Difference between revisions of "Super Nailgun (Classic)"

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==Damage==
 
==Damage==
  
*14 per nail.
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* 14 per nail.
 
Damages are approximate and determined by community testing.
 
Damages are approximate and determined by community testing.
 
<!--==Function times==
 
<!--==Function times==
*x
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* x
 
All times are in seconds. Times are approximate and determined by community testing.-->
 
All times are in seconds. Times are approximate and determined by community testing.-->
  
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==Trivia==
 
==Trivia==
*The Super Nailgun was eventually replaced by the [[Syringe Gun]] during ''[[Team Fortress 2]]'''s development.
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* The Super Nailgun was eventually replaced by the [[Syringe Gun]] during ''[[Team Fortress 2]]'''s development.
 
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{{Classic_Weapons_nav}}
 
{{Classic_Weapons_nav}}
 
{{Classic_Medic_nav}}
 
{{Classic_Medic_nav}}

Revision as of 18:09, 5 July 2014

The Super Nailgun is a weapon in the classic Team Fortress games and is only used by the Medic. It is an automatic weapon that fires powerful nails at a moderate firing rate. The amount of ammo used per shot depends on the game; in Quake Team Fortress it uses four nails per shot, while the Team Fortress Classic version uses two nails per shot.

Because it has a constant stream of damage, it is an ideal anti-Sentry Gun weapon.

Damage

  • 14 per nail.

Damages are approximate and determined by community testing.

Gallery

Quake Team Fortress death messages

Player1 was punctured by Player2.
Player killed by Super Nailgun

Trivia