Difference between revisions of "Critical hits/zh-hant"

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m (第一滴血)
m (小爆擊)
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*攻擊被[[Jarate/zh-hant|瓶手道]]浸溼的敵人。
 
*攻擊被[[Jarate/zh-hant|瓶手道]]浸溼的敵人。
 
*使用[[Chargin' Targe/zh-hant|衝撞防盾]]衝刺,在衝刺量進入中段時使用近戰武器攻擊敵人。(而進入尾段時攻擊會發生普通爆擊。)
 
*使用[[Chargin' Targe/zh-hant|衝撞防盾]]衝刺,在衝刺量進入中段時使用近戰武器攻擊敵人。(而進入尾段時攻擊會發生普通爆擊。)
*使用[[flare|信號彈]]在中近距離攻擊已[[fire|著火]]的敵人。
+
*使用[[Flare Gun/zh-hant|信號彈]]在中近距離攻擊已[[fire|著火]]的敵人。
 
*在友方火箭兵的[[Buff Banner/zh-hant|增幅旗幟]]加持範圍下攻擊敵人。
 
*在友方火箭兵的[[Buff Banner/zh-hant|增幅旗幟]]加持範圍下攻擊敵人。
 
*使用[[Direct Hit/zh-hant|直擊火箭]]攻擊被爆炸影響進入空中的敵人。
 
*使用[[Direct Hit/zh-hant|直擊火箭]]攻擊被爆炸影響進入空中的敵人。

Revision as of 03:59, 16 December 2010

這世上的爆擊還不足以殺掉我!
偵察兵
Engineer feeling a critical.

爆擊(也有時被稱為「重擊」,而其英文名 " Critical hits " 常被玩家簡稱為 " Crits " )是指一種比平常多出額外傷害值的攻擊,並且在發動時跟命中時都會發出獨特的音效。爆擊的傷害是原來的「三倍」,而且不會被一些普通攻擊時的變數如距離或隨機傷害影響(然而爆擊的爆裂物還是會因為受害者離爆炸中心的距離越遠而降低傷害效果。)。當你的爆擊擊中玩家時,他的頭上會出現綠色的"Critical hit!!!"字樣(如圖所示),並伴隨一個很大聲的「叮!」而爆擊的殺人圖示上武器會發著紅光。

一個爆擊的爆裂物(如火箭和黏彈)會發出所屬隊伍顏色的光並有粒子圍繞著它,而爆擊的子彈將有所屬隊伍顏色的軌跡。


(更多資料請參照下方「相關細節」。)

爆擊發生機率

爆擊率和基本傷害比較

一般的武器有 2% 基本爆擊率,而肉搏武器則有 15% 的爆擊率。[1]額外的爆擊率則是會依照在 20 內所造成的總傷害來增加。額外的爆擊率最少增加 0%(近 20 秒內造成 0 點傷害),最多增加 10%(近 20 秒內造成 800 點傷害)。[1] 舉例來說:在最近 20 秒內造成 200 點傷害,將會增加 2.5% 的爆擊率。

每種類型的武器爆擊率也不同。單發射擊類武器,如:散彈槍左輪手槍火箭發射器等,它們的爆擊是在每次攻擊時重新判定的。也就是說,散彈槍每按下扳機就有 2% 的機率是爆擊。連續射擊類武器,如:格林機槍注射槍火焰噴射器等則是在連續開火時每隔 1 秒就重新判定一次,也就是按住開火鍵時每秒都有 2% 的爆擊率,而只要在當下的這一秒判定為爆擊,接下來的兩秒內的攻擊也一定都是爆擊。

例外

  • The default Knife and Your Eternal Reward only Critical hit on a Backstab and during Crit boost (humiliation, captured intelligence, Kritzkrieg)
  • Backstabs instantly kill the enemy by dealing damage equal to 6x their current health. When forced to Crit, the Knife does the backstab animation, dealing 120 damage.
  • The Sniper Rifle, Ambassador and Huntsman do not roll for Crits, but rather automatically score Critical hits on successful headshots. The Sniper Rifle can only perform headshot Crits while scoped and the Ambassador only when at full accuracy; both will Crit under the effect of Kritzkrieg.
  • The Axtinguisher scores a Critical only if the victim is on fire, and does half damage otherwise. It may still randomly perform a Crit animation, but will not inflict Crit damage unless the enemy is burning. When forced to Crit, it plays the Crit animation, but does normal (half) damage.
  • The Backburner is guaranteed to Crit from behind.
  • The K.G.B. will roll for Critical hits like a standard melee weapon. However, upon killing a target, they grant 5 seconds of Crit boost to all of the Heavy's weapons.
  • The Eyelander does not roll for random Critical hits, but will score Critical hits when under the effects of the Kritzkrieg, humiliation, or when using a full charge of the Chargin Targe. The Chargin Targe can also be used to get a Critical hit for the Bottle, the Pain Train, the Scotsman's Skullcutter, Frying Pan or the Horseless Headless Horsemann's Headtaker.
  • Jarate and Mad Milk may appear to Crit, though this has only a cosmetic effect.
  • Some items do not work as conventional weapons and so do not Crit under any circumstance. These include Bonk! Atomic Punch, Crit-a-Cola, the Sandvich, PDAs, the Disguise Kit, Razorback, Invisibility Watch, Cloak and Dagger, Dead Ringer, Electro Sapper and the Wrangler.
  • At medium range or further, the Flare Gun will score a Critical if it hits a player who is already on fire.
An Engineer wielding the Frontier Justice with revenge crits
  • The Frontier Justice does not roll for random Crits. Instead, it scores Revenge Crits (2 for every kill and 1 for every assist) that the Engineer's Sentry Gun makes until it is destroyed.
  • The Gunslinger Crits upon the third consecutive hit on an enemy or ally but does not randomly Crit otherwise.
  • Taunt attacks do not Crit, but using one while boosted by a Buff Banner or Crit-a-Cola, or when the opponent is under the effects of Jarate or Crit-a-Cola will result in a Mini-Crit Taunt Kill. [1]
  • Neither the Powerjack nor the Southern Hospitality roll for random Critical hits.
  • The Bushwacka will Crit at any time it would normally Mini-Crit, such as: against an enemy Scout under the effects of Crit-a-Cola, an enemy soaked by Jarate or if the Sniper is under the effects of an allied Soldier's Buff Banner. It also rolls for Crits normally.
  • The Bleeding mechanic does not randomly Crit, but will Mini-Crit players covered in Jarate.

爆擊攻擊加成

爆擊攻擊加成是指玩家保證可以擊出爆擊的狀態,此時武器揮發出與團隊顏色相同的光芒,並且圍繞著電火花效果。

  • 當自己的團隊獲勝時,可以獲得爆擊獎勵,也包含無隨機爆擊的武器,如:狙擊槍
  • 在競技場模式地圖中獲得首殺(第一滴血),也能獲得5秒的爆擊獎勵(切換武器後雖然光芒會消失,但仍有爆擊)。
  • 奪得情報後,該隊伍成員都會有 10 秒的爆擊獎勵。(此設定可以由伺服器端修改)
  • 刀子只能在爆擊加成狀態下才有辦法在背刺以外時發動爆擊,爆擊傷害大約 120 點左右。而火斧就算在有爆擊加成的狀態下,但仍不會對非著火玩家造成爆擊傷害(雖然有爆擊揮舞的動作)。其他像南方盛情,強力千斤頂,魔眼闊劍等無隨機爆擊的武器都可透過爆擊加成狀態擊出爆擊。

第一滴血

  • 第一滴血指的是在競技場模式第一個殺敵,並獲得 5 秒爆擊獎勵的玩家。此時武器會有電火花效果,就如同使用爆擊製造者加持一樣。

小爆擊

A Demoman being pelted by minicrits

小爆擊可以使造成的傷害增加35%(更準確來說,是至少增加35%),就像普通爆擊一樣,它會忽略距離等使傷害降低的變數,但不同的是小爆擊傷害有可能比平常更高,而普通爆擊兩種都不可能。小爆擊的殺人圖示跟普通爆擊一樣,武器圖示會泛著紅光。

目前有八種方法製造出小爆擊:

  • 攻擊被瓶手道浸溼的敵人。
  • 使用衝撞防盾衝刺,在衝刺量進入中段時使用近戰武器攻擊敵人。(而進入尾段時攻擊會發生普通爆擊。)
  • 使用信號彈在中近距離攻擊已著火的敵人。
  • 在友方火箭兵的增幅旗幟加持範圍下攻擊敵人。
  • 使用直擊火箭攻擊被爆炸影響進入空中的敵人。
  • 在自己為爆擊可樂的效果下攻擊敵人。
  • 攻擊一個在爆擊可樂效果下的敵方偵查兵。
  • 所有除了黏彈之外,被火焰兵的壓縮氣爆彈回去的投射物都有小爆擊傷害效果。

小爆擊攻擊加成

A Mini-Crit boost is the state of having all damage being dealt modified in to Mini-Crit damage. Currently this is achievable while under the effects of Crit-a-Cola or an active Buff Banner. While being Mini-Crit boosted, the player's active weapon glows a faint yellow (if they are on RED team) or a faint blue-green (if they are on BLU team) and has the same color effect of particles swirling around their feet.

All damage sources (including Afterburn and Sentry Guns) only deal Mini-Crit damage when the player dealing the damage is being boosted. i.e. If the player leaves the boost (for whatever reason) after firing a projectile and while the projectile is in mid-flight, it will lose it's status as Mini-Critical. Conversely, after a Pyro sets fire to several players, returning to a Mini-Crit boost will immediately transform any Afterburn damage to Mini-Crit status. Sentry Guns will only Mini-Crit while the Engineer is being Mini-Crit boosted.

相關成就

偵查兵成就

第一滴血
第一滴血
競技場或競賽模式中搶先殺敵。
第一滴血續集
第一滴血續集
以「第一滴血」爆擊加成殺死 5 名敵人。

火箭兵成就

爆擊火箭無路用
爆擊火箭無路用
在沒有爆擊加成的情況下連續射出兩發爆擊火箭。
一石三鳥
一石三鳥
使用一發爆擊火箭殺死 3 名敵人。

火焰兵成就

藝高人膽大
藝高人膽大
利用反彈爆擊火箭殺掉火箭兵


爆破兵成就

送上西天
送上西天
使用魔眼闊劍爆擊攻擊砍殺 5 名敵方玩家。


重裝兵成就

共產主義宣言
共產主義宣言
對敵人發出爆擊拳頭,殺死敵人。
千鈞一髮
千鈞一髮
爆擊火箭直接擊中後存活下來。

工程師成就

復仇者
復仇者
以復仇爆擊殺死摧毀你的步哨防禦槍的敵方玩家。
殺無赦
殺無赦
以邊疆正義復仇爆擊殺死 3 個敵人而未死亡。

醫護兵成就

分級處理
分級處理
在隊友被暴擊的爆炸類攻擊打中前不到一秒內,在他們身上部署 ÜberCharge


相關細節

  • 如果一個玩家被爆擊殺死時沒有附帶其它的效果(如變成肉塊或被弓箭釘在牆上),則玩家的屍體會因職業的不同而做出不同的特殊死亡動畫(如工程師會在空中轉一圈然後倒地、狙擊手抓著他的帽子倒下)。
  • 打出爆擊的近戰武器會出現特別的攻擊動畫(如爆破兵的酒瓶會甩動得特別高、高過於頭)。
  • 對自己的傷害並不會有爆擊的攻擊加成效果,但仍會播放音效。
  • 如果一個玩家被爆擊殺掉,他會叫出比平常還大出許多的慘叫聲(除非是被爆擊的爆裂物殺死,那就連叫的機會都沒有就變肉塊了...),而
  • 當普通爆擊與小爆擊效果衝突時則會發生普通爆擊。
  • Mini-Crits do not stack to make a Crit. For example, a Scout under the effects of Crit-a-Cola covered in Jarate who is hit who has been launched mid-air buy an explosion with a Direct Hit by a Soldier being Mini-Crit boosted by the Buff Banner will only receive an additional 35% damage.
  • Crits do not stack to make more damage either. For example, if you are a Heavy ÜberCharged by a Kritzkrieg Medic during Humiliation and you've killed an enemy 5 seconds before with the K.G.B. and you hit an opponent, he'll only recieve normal Critical damage.

參考