Difference between revisions of "July 8, 2010 Patch"

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m
m (this has bothered me for awhile now, especially since we know what that slot has actually become)
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===Undocumented changes===
 
===Undocumented changes===
* Added a second Misc. item slot in the loadout.
+
* Added placeholder for the [[Action items|action]] slot, labeled as a second Misc. item slot in the loadout.
 
* Added several new [[Engineer responses]], including [[domination]] lines.
 
* Added several new [[Engineer responses]], including [[domination]] lines.
 
* Added Medic companionship lines when calling for a [[Medic]] while targeting one.
 
* Added Medic companionship lines when calling for a [[Medic]] while targeting one.
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* [[Scottish Resistance]] now shows location of stickies placed with glow effect.
 
* [[Scottish Resistance]] now shows location of stickies placed with glow effect.
 
* 'Wrenching' a [[Sentry Gun]] now upgrades, repairs and restores ammunition all at once per [[Wrench]] hit, prioritizing repairs and upgrading if not in possession of enough metal.
 
* 'Wrenching' a [[Sentry Gun]] now upgrades, repairs and restores ammunition all at once per [[Wrench]] hit, prioritizing repairs and upgrading if not in possession of enough metal.
* Sentry Guns now have laser sights to accomodate use of the Wrangler.
+
* Sentry Guns now have laser sights to accommodate use of the Wrangler.
 
* The [[Ambassador]] headshot kill icon is replaced with the [[Sniper Rifle]] headshot kill icon.
 
* The [[Ambassador]] headshot kill icon is replaced with the [[Sniper Rifle]] headshot kill icon.
* The Engineer's shotgun is now a {{code|c_model}} and shares its animations with the [[Frontier Justice]]. Additionally, an alternative Frontier Justice firing animation has been added.
+
* The Engineer's shotgun is now a {{code|c_model}} and shares its animations with the [[Frontier Justice]].  
 
* The [[Golden Wrench]] could no longer be randomly found via crafting.
 
* The [[Golden Wrench]] could no longer be randomly found via crafting.
 
* Added a new right arm [[bodygroup]] to the Engineer model.
 
* Added a new right arm [[bodygroup]] to the Engineer model.

Revision as of 02:08, 11 January 2012

This article is specific to the patch released. For information on the update, see Engineer Update.
Source: Patch 1Patch 2
Official update page: The Engineer Update

Patch notes

Engineer Update Logo.png

Patch 1

Engine

  • Fixed client crash related flashlight usage.
  • Fixed several issues related to alt-tabbing (invisible players, etc).

Team Fortress 2

Patch 2

  • Fixed missing class descriptions on the class menu blackboard.
  • Fixed a server crash related to carrying buildings.
  • Fixed a HUD element issue in DX8.

Undocumented changes

  • Added placeholder for the action slot, labeled as a second Misc. item slot in the loadout.
  • Added several new Engineer responses, including domination lines.
  • Added Medic companionship lines when calling for a Medic while targeting one.
  • Many kill icons were added. [1]
  • Scottish Resistance now shows location of stickies placed with glow effect.
  • 'Wrenching' a Sentry Gun now upgrades, repairs and restores ammunition all at once per Wrench hit, prioritizing repairs and upgrading if not in possession of enough metal.
  • Sentry Guns now have laser sights to accommodate use of the Wrangler.
  • The Ambassador headshot kill icon is replaced with the Sniper Rifle headshot kill icon.
  • The Engineer's shotgun is now a c_model and shares its animations with the Frontier Justice.
  • The Golden Wrench could no longer be randomly found via crafting.
  • Added a new right arm bodygroup to the Engineer model.
  • Improved visual feedback for players who are bleeding.

Notes