Difference between revisions of "Health"

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(Specified health restoration effects from te amputator and the crossbow)
(Dropped Items)
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====Dropped Items====
 
====Dropped Items====
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*Small heath kit - Dropped by Scouts on every kill with the [[Candy Cane]].
 
*[[Sandvich]] - If dropped by a Heavy upon death, a Sandvich will heal a Scout for 75 HP and all other classes for 50. If the Heavy drops the Sandvich using alt-fire, it heals 50% of total health.
 
*[[Sandvich]] - If dropped by a Heavy upon death, a Sandvich will heal a Scout for 75 HP and all other classes for 50. If the Heavy drops the Sandvich using alt-fire, it heals 50% of total health.
 
*[[Dalokohs Bar]] - If dropped by a Heavy upon death, a Dalokohs Bar will heal a Scout for 75 HP and all other classes for 50.
 
*[[Dalokohs Bar]] - If dropped by a Heavy upon death, a Dalokohs Bar will heal a Scout for 75 HP and all other classes for 50.

Revision as of 17:01, 21 December 2010

Health
Health image
Pickup Type: Health
This page refers to health pickups. Health may also refer to the hitpoints that govern the survivability of the various classes.
Thanks for the aid.
The Soldier

Health pickups are items that can be collected in the various maps during gameplay. They restore a set amount of the user's health when picked up and automatically regenerate after ten seconds. There are three different types of health pickups (small, medium, and large) that can be found with each restoring a different amount of hitpoints depending on the size of the pickup and the class you're currently playing. There are also Halloween variants of the health pickups, which can be seen below in the image gallery.

A player can be healed by several different methods, including healing by friendly Medics. Since these pickups are a vital item in combat be sure to use them wisely; consider letting a teammate who has less health than you grab it, or especially a nearby Medic who may need it. When healed by any source outside of a Medic's healing, a small green-colored cross is emitted in the lower-left HUD along with the number of hitpoints restored.


Health Kits

  • Small (Pill Bottle/Chocolate Bar) 20.5% heal (10 second respawn time)
  • Medium (First Aid Kit/Candy Tin/Meat) 50% heal (10 second respawn time)
  • Large (Ice Cooler/Cauldron) 100% heal (10 second respawn time)
Smallhealth.png
Small
26 41 36 36 61 26 31 26 26
Mediumhealth.png
Medium
63 100 88 88 150 63 75 63 63
Largehealth.png
Large
125 200 175 175 300 125 150 125 125

Dropped Items

  • Small heath kit - Dropped by Scouts on every kill with the Candy Cane.
  • Sandvich - If dropped by a Heavy upon death, a Sandvich will heal a Scout for 75 HP and all other classes for 50. If the Heavy drops the Sandvich using alt-fire, it heals 50% of total health.
  • Dalokohs Bar - If dropped by a Heavy upon death, a Dalokohs Bar will heal a Scout for 75 HP and all other classes for 50.

Other Sources

  • Dispensers (Level 1 - 10HP/sec ; Level 2 - 15HP/sec ; Level 3 - 20HP/sec)
  • Resupply Lockers (Medical Cabinet) 100% heal
  • Sandvich (300 HP when eaten over 4 seconds)
  • Dalokohs Bar (60 HP when eaten over 4 seconds and also grants the Heavy an extra 50 health)
  • Mad Milk restores health equal to 75% of the damage a friendly player inflicts on milk-coated enemies.
  • Amputator taunt puts a health restoring effect on all nearby allies (From 105 up to 315 HP over 4.2 seconds, depending on how long ago the healing target was last damaged)

Gallery

Strategy

  • Use health pickups to instantly extinguish fire.
  • Use health pickups to their full potential. If an item heals you for 50%, consider waiting until your health drops below 50% before picking it up.
  • Let Medics pick up Health before you do. Their purpose is to heal other players including yourself and they will likely need it more than you.
  • Staying next to a Dispenser or cart in battle can give you an advantage.
  • As Spy, it is possible to use health pickups even at full health in order to change the displayed health of your disguise.
  • Note that unlike the Medi Gun, Kritzkrieg, Eyelander and Powerjack, any health pickups will not overheal you.
  • Don't be selfish with pickups, if you have much health left you can leave them to teammates with very little health.
  • Don't use health pickups when being healed by a Medic, not only does the Medic's ÜberCharge go up at a faster rate when you are injured, but teammates (including the Medic) probably need the health more.

Trivia

  • The sound for picking up a health kit is the same for getting health in Half-Life, another Valve game.
  • The Heavy can recharge an alt-fire dropped Sandvich by picking up any health kit, assuming he already has full HP when he does so. Consider dropping the Sandvich for a teammate instead of letting them pick up a small health kit. This will recover 50% of their health instead of 20.5%

See also