Difference between revisions of "Quarry (mission)"

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{{stub}}
 
 
{{Mission infobox
 
{{Mission infobox
 
|mission-name=Quarry
 
|mission-name=Quarry
 +
|mission-file-name=mvm_coaltown_intermediate2
 
|mission-map=[[Coal Town]]
 
|mission-map=[[Coal Town]]
 +
|mission-type=Invasion
 
|mission-waves=6
 
|mission-waves=6
 
|mission-diff=Intermediate
 
|mission-diff=Intermediate
 
|mission-startingmoney=400
 
|mission-startingmoney=400
 +
|mission-maxmoney=5650
 +
|mission-minrespawn=7
 +
|mission-maxrespawn=14
 +
|mission-fixedrespawn=No
 +
|mission-tour=[[Operation Oil Spill Badge|Oil Spill]]
 +
|mission-busterspawn=5 seconds
 +
|mission-busterrespawn=20 seconds
 
}}
 
}}
 
'''Quarry''' is an intermediate invasion [[Mann vs. Machine mission|mission]] available on the [[Coal Town]] map.
 
'''Quarry''' is an intermediate invasion [[Mann vs. Machine mission|mission]] available on the [[Coal Town]] map.
  
==Waves==
+
__TOC__
 +
{{clr}}
 +
== Waves ==
 
{{Mvm mission quarry}}
 
{{Mvm mission quarry}}
 
== References ==
 
<references />
 
  
 
== See also ==
 
== See also ==
Line 22: Line 29:
 
* [[Mean Machines (mission)]]
 
* [[Mean Machines (mission)]]
 
* [[Mannhunt (mission)]]
 
* [[Mannhunt (mission)]]
 +
 +
{{MvmMissionsNav}}

Latest revision as of 14:45, 2 March 2020

Quarry
Basic Information
Name: Quarry

File name:

mvm_coaltown_intermediate2
Developer(s): Valve
Map: Coal Town
Mission type: Invasion
Waves: 6
Difficulty: Intermediate
Starting credits: 400
Maximum possible credits: 5650
Minimum respawn wave time: 7
Maximum respawn wave time: 14
Fixed respawn time: No
Tour: Oil Spill
Sentry Buster spawn time: 5 seconds
Sentry Buster respawn time: 20 seconds

Quarry is an intermediate invasion mission available on the Coal Town map.

Waves

Sub-wave Class Count Delay(s) Credits
Wave 1 (700 Credits)
1
Tank
21,000 1 0 350
Scout
Hard Melee only 4 14 50 32 3 200
Pyro
Easy 4 4 16 20 5 150
Wave 2 (650 Credits)
2
Heavy steelfist
Hard 2 4 4 10 0 250
Heavy
Easy 4 12 24 28 10 200
Scout
Hard Melee only 8 16 32 0 6 200
Support
Spy
Easy 2 35 25
Wave 3 (900 Credits)
3A-1
Heavy champ
Easy 2 10 40 0 1 200
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
3A-2
Soldier crit
Normal 5 5 15 0 0 300
Demoman
Demoman
Demoman
Demoman
Easy
3B
Soldier
Easy 1/4 Flank defenders's right
1/4 Flank defenders's left
2 16 32 0 1 400
Support
Sniper
Easy Vision range 3000 2 20 25
Wave 4 (650 Credits)
4A-1
1/2
Pyro flare
Normal 4 4 16 0 1 150
1/2
Pyro
Normal
4A-2
Pyro flare
Normal 1 8 32 0 1 150
4B
Demoman
Easy 1 12 32 0 1 150
4C
Heavy
Expert 2 6 6 0 32 200
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
Support
Spy
Easy 2 30 25
Wave 5 (1000 Credits)
5
Tank
35,000 1 1 0 200
Soldier infinite
Expert 1 2 2 100 40 400
Heavy
Easy 1/4 Flank defenders's right
1/4 Flank defenders's left
1 6 24 10 2 200
Demoknight
Hard 1/4 Flank defenders's right
1/4 Flank defenders's left
3 9 40 18 1 200
Support
Sniper
Easy Vision range 3000 1 60 55
Wave 6 (850 Credits)
6
Scout giant fast
Easy 1 2 2 0 9 50
Soldier buff
Normal Pictogram plus.png Spawns with full rage

Pictogram plus.png +800% buff duration
5 10 30 2 2 200
Soldier
Soldier
Soldier
Soldier
Easy
Scout
Easy Pictogram minus.png -200% fire rate penalty
1/4 Flank defenders's right
1/4 Flank defenders's left
2 10 60 1 0 200
Demoman

Type 1
Expert 2 6 6 35 25 200
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
Tank
16,000 1 80 200

See also