Difference between revisions of "Flamethrower (Classic)"

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==Trivia==
 
==Trivia==
 
*The ''[[Quake Team Fortress]]'' Flamethrower uses the same model as the [[Grenade Launcher (Classic)|Grenade Launcher]] and [[Pipe bomb Launcher (Classic)|Pipebomb Launcher]].
 
*The ''[[Quake Team Fortress]]'' Flamethrower uses the same model as the [[Grenade Launcher (Classic)|Grenade Launcher]] and [[Pipe bomb Launcher (Classic)|Pipebomb Launcher]].
 
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*The Flamethrower in Team Fortress Classic once used a Gluon gun model (from Half-Life 1) during development.{{citation needed}}
*The Flamethrower in Team Fortress Classic once used a Gluon gun model (from HL1)during development. You can still make the Flamethrower a Gluon gun by simply replacing the "egon.mdl" file in your "tfc" folder with one obtained from a copy of HL1 (or its cache, if you can open GCF files).
 
  
 
{{Classic_Weapons_nav}}
 
{{Classic_Weapons_nav}}
 
{{Classic_Pyro_nav}}
 
{{Classic_Pyro_nav}}

Revision as of 22:01, 15 September 2019

The Flamethrower is a weapon in the classic Team Fortress games and is only usable by the Pyro. It releases a stream of fire that can easily ignite any player, however it suffers from a lack of direct damage. To offset this, the Flamethrower deals additional damage over time due to afterburn. However, in Team Fortress Classic, it does not do much, because of decreased burn rate and burn time from before.

While underwater, the flamethrower's rate of fire is reduced and it spews harmless bubbles instead of flames.

Damage

20 per flame that hits the target; 2 point of "on fire" damage four times.

Note: in QWTF, the Flamethrower had a longer burn-time and faster burn-rate. In TFC, killing with afterburn takes greater efforts than in Quake Team Fortress, especially because of the reduced speed of afterburn.

Gallery

Trivia