Difference between revisions of "Festive weapons"
(I cannot find a trace of the Festive Bat showing up as anything becides strange, been looking since patch day.) |
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They function exactly the same as normal weapons, with the exception of being wrapped in blinking lights. This is purely a cosmetic change and has no effect on gameplay. The multi-colored lights differ between teams. The [[RED]] team has red, yellow and green lights whereas [[BLU]] has blue, yellow and green lights. | They function exactly the same as normal weapons, with the exception of being wrapped in blinking lights. This is purely a cosmetic change and has no effect on gameplay. The multi-colored lights differ between teams. The [[RED]] team has red, yellow and green lights whereas [[BLU]] has blue, yellow and green lights. | ||
− | Festive items are available in both [[Unique]] and [[Strange]] quality, except for the | + | Festive items are available in both [[Unique]] and [[Strange]] quality, except for the [[Bat]], which can only be unboxed as Strange. |
== Notes == | == Notes == |
Revision as of 10:29, 18 December 2011
“Gotta' move that gear up!” It has been proposed that " Festive weapons " be renamed and moved to "Festive ".Discussion to support or oppose the move should be on this article's talk page. |
Festive weapons are a special classification of items. They are signature Stock weapons for each class wrapped in Template:W. Festive weapons were added to the game with the Australian Christmas 2011 update on December 15, 2011, and can only be found by unlocking Naughty Winter Crates.
They function exactly the same as normal weapons, with the exception of being wrapped in blinking lights. This is purely a cosmetic change and has no effect on gameplay. The multi-colored lights differ between teams. The RED team has red, yellow and green lights whereas BLU has blue, yellow and green lights.
Festive items are available in both Unique and Strange quality, except for the Bat, which can only be unboxed as Strange.
Notes
- Strange variants of Festive weapons function identically to a standard Strange variant. All Strange Festive weapons will track kills only, with the exception of the Medi Gun, which tracks ÜberCharges and kill assists.
Bugs
- The Festive Stickybomb Launcher's backpack icon shows it as wrapped in multi-colored lights, though the model is wrapped with white lights in-game.
List
Gallery
Festive Scattergun RED variant first person view.
Festive Scattergun BLU variant first person view.
Festive Bat RED variant first person view.
Festive Rocket Launcher RED variant first person view.
Festive Flamethrower RED variant first person view.
Festive Stickybomb Launcher variant first person view.
Festive Minigun RED variant first person view.
Festive Wrench RED variant first person view.
Festive Medi Gun RED variant first person view.
Festive Sniper Rifle RED variant first person view.
Festive Knife RED variant first person view.