July 3, 2022 Patch

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Revision as of 23:15, 2 July 2021 by ShadowMan44 (talk | contribs) (Switched the two "new" weapons around.)
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Fake update patch here we go

Patch notes

Team Fortress 2

Casual Improvements

Balance Changes

  • The Gas Passer now only takes 20 seconds to recharge.
  • The Gas Passer no longer extinguishes burning teammates.
  • Enemies doused in the Gas Passer now count as wet.
  • Demoman can now equip the Gunboats.
  • Added Nail Gun for Scout and Mine Layer for Demoman.
  • Added Beer Stein for all classes.

General Improvements

  • Finished pl_cactus canyon.
  • Finished ctf_badlands.
  • Updated cp_powerhouse
    • Unfinished areas behind the final point are now restored.
    • Winning team is decided who captures the midpoint in cp_powerhouse if round timer runs out.
  • Fixed a server crash caused by a mismatched items schema.
  • Optimized Dragon's Fury particles.
  • Added Flamingo Kid and Triclops cosmetics to the Mann Co. Store.
  • Added Sniper variant of the Jungle Booty cosmetic.
  • The Jungle Booty cosmetic is now paintable.
  • Players can no longer build on the inside of spawn Pier.
  • Fixed bug where teleporter sounds continue to play after they've been destroyed.
  • Updated Unarmed Combat to use textures of opposite team colors.
  • Added unique kill icon for the Bazaar Bargain and Your Eternal Reward.
  • Fixed seeing the fire texture on Gold Botkiller items in DirectX 8.
  • Fixed MvM intro video not playing on some Macs.
  • Added bot compatibility for Capture the Flag maps.
  • Removed elevators on Hightower's final capture point.
  • Updated/Added some tournament medals.
  • Updated the localization files.

Undocumented Changes

  • Added strangifier tool for the Iron Bomber.
  • Added the theme from Meet the Sniper to the game's main menu soundtrack.
  • Added Emerald and Neutral Brown paints.
  • Removed Camera model from the game entirely.
  • Fixed bug where the entire game's window will turn transparent at the beginning of a match.
  • Improved texturing for SnowVille.
  • Compressed all uncompressed maps using bspzip.
  • Added Genuine, Strange, and Unusual qualities to Flamingo Kid and Triclops.
  • Added the .nav file for 2Fort.
  • Moved map descriptions into the localization files.
  • Updated the gamehaptics.txt file.