Community Hoodoo strategy
Revision as of 08:07, 14 March 2011 by LordKelvin (talk | contribs) (→{{Class link|Spy}}: No need to link to every class here)
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
“Oh dear, I've made quite a mess.” This page has been marked for general cleanup. Reason given: none given Please see Team Fortress Wiki style guide for information on how to improve this article. |
General
Scout
Soldier
Pyro
Demoman
Heavy
Engineer
- The ledge at the beginning of the tight passage is an excellent Engineer spot for BLU players. With an influx of reinforcement you can stall the enemy for quite some time.
Medic
Sniper
Spy
- Spies can play a crucial role at the final stage for RED, eliminating Snipers in waiting, or taking down Sentry Guns. However, it is difficult to hide as the map is very small.
|