Difference between revisions of "Pyro (Classic)"

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Revision as of 08:31, 26 October 2010

Pyro (Classic)
Pyro (Classic)
Basic Information
Type: Offensive
Health: 100
(150 when overhealedby a Medic
Armor: 150
Armor type: Medium
Speed: Medium

The Pyro is a playable class in the classic Team Fortress games. He possesses fairly high health and medium armor. He moves at a fast speed, and his weapons are designed to incite confusion and deal damage over time.


Basic Strategy

  • Your Incendiary Cannon is your most useful weapon. Try to hit enemies directly to deal more damage.
  • Your Flamethrower is not nearly as effective as your other weapons. Use only as a last resort or as humiliation
  • Try to play both offense and defense depending on the situation.
  • Use all of your fire based weapons to cause confusion among members of the other team.

Special Abilities

Class Skill: Selects Flamethrower.

Abilities:

  • Can't be set on fire.

Weapons

Weapon Clip
Size
Ammo
Carried
Ammo
Type
Notes / Special Abilities
Weapon 1 Axe/Crowbar N/A N/A
Weapon 2 Shotgun 40
Weapon 3 Flamethrower 200
Weapon 4 Incendiary Cannon 20

Grenades

Grenade Grenades
Carried
Damage Range Notes / Special Abilities
Primary Hand Grenade 4 High
Secondary Napalm grenade 4 Medium Upon detonation, the area inside the blast radius is set on fire.

Gallery