Gun Mettle 更新
< Gun Mettle Update
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本条目介绍的是该更新所发布的内容。关于补丁本身,请参见2015年7月2日补丁。
Gun Mettle 更新(Gun Mettle Update)是一项引入了武器皮肤、四张新地图和三种新嘲讽的主要更新。它也推出了一项三个月的 Gun Mettle Campaign 活动以让玩家完成基于技能的挑战并解锁其中一种的武器和独家的武器手提箱。玩家必须购买 Gun Mettle Campaign Pass 以能参加该活动。
新增项目
地图
名称 | 图片 | 游戏模式 | 文件名称 |
---|---|---|---|
Borneo (婆罗洲) |
推车 |
pl_borneo
| |
Powerhouse (发电厂) |
(无图像可用) | 控制点 |
cp_powerhouse
|
Snowplow (雪犁) |
控制点 |
cp_snowplow
| |
Suijin (水神) |
山丘之王 |
koth_suijin
|
嘲讽
机枪手 |
工人阶级之怒 | |
间谍 |
盒子戏法 | |
全兵种 |
俄罗斯踢踏舞 |
已调整的武器
兵种 | 武器 | 变更 |
---|---|---|
侦察兵 |
娃娃脸的冲击波 |
Added: Added Boost reduction on taking damage. |
Changed: Increased amount of Boost lost on air jump | ||
游击手 |
Changed: No longer uses secondary ammo and now uses primary ammo instead | |
Changed: Healing and knockback passives are only active when weapon is deployed | ||
军配扇 |
Added: Now crits whenever it would normally mini-crit | |
Changed: Reduced Damage penalty from 90% to 70% | ||
帅气男孩的袖珍手枪 |
Changed: Passive effects on the Pretty Boy's Pocket Pistol are only in effect when the weapon is deployed | |
Changed: Removed +15 max health passive | ||
Added: Added up to +3 health per hit | ||
Changed: Changed damage vulnerability from +50% fire to +20% all sources while active | ||
士兵 |
空袭火箭筒 |
Removed Removed clipsize penalty. |
Changed Reduced radius penalty from -15% to -10% | ||
Changed Reduced damage penalty from -25% to -15% | ||
Changed Rocket jump blast damage reduction reduced from -25% to -15% | ||
十字镐 逃生计划镐 |
Changed Changed no healing penalty to 90% less healing from Medics while active | |
黑匣子 |
Changed Changed +15 health on hit to +20 health on hit per attack | |
Changed: Changed how health on hit works for radius damage. Is now capped per attack and scales with total damage done relative to base damage. (i.e. doing 45 damage nets +10 health on hit as base damage is 90. Hitting 3 enemies for 45 each for a total of 135 damage only returns +20 health) | ||
自由推进炮 |
Added: Now has +25% clip size | |
火焰兵 |
信号枪 |
Added: Added text to describe 100% critical hits on burning targets |
焦化枪 |
Changed: Reduced damage penalty from -50% to -35% | |
Added: Now has increased knock back on burning targets | ||
Changed: Increased the blast radius from flares from 92Hu to 110Hu | ||
Added: Hits and explosions always minicrit burning targets | ||
起爆者 |
Added: Added text to describe 100% minicrits on burning targets | |
Changed: Slightly increased blast jump height when doing a Detonator jump | ||
Changed: Increased blast radius from 92Hu to 110Hu | ||
Added: Detonated explosions now also minicrit burning targets | ||
Changed: Increased damage penalty to -25% | ||
Changed: Increased self-damage penalty from +25% to +50% | ||
爆破手 |
力挽狂澜 |
Changed: Self damage will no longer decrease charge when charging |
Changed: Fall damage will no longer decrease charge when charging | ||
Changed: Amount of charge taken away on damage when charging reduced from 3 to 1 per point of damage. | ||
阿里巴巴的尖头靴 海盗头子的假腿 |
Added: Added +10% movement speed bonus | |
Changed: Changed 25 charge on charge kill to 25 charge on melee kill | ||
摩尔巨剑 |
Changed: Changed 25 charge on charge kill to 25 charge on melee kill | |
双管榴弹发射器 |
Changed: Changed +20% damage bonus to +20% damage against buildings | |
铁弹发射器 |
Changed: Removed damage penalty on self-detonate | |
Changed: Reduced radius penalty from -20% to -15% | ||
快速黏弹发射器 |
Added: Damage is now increased based on charge amount when the bomb is fired. | |
木柄手榴弹 |
Changed: Reduced explosion base damage from 100 to 75 | |
Changed: Reduced damage ramp up bonus for close range attacks. Now is the same as other explosive weapons. | ||
工程师 |
枪炮工之臂 |
Added: Mini Sentries can now be repaired |
Changed: Mini Sentries can now be wrench construction boosted | ||
Changed: Mini Sentry base build speed decreased. Mini Sentries that are wrench boosted build slightly faster than previously. | ||
Changed: Mini Sentries start at 50% health on construction and gain health during construction instead of starting at 100% | ||
Changed: Metal gibs from destroyed Mini Sentries no longer grant any metal. | ||
歼灭者 6000 |
Changed: Uber and Cloak drain decreases over distance from target. Decreases start at 512 Hammer Units (Hu) from target and reach 0 drain at 1536Hu | |
遥控手柄 |
Changed:Ammo and Repair given to a shielded Sentry is reduced by the strength of the shield (66% reduced) when shield is active | |
Changed: Engineer death keeps the Wrangled sentry shielded and disabled for 3 seconds, same as when Wrangler is switched away. (Previously Engineer death caused disable state for only 1 second) | ||
尖齿扳手 |
Changed:With the change to Base Construction boost, Jag bonus has improved. 30% increase of 1.5x makes a total of 1.95x (total of 2.95x when base speed is added) | |
Added: Added +15% swing speed. | ||
Added: Added 20% repair penalty. Repairs will give up to 80hp per swing instead 100hp per swing. | ||
短路发生器 |
Added: Projectile destruction has been moved to alt-fire at the cost of -15 per shot. There is a 0.5s cool down between attempts and refire | |
Added: Cannot pick up buildings when the Short Circuit is deployed | ||
传送扳手 |
Added: Previous penalties have been removed and replaced with the following: | |
Construction hit speed boost decreased by 50% | ||
50% less metal from pickups and dispensers | ||
医生 |
疫苗注射枪 |
Added: Vaccinator Uber deploys now always take exactly 1 bar of Uber charge. |
Added: Vaccinator Uber deploys give the patient a 2.5 second bubble of 75% damage resistance of the current resist type and full crit resistance to that type. These bubbles do not disappear if the medic stops targeting the current patient. Multiple bubbles of different types can be applied to the same patient or multiple patients given the same resist uber each consuming 1 charge. | ||
Changed: Vaccinator uber build now suffers the same penalties as other mediguns when it comes to multiple medics on the same target and max overhealed patients. | ||
Changed:Decreased the bonus healing a Medic received for properly selecting the right damage resistance type from 25% of incoming damage to 10% of incoming damage | ||
Added: Added Penalty of 66% decreased ubercharge build rate while healing a overhealed patient | ||
希波克拉底的塑像 |
Added: Added 10% attack speed penalty | |
狙击手 |
悉尼沉睡者 |
Added: Jarate now applies on all scoped shots, duration scales with charge duration (2 to 8 seconds) |
市场还价者 |
Added: No longer lose heads on miss | |
Added: Collecting a head requires a headshot kill and not just a headshot | ||
Changed: Each head boosts charge rate by 25% up to 200% | ||
Changed: Charge rate penalty changed from -20% to -50%. | ||
Changed: Now requires 2 headshot kills to be back at base speed and 6 kills for 200% charge rate | ||
灌木丛 |
Changed: Changed penalty from +20% fire vulnerability to +20% damage vulnerability while active | |
机枪手 |
黄铜猛兽 |
Added: Added 20% damage resistance while spun up |
汤姆斯拉夫 |
Added: Now 20% more accurate (less spread) | |
Added: Increased spin up bonus from 10% to 20% | ||
娜塔莎转轮机枪 |
Added: Added 20% damage resistance while spun up | |
Added: Stun amount now has distance falloff. Decreases starting at 512hu down to zero stun at 1536Hu | ||
家族运营枪 |
Added:Now has +15% increased attack speed | |
勇士之魂 |
Added: Now has +10 health on hit | |
驱逐警告 |
Added: Now has 3 second speed boost on hit | |
达勒克斯巧克力块 |
Added: Now has 10 second cool down on use | |
Changed: Can now overheal up to 400hp | ||
Added: Can be thrown (alt-fire) as a small medkit for other players to use | ||
间谍 |
神奇的冰柱 |
Changed: Changed fire immunity for 3 seconds to fire immunity for 1 second and 7 seconds of afterburn immunity |
Changed: Removed silent killer attribute | ||
Added: Spy-cicle recharge timer can now be reduced by picking up ammo boxes | ||
执法者 |
Changed: Changed +20% damage bonus while undisguised to +20% damage bonus while disguised | |
暴利杀手 |
Added: Added 3 second speed gain on kill | |
密谋者的苦无 |
Changed: Health penalty reduced from -65 to -55 (70 Health total) | |
Changed: Minimum Health gain of 75 on kill | ||
Changed: Maximum overheal from Kunai increased from 195 to 210 | ||
隐形刺客 |
Added: Can now pick up ammo kits for cloak meter while visible. Previously could not pick up ammo packs for cloak. Cloak gain is at a reduced rate when compared to stock invis watch on ammo pick up | |
死亡之铃 |
Changed: Triggering Feign Death instantly removes 50% cloak meter | |
Changed: Changed increased drain rate to a decreased drain rate. Overall duration of invisibility is still 7 seconds when accounting for initial spend of 50 cloak meter for triggering Feign Death | ||
Changed: Decreased cloak regen rate from +80% to +50% | ||
Changed: When Feign Death is triggered, the Spy receives a 3 second speed boost | ||
Changed: Initial attack that triggers feign death has its damage reduced by 50% | ||
Changed: Damage resistance on triggering feign death scales over time. 65% to 20% over 3 seconds | ||
Changed: Feign Death stealth has no bump shimmer for 3 seconds | ||
Changed: 3 seconds after triggering Feign Death, the Spy is under normal invisible conditions (20% armor and shimmers if bumped or shot) | ||
Changed: Can no longer pick up ammo for cloak meter while cloaked | ||
工程师 机枪手 士兵 火焰兵 |
恐慌打击 |
Changed: Base Fire rate increased (from 15% to 30%) |
Added: Added increased switch to speed by +50% | ||
Changed: Base reload speed increased (from 33% to 50%) |
成就
五项新成就在此更新里被引入。
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更新画廊
外部链接
- Gun Mettle 更新(英语)
- 更新页面(英语)
- The Gun Mettle Update(英语)
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