Team Fortress Wiki talk:Weapon Demonstration
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Cloak and Dagger
Reserved by i-ghost
Combat Mini-Sentry Gun
Crit-a-Cola
Hello! I'm EpicCombine, and i would like to reserve the recording priveleges of critacola for the weapon demonstration project. here's how i plan to do it:
- start off with inventory containing critacola
- drink critacola
- kill pyro with crits
- wait for critacola to recharge
- drink critacola
- have soldier attack, crits kill scout (me)
- respawn, kill soldier with crits
- end with scout doing scattergun taunt over soldier's body
Dead Ringer
Hello, guys! Now I'm working on Dead Ringer demonstration, and I have some questions about it:
- what kind of the possibilities of Dead Ringer must be shown
- there must be only 1'st person view or 1'st and 3'rd?
Well, thats all about what I want to ask you Gringo perm 17:35, 12 February 2011 (UTC)
- Alright:
- First, that it doesn't make you invisible when you activate it
- Can only be activated at full charge
- Activates on hit
- Doesn't remove teleporter trails (I think...)
- Has "Super cloak" (doesn't show outline when bumping against enemies)
- Makes loud sound on uncloak
- Can be recharged by ammo pack and dispensers while cloaked but extra cloak time is not "Super cloak"
- Disguising as an enemy makes you drop the spy corpse on trigger, while disguising as an ally makes you drop that class's corpse on death
- Can be self-triggered by fall-damage
- Can be used to extinguish fire
That's all I can think of~ And yes, there will probably have to be third-person views (and views from the enemy side, in order to show the corpse drop for example). This is a tough demo that I don't think can be pulled off using bots alone — Wind 18:55, 12 February 2011 (UTC)
Disguise Kit
Plan: Likely requires first person view, third person view, and enemy third person view. Have the disguised Spy use an enemy teleporter. First try to use enemy teleporter without disguise, and run in front of a sentry. Take damage, get out, teleport, get in the front of the sentry to show that it don't target you, use teleporter...
Dispenser
(No comments yet)
Medi Gun
(No comments yet)
Sandvich
Reserved by Lancer anti-tank Rocket Plan: Have the enemies damage yourself by pressing F (or manually set your health to 1); eat sandvich; spawn damaged BLU Sniper bot; throw sandvich on the ground in front of him; make him pick up sandvich, showing his health bar go up; taunt with sandvich (same as eating). Use fades to cut between sandvich recharges.
- 78% Done. Just re-adjusting some settings to suit the guidelines -- Lancer anti-tank Rocket 15:09, 28 January 2011 (UTC)
Sentry Gun
(No comments yet)
Sharpened Volcano Fragment
(No comments yet)
Sticky Jumper
(No comments yet)
Sun-On-A-Stick
Reserved by iPood
Teleporter/Telefrag (combined)
(No comments yet)
Your Eternal Reward
Plan: Likely requires first person view and enemy third person view. Reserved by i-ghost
The Special Delivery
(No comments yet)
The Tank Buster
(No comments yet)
The Gas Jockey's Gear
(No comments yet)
The Expert's Ordnance
(No comments yet)
The Hibernating Bear
(No comments yet)
The Medieval Medic
I, EpicCombine, would like to reserve the recording rights to this weapon demonstration as well. Here's what i will do:
- Start off with inventory showing the set
- spawn a red bot and a blu bot
- make blu bot damage red bot
- shoot crossbow at red bot, demonstrate healing properties
- shoot crossbow @ blu bot, kill blu bot
- switch to amputator, do taunt near red bot to demonstrate healing properties
- end film
The Croc-o-Style Kit
(No comments yet)
The Saharan Spy
(No comments yet)
Brass Beast
Done but needs to be redone (sounds have been changed) Reserved by EditOutJ
Buffalo Steak Sandvich
Done, but needs to be re-done (Needs to show new Steak Model and Healing property when dropped for team-mates)
Electro Sapper
Done, but needs to be re-done (show building disabled-ness)
Natascha
Done but needs to be redone (changed stats, new animations)
Razorback
Done but needs to be redone (aspect ratio)