Powerhouse

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Powerhouse
Cp powerhouse.png
Perustiedot
Karttatyyppi: Komentopisteet
Tiedostonimi cp_powerhouse
Julkaistu: 2. heinäkuuta 2015 -päivitys
(Gun-Mettle -päivitys)
Tekijä(t): Valve
Kartan tiedot
Ympäristö: Industrial
Asetelma: Daylight, sunny
Syvää vettä: Kyllä
Bot support: Kyllä
Kartan esineet
Healthico.png Terveyspaketteja: Smallhealth.png ×7  •  Mediumhealth.png ×8  •  
Largehealth.png ×2
Ammoico.png Ammuslaatikoita: Smallammo.png ×3   •   Mediumammo.png ×10   •  
Largeammo.png ×2
Kuvat
Loading screen photos.
Map Overview
Powerhouse overview.png
Tiivisrakenteinen ja nopeatempoinen Powerhouse on TF2:n ensimmäinen kolmen pisteen komentopistekartta. Tee turhia rikoksia luontoa vastaan ympäristötietoisessa, puhtaan uusiutuvan energialähteen varjossa!
Powerhouse-mainosteksti

Powerhouse on symmetrinen kolmen pisteen komentopistekartta, joka lisättiin Gun Mettle -päivityksessä. Kartta sijoittuu vesivoimalaitokseen.

Sijainnit

Note: If you are having trouble with finding the locations listed here, see the Helpful overview section to see their exact position marked on the map.

Komentopisteet 1 ja 3

  • Komentopisteet: Komentopisteet sijaitsevat suuren avoimen turbiinihuoneen keskellä ja sen vieressä on vastaavan joukkueen uudelleensyntymispaikka.
  • Ohjaushuone: Ohjaushuone on huone, jossa on terminaaleja ja se sijaitsee turbiinihuoneen yläpuolella. Huone tarjoaa yhden reitin, joka johtaa komentopisteelle. Ylä- ja alapuolella on oviaukkoja. Huoneessa on maksimiterveys- ja ammuspaketti.
  • Laukaisuhuone: The large hall that leads to the control room and the outside. Contains three exits: To the right, a small tunnel to the front left, and the far left. There is also a medium Health and Ammo kit.

Komentopiste 2

  • Control Point: The control point is located on a platform above the drainage ditch. It is accessible from the team oriented ramps, and from the water.
  • Team Sides: On both sides of the ditch are concrete paths with barriers for cover. On both sides there are medium Health and Ammo kits.
  • Battlements: Each team has their respective building which overlooks the entire middle area.
  • Water: There is a small drainage ditch that is deep enough to drown in. The only way back up if the player falls in is from the ramp to the control point.
  • End of Paths: At the end of the paths is a platform with barrels for cover, as well as small Health and Ammo kits. By the control point is a narrow path to walk across.

Helpful overview

Powerhouse's locations
1.End of paths
2.Team sides
3.Chokepoint
4.Launch Pad room
5.Control room

Red diagonal lines: Red spawn
Blue diagonal lines: Blu spawn
Purple circle: Middle/second point
Green circles: First/third points

Strategia

Pääartikkeli: Community Powerhouse strategy

Control Point timing

Komentopisteet Kerroin Sekuntia
Komentopisteet 1 ja 3 ×1
12 ,000
×2
8 ,000
×3
6 ,545
×4
5 ,760
Komentopisteet 2 ×1
20 ,000
×2
13 ,333
×3
10 ,909
×4
9 ,600


Liittyvät saavutukset

Katso myös: Obtaining Powerhouse achievements

Powerhouse has 5 map-specific achievements.

Voiman tasapaino
Voiman tasapaino
Voita erä, jossa vastatiimi on yrittänyt vallata viimeistä komentopistettä.


Tehoja pienemmälle
Tehoja pienemmälle
Tapa 15 komentopisteen valtausta yrittävää vihollista.


Voima ja kunnia
Voima ja kunnia
Voita 142 erää.
Vesitetty homma
Vesitetty homma
Tapa viisi vedessä olevaa vihollista.


Tehokas reissu
Tehokas reissu
Valtaa viimeinen komentopiste 15 sekunnin sisällä siitä, kun tiimisi valtasi sitä edeltävän komentopisteen.

Päivityshistoria

2. heinäkuuta 2015 -päivitys #1 (Gun Mettle Update)
  • Added Powerhouse to the game.

3. heinäkuuta 2015 -päivitys

  • Updated the collision geometry for the turbines in Powerhouse.

15. heinäkuuta 2015 -päivitys #1

  • Fixed incorrect cube maps on Powerhouse.

28. lokakuuta 2015 -päivitys (Scream Fortress 2015)

  • Updated Powerhouse to fix a couple places where players could stand on top of doorways.

6. marraskuuta 2015 -päivitys

  • Teleport blockers near spawn entrances.
  • Fixed prop collisions on some models.

2. maaliskuuta 2021 -päivitys

  • Added a round timer to cp_powerhouse.

18. heinäkuuta 2024 -päivitys #1 (Summer 2024 Update)

  • Added missing menu_photos images for cp_powerhouse.

Bugit

  • The intro screens for the map state that the winning team is the first to cap all five points, while the map only has 3.
  • A dev texture exists near the drainage pipe platform. It can be seen on the last concrete indention to the wall on BLU's side.
  • It is possible to explosive jump into the rafters at each team's final control point.
  • Glass is missing from RED’s final, whereas the window in blue has detail and glass.

Trivia

  • In both team's bases, there are multiple references to outer space in the Team Fortress 2 universe.
    • Behind both team's spawns is a room filled with rockets similar to the ones seen in the bases at Granary.
    • To the side of the rocket room is a metallic room with a lone spherical chair similar to the aesthetics of Asteroid.
    • At the center of each base is a closed launch pad with a rocket inside prepped for launch, and above a partly opened roof shutter.
    • In each team's spawn rooms, there are cubes of some unknown metallic ore, similar to those seen on Asteroid, next to the trash cans.
  • In the control room near the team oriented control point is a computer terminal and bulletin board with several references.
    • On the terminal, there is a launch sequence code "111....1". This is a code said by Soldier in Meet the Spy.
    • On both the terminal and the bulletin board, there are references to Poopy Joe.
    • The bulletin board has a newspaper referencing the Apollo 11 Moon landing.
    • The terminal says "Capacity: Lolololol", referencing "Copyright Lolololol", a phrase commonly seen on the title cards of the Meet the Team videos.
      • The UI layout of the terminal is a reference to the computer terminals from the 1979 movie Alien.
  • Development of Powerhouse actually started in 2007, but was left unfinished. Around the time Gun Mettle was being worked on, however, the original developer decided to finish and publish the map.[1]
  • There are multiple hidden and unfinished areas on the map. This includes a waterfall, a dam-like structure, and seemingly-scrapped rooms connected to the last points on each building.
    • In between both bases, where the waterfall is, there are hidden doors leading to unfinished battlements and rooms.

Galleria

Viitteet