Difference between revisions of "Community Engineer strategy (Classic)"

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* Your Sentry Gun can damage you.  If an enemy runs through your Sentry Gun's line of fire and you get caught between the Sentry Gun and the enemy, your Gun will fire at you causing damage and possibly a humiliating death.
 
* Your Sentry Gun can damage you.  If an enemy runs through your Sentry Gun's line of fire and you get caught between the Sentry Gun and the enemy, your Gun will fire at you causing damage and possibly a humiliating death.
 
[[pickups (Classic)|pickups]] are not available, but [[Ammo (Classic)|Ammo]] pickups are.
 
[[pickups (Classic)|pickups]] are not available, but [[Ammo (Classic)|Ammo]] pickups are.
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{{Classic_Weapons_nav}}
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{{Classic_Engineer_nav}}
  
 
[[Category:Strategy (Classic)]]
 
[[Category:Strategy (Classic)]]

Revision as of 17:36, 18 March 2011

The Engineer is a unique class because of his ability to construct Buildings. He can get his teammates to the front lines faster with Teleporters, create a powerful Sentry Gun to ward off enemies and can build Dispensers to heal and supply ammunition to his teammates. The Engineer's low Health and average speed make it important for him to rely on his Sentry Gun, other Buildings, and his teammates for protection.

General

Building

  • Striking placed Buildings with the Wrench will cause them to build twice as fast as when they are left alone to erect themselves. This effect stacks with each additional Engineers striking the building with their Wrench during construction.
  • Crouching after jumping will allow the Engineer to stand on his Buildings.
  • Alternate fire allows the Engineer to pack up completed Buildings and move them to new locations to redeploy. This is called "Hauling". While carrying and hauling a Building you will move slower (slightly slower than a Heavy) and you are unable to switch weapons. Additionally, if you are killed while carrying a Building, that Building will be lost.
    • A redeploying Building will construct faster than normal even without help from an Engineer, though you can still speed-build the structure even faster by hitting it with your Melee weapon. Once built, if the Building has already been upgraded to Level 2 or 3, it will then undergo the animations for deploying to those levels as well. Just as when building and upgrading a Building normally, you cannot speed-build or upgrade during these "upgrade" animations (your Melee weapon will make a duller sound if you hit a Building during these animations).
    • While it is possible to repair damage done while a Building is redeploying/unpacking, this applies only to damage it receives during the redeploying process. If a Building is hauled into its new location already damaged, then this damage cannot be repaired until it fully redeploys and is functioning. Basically, a Building that is redeployed begins with the same amount of health that it had before it was packed up and moved, and this health is the Building's maximum health while it is rebuilding.
    • If you are hauling a Building and you encounter any enemy whatsoever, immediately place your Building somewhere! Depending on who you encounter, you should then either run away or try to fight off the threat. Be extra careful hauling a Building through an area where you cannot build as this option will not be open to you. If you are going into enemy territory carrying a Building, it's absolutely essential to have another teammate around to cover you.
  • You can rotate the placement of a Building while the blueprint is out by pressing the secondary fire button. Changing a Sentry Gun's direction allows you to place them in corners and other odd spots. Rotating a Teleporter exit affects the direction one faces when exiting - an arrow on the blueprint indicates the direction (Remember that the direction one faces could mean life or death in some situations). Rotating a Dispenser (Classic) has no effect on its function, but can allow you to cram it into a tight space or help conceal its location by preventing the two brightly lit panels on either side from facing outwards.
  • If you're planning on building a Sentry Gun in a forward area, consider building a Dispenser first, to supply you with Metal to upgrade and repair the Sentry Gun. Also build near locations with ammunition pickups to speed construction, and ask your team to leave them for you and promise them a Dispenser in return.
  • Your Sentry Gun can damage you. If an enemy runs through your Sentry Gun's line of fire and you get caught between the Sentry Gun and the enemy, your Gun will fire at you causing damage and possibly a humiliating death.

pickups are not available, but Ammo pickups are.