Difference between revisions of "Scoreboard"
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− | + | {{Update|Multiple things got changed in the Tough Break Update.}} | |
+ | The '''scoreboard''' is a screen accessible with {{Key|Tab}} ([[File:Xbox Button Y.png|link=Xbox 360 controls|20px]] on the Xbox 360, [[File:PS Button Select.png|link=PlayStation 3 controls|25px]] on the PlayStation 3) or at the end of a round. It displays player information, server name, team scores, [[Dueling Minigame|duel score]] (if you are running a duel), and so on. Information is given about each player, such as what team they are on, how many points they have, and what class they are playing as. | ||
+ | |||
+ | [[File:Scoreboard UI.png|thumb|750px]] | ||
+ | |||
+ | == Details == | ||
+ | # Number of points each team has | ||
+ | # Steam avatar (if you're currently friends with the player, it will show up that you are friends.) | ||
+ | # Player [[class]] (only visible for teammates) | ||
+ | # Player score (See [[#Points|Points]] below) | ||
+ | # [[Killstreak]]s | ||
+ | # A user's [[w:Ping (networking utility)|ping]]. If the player is a [[bot]], it will display the word 'BOT' in place of a ping number. | ||
+ | # [[Casual Mode]]/[[Competitive Mode]] medal if player is playing those modes. | ||
+ | # Number of [[dominations]] (set as trophies with a small number beside it) | ||
+ | # Dominated icon if a player is dominating you | ||
+ | # Domination target if you are dominating a player | ||
+ | # A photo of your current class | ||
+ | # Spectators | ||
+ | # Your player name | ||
+ | # Assorted gameplay statistics | ||
+ | # Map name and Server name. | ||
+ | |||
+ | {{anchor|Class Specific HUD elements}} | ||
+ | |||
+ | == Mann Vs. Machine Scoreboard == | ||
+ | [[File:MvM Scoreboard.png|thumb|750px|right]] | ||
+ | In [[Mann Vs. Machine]], a different scoreboard will appear with different information:<br> | ||
+ | 1. Avatar<br> | ||
+ | 2. Wave progress and enemies left in the wave<br> | ||
+ | 3. Class<br> | ||
+ | 4. Tour number ([[Mann Up]] mode only). Note: This is directly pulled from the relevant [[Tour of Duty]] badge.<br> | ||
+ | 5. Score (see [[#Points|Points]] below)<br> | ||
+ | 6. Damage (to robots only)<br> | ||
+ | 7. [[Tank]] damage<br> | ||
+ | 8. Support (See [[#Points|Points]] below)<br> | ||
+ | 9. [[Credits]] collected<br> | ||
+ | 10. [[Squad Surplus Voucher]]<br> | ||
+ | 11. [[w:Ping (networking utility)|Ping]]<br> | ||
+ | 12. Class avatar<br> | ||
+ | 13. Player name<br> | ||
+ | 14. Mission name<br> | ||
+ | 15. Map name<br> | ||
+ | |||
+ | {{Anchor|MVP}} | ||
+ | == Points == | ||
+ | '''Points''' are the basic scoring unit in ''[[Team Fortress 2]]'', and are awarded for different successful offensive and defensive actions. Performing these actions will also often earn a voice [[response]] from the class you are playing, and earning Bonus points will display a number on-screen in magenta if the option is enabled. The three players on the winning team that score the most points in a round are the '''MVP'''s for that round. | ||
+ | |||
+ | Points can be awarded in fractions; for example, a kill assist is worth ½ a point. However, fractions of points are rounded down when displayed on the scoreboard; having a single ½-point does not affect a player's score at all, and a player must complete two ½-point actions to have their score increase by 1. Points are also rounded down before the subscores from each category are added together, so having two ½-points in two different categories is not displayed as 1 point, instead both being rounded down to 0 and added together afterwards. As a result, having an odd number of ½-points in several categories will cause a player's score to show as lower than expected. | ||
+ | |||
+ | '''Note''': Support points do not count toward your overall score. | ||
+ | |||
+ | ''Note that one action may result in being awarded points for two or more reasons; for example, earning a [[headshot]] with the Huntsman will award points for the kill, headshot, and bonus points for the specialized kill.'' | ||
+ | |||
+ | {| class="wikitable grid" | ||
+ | !class="header"| Action | ||
+ | !class="header"| Category | ||
+ | !class="header"| Points Earned | ||
+ | |- | ||
+ | !colspan="3" class="subheader" height="30px" |All classes | ||
+ | |- | ||
+ | |[[Death|Kill]] | ||
+ | |Kills | ||
+ | |align="right"| '''1''' | ||
+ | |- | ||
+ | |[[Kill assist]] | ||
+ | |Assists | ||
+ | |align="right"| '''½''' | ||
+ | |- | ||
+ | |Capturing a [[control point (objective)|control point]] or the [[Capture the Flag#Intelligence|Intelligence]] | ||
+ | |Captures | ||
+ | |align="right"| '''2''' | ||
+ | |- | ||
+ | |Pushing the [[Payload#Carts|Payload cart]] for 10 seconds<sup>1</sup> | ||
+ | |Captures | ||
+ | |align="right"| '''2''' | ||
+ | |- | ||
+ | |[[Defense]] | ||
+ | |Defenses | ||
+ | |align="right"| '''1''' | ||
+ | |- | ||
+ | |[[Building]] [[Buildings#Destruction|destruction]] | ||
+ | |Destructions | ||
+ | |align="right"| '''1''' | ||
+ | |- | ||
+ | |[[Revenge]] | ||
+ | |Revenge | ||
+ | |align="right"| '''1''' | ||
+ | |- | ||
+ | |Dealing [[Damage]] | ||
+ | |Damage | ||
+ | |align="right"| '''1''' for every 600 damage points dealt | ||
+ | |- | ||
+ | | rowspan="2" | Killing a [[Medic]] who has full [[ÜberCharge]] | ||
+ | |Bonus | ||
+ | |align="right"| '''2''' | ||
+ | |- | ||
+ | |Support | ||
+ | |align="right"| '''500''' | ||
+ | |- | ||
+ | | rowspan="2" | <small>([[MvM]] only)</small> Resetting the bomb | ||
+ | |Bonus | ||
+ | |align="right"| '''10''' | ||
+ | |- | ||
+ | |Support | ||
+ | |align="right" | '''2500''' | ||
+ | |- | ||
+ | | rowspan="2" | <small>([[Robot Destruction|RD]] only)</small> Collecting [[Robot Destruction#Power Cores|power cores]] | ||
+ | |Bonus | ||
+ | | align="right"| '''1''' for every 10 cores captured | ||
+ | |- | ||
+ | |Support | ||
+ | | align="right"| '''25''' for every core captured | ||
+ | |- | ||
+ | | rowspan="2" | <small>(RD only)</small> Capturing a [[Robot Destruction#Reactor Cores|reactor core]] | ||
+ | |Bonus | ||
+ | | align="right"| '''1''' for every 10 cores stolen | ||
+ | |- | ||
+ | |Support | ||
+ | | align="right"| '''25''' for every core stolen | ||
+ | |- | ||
+ | ! colspan="3" class="subheader" height="30px" | {{Class link|Scout}} | ||
+ | |- | ||
+ | | rowspan="2" | Healing with [[Mad Milk]] | ||
+ | |Healing | ||
+ | |align="right"| '''1''' for every 600 health points healed | ||
+ | |- | ||
+ | | Support | ||
+ | |align="right"| '''1''' for every health point healed by teammates | ||
+ | |- | ||
+ | |rowspan="4"|Stunning an enemy with a [[Sandman|baseball]] | ||
+ | |rowspan="2"|Bonus | ||
+ | |align="right"| '''1''' (regular stun) | ||
+ | |- | ||
+ | |align="right"| '''2''' (moonshot) | ||
+ | |- | ||
+ | |rowspan="2" | Support | ||
+ | |align="right"| '''250''' (regular stun) | ||
+ | |- | ||
+ | |align="right"| '''500''' (moonshot) | ||
+ | |- | ||
+ | | rowspan="2" | Extinguishing a teammate or yourself with Mad Milk | ||
+ | |Bonus | ||
+ | |align="right"| '''1''' | ||
+ | |- | ||
+ | | Support | ||
+ | |align="right"| '''250''' | ||
+ | |- | ||
+ | |[[Fan O' War|Marking]] an enemy for death | ||
+ | |Support | ||
+ | | align="right" | '''1''' for every 4 damage dealt by teammates | ||
+ | |- | ||
+ | !colspan="3" class="subheader" height="30px" | {{Class link|Soldier}} | ||
+ | |- | ||
+ | |Healing with [[Black Box]] | ||
+ | |Healing | ||
+ | |align="right"| '''1''' for every 600 health points healed | ||
+ | |- | ||
+ | | rowspan="2" | Healing with the [[Concheror]] | ||
+ | |Healing | ||
+ | |align="right"| '''1''' for every 600 health points healed | ||
+ | |- | ||
+ | |Support | ||
+ | |align="right"| '''1''' for every health point healed by teammates | ||
+ | |- | ||
+ | |Assisting damage with the [[Buff Banner]] | ||
+ | |Support | ||
+ | |align="right"| '''1''' for every 4 damage dealt by teammates | ||
+ | |- | ||
+ | !colspan="3" class="subheader" height="30px" | {{Class link|Pyro}} | ||
+ | |- | ||
+ | | rowspan="2" | Extinguishing a teammate with [[Compression blast]]/[[Manmelter]] | ||
+ | |Bonus | ||
+ | |align="right"| '''1''' | ||
+ | |- | ||
+ | |Support | ||
+ | |align="right"| '''250''' | ||
+ | |- | ||
+ | |rowspan="2" | Destroying a [[Weapons#spybuilding|Spy building]] with [[Homewrecker]]/[[Maul]]/[[Neon Annihilator]] | ||
+ | |Bonus | ||
+ | |align="right"| '''1''' | ||
+ | |- | ||
+ | |Support | ||
+ | |align="right"| '''250''' | ||
+ | |- | ||
+ | |rowspan="2" |<small>([[MvM]] only)</small> Airblasting a [[Sentry Buster]] or Giant robot | ||
+ | |Bonus | ||
+ | |align="right"| '''1''' | ||
+ | |- | ||
+ | |Support | ||
+ | |align="right"| '''250''' | ||
+ | |- | ||
+ | !colspan="3" class="subheader" height="30px" | {{Class link|Heavy}} | ||
+ | |- | ||
+ | |Healing with [[Dalokohs Bar]]/[[Fishcake]]/[[Sandvich]] | ||
+ | |Healing | ||
+ | |align="right"| '''1''' for every 600 health points healed | ||
+ | |- | ||
+ | | rowspan="2" | Giving a teammate a dropped [[Buffalo Steak Sandvich]]/Sandvich | ||
+ | |Bonus | ||
+ | |align="right"| '''1''' | ||
+ | |- | ||
+ | |Support | ||
+ | | align="right" | '''250''' + '''1''' for every point of health healed | ||
+ | |- | ||
+ | !colspan="3" class="subheader" height="30px" | {{Class link|Engineer}} | ||
+ | |- | ||
+ | | rowspan="2" | [[Teleporter]] use by a teammate | ||
+ | |Teleports | ||
+ | |align="right"| '''½''' | ||
+ | |- | ||
+ | |Support | ||
+ | |align="right"| <small>(MvM only)</small> '''250''' | ||
+ | |- | ||
+ | |rowspan="2" | Destroying a [[Weapons#spybuilding|Spy building]] with [[Wrench]] or one of its [[reskin]]s. | ||
+ | |Bonus | ||
+ | |align="right"| '''1''' | ||
+ | |- | ||
+ | |Support | ||
+ | |align="right"| '''250''' | ||
+ | |- | ||
+ | |Healing with a [[Dispenser]] | ||
+ | |Healing | ||
+ | |align="right"| '''1''' for every 600 health points healed | ||
+ | |- | ||
+ | |<small>(MvM only)</small> [[Ammo]] dispensed from a Dispenser | ||
+ | |Support | ||
+ | |align="right"| '''25''' for every set of ammo dispensed | ||
+ | |- | ||
+ | !colspan="3" class="subheader" height="30px" | {{Class link|Medic}} | ||
+ | |- | ||
+ | |Healing | ||
+ | |Healing | ||
+ | |align="right"| '''1''' for every 600 health points healed | ||
+ | |- | ||
+ | |ÜberCharge | ||
+ | |Invulns | ||
+ | |align="right"| '''1''' | ||
+ | |- | ||
+ | | rowspan="2" | <small>([[MvM]] only)</small> Reviving a teammate | ||
+ | |Bonus | ||
+ | |align="right"| '''5''' | ||
+ | |- | ||
+ | | Support | ||
+ | |align="right" | '''1250''' | ||
+ | |- | ||
+ | |<small>(MvM only)</small> Deploying a projectile shield | ||
+ | | Support | ||
+ | |align="right" | '''1''' for every point of damage blocked<sup>2</sup> | ||
+ | |- | ||
+ | |<small>(MvM only)</small> Deploying a [[Medi Gun]] [[Übercharge]] | ||
+ | | Support | ||
+ | |align="right" | '''1''' for every point of damage blocked<sup>2</sup> | ||
+ | |- | ||
+ | | rowspan="2" | <small>(MvM only)</small> Deploying a [[Kritzkrieg]] Übercharge | ||
+ | | rowspan="2" | Support | ||
+ | |align="right" | '''1''' for every point of damage dealt | ||
+ | |- | ||
+ | |align="right" | '''2''' for every point of damage dealt to a [[Tank]]<sup>2 3</sup> | ||
+ | |- | ||
+ | !colspan="3" class="subheader" height="30px" | {{Class link|Sniper}} | ||
+ | |- | ||
+ | |[[Headshot]] kill | ||
+ | |Headshots | ||
+ | |align="right"| '''½''' | ||
+ | |- | ||
+ | | rowspan="2" | Headshot kill with the [[Huntsman]] | ||
+ | |Bonus | ||
+ | |align="right"| '''1''' | ||
+ | |- | ||
+ | |Support | ||
+ | |align="right"| '''125''' | ||
+ | |- | ||
+ | | rowspan="2" | Extinguishing a teammate or yourself with [[Jarate]] | ||
+ | |Bonus | ||
+ | |align="right"| '''1''' | ||
+ | |- | ||
+ | |Support | ||
+ | |align="right" | '''250''' | ||
+ | |- | ||
+ | | Jarate-ing a target | ||
+ | | Support | ||
+ | | align="right" | '''1''' for every 4 damage dealt by teammates | ||
+ | |- | ||
+ | !colspan="3" class="subheader" height="30px" | {{Class link|Spy}} | ||
+ | |- | ||
+ | |[[Backstab]] kill | ||
+ | |Backstabs | ||
+ | |align="right"| '''1''' | ||
+ | |- | ||
+ | |Headshot kill with the [[Ambassador]] | ||
+ | |Headshots | ||
+ | |align="right"| '''½''' | ||
+ | |- | ||
+ | |<small>(MvM only)</small> [[Electro Sapper|Sapping]] a target | ||
+ | |Support | ||
+ | |align="right" | '''1''' for every 2 damage dealt by teammates | ||
+ | |} | ||
+ | ''Notes:'' | ||
+ | :<sup>1</sup>True for the majority of maps. Certain maps can have differing time requirements; for example, [[Upward]] requires 50 seconds of cart pushing for one capture point. | ||
+ | :<sup>2</sup>Damage calculated is not affected by [[Critical hits|crits]] or [[Damage#Distance and randomness modifier|fall-off]]. | ||
+ | :<sup>3</sup>The heavy's Minigun has a 75% damage reduction which is not included in this. Thus, the Medic gains support points equal to 2x base damage = 8x actual damage. | ||
+ | |||
+ | == Related settings == | ||
+ | In Advanced setting you have the option to can change the appearance of your scoreboard with alternate class icons, and showing ping as values. | ||
+ | |||
+ | ===Enable mouse input on the scoreboard=== | ||
+ | [[File:Alterateclassicons.jpg|thumb|Alternate class icons.|400px]] | ||
+ | Having this setting enabled will let you to use your mouse when the scoreboard is active. If you left-click on teammates you are shown their stats, while right clicking will let you to easily trade, mute, and visit their profile. | ||
+ | |||
+ | ===Display ping values as text on the scoreboard=== | ||
+ | Having this setting enabled will show you the ping of players as number instead of the yellow, red, green bars. | ||
+ | |||
+ | ===Display alternate class icons on the scoreboard=== | ||
+ | Enabling this setting will swap the default class icons with a more realistic version of class icons. The Alternate class icons are properly shaded and have a yellow circle behind it, presumably for contrast. | ||
+ | |||
+ | == Related achievements == | ||
+ | |||
+ | === {{Class link|soldier}} === | ||
+ | {{Achievement table | ||
+ | | {{Show achievement|Soldier|Medals of Honor}} | ||
+ | }} | ||
+ | === {{Class link|medic}} === | ||
+ | {{Achievement table | ||
+ | | {{Show achievement|Medic|First Do No Harm}} | ||
+ | }} | ||
+ | === {{Class link|sniper}} === | ||
+ | {{Achievement table | ||
+ | | {{Show achievement|Sniper|My Brilliant Career}} | ||
+ | }} | ||
+ | |||
+ | == Update history == | ||
+ | {{Update history | '''{{Patch name|10|25|2007}}''' | ||
+ | * Fixed scoreboard team scores label getting cut off. | ||
+ | |||
+ | '''{{Patch name|12|20|2007}}''' | ||
+ | * Prevented players from hiding their name in the scoreboard. | ||
+ | |||
+ | '''{{Patch name|1|25|2008}}''' | ||
+ | * Added an option to auto-save a scoreboard screenshot at the end of a map to the Multiplayer->Advanced dialog. | ||
+ | |||
+ | '''{{Patch name|3|19|2013}}''' | ||
+ | * Fixed a scoreboard bug where domination count was reduced by 2 when a [[domination|dominated]] player left the server. | ||
+ | |||
+ | '''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) | ||
+ | * {{undocumented}} The scoreboard now displays support points and damage dealt on non-MvM maps. | ||
+ | |||
+ | '''{{Patch name|12|17|2015}}''' ([[Tough Break Update]]) | ||
+ | * Re-ordered some of the columns. | ||
+ | * Added an image to represent player ping values instead of the actual ping values. Added an option in [[Multiplayer options#Advanced multiplayer options|Adv. Options]]. | ||
+ | |||
+ | '''{{Patch name|12|22|2015}}''' | ||
+ | * Added Ping column header when viewing ping as text in the scoreboard. | ||
+ | * Added the player count for each team. | ||
+ | |||
+ | '''{{Patch name|1|12|2016}}''' | ||
+ | * Fixed the scrollbar overlapping the ping column in the scoreboard when mouse input is enabled. | ||
+ | |||
+ | '''{{Patch name|1|20|2016}}''' | ||
+ | * Fixed not seeing team names in the scoreboard on dedicated servers using tournament mode. | ||
+ | * Updated the campaign stamp images in the scoreboard and win panel. | ||
+ | |||
+ | '''{{Patch name|2|2|2016}}''' | ||
+ | * Fixed not seeing team names when using custom scoreboards. | ||
+ | * Fixed leaderboards occasionally not displaying when changing map. | ||
+ | |||
+ | '''{{Patch name|8|16|2016}}''' | ||
+ | * Added report player context menu on scoreboard. | ||
+ | ** Requires mouse input mode on the scoreboard (see [[Multiplayer options#Advanced multiplayer options|Adv. Options]]). | ||
+ | |||
+ | '''{{Patch name|8|29|2016}}''' | ||
+ | * Fixed the scoreboard badge panels not updating properly when teams would change sides on attack/defend maps. | ||
+ | |||
+ | '''{{Patch name|9|27|2016}}''' | ||
+ | * The scoreboard now shows the connection status for missing and connecting players. | ||
+ | |||
+ | '''{{Patch name|2|14|2017}}''' | ||
+ | * Fixed a case where the scoreboard would not update properly when players volunteer to switch teams in [[Casual Mode]]. | ||
+ | |||
+ | '''{{Patch name|11|17|2017}}''' | ||
+ | * Fixed the scoreboard not displaying the proper images for [[Jungle Inferno Campaign Pass]] owners.}} | ||
+ | |||
+ | == Class icon gallery == | ||
+ | <gallery widths="48px" heights="48px"> | ||
+ | File:Leaderboard class scout.png|[[Scout]] | ||
+ | File:Leaderboard class soldier.png|[[Soldier]] | ||
+ | File:Leaderboard class pyro.png|[[Pyro]] | ||
+ | File:Leaderboard class demoman.png|[[Demoman]] | ||
+ | File:Leaderboard class heavy.png|[[Heavy]] | ||
+ | File:Leaderboard class engineer.png|[[Engineer]] | ||
+ | File:Leaderboard class medic.png|[[Medic]] | ||
+ | File:Leaderboard class sniper.png|[[Sniper]] | ||
+ | File:Leaderboard class spy.png|[[Spy]] | ||
+ | </gallery> | ||
+ | |||
+ | == Alternate Class icon gallery == | ||
+ | <gallery widths="48px" heights="48px"> | ||
+ | File:Leaderboard class alt scout.png|Scout | ||
+ | File:Leaderboard class alt soldier.png|Soldier | ||
+ | File:Leaderboard class alt pyro.png|Pyro | ||
+ | File:Leaderboard class alt demoman.png|Demoman | ||
+ | File:Leaderboard class alt heavy.png|Heavy | ||
+ | File:Leaderboard class alt engineer.png|Engineer | ||
+ | File:Leaderboard class alt medic.png|Medic | ||
+ | File:Leaderboard class alt sniper.png|Sniper | ||
+ | File:Leaderboard class alt spy.png|Spy | ||
+ | </gallery> | ||
+ | |||
+ | == Status icon gallery == | ||
+ | <gallery widths="48px" heights="48px"> | ||
+ | File:Leaderboard_dead.png|Appears when a player is [[dead]] | ||
+ | File:Dominating.png|Appears if you are [[Domination|dominating]] a player | ||
+ | File:1 Domination.png|A [[Domination]] Medal (Increases with number of Dominations) | ||
+ | File:Leaderboard_nemesis.png|Appears if a player is your [[Domination#Nemesis|Nemesis]] | ||
+ | File:Duel_RED.png|Appears if you are [[Dueling Mini-Game|dueling]] a player | ||
+ | File:Duel_BLU.png|A BLU version of the icon | ||
+ | File:Ico_friends.png|Appears if a player is your [[Steam]] Friend | ||
+ | </gallery> | ||
+ | |||
+ | == Trivia == | ||
+ | *As points are rounded down within each category before being added to form a player's total score, headshots with the [[Huntsman]] can appear to count as 1, 2, or even 3 points. | ||
+ | |||
+ | [[Category:Gameplay]] |
Revision as of 09:19, 7 September 2019
“Gotta move that gear up!” This article may contain content that is out of date. You can help improve this article by updating the content as necessary. See the wiki style guide. Notes: Multiple things got changed in the Tough Break Update. |
The scoreboard is a screen accessible with Tab ⇆ ( on the Xbox 360, on the PlayStation 3) or at the end of a round. It displays player information, server name, team scores, duel score (if you are running a duel), and so on. Information is given about each player, such as what team they are on, how many points they have, and what class they are playing as.
Contents
Details
- Number of points each team has
- Steam avatar (if you're currently friends with the player, it will show up that you are friends.)
- Player class (only visible for teammates)
- Player score (See Points below)
- Killstreaks
- A user's ping. If the player is a bot, it will display the word 'BOT' in place of a ping number.
- Casual Mode/Competitive Mode medal if player is playing those modes.
- Number of dominations (set as trophies with a small number beside it)
- Dominated icon if a player is dominating you
- Domination target if you are dominating a player
- A photo of your current class
- Spectators
- Your player name
- Assorted gameplay statistics
- Map name and Server name.
Mann Vs. Machine Scoreboard
In Mann Vs. Machine, a different scoreboard will appear with different information:
1. Avatar
2. Wave progress and enemies left in the wave
3. Class
4. Tour number (Mann Up mode only). Note: This is directly pulled from the relevant Tour of Duty badge.
5. Score (see Points below)
6. Damage (to robots only)
7. Tank damage
8. Support (See Points below)
9. Credits collected
10. Squad Surplus Voucher
11. Ping
12. Class avatar
13. Player name
14. Mission name
15. Map name
Points
Points are the basic scoring unit in Team Fortress 2, and are awarded for different successful offensive and defensive actions. Performing these actions will also often earn a voice response from the class you are playing, and earning Bonus points will display a number on-screen in magenta if the option is enabled. The three players on the winning team that score the most points in a round are the MVPs for that round.
Points can be awarded in fractions; for example, a kill assist is worth ½ a point. However, fractions of points are rounded down when displayed on the scoreboard; having a single ½-point does not affect a player's score at all, and a player must complete two ½-point actions to have their score increase by 1. Points are also rounded down before the subscores from each category are added together, so having two ½-points in two different categories is not displayed as 1 point, instead both being rounded down to 0 and added together afterwards. As a result, having an odd number of ½-points in several categories will cause a player's score to show as lower than expected.
Note: Support points do not count toward your overall score.
Note that one action may result in being awarded points for two or more reasons; for example, earning a headshot with the Huntsman will award points for the kill, headshot, and bonus points for the specialized kill.
Action | Category | Points Earned |
---|---|---|
All classes | ||
Kill | Kills | 1 |
Kill assist | Assists | ½ |
Capturing a control point or the Intelligence | Captures | 2 |
Pushing the Payload cart for 10 seconds1 | Captures | 2 |
Defense | Defenses | 1 |
Building destruction | Destructions | 1 |
Revenge | Revenge | 1 |
Dealing Damage | Damage | 1 for every 600 damage points dealt |
Killing a Medic who has full ÜberCharge | Bonus | 2 |
Support | 500 | |
(MvM only) Resetting the bomb | Bonus | 10 |
Support | 2500 | |
(RD only) Collecting power cores | Bonus | 1 for every 10 cores captured |
Support | 25 for every core captured | |
(RD only) Capturing a reactor core | Bonus | 1 for every 10 cores stolen |
Support | 25 for every core stolen | |
Scout | ||
Healing with Mad Milk | Healing | 1 for every 600 health points healed |
Support | 1 for every health point healed by teammates | |
Stunning an enemy with a baseball | Bonus | 1 (regular stun) |
2 (moonshot) | ||
Support | 250 (regular stun) | |
500 (moonshot) | ||
Extinguishing a teammate or yourself with Mad Milk | Bonus | 1 |
Support | 250 | |
Marking an enemy for death | Support | 1 for every 4 damage dealt by teammates |
Soldier | ||
Healing with Black Box | Healing | 1 for every 600 health points healed |
Healing with the Concheror | Healing | 1 for every 600 health points healed |
Support | 1 for every health point healed by teammates | |
Assisting damage with the Buff Banner | Support | 1 for every 4 damage dealt by teammates |
Pyro | ||
Extinguishing a teammate with Compression blast/Manmelter | Bonus | 1 |
Support | 250 | |
Destroying a Spy building with Homewrecker/Maul/Neon Annihilator | Bonus | 1 |
Support | 250 | |
(MvM only) Airblasting a Sentry Buster or Giant robot | Bonus | 1 |
Support | 250 | |
Heavy | ||
Healing with Dalokohs Bar/Fishcake/Sandvich | Healing | 1 for every 600 health points healed |
Giving a teammate a dropped Buffalo Steak Sandvich/Sandvich | Bonus | 1 |
Support | 250 + 1 for every point of health healed | |
Engineer | ||
Teleporter use by a teammate | Teleports | ½ |
Support | (MvM only) 250 | |
Destroying a Spy building with Wrench or one of its reskins. | Bonus | 1 |
Support | 250 | |
Healing with a Dispenser | Healing | 1 for every 600 health points healed |
(MvM only) Ammo dispensed from a Dispenser | Support | 25 for every set of ammo dispensed |
Medic | ||
Healing | Healing | 1 for every 600 health points healed |
ÜberCharge | Invulns | 1 |
(MvM only) Reviving a teammate | Bonus | 5 |
Support | 1250 | |
(MvM only) Deploying a projectile shield | Support | 1 for every point of damage blocked2 |
(MvM only) Deploying a Medi Gun Übercharge | Support | 1 for every point of damage blocked2 |
(MvM only) Deploying a Kritzkrieg Übercharge | Support | 1 for every point of damage dealt |
2 for every point of damage dealt to a Tank2 3 | ||
Sniper | ||
Headshot kill | Headshots | ½ |
Headshot kill with the Huntsman | Bonus | 1 |
Support | 125 | |
Extinguishing a teammate or yourself with Jarate | Bonus | 1 |
Support | 250 | |
Jarate-ing a target | Support | 1 for every 4 damage dealt by teammates |
Spy | ||
Backstab kill | Backstabs | 1 |
Headshot kill with the Ambassador | Headshots | ½ |
(MvM only) Sapping a target | Support | 1 for every 2 damage dealt by teammates |
Notes:
- 1True for the majority of maps. Certain maps can have differing time requirements; for example, Upward requires 50 seconds of cart pushing for one capture point.
- 2Damage calculated is not affected by crits or fall-off.
- 3The heavy's Minigun has a 75% damage reduction which is not included in this. Thus, the Medic gains support points equal to 2x base damage = 8x actual damage.
Related settings
In Advanced setting you have the option to can change the appearance of your scoreboard with alternate class icons, and showing ping as values.
Enable mouse input on the scoreboard
Having this setting enabled will let you to use your mouse when the scoreboard is active. If you left-click on teammates you are shown their stats, while right clicking will let you to easily trade, mute, and visit their profile.
Display ping values as text on the scoreboard
Having this setting enabled will show you the ping of players as number instead of the yellow, red, green bars.
Display alternate class icons on the scoreboard
Enabling this setting will swap the default class icons with a more realistic version of class icons. The Alternate class icons are properly shaded and have a yellow circle behind it, presumably for contrast.
Related achievements
Soldier
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Medic
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Sniper
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Update history
- Fixed scoreboard team scores label getting cut off.
- Prevented players from hiding their name in the scoreboard.
- Added an option to auto-save a scoreboard screenshot at the end of a map to the Multiplayer->Advanced dialog.
- Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server.
June 18, 2014 Patch (Love & War Update)
- [Undocumented] The scoreboard now displays support points and damage dealt on non-MvM maps.
December 17, 2015 Patch (Tough Break Update)
- Re-ordered some of the columns.
- Added an image to represent player ping values instead of the actual ping values. Added an option in Adv. Options.
- Added Ping column header when viewing ping as text in the scoreboard.
- Added the player count for each team.
- Fixed the scrollbar overlapping the ping column in the scoreboard when mouse input is enabled.
- Fixed not seeing team names in the scoreboard on dedicated servers using tournament mode.
- Updated the campaign stamp images in the scoreboard and win panel.
- Fixed not seeing team names when using custom scoreboards.
- Fixed leaderboards occasionally not displaying when changing map.
- Added report player context menu on scoreboard.
- Requires mouse input mode on the scoreboard (see Adv. Options).
- Fixed the scoreboard badge panels not updating properly when teams would change sides on attack/defend maps.
- The scoreboard now shows the connection status for missing and connecting players.
- Fixed a case where the scoreboard would not update properly when players volunteer to switch teams in Casual Mode.
- Fixed the scoreboard not displaying the proper images for Jungle Inferno Campaign Pass owners.
Class icon gallery
Alternate Class icon gallery
Status icon gallery
Appears when a player is dead
Appears if you are dominating a player
A Domination Medal (Increases with number of Dominations)
Appears if a player is your Nemesis
Appears if you are dueling a player
Appears if a player is your Steam Friend
Trivia
- As points are rounded down within each category before being added to form a player's total score, headshots with the Huntsman can appear to count as 1, 2, or even 3 points.