Difference between revisions of "Spy responses"
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{{soundList | {{soundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = '''After Capturing [[Control Point]]''' | + | |title = '''After Capturing [[Control Point (objective)|control point]]''' |
|image = CP Captured RED.png | |image = CP Captured RED.png | ||
|image-size = 25px | |image-size = 25px | ||
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{{soundList | {{soundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = '''Standing on captured [[Control Point|Point]], firing weapon''' | + | |title = '''Standing on captured [[Control Point (objective|Point]], firing weapon''' |
|image = CP Locked RED.png | |image = CP Locked RED.png | ||
|image-size = 25px | |image-size = 25px |
Revision as of 04:42, 12 November 2011
Voice responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon or the player triggering something like being set on fire. There are several Spy responses, all of which are listed below (excluding voice commands).
Contents
After Killing More than 1 enemy in 20 Seconds with a Primary Weapon |
Kill assist |
Backstabbing an Enemy |
If disguised |
Backstabbing an Engineer who removes your sapper in 10 seconds |
Sapping an Engineer's Building After Killing Him |
Dominating a Soldier |
Dominating a Pyro |
Dominating a Engineer |
Dominating a Spy |
Revenge Kill |
Round Start |
Sudden Death |
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Stalemate |
Set on Fire |
Hit by Jarate or Mad Milk |
|
Teleportation |
Healed by Medic |
Under the effects of an Ubercharge |
Initiating High Five! taunt |
Successful High Five! taunt |
After Capturing Intelligence |
After Capturing control point |
Standing on captured Point, firing weapon |
Defense |
Starting a Duel |
Duel Accepted |
Duel Rejected |
Unused responses
25px Dominating a Demoman |
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