Difference between revisions of "Help:Style guide/Maps"
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=== Locations === | === Locations === | ||
− | This section should contain notable locations and basic information about the locations. | + | This section should contain notable locations and basic information about the locations. Primarily, Locations support map-specific Community map strategies; as map-specific tactics are usually specific to particular places on the map. In this sense, Locations should also be the basis for describing unique mechanics of the map (commonly, gate openings on Payload and Attack/Defend maps, or event triggers in [[Halloween map]]s). |
*For [[Control Point (game mode)|Control Point maps]], locations should be divided by '''control point'''. | *For [[Control Point (game mode)|Control Point maps]], locations should be divided by '''control point'''. | ||
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*For [[Arena]], [[King of the Hill]], and [[Capture the Flag]] maps, locations should be divided ''as appropriate''. | *For [[Arena]], [[King of the Hill]], and [[Capture the Flag]] maps, locations should be divided ''as appropriate''. | ||
− | Locations should be properly titled, as by their name. Control points are named in maps, and the names as they appear in-game should be used. | + | Locations should be properly titled, as by their name (typically '''bolded'''). Control points are named in maps, and the names as they appear in-game should be used. |
'''Example''' (from [[Coldfront]]): | '''Example''' (from [[Coldfront]]): | ||
== Locations == | == Locations == | ||
=== Control point 3 (Decrepit Cabin) === | === Control point 3 (Decrepit Cabin) === | ||
− | The central control point rests comfortably within the wreckage of the cabin. | + | * '''Control Point''': The central control point rests comfortably within the wreckage of the cabin. |
− | *Entrances: Each team has | + | * '''Entrances''': Each team has three paths to the house area. Two paths enter from the ground, going uphill as you get closer to the house, and an upper path among the one of the high cliffs. |
− | *High Cliff: One of the passageways into the area from yard. Normally a one-way drop-down, but Scouts and Soldiers can climb up, too. | + | * '''High Cliff''': One of the passageways into the area from yard. Normally a one-way drop-down, but Scouts and Soldiers can climb up, too. It is a common Sniper perch. |
− | *House: The worn down cabin which holds the control point. Soldiers and Demomen can rocket jump | + | * '''House''': The worn down cabin which holds the control point. Soldiers and Demomen can rocket jump on top for a better view of the area. |
− | *Behind the Rocks: A small safe haven for Medics and Engineers, especially due to the close proximity to medium Health and Ammo packs. | + | * '''Behind the Rocks''': A small safe haven for Medics and Engineers, especially due to the close proximity to medium Health and Ammo packs. |
− | *Yard: Each side has a large, open intermediate area in between | + | * '''Yard''': Each side has a large, open intermediate area in between CP2 and the CP3 cabin. Separated into two halves by a pipe-bridge. |
Each section optimally would contain a screenshot of the location being discussed. | Each section optimally would contain a screenshot of the location being discussed. | ||
=== Strategy === | === Strategy === | ||
− | To keep the map pages clean, strategies for playing on various maps should be placed on their own community strategy pages, such as [[Community 2Fort strategy]] for [[2Fort]]. Be sure to place class-specific strategies under their respective sections, and cooperative or counter-class strategies where appropriate. | + | : ''See also [[Help:Style guide/Community Strategy|Community Strategy]] and [[Team Fortress Wiki:Community Strategy|Community Strategy Project]].'' |
+ | To keep the map pages clean, strategies for playing on various maps should be placed on their own community strategy pages, such as [[Community 2Fort strategy]] for [[2Fort]]. Be sure to place class-specific strategies under their respective sections, and cooperative or counter-class strategies where appropriate. ''See also substitution template [[:Template:Start map strategy|Start map strategy]].'' | ||
Users are encouraged to add relevant strategies where needed, but also remember to follow the [[Help:Style guide|style guidelines]] as well. | Users are encouraged to add relevant strategies where needed, but also remember to follow the [[Help:Style guide|style guidelines]] as well. | ||
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For maps with a control point or capture point, use of [[:Template:Control Point Timing]] is encouraged and should be placed in this section. | For maps with a control point or capture point, use of [[:Template:Control Point Timing]] is encouraged and should be placed in this section. | ||
− | === | + | === Update history === |
− | + | For official maps, patch logs relevant to the map must be placed in this section using the [[:Template:Patch name|Patch name]] and [[:Template:Update history|Update history]] templates. | |
+ | |||
+ | === Changelog === | ||
+ | For custom Community maps, a changelog is usually included with the map. This changelog can be added to the article using [[:Template:Changelog]] and contained within this section. | ||
+ | |||
+ | === Bugs === | ||
+ | The map's observed Bug's are listed here. | ||
+ | |||
+ | === Trivia === | ||
+ | This section should contain any small facts about the map that may be interesting to a reader that are not covered by other sections. As with other Trivia sections, please be sure to follow the [[Help:Style_guide/Trivia|Trivia guidelines]]. | ||
+ | {{anchor|Screenshots}} | ||
+ | === Gallery === | ||
+ | Screenshots and other images related to the map are usually placed in this section in a gallery, using the <nowiki><gallery></nowiki> tags. Screenshots galleries are also commonly used in Locations sections. | ||
'''Example''' (from [[Coldfront]]): | '''Example''' (from [[Coldfront]]): | ||
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Screenshots should be captioned if possible. | Screenshots should be captioned if possible. | ||
− | === | + | === Reference === |
− | + | Include this section with {{code|<nowiki><references/></nowiki>}} if {{code|<nowiki><ref></ref></nowiki>}} markups are used. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | === | + | {{anchor|Additional links}} |
− | Links to external information should be contained within this section. Any screenshots should be uploaded to the | + | === External links === |
+ | Links to external information should be contained within this section. Any screenshots should be uploaded to the Team Fortress Wiki and included in the Gallery section, so '''do not''' link to external image galleries. | ||
== Categorization == | == Categorization == |
Revision as of 23:52, 13 January 2019
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This Map Style guide will hopefully help people adhere to a consistent standard of style and formatting throughout the Team Fortress Wiki map articles. Covering all situations would take a long time, and the following is only meant to be a reference for the Team Fortress Wiki's specific guidelines.
Contents
Article titles
Article titles should be the map's name, without a prefix. For maps with conflicting versions of the name, the name displayed in the game on the loading screen should be used.
- Example: Double Cross, not Doublecross, is used despite appearing in both forms as Double Cross is what appears in-game.
For maps with multiple versions, the original version – or official version – takes the normal article title, while additional versions have their full game mode appended in parentheses.
- Example: arena_nucleus uses the title Nucleus, while koth_nucleus uses the title Nucleus (King of the Hill).
- Example: koth_harvest uses the title Harvest, despite arena_harvest being the original version, because koth_harvest is the official version.
Maps with multiple variations should list the other variations via hatnote on each article, reading as follows:
- Example: Nucleus has multiple variations, including Arena.
- Notice that Arena links to Nucleus (Arena).
Introduction
All map articles must contain an introduction. This introduction should include basic information about the map, such as the game mode, style of play, and goal, as well as any immediately pertinent information for a reader.
All map articles must use Template:Map infobox to include an infobox with the basic map details and a screenshot. For custom maps, an author, version, and download link must be provided.
A quotation from an update or promotional page may be added at the top of the page, but below any hatnotes related to variations.
Introduction videos should be the first body section immediately following the introduction section.
Content
These are body sections strongly recommended to be used. If content for the article fits one of the following sections, that section should be created and content should be placed there. Sections should be ordered as they appear here. Sections not mentioned should appear after the introduction video and before screenshots, but not be placed in between the Locations and Strategy sections.
Introduction video
If an introduction video exists for the map, it should be embedded in this section. This section should immediately follow the article introduction and be the first titled section.
To embed a video, use Template:Youtube.
Locations
This section should contain notable locations and basic information about the locations. Primarily, Locations support map-specific Community map strategies; as map-specific tactics are usually specific to particular places on the map. In this sense, Locations should also be the basis for describing unique mechanics of the map (commonly, gate openings on Payload and Attack/Defend maps, or event triggers in Halloween maps).
- For Control Point maps, locations should be divided by control point.
- For maps with multiple stages, locations should be divided by stage.
- For single-stage Payload maps, locations should be divided by capture point.
- For Arena, King of the Hill, and Capture the Flag maps, locations should be divided as appropriate.
Locations should be properly titled, as by their name (typically bolded). Control points are named in maps, and the names as they appear in-game should be used.
Example (from Coldfront):
== Locations == === Control point 3 (Decrepit Cabin) === * Control Point: The central control point rests comfortably within the wreckage of the cabin. * Entrances: Each team has three paths to the house area. Two paths enter from the ground, going uphill as you get closer to the house, and an upper path among the one of the high cliffs. * High Cliff: One of the passageways into the area from yard. Normally a one-way drop-down, but Scouts and Soldiers can climb up, too. It is a common Sniper perch. * House: The worn down cabin which holds the control point. Soldiers and Demomen can rocket jump on top for a better view of the area. * Behind the Rocks: A small safe haven for Medics and Engineers, especially due to the close proximity to medium Health and Ammo packs. * Yard: Each side has a large, open intermediate area in between CP2 and the CP3 cabin. Separated into two halves by a pipe-bridge.
Each section optimally would contain a screenshot of the location being discussed.
Strategy
- See also Community Strategy and Community Strategy Project.
To keep the map pages clean, strategies for playing on various maps should be placed on their own community strategy pages, such as Community 2Fort strategy for 2Fort. Be sure to place class-specific strategies under their respective sections, and cooperative or counter-class strategies where appropriate. See also substitution template Start map strategy.
Users are encouraged to add relevant strategies where needed, but also remember to follow the style guidelines as well.
Control Point Timing
For maps with a control point or capture point, use of Template:Control Point Timing is encouraged and should be placed in this section.
Update history
For official maps, patch logs relevant to the map must be placed in this section using the Patch name and Update history templates.
Changelog
For custom Community maps, a changelog is usually included with the map. This changelog can be added to the article using Template:Changelog and contained within this section.
Bugs
The map's observed Bug's are listed here.
Trivia
This section should contain any small facts about the map that may be interesting to a reader that are not covered by other sections. As with other Trivia sections, please be sure to follow the Trivia guidelines.
Gallery
Screenshots and other images related to the map are usually placed in this section in a gallery, using the <gallery> tags. Screenshots galleries are also commonly used in Locations sections.
Example (from Coldfront):
<gallery perrow="5"> File:Cp coldfront0007.jpg File:Cp coldfront rc20001.jpg File:Cp coldfront0010.jpg </gallery>
Screenshots should be captioned if possible.
Reference
Include this section with <references/>
if <ref></ref>
markups are used.
External links
Links to external information should be contained within this section. Any screenshots should be uploaded to the Team Fortress Wiki and included in the Gallery section, so do not link to external image galleries.
Categorization
Through use of Template:Map infobox, map articles are automatically included in Category:Maps. Custom maps must be manually included in Category:Custom maps using Template:Custom map.
Maps are automatically subcategorized by game mode when using the infobox.
Spelling & Phrasing
Spelling and phrasing should be consistent across articles. The following applies only to map articles unless contained in the Style guide for the entire wiki.
- Control point is not capitalized. Control Point, the game mode, is.
- The payload is to be referred to as the cart. The bomb and the payload are not acceptable.
- Capture point can be used in place of control point in Attack/Defend maps. Capture point cannot be used if both teams can control them.
- Exception: in Arena, it is a capture point, as only one team can capture the point in each round.
When referring to a specific variation of a map, use the map's name appended with the game mode in parentheses. This holds true even if the variation in question is the original, and the article is not appended.
- Example: Sawmill (King of the Hill) not KOTH Sawmill or koth_sawmill
- Example: Nucleus (Arena) not Nucleus
See also
Team Fortress Wiki style guide A-Z - The TF Wiki A-Z of style guidelines