Difference between revisions of "Mann-Conomy Update/es"
m (Applied filters to Mann-Conomy Update/es (Review RC#123210)) |
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| rowspan=5|Sin set de objetos | | rowspan=5|Sin set de objetos | ||
| {{Backpack icon|weapon=Rocket Jumper|icon-size=100x100px}}<br>'''[[Rocket Jumper]]''' | | {{Backpack icon|weapon=Rocket Jumper|icon-size=100x100px}}<br>'''[[Rocket Jumper]]''' | ||
− | | A special no-damage | + | | A special no-damage Rocket Launcher for learning rocket jump tricks and patterns.<br>-100% damage done<br>No self-inflicted blast damage taken.<br>+200% max primary ammo on wearer |
|- | |- | ||
| {{icon item|item=Frying Pan|icon-size=100px}}<br>'''[[Frying Pan]]''' | | {{icon item|item=Frying Pan|icon-size=100px}}<br>'''[[Frying Pan]]''' | ||
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|- | |- | ||
| {{Backpack icon|weapon=Powerjack|icon-size=100x100px}}<br>'''[[Powerjack]]''' | | {{Backpack icon|weapon=Powerjack|icon-size=100x100px}}<br>'''[[Powerjack]]''' | ||
− | | +75 health restored on kill<br>+25% damage done<br>No random | + | | +75 health restored on kill<br>+25% damage done<br>No random Critical hits |
|- | |- | ||
| {{icon item|item=Attendant|icon-size=100px}}<br>'''[[Attendant]]''' | | {{icon item|item=Attendant|icon-size=100px}}<br>'''[[Attendant]]''' | ||
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|- | |- | ||
| {{icon item|item=Napper's Respite|icon-size=100px}}<br>'''[[Napper's Respite]]''' | | {{icon item|item=Napper's Respite|icon-size=100px}}<br>'''[[Napper's Respite]]''' | ||
− | | After a long day of burning | + | | After a long day of burning Scouts. |
|- | |- | ||
| {{icon item|item=Old Guadalajara|icon-size=100px}}<br>'''[[Old Guadalajara]]''' | | {{icon item|item=Old Guadalajara|icon-size=100px}}<br>'''[[Old Guadalajara]]''' | ||
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| rowspan=4|'''The Croc-o-Style Kit'''<br>The wearer cannot be killed by headshots | | rowspan=4|'''The Croc-o-Style Kit'''<br>The wearer cannot be killed by headshots | ||
| {{Backpack icon|weapon=Sydney Sleeper|icon-size=100x100px}}<br>'''[[Sydney Sleeper]]''' | | {{Backpack icon|weapon=Sydney Sleeper|icon-size=100x100px}}<br>'''[[Sydney Sleeper]]''' | ||
− | | On Hit (when ~40% charged in | + | | On Hit (when ~40% charged in Sniper scope): Jarate applied to target for 8 seconds<br>No random critical hits<br>No headshots |
|- | |- | ||
| {{Backpack icon|weapon=Darwin's Danger Shield|icon-size=100x100px}}<br>'''[[Darwin's Danger Shield]]''' | | {{Backpack icon|weapon=Darwin's Danger Shield|icon-size=100x100px}}<br>'''[[Darwin's Danger Shield]]''' | ||
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|- | |- | ||
| {{Backpack icon|weapon=Bushwacka|icon-size=100x100px}}<br>'''[[Bushwacka]]''' | | {{Backpack icon|weapon=Bushwacka|icon-size=100x100px}}<br>'''[[Bushwacka]]''' | ||
− | | Crits whenever it would normally | + | | Crits whenever it would normally Mini-Crit.<br>20% fire damage vulnerability on wearer |
|- | |- | ||
| [[File:Backpack Ol' Snaggletooth.png|100x100px|link=Ol' Snaggletooth{{if lang}}]]<br>'''[[Ol' Snaggletooth]]''' | | [[File:Backpack Ol' Snaggletooth.png|100x100px|link=Ol' Snaggletooth{{if lang}}]]<br>'''[[Ol' Snaggletooth]]''' | ||
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| rowspan=3|'''The Saharan Spy'''<br>Reduced decloak sound volume<br>0.5 sec longer Cloak blink time | | rowspan=3|'''The Saharan Spy'''<br>Reduced decloak sound volume<br>0.5 sec longer Cloak blink time | ||
| {{Backpack icon|weapon=L'Etranger|icon-size=100x100px}}<br>'''[[L'Etranger]]''' | | {{Backpack icon|weapon=L'Etranger|icon-size=100x100px}}<br>'''[[L'Etranger]]''' | ||
− | | +15 | + | | +15 Cloak on hit<br>-20% damage done |
|- | |- | ||
| {{Backpack icon|weapon=Your Eternal Reward|icon-size=100x100px}}<br>'''[[Your Eternal Reward]]''' | | {{Backpack icon|weapon=Your Eternal Reward|icon-size=100x100px}}<br>'''[[Your Eternal Reward]]''' |
Revision as of 17:05, 17 October 2010
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La Actualización de la Mann-Conomía es la publicación de un contenido mayor para Team Fortress 2, el 30 de septiembre de 2010. En total, la actualización añadió 65 nuevos objetos, incluyendo contenido contribuido por la comunidad del concurso del Pack Polycount, nuevos sombreros, armas, minijuegos, herramientas, y cajas. La actualización también introdujo la Tienda Mann Co., la Cartera de Steam con un sistema de microtransacciones, el cambio de objetos (nótese que no puedes cambiar, o manufacturar objetos comprados)
Índice
Objetos
Ojetos por clase
Clases | Sets de objetos | Objeto | Detalles |
---|---|---|---|
Scout |
Entrega especial Salud máxima del portador: +25 |
Paratenseco |
Lo último de Mann Co. en defensa personal, lleno de carácter y dinamismo. Por impacto: reducción del 40% de la velocidad del objetivo durante 0,5 ssegundos. |
Leche Loca |
El jugador se cura del 75% de los daños infligidos a un enemigo cubierto de leche. | ||
Arenque sagrado |
Que te peguen con un pez debe ser de lo más humillante. | ||
Lechero |
Se necesita para el set de objetos "Entrega especial". | ||
Sin set de objetos | Bombardeo |
Muerte aerotransportada. | |
Soldier |
Revientatanques +20% de resistencia al centinela al portador. |
Caja negra |
Por impacto: +15 de salud Tamaño de cargador: -25% |
Refuerzo del batallón |
Proporciona un subidón defensivo que protege a los compañeros de equipo cercanos ante los críticos. | ||
Gorro de granadero |
Se necesita para el set de objetos "Revientatanques". | ||
Sin set de objetos | Rocket Jumper |
A special no-damage Rocket Launcher for learning rocket jump tricks and patterns. -100% damage done No self-inflicted blast damage taken. +200% max primary ammo on wearer | |
Frying Pan |
Given to those who had purchased Left 4 Dead 2 before October 7, 2010, 4pm PST. | ||
Chieftain's Challenge |
N/A | ||
Stout Shako |
The grand achievement of Victorian military fashion. | ||
Dr's Dapper Topper |
N/A | ||
Pyro |
The Gas Jockey's Gear +10% faster move on wearer +10% bullet vulnerability on wearer |
Degreaser |
65% faster weapon switch -25% burn damage |
Powerjack |
+75 health restored on kill +25% damage done No random Critical hits | ||
Attendant |
Needed for "The Gas Jockey's Gear" item set. | ||
No item set | Handyman's Handle |
Clears all sorts of blockage. | |
Napper's Respite |
After a long day of burning Scouts. | ||
Old Guadalajara |
This hat adds spice to any occasion. | ||
Demoman |
No item set | Frying Pan |
Given to those who had purchased Left 4 Dead 2 before October 7, 2010, 4pm PST. |
Carouser's Capotain |
Suffer not a sentry to live. | ||
Sober Stuntman |
A sticky jumper's best friend. | ||
Rimmed Raincatcher |
Because there's no alliteration like alliteration with an "ARR!". | ||
Heavy |
No item set | Gloves of Running Urgently |
+30% faster move speed on wearer -50% damage done When weapon is active: -6 health drained per second on wearer |
Pugilist's Protector |
N/A | ||
Hard Counter |
You can never be too careful with Jarate around. | ||
Medic |
No item set | Vita-Saw |
On death up to 20% of your stored ÜberCharge is retained -10 max health on wearer |
Sniper |
The Croc-o-Style Kit The wearer cannot be killed by headshots |
Sydney Sleeper |
On Hit (when ~40% charged in Sniper scope): Jarate applied to target for 8 seconds No random critical hits No headshots |
Darwin's Danger Shield |
+25 max health on wearer | ||
Bushwacka |
Crits whenever it would normally Mini-Crit. 20% fire damage vulnerability on wearer | ||
Ol' Snaggletooth |
Needed for "The Croc-o-Style Kit" item set. | ||
Spy |
The Saharan Spy Reduced decloak sound volume 0.5 sec longer Cloak blink time |
L'Etranger |
+15 Cloak on hit -20% damage done |
Your Eternal Reward |
Upon a successful backstab you rapidly disguise as your victim This weapon is a silent killer Wearer cannot disguise | ||
Familiar Fez |
Needed for "The Saharan Spy" item set. | ||
All Classes | No item set | Mann Co. Cap |
Bonus with first purchase from Mann Co. Store for a limited time. |
Wiki Cap |
Earned by those knowledgeable few who know how to edit a web page. | ||
Ellis' Cap |
Given to those who had purchased Left 4 Dead 2 before October 7, 2010, 4pm PST. |
Store
"The Mann Co. Store is an in-game micro-transaction service included in the Mann-Conomy Update. The store allows players to purchase in-game items such as hats, weapons, and action items using money stored in their Steam Wallet. The store does not promote 'pay-to-win' gameplay: There are crafting blueprints and random drops available for any non-cosmetic item. Creators of community contributed items receive a percentage of sales for anything they've created." It is not possible to exploit the shop by buying cheap items and melting them to make more expensive ones because all items bought through the store cannot be crafted or traded.
Trading
"Trading is an in-game system allowing players to swap weapons, hats and misc items allowing players to obtain items that they desire. Some items, such as the Gentle Manne's Service Medal, the Golden Wrench and store-bought items and items given through gifts are 'untradable', meaning that they must remain on the original account that obtained them. Surprisingly, Bill's Hat, the Lumbricus Lid and the Alien Swarm Parasite can be traded.
As of now, it is possible to trade with players on a players friends list and with other players in their current server.
If one player has another player's Steam Community ID, then there is also an option to trade directly with that player. This makes it easy to trade with someone who isn't in the same server that you are.
However, although it might seem obvious, both trade "partners" must be playing Team Fortress 2 if they wish to trade. It should also be noted that purchased items are not currently tradeable."
Vintage Items
As the update was introduced, all of the items which were previously obtained were switched to "Vintage Items". Their name is now rendered blue, and the Vintage prefix was added to their name. According to Valve, "some items that used to be rare will become more common when they are available for purchase. (...) This way, those older rare items remain rare (in fact, they're even rarer, because they're limited editions now). "
There were exceptions though, such as The Cheater's Lament, Alien Swarm Parasite, Lumbricus Lid, Mildly Disturbing Halloween Mask, Bill's Hat, Ghastly Gibus, Earbuds, all the medals and all the craft materials.