Difference between revisions of "Customize items"

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[[File:Manage Items Menu.png|right|thumb|350px|The '''Manage Items''' menu as it appears in game.]] The '''Manage items''' area of the game allows you to perform a wide range of functions pertaining to the in-game [[Items]]. Primarily it consists of the '''Loadout''', [[Backpack]], [[Crafting]], the [[Mann Co. Catalog]] and [[Trading]] sub-menus. It also allows the player to look at their personal statistics. It is primarily available from the main menu, however there are key bindings that allow the player to be taken directly to it at the press of a button whilst in-game, by default '''m'''.  
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{{main|Main menu}}
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[[File:Manage Items Menu.png|right|thumb|350px|The manage items menu.]]
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The '''Manage items''' is a section of the [[main menu]] UI in ''Team Fortress 2'', that gives access to the Loadout, [[Backpack]], [[Crafting]], the [[Mann Co. Catalog]] and [[Trading]] sub-menu screens. The manage items menu also displays the player's personal statistics and high scores. The manage items menu can be accessed from its button on the main menu screen, however, the default key {{code|m}} (or the command {{code|open_charinfo_direct}}) will load the menu directly when inside a server.
  
== Function Breakdown ==
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== Functions ==
By clicking any of the nine class portraits the player is taken directly to their Loadout of the respective class. The four icons along the bottom [[Backpack]], [[Crafting]], the [[Mann Co. Catalog]] and [[Trading]] will take the player to those sub-menus.
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By clicking any of the nine [[class]] portraits the player is taken directly to their Loadout of the respective class. The four icons along the bottom [[Backpack]], [[Crafting]], the [[Mann Co. Catalog]] and [[Trading]] will take the player to those sub-menus.
  
 
=== Loadout ===
 
=== Loadout ===
 
[[File:GUI Loadout.png|thumb|250px|An example of the [[Demoman]] loadout screen.]]
 
[[File:GUI Loadout.png|thumb|250px|An example of the [[Demoman]] loadout screen.]]
The '''Loadout''' is the primary usage of any [[Items]] you unlock or obtain. For all of the nine classes you can selected the equppied [[weapons]], cosmetics ([[hats]] and [[Miscellaneous items|misc items]]) and [[Action items]].
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The loadout menu enables the player to equip [[items]] and [[weapons]] for use with the nine classes.
  
Generally the weapons on the loadout are broken down into three slots on the left of the screen, Primary, Secondary and [[Melee]]. The Spy does, however, have a [[PDA]] slot for the watches instead of a secondary slot. The order that weapons take in their loadout slots is not always the same as when playing as that class, most notably the [[Demoman]]'s primary and secondary slots are switched. The right three slots are for [[Hats|headgear]], [[Miscellaneous items]] and an [[action item]].  
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The left of the loadout screen features the player's selections for [[Weapons#Primary|Primary]], [[Weapons#Secondary|Secondary]] and [[Weapons#Melee|Melee]] weapons. The [[Spy]]'s menu screen positions the [[PDA]] slot (for cloak watches) in the place of the Secondary slot. The order that weapons take in their loadout slots is not always the same as when playing as that class, most notably the [[Demoman]]'s primary and secondary slots are switched. The right three slots are for [[hats]], [[miscellaneous items]] and [[action item]]s.  
  
The action item will perform its function when are playing as that class and press the bound '''Action Button''', by default '''H'''. Action items can include [[duel|duelling mini games]], [[noisemakers]] or special [[taunts]].
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Mousing over any of slots for equipped wepaons will display the statistics and description pertaining to the item, in a similar format as the [[backpack]]. This information can be seen at any time in the [[Mann Co. Catalog]]. At the bottom of menu, the player's net attributes from their equipped items are shown as an overview.  
  
On mouse over any of your currently equipped items a small window will appear containing the statistics and description of the item, similarly whilst in the [[Backpack]]. This information can be seen at any time in the [[Mann Co. Catalog]]. Below the class the net player attributes from all your equipped items is shown for a quick overview.
 
 
=== Backpack ===
 
=== Backpack ===
[[Image:Backpack_case.png|44px|frameless|left]] {{Main|Backpack}}
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[[File:Backpack_case.png|44px|frameless|left]]
This '''Backpack''' is the player's personal inventory of unlocked and obtained items in the game, stored on Valve's severs. Using a click and drag system within a grid and multiple pages players can arrange, manage and edit items to their liking depending upon what contents they have within it. The items stored in the backpack can also be used in [[Trading]] and [[Crafting]].
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{{Main|Backpack}}
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The backpack is a player's personal inventory, allowing for storage for all in-game [[items]]. Items are kept in individual slots and can be viewed, moved or deleted from within the backpack interface. Items are displayed as pages, with each page displaying 50 items. The backpack can also be sorted by class, rarity, and type.  
  
 
=== Crafting ===
 
=== Crafting ===
[[Image:Crafting_anvil.png|44px|frameless|left]] {{Main|Crafting}}  
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[[File:Crafting_anvil.png|44px|frameless|left]]
'''Crafting''' is the process that allows player's to combine items they have in their backpacks to create new items. Using crafting blueprints more desired outcomes can be obtained, such as to craft a specific weapon. It should be noted that not all items can be crafted.  
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{{Main|Crafting}}  
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Crafting is the process that allows player's to combine items they have in their backpacks to create new items. Using crafting blueprints more desired outcomes can be obtained, such as to craft a specific weapon. It should be noted that not all items can be crafted.
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=== Mann Co. Catalog ===
 
=== Mann Co. Catalog ===
[[Image:Catalog_book.png|44px|frameless|left]] {{Main|Mann Co. Catalog}}  
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[[File:Catalog_book.png|44px|frameless|left]]
The '''Mann Co. Catalog''' contains a listing of almost every item in the game allowing a quick lookup of item appearances, statistics and descriptions. It will also allow a quick link to the listing of an item in the [[Mann Co. Store]] if available additionally a link to the respective page on the [[Team Fortress Wiki]] (through the "[[#Community Comments|Community Comments]]" button).
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{{Main|Mann Co. Catalog}}  
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The Mann Co. Catalog contains a listing of every item in the game allowing a quick lookup of item appearances, statistics and descriptions. It will also allow a quick link to the listing of an item in the [[Mann Co. Store]] if available additionally a link to the respective page on the [[Team Fortress Wiki]] (through the "[[#Community Comments|Community Comments]]" button).
  
 
=== Trading ===
 
=== Trading ===
[[Image:Trading_parcel.png|44px|frameless|left]] {{Main|Trading}}
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[[File:Trading_parcel.png|44px|frameless|left]]  
The '''Trading''' sub-menu will allow a player to exchange items with other players directly through [[Steam]] friends, current server player or a Steam Community ID url. Some items are unobtainable through trading.
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{{Main|Trading}}
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The trading sub-menu will allow a player to exchange items with other players directly through [[Steam]] friends, current server player or a Steam Community ID URL.
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=== Statistics ===
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[[File:GUI Stats.png|thumb|350px|An example of the statistics screen.]]
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The Statistics tab opens up the best records and playtimes of the player. Statistics tracked includes:
  
=== Stats ===
 
[[File:GUI Stats.png|thumb|350px|An example of the '''statistics''' screen.]]
 
The '''Statistics''' tab opens up the best records and playtimes of the player. Statistics tracked includes:
 
 
* Most [[points]]
 
* Most [[points]]
 
* Most [[kills]]
 
* Most [[kills]]
 
* Most [[assists]]
 
* Most [[assists]]
 
* Most captures ([[Control Point]] or [[Payload]] cart push)
 
* Most captures ([[Control Point]] or [[Payload]] cart push)
* Most defences ([[Control Point]] or [[Payload]] cart stop)
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* Most defences (Control Point or Payload cart stop)
 
* Most [[damage]]
 
* Most [[damage]]
 
* Most [[destruction]]
 
* Most [[destruction]]
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* Longest life
 
* Longest life
 
* Most [[Healing]]
 
* Most [[Healing]]
* Most [[Ubercharge|invuns]]
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* Most [[ÜberCharge|invuns]]
 
* Most kills by {{botignore|[[Sentry]]}}
 
* Most kills by {{botignore|[[Sentry]]}}
 
* Most [[Teleporter|teleports]]
 
* Most [[Teleporter|teleports]]
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== Bugs ==
 
== Bugs ==
* The [[Demoman]] holds the [[Half-Zatoichi]] incorrectly.
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* The [[Demoman]] holds the [[Half-Zatoichi]] incorrectly in the Demoman loadout screen.
* Some items will become semi-transparent on the Loadout screen.
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* Some items will become semi-transparent when in appearing in the Loadout screen.
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== See also ==
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* [[Main menu]]
  
 
[[Category:GUI]]
 
[[Category:GUI]]
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 06:58, 24 May 2011

Main article: Main menu
The manage items menu.

The Manage items is a section of the main menu UI in Team Fortress 2, that gives access to the Loadout, Backpack, Crafting, the Mann Co. Catalog and Trading sub-menu screens. The manage items menu also displays the player's personal statistics and high scores. The manage items menu can be accessed from its button on the main menu screen, however, the default key m (or the command open_charinfo_direct) will load the menu directly when inside a server.

Functions

By clicking any of the nine class portraits the player is taken directly to their Loadout of the respective class. The four icons along the bottom Backpack, Crafting, the Mann Co. Catalog and Trading will take the player to those sub-menus.

Loadout

An example of the Demoman loadout screen.

The loadout menu enables the player to equip items and weapons for use with the nine classes.

The left of the loadout screen features the player's selections for Primary, Secondary and Melee weapons. The Spy's menu screen positions the PDA slot (for cloak watches) in the place of the Secondary slot. The order that weapons take in their loadout slots is not always the same as when playing as that class, most notably the Demoman's primary and secondary slots are switched. The right three slots are for hats, miscellaneous items and action items.

Mousing over any of slots for equipped wepaons will display the statistics and description pertaining to the item, in a similar format as the backpack. This information can be seen at any time in the Mann Co. Catalog. At the bottom of menu, the player's net attributes from their equipped items are shown as an overview.

Backpack

Backpack case.png
Main article: Backpack

The backpack is a player's personal inventory, allowing for storage for all in-game items. Items are kept in individual slots and can be viewed, moved or deleted from within the backpack interface. Items are displayed as pages, with each page displaying 50 items. The backpack can also be sorted by class, rarity, and type.

Crafting

Crafting anvil.png
Main article: Crafting

Crafting is the process that allows player's to combine items they have in their backpacks to create new items. Using crafting blueprints more desired outcomes can be obtained, such as to craft a specific weapon. It should be noted that not all items can be crafted.

Mann Co. Catalog

Catalog book.png
Main article: Mann Co. Catalog

The Mann Co. Catalog contains a listing of every item in the game allowing a quick lookup of item appearances, statistics and descriptions. It will also allow a quick link to the listing of an item in the Mann Co. Store if available additionally a link to the respective page on the Team Fortress Wiki (through the "Community Comments" button).

Trading

Trading parcel.png
Main article: Trading

The trading sub-menu will allow a player to exchange items with other players directly through Steam friends, current server player or a Steam Community ID URL.

Statistics

An example of the statistics screen.

The Statistics tab opens up the best records and playtimes of the player. Statistics tracked includes:

Drop down boxes will allow you to look at statistics for specific classes and to rank them as vertical bar charts. A random tip will also be displayed on this screen, a new one can be forced by clicking the next tip button. These statistics can be reset by the button on the right, be aware that this will also erase progress in achievements with progress bars, but not resetting any unlocked achievements.

Update history

January 25, 2008 Patch

  • Removed the "Reset Stats" button from the Player Stats screen

March 20, 2008 Patch

  • Updated the Stats Summary screen to remember your previous selections each time you open the menu and while changing levels

April 29, 2008 Patch (Gold Rush Update)

  • Added Character Info and Loadout to the main menu
  • The backpack was introduced.

December 17, 2009 Patch (WAR! Update)

  • Added item crafting

April 28, 2010 Patch

  • Backpack changes
    • Moved Crafting button out to the root class/backpack selection panel.

June 10, 2010 Patch (Mac Update)

July 8, 2010 Patch (Engineer Update)

  • [Undocumented] Added a second Misc. item slot in the loadout.

September 30, 2010 Patch (Mann-Conomy Update)

  • Added the Mann-Conomy.
  • Added the Mann Co. Store & Catalog.
  • Added Trading.
  • Added Item customization.
  • [Undocumented] The on-wearer attribute area was added to the loadout.

April 14, 2011 Patch (Hatless Update)

  • [Undocumented] Added option to hide duplicate items on loadout screen.
  • [Undocumented] Class models presented in the loadout screen are now static and do not play idle animations.

May 5, 2011 Patch (Replay Update)

  • Fixed the Gloves of Running Urgently not using the correct skin in the character loadout screen
  • Fixed the Kritzkrieg not drawing the correct model in the character loadout screen
  • [Undocumented] Idle animations restored to class loadout screens

Bugs

  • The Demoman holds the Half-Zatoichi incorrectly in the Demoman loadout screen.
  • Some items will become semi-transparent when in appearing in the Loadout screen.

See also