Difference between revisions of "Medieval Mode"
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== Maps == | == Maps == | ||
− | The Medieval Mode is currently only available by default on the map [[ | + | The Medieval Mode is currently only available by default on the map [[cp degrootkeep]]. It can be enabled on any other map with the server variable {{code|tf_medieval}} set to {{code|1}}. |
{| class="wikitable grid" | {| class="wikitable grid" | ||
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! class="header" | Modification | ! class="header" | Modification | ||
|- | |- | ||
− | | rowspan="5" | | + | | rowspan="5" | Demoman |
|blademaster | |blademaster | ||
|- | |- | ||
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|swordsman | |swordsman | ||
|- | |- | ||
− | | rowspan="6" | | + | | rowspan="6" | Engineer |
|blacksmith | |blacksmith | ||
|- | |- | ||
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|bruiser | |bruiser | ||
|- | |- | ||
− | |rowspan="9" | | + | |rowspan="9" |Medic |
|apothecary | |apothecary | ||
|- | |- | ||
Line 139: | Line 139: | ||
|witchdoctor | |witchdoctor | ||
|- | |- | ||
− | |rowspan="6" | | + | |rowspan="6" |Pyro |
| firebrand | | firebrand | ||
|- | |- | ||
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|pyromaniac | |pyromaniac | ||
|- | |- | ||
− | |rowspan="5" | | + | |rowspan="5" |Scout |
|advance guard | |advance guard | ||
|- | |- | ||
Line 163: | Line 163: | ||
|spotter | |spotter | ||
|- | |- | ||
− | |rowspan="4" | | + | |rowspan="4" |Soldier |
|champion | |champion | ||
|- | |- | ||
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|warrior | |warrior | ||
|- | |- | ||
− | |rowspan="5" | | + | |rowspan="5" |Sniper |
|australian | |australian | ||
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|ranger | |ranger | ||
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− | |rowspan="9" | | + | |rowspan="9" |Spy |
|backstabber | |backstabber | ||
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* The rules for chat modification are defined in [[File:Autorp.txt]] ([http://wiki.tf2.com/w/images/7/7d/Autorp.txt direct link]). | * The rules for chat modification are defined in [[File:Autorp.txt]] ([http://wiki.tf2.com/w/images/7/7d/Autorp.txt direct link]). | ||
* Unlike most of the text in Team Fortress 2, the chat parser has not been translated into languages other than English. | * Unlike most of the text in Team Fortress 2, the chat parser has not been translated into languages other than English. | ||
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{{AustralianChristmasNav}} | {{AustralianChristmasNav}} | ||
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[[Category:Game modes]] | [[Category:Game modes]] |
Revision as of 11:31, 27 December 2010
“ | Welcome...to the Dominatening!
Click to listen
— The Demoman
|
” |
Medieval Mode is a game mode added to TF2 during the Australian Christmas event with the December 17, 2010 update.
Contents
Gameplay Mechanics
- Players drop small medkits instead of weapons upon death.
- Using the Übersaw does not build the Medic's ÜberCharge meter.
- Generally, only non-ranged weapons and items or bows may be used.
- Snipers may set their arrows on fire and have them deal additional fire damage by touching the braziers positioned near the bases.
- Third-person mode can be enabled without sv_cheats by using the command
tf_medieval_thirdperson 1
.
Allowed Weapons
See also: Category:Medieval weapons
- All Melee weapons.
- Scout: Bonk! Atomic Punch, Crit-a-Cola, and Mad Milk
- Soldier: Buff Banner and Battalion's Backup
- Demoman: Chargin' Targe
- Heavy: Sandvich, Dalokohs Bar, and Buffalo Steak Sandvich
- Medic: Crusader's Crossbow
- Sniper: Huntsman, Razorback, and Darwin's Danger Shield
- Spy: Disguise Kit, Invisibility Watch, Cloak and Dagger, Dead Ringer, and Enthusiast's Timepiece
- Any taunt kills associated with permitted weapons.
Maps
The Medieval Mode is currently only available by default on the map cp degrootkeep. It can be enabled on any other map with the server variable tf_medieval
set to 1
.
Map | File Name | |
---|---|---|
100px | Degroot Keep | cp_degrootkeep |
Strategy
Main article: Medieval Mode strategy
Ye Olde English Chat Parser
When playing on Medieval maps, a Template:W modifies all text chat between players to look like Ye Olde English by randomly applying the following rules.
Replacement
Original Text | Modification |
---|---|
are | be |
is | |
my | mine |
over there | yonder |
thank you | grammercy |
the | ye |
you | thou |
u | |
buy | obtain |
purchase | |
away | aroint |
Original Text | Modification |
---|---|
Demoman | blademaster |
knight | |
paladin | |
drunkard | |
swordsman | |
Engineer | blacksmith |
craftsman | |
ironsmith | |
smithy | |
golemist | |
machinist | |
heavy | bouncer |
boxer | |
brawler | |
bruiser | |
Medic | apothecary |
bonesetter | |
leech | |
medicine man | |
healer | |
nursemaid | |
priest | |
cleric | |
witchdoctor | |
Pyro | firebrand |
fire mage | |
fire magus | |
flamewielder | |
masked salamander | |
pyromaniac | |
Scout | advance guard |
explorer | |
runner | |
scouteth | |
spotter | |
Soldier | champion |
mercenary | |
shovelman | |
warrior | |
Sniper | australian |
bowman | |
fletcher | |
hunter | |
ranger | |
Spy | backstabber |
blackguard | |
haunt | |
pickpocket | |
pilferer | |
rogue | |
thief | |
cutpurse | |
vagabond |
Original Text | Modification |
---|---|
server | sirver |
flag | colors |
lol | lollery |
lolleth | |
heh | cahinnate! |
and there was much guffawing! | |
and there was much snickering! | |
Forsooth, say I, there was much tittering!" | |
rofl | rofleth |
afk | aft, frisking knickers |
away, fruity knights | |
away, fighting kobolds | |
abaft, flailing knouts | |
kill | best |
bring low | |
conquer | |
fleece | |
foil | |
humble | |
vanquish | |
map | chart |
shit | nightsoil |
mic | voice |
thx | thankee |
kindly thank | |
noob | pupil |
youngster | |
serf | |
pleb | |
initiate | |
apprentice | |
fledgling | |
greenhorn | |
neophyte | |
journeyman | |
acolyte |
Modification
- "a-" is prepended to verbs
- "eth" is appended to verbs
- words beginning with the letter h have it replaced by an apostrophe
- words ending in the letter n have it replaced by an apostrophe
- words ending in ng have it replaced with n'
Added to Beginning of Sentences
- Alas,
- By my faith,
- Hark!
- In truth,
- Perchance,
- Pray,
- Pray tell,
- Surely
Invocations of Deities:
- By Allfather Odin,
- By Mad Poet Navarth's Fertile Heel,
- By Scandalous Imhotep's Incessant Gall,
- By the Misbegotten Thigh of the Forgotten Minerva,
- By the Profound Gaze of the Licentious Eros,
- By the Will of Adulterous Venus,
- By the Will of Forgotten Nebuchadnezzar,
- By Omnipotent Persephone's Unknowable Eye,
Added to End of Sentences
- Anon!
- Good sire!
- Guvnor!
- Hear hear!
- Ho!
- I say!
- Milady.
- My liege!
- What sayeth thou?
Other
- "Dammit <name>!" becomes "I damn thee, <name>!"
Notes
- Server operators can disable this behavior by setting
tf_medieval_autorp
to0
. - Text beginning with '!' or '/' is ignored, so that SourceMod commands aren't modified. This was added in the December 22, 2010 Patch.
- The rules for chat modification are defined in File:Autorp.txt (direct link).
- Unlike most of the text in Team Fortress 2, the chat parser has not been translated into languages other than English.