Difference between revisions of "User:SofiPandaRights/Custom Weapons"
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[[File:CW2_Crafting.png|200px|cTF2w Logo|right]] | [[File:CW2_Crafting.png|200px|cTF2w Logo|right]] | ||
− | '''Custom Weapons | + | '''Custom Weapons''', also known as '''Custom TF2 Weapons''' and '''CTF2W''', is a [[SourceMod]] server plugin which adds "new" weapons to ''Team Fortress 2'' and was developed by [http://steamcommunity.com/id/MasterOfTheXP MasterOfTheXP]. It is currently maintained by [http://steamcommunity.com/id/Chdata/ Chdata], [http://steamcommunity.com/id/crafting_ctf2w/ Crafting], [http://steamcommunity.com/id/agentsilvermedic Agent Silver], [http://steamcommunity.com/id/blunderstab Cool Porygon], [http://steamcommunity.com/id/CharlesMan CHAWLZ]. |
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− | It is currently maintained by [http://steamcommunity.com/id/ | ||
Unlike [[Advanced Weaponiser]], there is no loadout viewer nor a drop system because all weapons are available to the public. | Unlike [[Advanced Weaponiser]], there is no loadout viewer nor a drop system because all weapons are available to the public. | ||
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== Gameplay Demonstration == | == Gameplay Demonstration == | ||
− | + | {{youtube|H5ULVc2W_9A}} | |
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− | + | == Custom Weapon Demonstration == | |
− | + | {{youtube|3g9sEggvmbI}} | |
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− | + | == Official Server List == | |
− | + | [steam://connect/160.202.166.19:27500 Custom TF2 Weapons with Extended MvM Upgrades | USA]<br /> | |
+ | [steam://connect/160.202.164.12:27500 Custom TF2 Weapons x10 | USA]<br /> | ||
+ | [steam://connect/160.202.165.21:27500 Custom TF2 Weapons | USA]<br /> | ||
+ | [steam://connect/185.38.151.143:27500 Custom TF2 Weapons | EU]<br /> | ||
+ | [steam://connect/72.5.195.104:27019 TF2Data - Chdata's Custom Weapons | USA]<br /> | ||
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<br><br> | <br><br> | ||
== List of weapons == | == List of weapons == | ||
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− | + | == Current Development Team == | |
− | + | [http://steamcommunity.com/id/Chdata/ Chdata] - Main Plugin Developer<br /> | |
− | + | [http://steamcommunity.com/id/crafting_ctf2w/ Crafting] - Main Developer, YouTube, Steam Group, & Server Owner<br /> | |
− | + | [http://steamcommunity.com/id/Crazyscout/ KarmaCharger] - Team Fortress 2 Wiki Contributor and Weapon Demonstrator<br /> | |
− | + | [http://steamcommunity.com/id/agentsilvermedic Agent Silver] - Custom Attribute Developer<br /> | |
− | + | [http://steamcommunity.com/id/blunderstab Cool Porygon] - Custom Attribute Developer<br /> | |
− | + | [http://steamcommunity.com/id/CharlesMan CHAWLZ] - Custom Attribute Developer<br /> | |
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− | == Development | + | == Former Development Team == |
− | [http://steamcommunity.com/id/MasterOfTheXP/ MasterOfTheXP] - Author and | + | [http://steamcommunity.com/id/MasterOfTheXP/ MasterOfTheXP] - Original Author and Main Plugin Developer<br /> |
− | [http://steamcommunity.com/id/ | + | [http://steamcommunity.com/id/Theray070696/ Theray070696] - Custom Attribute Developer & Main Plugin Developer<br /> |
− | [http://steamcommunity.com/id/404UNFGaming/ 404] - | + | [http://steamcommunity.com/id/404UNFGaming/ 404] - Developer<br /> |
− | [http://steamcommunity.com/ | + | [http://steamcommunity.com/profiles/76561198076264543/ Deathreus] - Developer<br /> |
− | + | [http://steamcommunity.com/id/CreamBacon/ Orion™] - Custom Attribute Developer<br /> | |
− | [http://steamcommunity.com/id/CreamBacon/ Orion™] - | + | [http://steamcommunity.com/profiles/76561198156289896/ The655] - Custom Attribute Developer<br /> |
− | [http://steamcommunity.com/ | + | <!-- Can't find his Steam Account. D: -->Nergal - Custom Attribute Developer<br /> |
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== Known Bugs == | == Known Bugs == | ||
− | + | * The more custom weapons you equip, certain cosmetics will disappear from your player model. It only disappears only for you, but other players somewhat still see your cosmetics. Unusual effects don't disappear from your view. | |
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== External links == | == External links == | ||
− | * [https://forums.alliedmods.net/showthread.php?t= | + | * [https://forums.alliedmods.net/showthread.php?t=285258 Official AlliedMods Page] |
− | * [http://steamcommunity.com/groups/ctf2w | + | * [http://steamcommunity.com/groups/ctf2w Official Steam Group] |
+ | * [http://www.youtube.com/cTF2wWeapons Official YouTube Channel] | ||
+ | * [https://discord.gg/E9TvMnV Official Discord Channel] | ||
+ | * [http://www.twitch.tv/custom_tf2_weapons Official Twitch Channel] | ||
+ | * [https://twitter.com/cTF2w Official Twitter] | ||
{{ModNav}} | {{ModNav}} |
Revision as of 17:39, 10 April 2017
“ | Yes. I like this new weapon.
Click to listen
— The Heavy.
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” |
Custom Weapons, also known as Custom TF2 Weapons and CTF2W, is a SourceMod server plugin which adds "new" weapons to Team Fortress 2 and was developed by MasterOfTheXP. It is currently maintained by Chdata, Crafting, Agent Silver, Cool Porygon, CHAWLZ.
Unlike Advanced Weaponiser, there is no loadout viewer nor a drop system because all weapons are available to the public.
Contents
Gameplay Demonstration
Custom Weapon Demonstration
Official Server List
Custom TF2 Weapons with Extended MvM Upgrades | USA
Custom TF2 Weapons x10 | USA
Custom TF2 Weapons | USA
Custom TF2 Weapons | EU
TF2Data - Chdata's Custom Weapons | USA
List of weapons
Active weapons
The following weapons are currently available to be equipped.
Active Weapons | ||||
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Class | Weapon | Authors | Attributes/Notes | |
Scout |
Primary |
20% life-leech, up to 200% overhealed health | ||
Primary |
On hit: applies hotsauce for 4 seconds (Mad Milk, Jarate, bleeding, and fire) | |||
Primary |
Weapon damage increases as health decreases, up to 50% | |||
Primary |
Hold fire to load up to 4 shots and release fire to unleash held shots instantly | |||
Primary |
On kill: Recharge all rechargeable weapons by 50% | |||
Secondary |
On hit: Increases damage by +25%, up to +100% | |||
Secondary |
250% increased air control on wearer | |||
Secondary |
No damage falloff | |||
Melee |
All melee damage charges the Handiness meter, alt-fire (while active) to gain 80% sentry bullet damage resistance and 50% reduction in push force taken from damage or airblasts for 10 seconds | |||
Melee |
Mini-crits targets launched airborne by explosions, grapple hooks or enemy attacks | |||
Melee |
On kill: Gain a speed boost for 6 seconds | |||
Soldier |
Primary |
25% bonus push force against both enemy players and the user | ||
Primary |
On hit: Gain 1 stack | |||
Secondary |
10% bonus fire rate and reload speed for your primary weapon | |||
Secondary |
Immunity from all debuffs on wearer | |||
Secondary |
All damage dealt and taken charges the Berzerk meter, taunt to activate several buffs once at 100% | |||
Secondary |
All damage dealt and taken charges the Berzerk meter, taunt to activate several buffs once at 100% | |||
Melee |
On hit: target is launched into the air | |||
Melee |
On hit: +10 health | |||
Melee |
On kill with any weapon OR assist kill: Enemy players killed drop cursed gibs that heals any player | |||
Melee |
On kill with any weapon: Stores one speed boost, up to 5 speed boosts can be stored | |||
Pyro |
Primary |
50% bonus afterburn damage | ||
Primary |
Reflected projectiles are full crit instead of mini-crit | |||
Secondary |
100% mini-crit hit vs burning players | |||
Secondary |
40% faster switch speed to your melee from this weapon (Sharp Shooter in Melee slot required) | |||
Melee |
While active: | |||
Melee |
40% faster switch speed to your melee from this weapon (Sharp Shooter in secondary slot required) | |||
Demoman |
Primary |
50% bonus clip size | ||
Primary |
50% bonus clip size | |||
Primary |
On hit: ignite target for up to 4 seconds | |||
Secondary |
While charging: 75% damage resistance and full knockback resistance | |||
Secondary |
This shield blocks 15 damage from attacks that deal 50 damage or more | |||
Secondary |
When a stickybomb explodes, it spawns 3 mini-bombs | |||
Melee |
When you pick up a health pack, you will receive 1 pint of Moonshine | |||
Melee |
This weapon deploys and holsters 25% faster | |||
Melee |
On kill: gain a 5 second speed boost | |||
Melee |
On kill: Store +1 head, with maximum of 4 heads | |||
Heavy |
Primary |
Bullets penetrate all enemies | ||
Primary |
Full knockback resistance while spun up | |||
Primary |
On melee kill: Gain mini-crits for your Minigun for 5 seconds | |||
Primary |
10% faster spin up time | |||
Secondary |
10% bonus base movement speed on wearer | |||
Melee |
On hit: knocks back the target | |||
Melee |
While active and wet: | |||
Melee |
While active: | |||
Engineer |
Primary |
On hit: reduce 25% of enemy's current offhand ammo supply for both primary and secondary weapons | ||
Primary |
On kill: +20 maximum metal and +5% bonus damage vs players, up to 10 times for both | |||
Primary |
On hit friendly building: +20 upgrade | |||
Secondary |
On hit: target is engulfed in flames at close range for 8 seconds | |||
Secondary |
While active: | |||
Secondary |
No self inflicted blast damage taken | |||
Melee |
While active: | |||
Melee |
Press your reload key to choose to teleport to spawn or your exit teleporter | |||
PDA |
50 bonus health on wearer | |||
PDA |
All buildings are level 3 when built | |||
PDA |
50% damage taken is removed from metal supply | |||
Medic |
Primary |
On hit: +5% bonus Medi Gun healing rate | ||
Secondary |
ÜberCharge rate increases as health decreases, up to 50% | |||
Secondary |
50% bonus overheal | |||
Secondary |
While active: | |||
Secondary |
While active: | |||
Melee |
100% critical hit vs the enemy who killed your healing target for the next 8 seconds | |||
Melee |
While active: | |||
Melee |
On hit: +25% bonus ÜberCharge rate, up to 100% | |||
Sniper |
Primary |
While scoped in: slowly fade to be almost fully transparent | ||
Primary |
On headshot: deals 25% explosive damage to all nearby enemies | |||
Primary |
On scoped shot: Applies Mad Milk, Jarate, bleeding, and fire for 1 second | |||
Secondary |
While firing, fire rate is increased, up to 50% bonus fire rate | |||
Secondary |
20 damage on head-shots | |||
Secondary |
When you take damage from behind, Jarate all nearby enemies for 3 seconds with a 10 second cooldown | |||
Secondary |
Initial damage impact does 25 damage and enemies are damaged for 10 seconds | |||
Melee |
This weapon deploys & holsters 25% faster | |||
Melee |
On hit: Gain 25% bonus charge rate for your primary weapon | |||
Spy |
Secondary |
On hit: gain speed boost for 3 seconds | ||
Secondary |
MasterOfTheXP (Original Weapon Stats) |
No ammo spent on successful hits | ||
Melee |
Instant cloak upon a backstab and infect the victim | |||
Melee |
On backstab: Plants a bomb on the target | |||
Melee |
On backstab kill: Gain 4% bonus movement speed, 4% bonus cloaking and decloaking speed, but decreases 15% Sapper power (These effects can stack up to 5 times) | |||
Melee |
On backstab: remove 50% of victim's ammo supply for both weapons | |||
Building |
50% bonus damage against buildings | |||
Building |
5 health regenerated per second for each active sapper | |||
PDA 2 |
While cloaked: User has a 75% chance to dodge any damage when taken | |||
PDA 2 |
Receive a speed boost while cloaked | |||
Soldier, Pyro, Heavy and Engineer |
On kill: Increase clip size by 1 shot, up to 8 shots in total can be held | |||
Scout, Soldier, Pyro, Demoman, Heavy, Medic, Sniper | Melee |
25% bonus damage against the same class type | ||
Melee |
On kill: gain a bumper car and Battalion's Backup effect for 15 seconds | |||
Melee |
While active: | |||
All Classes |
On kill with any weapon as any class except Engineer: Heals you for 15% of that enemy's maximum health, which can overheal |
Current Development Team
Chdata - Main Plugin Developer
Crafting - Main Developer, YouTube, Steam Group, & Server Owner
KarmaCharger - Team Fortress 2 Wiki Contributor and Weapon Demonstrator
Agent Silver - Custom Attribute Developer
Cool Porygon - Custom Attribute Developer
CHAWLZ - Custom Attribute Developer
Former Development Team
MasterOfTheXP - Original Author and Main Plugin Developer
Theray070696 - Custom Attribute Developer & Main Plugin Developer
404 - Developer
Deathreus - Developer
Orion™ - Custom Attribute Developer
The655 - Custom Attribute Developer
Nergal - Custom Attribute Developer
Known Bugs
- The more custom weapons you equip, certain cosmetics will disappear from your player model. It only disappears only for you, but other players somewhat still see your cosmetics. Unusual effects don't disappear from your view.
External links
- Official AlliedMods Page
- Official Steam Group
- Official YouTube Channel
- Official Discord Channel
- Official Twitch Channel
- Official Twitter
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