Difference between revisions of "Spy responses"
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*[[Media:Spy_sf12_badmagic02.wav|"''Sacrebleu.''"'']] (Translation: "Damn.") | *[[Media:Spy_sf12_badmagic02.wav|"''Sacrebleu.''"'']] (Translation: "Damn.") | ||
*[[Media:Spy_sf12_badmagic03.wav|"What the hell?"]] | *[[Media:Spy_sf12_badmagic03.wav|"What the hell?"]] | ||
− | *[[Media:Spy_sf12_badmagic04.wav|(sarcastically) "Oh. ''Fantastique.''"]] | + | *[[Media:Spy_sf12_badmagic04.wav|(sarcastically) "Oh. ''Fantastique.''"]] (Translation: "Fantastic") |
*[[Media:Spy_sf12_badmagic05.wav|"Nooo!"]] | *[[Media:Spy_sf12_badmagic05.wav|"Nooo!"]] | ||
*[[Media:Spy_sf12_badmagic06.wav|"Nooo!"]] | *[[Media:Spy_sf12_badmagic06.wav|"Nooo!"]] |
Revision as of 11:25, 18 December 2013
Voice responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon or the player triggering something like being set on fire. There are several Spy responses, all of which are listed below (excluding voice commands).
Contents
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If disguised |
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Mann vs. Machine responses
During a Wave
Upon Being Revived With A Reanimator |
Mannhattan specific
Gate responses |
Robots attacking Robots take gate |
After a Wave
Receiving a Killstreak Kit |
Common Loot Rare Loot Godlike Loot |
Halloween / Full Moon responses
Wheel of Fate outcomes
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Miscellaneous
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Helltower responses
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With Magical Mercenary equipped
These responses override the default responses for that category.
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Unused responses
25px Dominating a Demoman |
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