发布前的测试版本不同,而是更接近2009年的军团要塞 2 封测版

曾经处于测试中的修改

其他更改

  • The public IP is now displayed in the console when creating a local server, and the output for the exec command has been altered.
  • Added an option for dedicated servers to enforce Steam user blocking. This is a feature which allows a player or Steam Community group to prevent other players that they have blocked from joining their games. [1][2]
  • Fixed a pipe overflow problem affecting dedicated servers running on FreeBSD.
  • The Half-Life 2 (Source SDK) game menu was still implemented at the time.

补丁

主条目: Patches (Beta)

参见

外部链接

参考内容