Difference between revisions of "December 17, 2009 Patch"

From Team Fortress Wiki
Jump to: navigation, search
(Navs are DELICIOUS!)
m
 
(34 intermediate revisions by 18 users not shown)
Line 1: Line 1:
 +
{{update info|WAR! Update}}
 
{{Patch layout
 
{{Patch layout
| notes =  
+
| before      = {{Patch name|12|10|2009}}
[[Image:Update war.jpg|400px|right]]
+
| day          = 17
 
+
| month        = december
The WAR! Update was released December 17th 2009 and marked the sixth Class Pack Update. It also marked the second Class Pack Update to feature new additions for two classes, in this case, the Soldier and the Demoman.
+
| year        = 2009
 
+
| after        = {{Patch name|12|18|2009}}
====New Content====
+
| source-title = Team Fortress 2 Update Released
* Added new control point map [[Gorge]]
+
| source      = http://store.steampowered.com/news/3267/
* Added new capture the flag map [[Double Cross]]
+
| updatelink  = http://www.teamfortress.com/war/part1/index.htm
 +
| update      = WAR! Update
 +
| notes        = [[File:War Update Titlecard.png|460px|right]]
 +
===Team Fortress 2===
 +
* Added new [[Control Point (game mode)|control point]] map [[Gorge]]
 +
* Added new [[Capture the Flag|capture the flag]] map [[Double Cross]]
 
* Added [[Crafting|item crafting]]
 
* Added [[Crafting|item crafting]]
* Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info)
+
* Added work-in-progress TF [[Bots]] for beta testing in [[King of the Hill|KOTH]] maps ([[blog]] post coming with more info)<ref>Blog post can be found [https://teamfortress.com/post.php?id=3279 here]</ref>
* Added headshot death animations
+
* Added [[headshot]] [[death]] animations
* Added more backstab animations
+
* Added more [[backstab]] animations
 
+
* {{class link|soldier}}
====[[Soldier]]====
+
** Added 35 new [[Soldier achievements]]
* Added 35 new [[Soldier achievements]]
+
** Added 4 new [[Soldier#Weapons|Soldier items]]<ref>The items added were the [[Direct Hit]], [[Buff Banner]], [[Gunboats]], and [[Equalizer]]</ref>
* Added 4 new [[Soldier#Weapons|Soldier items]]
+
** Added new Soldier [[Domination]] lines
* Added new Soldier Domination lines
+
* {{class link|Demoman}}
 
+
** Added 35 new [[Demoman achievements]]
====[[Demoman]]====
+
** Added 3 new [[Demoman#Weapons|Demoman items]]<ref>The items added were the [[Chargin' Targe]], [[Scottish Resistance]], and [[Eyelander]]</ref>
* Added 35 new [[Demoman achievements]]
+
** Added new Demoman Domination lines  
* Added 3 new [[Demoman#Weapons|Demoman items]]
+
* {{class link|Spy}}
* Added new Demoman Domination lines  
+
** Now pretends to be carrying the weapons & wearables of the target he's [[disguise]]d as
 
+
** Moved the [[Spy]]'s [[Camera Beard]] to the [[Cosmetic items|Misc]] loadout slot so he can equip it with a hat
====[[Spy]]====
+
* {{class link|Scout}}
* Now pretends to be carrying the weapons & wearables of the target he's disguised as
+
** The [[Sandman]] now only [[stun]]s on a max range hit (when you hear the cheering)
* Moved the [[Spy|Spy's]] [[Camera beard|Camera Beard]] to the [[Misc]] loadout slot so he can equip it with a hat
+
** All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)
 
 
====[[Scout]]====
 
* The [[Sandman]] now only stuns on a max range hit (when you hear the cheering)
 
* All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)
 
 
 
====Minor changes====
 
 
* Added new options to the Multiplayer->Advanced dialog:
 
* Added new options to the Multiplayer->Advanced dialog:
 
** Combat text, which displays damage amounts you do to enemies.
 
** Combat text, which displays damage amounts you do to enemies.
 
** Medic auto caller, which automatically shows you nearby friends at low health.
 
** Medic auto caller, which automatically shows you nearby friends at low health.
** Heal target marker, which better highlights the target your medigun is locked onto.
+
** Heal target marker, which better highlights the target your Medi Gun is locked onto.
 
** Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
 
** Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
* Fixed being able to affect friendly pipes with airblast (they would unstick)
+
* Fixed being able to affect friendly pipes with [[airblast]] (they would unstick)
 
* Added recharge sound to abilities with a recharge bar
 
* Added recharge sound to abilities with a recharge bar
* Fixed attachable wearables not staying on ragdolls
+
* Fixed attachable wearables not staying on [[ragdoll]]s
 
* Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches
 
* Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches
* Added jiggle bones for [[Pyro|Pyro's]] [[Respectless Rubber Glove|chicken hat]]
+
* Added [[jiggle bones]] for [[Pyro]]'s [[Respectless Rubber Glove|chicken hat]]<ref>The patch notes referred to the [[Respectless Rubber Glove]] as "chicken hat" - this is not a Wiki error.</ref>
* Added 2 new game startup songs
+
* Added 2 new game startup [[Team Fortress 2 Official Soundtrack|songs]]<ref>[[Intruder Alert (Soundtrack)|Intruder Alert]] and [[Drunken Pipe Bomb (Soundtrack)|Drunken Pipe Bomb]]</ref>
 +
* Community Mapmaker requests
 +
** Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented)
 +
** Added "SetDispenserLevel" input to cart dispenser (1, 2, or 3)
  
====Community Mapmaker requests====
+
== Undocumented changes ==
* Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented)
+
* Added the [[Community (quality)|Community]] quality to the game.
* Added "SetDispenserLevel" input to cart dispenser (1, 2, or 3)
 
  
| source = http://store.steampowered.com/news/3267/
+
== Notes ==
| update = WAR! Update
+
<references/>
| updatelink = http://www.teamfortress.com/war/part1/index.htm
 
 
 
|before=[[December 10, 2009 Patch]]
 
 
 
|after=[[December 18, 2009 Patch]]
 
 
}}
 
}}
 
+
{{War Update Nav}}
{{WarUpdateNav}}
 
 
 
{{Languages}}
 

Latest revision as of 18:57, 2 May 2024

This article is specific to the patch released. For information on the update, see WAR! Update.
Official update page: WAR! Update

Patch notes

War Update Titlecard.png

Team Fortress 2

  • Added new control point map Gorge
  • Added new capture the flag map Double Cross
  • Added item crafting
  • Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info)[1]
  • Added headshot death animations
  • Added more backstab animations
  • Leaderboard class soldier.png Soldier
  • Leaderboard class demoman.png Demoman
  • Leaderboard class spy.png Spy
    • Now pretends to be carrying the weapons & wearables of the target he's disguised as
    • Moved the Spy's Camera Beard to the Misc loadout slot so he can equip it with a hat
  • Leaderboard class scout.png Scout
    • The Sandman now only stuns on a max range hit (when you hear the cheering)
    • All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)
  • Added new options to the Multiplayer->Advanced dialog:
    • Combat text, which displays damage amounts you do to enemies.
    • Medic auto caller, which automatically shows you nearby friends at low health.
    • Heal target marker, which better highlights the target your Medi Gun is locked onto.
    • Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
  • Fixed being able to affect friendly pipes with airblast (they would unstick)
  • Added recharge sound to abilities with a recharge bar
  • Fixed attachable wearables not staying on ragdolls
  • Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches
  • Added jiggle bones for Pyro's chicken hat[4]
  • Added 2 new game startup songs[5]
  • Community Mapmaker requests
    • Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented)
    • Added "SetDispenserLevel" input to cart dispenser (1, 2, or 3)

Undocumented changes

Notes

  1. Blog post can be found here
  2. The items added were the Direct Hit, Buff Banner, Gunboats, and Equalizer
  3. The items added were the Chargin' Targe, Scottish Resistance, and Eyelander
  4. The patch notes referred to the Respectless Rubber Glove as "chicken hat" - this is not a Wiki error.
  5. Intruder Alert and Drunken Pipe Bomb