Difference between revisions of "Flame Thrower/no"

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File:Flamethrower 1st person.png|Førstepersons synsvinkel
 
File:Flamethrower 1st person.png|Førstepersons synsvinkel
 
File:Festive Flamethrower 1st person red.png|[[RED]] [[festive weapons|festlig variant]]
 
File:Festive Flamethrower 1st person red.png|[[RED]] [[festive weapons|festlig variant]]
File:Festive Flamethrower 1st person blu.png|[[BLU]] festlig BLU variant
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File:Festive Flamethrower 1st person blu.png|[[BLU]] festlig variant
 
File:Botkiller Flame Thrower 1st person.png|[[Botkiller Weapons|Botdreper variant]]
 
File:Botkiller Flame Thrower 1st person.png|[[Botkiller Weapons|Botdreper variant]]
 
File:Flamethrower1.png|[http://store.valvesoftware.com/product.php?i=P0107 The Flamethrower Poster].
 
File:Flamethrower1.png|[http://store.valvesoftware.com/product.php?i=P0107 The Flamethrower Poster].

Revision as of 19:49, 21 August 2013

Your friends will squeal with delight when bathed in the warm glow of the all-new gas-fueled Flamethrower. With its commanding style and hyper-efficient performance, you'll be the talk of every barbeque or deathmatch.
Flammekaster reklamering

Flammekasteren Pyroens standard primærvåpen. Det er en lang stålstang koblet til en propantank med en slange. En liten evigbrennende flamme brenner ved munnstykket. Utløseren er laget av en lagfarget gasspumpe.

Når du trykker primæravfyring vil våpenet skyte en strøm av flammepartikler i omtrent 22.5 flammepartikler per sekund framover på en bekostning av omtrent 12.5 ammunisjon per sekund. Partiklenes rekkevidde er mye kortere enn hva grafikken sier, men den blir ikke stoppet av fiender eller deres bygninger, som gjør den ideel for å angripe flere fiender på en gang. Flammekasterens rekkevidde er meget begrenset, men kan gjøre stor skade i nærkamp. På lengre avstand er ikke flammekasteren treffsikker nok til å gjøre konstant skade mot en enkelt fiende. Husk at våpenet kan ikke brukes under vann, da det vil kun lage harmløse bobler.

Annet en direkte skade, så tar flammekasteren og setter fiender i fyr og flamme, noe som legger til ekstra skade over kortere tid. Pyroer er immune mot dette på grunn av sinne flammesikre drakter, men de tar fortsatt direkte skade fra flammekasteren. En Spion utkledd som en Pyro vil fortsatt ta fyr. Etterbrenningen kan bli slukket av en Førstehjelpspistol, en Ladestasjon, kontakt med vann, vennlig Jarate, vennlig Mad Milk, et luftstøt, sekundærangrepet til en vennlig Mannsmelter, en Spy-cicle, en Dead Ringer eller hvilken som helst Helseboks. Om du bruker flammekasterens primæravfyring på en vennlig Huntsman-bærende Snikskytter antenner pilen, og en fiende some er truffet av denne pilen vil ta fyr.

Sekundæravfyring får våpenet til å gi fra seg et luftstøt som kan sende tilbake fiendtlige prosjektiler, skyve motstandere unna og slukke brennende lagkamerater. Hvert luftstøt koster 20 ammunisjon, som gir deg 10 luftstøt før det er nødvendig å skaffe mer ammunisjon.

Damage and function times

Se også: Skade
Skade og funksjonstider
Shot type Particle
Skade
Flame damage (close) 100% 6.82 / particle
Flame damage (far) 60% 4.09 / particle
Kritisk 12-21 / particle
Mini-crit 6-9 / particle
Brennskade 3 / tick
60 total
Afterburn (mini-crit) 4 / tick
80 total
Function times
Attack interval 0.04 s
Ammo consumption interval 0.08 s
Afterburn duration 10 s
Airblast cooldown 0.75 s
Values are approximate and determined by community testing.

NB: Ildskade er proporsjonal til partiklenes levetid istedenfor avstand fra målet Ulikt de fleste våpen er kritiske treff er også påvirket av dette. I tilleg er de en veldig liten skadeforskjell (±0.08 / partikkel) begrunnet forskjeller i partikkelvinkler.

Template:Våpendemonstrasjon

Merkelig variant


Related achievements

Achieved.png General

Unnslipp heten
Unnslipp heten
Hopp i et basseng av forfriskende vann mens du står i brann.
Flammekaster
Flammekaster
Sett fyr på fem fiender på 30 sekunder.

Leaderboard class soldier.png Soldier

Backdraft Dodger
Backdraft Dodger
Kill a Pyro who has airblasted one of your rockets in the last 10 seconds.
Semper Fry
Semper Fry
Kill 20 enemies while you are on fire.

Leaderboard class pyro.png Pyro

Baptism by Fire
Baptism by Fire
Force 10 burning enemies to jump into water.


Burn Ward
Burn Ward
Ignite 3 Medics that are ready to deploy an ÜberCharge.


Controlled Burn
Controlled Burn
Ignite 50 enemies capturing one of your control points.


Combined Fire
Combined Fire
Use your shotgun to finish off 20 players you've ignited.


Cooking the Books
Cooking the Books
Ignite 5 enemies carrying your intelligence.


Firewall
Firewall
Ignite 5 Spies who have a sapper on a friendly building.


Firewatch
Firewatch
Ignite 10 Snipers while they are zoomed in.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.


Got A Light?
Got A Light?
Ignite an enemy Spy while he's flicking a cigarette.


Hot on Your Heels
Hot on Your Heels
Kill 50 enemies with your flamethrower, from behind.


I Fry
I Fry
Ignite 10 disguised Spies.
Hot Potato
Hot Potato
Reflect 100 projectiles with your compressed air blast.


Hotshot
Hotshot
Kill a Soldier with a reflected critical rocket.


Makin' Bacon
Makin' Bacon
Kill 50 Heavies with your flamethrower.


Next of Kindling
Next of Kindling
Ignite an enemy, and the Medic healing him.


Pilot Light
Pilot Light
Ignite a rocket-jumping Soldier while he's in midair.


Pyromancer
Pyromancer
Do 1 million points of total fire damage.


Second Degree Burn
Second Degree Burn
Kill a burning enemy who was ignited by another Pyro.


Spontaneous Combustion
Spontaneous Combustion
Ignite 10 cloaked Spies.


Trailblazer
Trailblazer
Ignite 10 enemies that have recently used a teleporter.


Weenie Roast
Weenie Roast
Have 2 enemy Scouts on fire at the same time.

Leaderboard class heavy.png Heavy

Rasputin
Rasputin
Bli skutt, brent, klubbet ned og få eksplosjonsskader i ett enkelt liv.

Leaderboard class engineer.png Engineer

The Extinguished Gentleman
The Extinguished Gentleman
Have dispensers you built extinguish 20 burning players.

Leaderboard class medic.png Medic

Autoclave
Autoclave
Assist in burning 5 enemies with a single ÜberCharge on a Pyro.
Infernal Medicine
Infernal Medicine
Extinguish 100 burning teammates.

Leaderboard class sniper.png Sniper

Friendship is Golden
Friendship is Golden
Extinguish a burning teammate with your Jarate.

Leaderboard class spy.png Spy

Burn Notice
Burn Notice
Survive 30 seconds after being ignited while cloaked.

Update history

28 september 2007 Patch
  • Increased Flamethrower damage at point blank range.
  • Fixed Flamethrower hit detection.

20 desember 2007 Patch

  • Fixed the Flamethrower stuttering when firing directly into a building.

14 februar 2008 Patch

  • Added Flamethrower "sizzle" sound when the Pyro is hitting a target.

29 april 2008 Patch (Gold Rush Update)

  • Fixed Flamethrower bug where a player flush against a wall couldn't be lit on fire from the front.

19 juni 2008 Patch (The Pyro Update)

  • Added alt-fire compression blast to the basic Flamethrower.
  • Tuned the Flamethrower hit detection to improve detection versus retreating opponents.
  • Removed Flamethrower's damage falloff (was falling off to 25% by the end).

1 juli 2008 Patch

  • Added back some damage falloff to the Pyro's Flamethrower. Not nearly as extreme as it was before the Pyro class pack.

5 mars 2009 Patch

  • Fixed Flamethrower loophole that resulted in the flame effect being stuck on while the Flamethrower wasn't really firing.

21 mai 2009 Patch (Sniper vs. Spy Update)

  • Flamethrower's air burst now extinguishes fire on friendly targets.

23 juni 2009 Patch

  • A Pyro's air blast will now extinguish burning disguised enemy Spies, since knockback no longer affects disguised enemy Spies.

25 juni 2009 Patch

  • Reverted airblast knockback on disguised Spies, so that they can once again be knocked back.

23 februar 2010 Patch

  • Fixed the Pyro not being able to deflect enemy flares.

28 april 2010 Patch

  • Flamethrower direct damage reduced by 20%.
  • Burn duration reduced (10 -> 6 seconds).
  • Airblast re-fire delay reduced by 25%.
  • Airblast ammo usage reduced by 20%.
  • All reflected rockets/grenades/arrows now Mini-Crit.
  • Airblasting enemies into environmental deaths now awards the death credit to the Pyro.

19 mai 2010 Patch

  • Increased base damage by 10%.
  • Afterburn duration increased (from 6 to 10).

8 juli 2010 Patch (Engineer Update)

  • Added better feedback sound for Pyros on when their Flamethrower is doing damage.

30 september 2010 Patch (Mann-Conomy Update)

  • [Udokumentert] Pyro's Airblast pushes grounded stickies approximately twice the distance now.

17 desember 2010 Patch (Australian Christmas)

  • Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's airblast effect.

3 februar 2011 Patch

  • Updated model with optimizations and new LODs.
  • [Udokumentert] v_ and w_ model versions of the Flamethrower were removed and replaced with the newer c_model variant.

7 februar 2011 Patch

  • Fixed burning deaths to always use the death notice icon for the weapon that started the burn.

July 12, 2011

15 desember 2011 Patch (Australian Christmas 2011)

19 desember 2011 Patch

  • Festive Flamethrowers can now be gifted.

27 juni 2012 Patch (Pyromania Update)

  • Increased base damage by +10%.

15 august 2012 Patch (Mann vs. Machine Update)

  • [Udokumentert] La til Sølv og Gull Botdreper varianter.

9 oktober 2012 Patch

  • Added Rust, Blood, Carbonado, and Diamond Botkiller variants.

20 desember 2012 Patch (Mecha Update)

  • Added Silver and Gold Botkiller Mk. II variants.

14 februar 2013 Patch

  • Fixed the Botkiller Flamethrower using the wrong RED team arms skin while on the BLU team.

28 februar 2013 Patch

  • Fixed a client/server crash when a flamethrower gets destroyed while firing.

February 28, 2013 Patch #2

  • Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt.

Bugs

  • Rarely, when the Flame Thrower is turned off during full crits, the flame effect can still be seen though the fix of the loophole, unlike a similar bug with the Minigun, the "flame" can only be seen by the player.

Trivia

  • Modern flamethrowers were first used in the trench warfare in World War I.
  • Beta builds of Team Fortress 2 featured a hose connecting the Pyro's back canister to the Flamethrower. However, upon release, the hose was redirected to a propane tank on the weapon.
    • The hose is still visible in the Pyro's HUD icon.

Gallery

See also