Pickups are objects that are spawned or dropped in various locations across most maps. These usually consist of varying forms of Health, Ammo and Metal. A player must walk into them to collect them, and will only pick them up if they are not at full Health, Ammo or Metal. Any regular item pick-up used in this way will disappear, and will respawn after ten seconds with a distinct sound effect.
In addition, the Heavy's Sandvich can also be considered a pick-up item, in the sense that a Heavy can drop his Sandvich for his teammates or enemies to use. It can recover as much health as a medium-sized health kit. When a Heavy is at full health, he can pick up a health kit to instantly recharge his Sandvich if it has been depleted.
The Scout may also drop small health packs whenever they receive a kill or assist with the Candy Cane. Health pickups, excluding the Sandvich, and Ammo/Metal pickups do not restore a set amount of health or ammo/metal; instead they restore a percentage of the maximum health or ammo/metal of a class.
Pickups cannot be retrieved if an Engineer builds a teleporter on the pickup spawn point. Other engineering buildings, such as Sentry Guns and Dispensers, allow friendly players to pass but block enemy movement, so they can be used to prevent opponents from taking pickups. However, such buildings also block the builder from claiming them.
Some pickups are exclusive to certain conditions, such as events or game modes.
During the annual Halloween events, two more pickup items are introduced. Exclusive to the event versions of Harvest and Mann Manor are Halloween pumpkins which are spawned when players are killed. These Halloween pumpkins grant a 3-4 second Crit boost when picked up. Picking up 20 of them will also complete the Candy Coroner achievement, unlocking the Mildly Disturbing Halloween Mask. During the Scream Fortress event it was possible to find another unique pickup, the Haunted Halloween Gift. Successfully claiming this gift awards the finder a random Halloween Mask.
Further, basic pickups such as health and ammo have their own Halloween variants and birthday mode variants. The change in appearance is merely cosmetic and does not alter the items' benefits. The Halloween variants can be found in Harvest Event and in Mann Manor, while the birthday variants appear on all maps when birthday mode is activated. Additionally, birthday mode variants are available for those players who equip Pyrovision with the proper goggles or any other item that enables it.
During the Australian Christmas 2011 event, Christmas gift pickups are dropped upon the death of a player. The pickups appear as a small gift box and function similarly to the Halloween pumpkins, however, they do not grant the player additional critical hits. Collecting three of the Christmas gifts will grant the player the Gift Grab achievement.
Game mode pickups
In Medieval mode, medium health pickups appear as hambones.
In Mann vs. Machine, destroying a robot will make it drop a pile of cash that can be collected and used to buy upgrades at any Upgrade Station. All collected cash is shared between team members. Additionally, Scouts possess the innate ability to have a larger cash collect range and gain health from it.
|List of weapons related to pickups|
|Melee||On kill: A small health pack is dropped.|
|Melee||+50% health from packs on wearer.|
|Melee||All ammo collected becomes health.|
|Secondary||With secondary fire, throws it for another player to restore 50% health.|
|Buffalo Steak Sandvich|
| Dodgers 1, Giants 0|
Kill an enemy Heavy and take his Sandvich.
Small Health Pickup
Birthday mode pickups
Mann vs. Machine pickups
Dropped BLU Robo-Sandvich
Dropped RED Festive Sandvich
Dropped Buffalo Steak Sandvich
Gift box dropped during Australian Christmas 2011