Difference between revisions of "Engineer (Classic)"

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m (Applied filters to Engineer (Classic) (Review RC#136848))
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{{infobox class
 
{{infobox class
 
|image=TFC_Engineer.png
 
|image=TFC_Engineer.png
|health='''80''' <small> / {{tooltip|130|Buffed by a Medic's medpack}}</small>  
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|type=[[Defensive]]
|speed=Medium
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|health=80<br> <small>(130 when [[Healing#Overheal|overhealed]]by a Medic</small>
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|armor= 50
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|armor-type = Medium
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|speed=Medium<br>
 
}}
 
}}
  
The '''Engineer''' is a playable class in the game [[Team Fortress Classic]]. He possesses low health and medium movement speed. He trades off a large portion of direct combat capabilities for the ability to build and repair buildings.
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The '''Engineer''' is a class in the classic Team Fortress games. His primary skill is erecting various buildables, such as [[Sentry Gun (Classic)|Sentry Guns]] and [[Dispenser (Classic)|Dispensers]], in order to support the team. He can upgrade and repair these items with his [[Wrench (Classic)|Wrench]], which also serves as his unique melee weapon. He is also equipped with a [[Railgun]] and [[Super Shotgun]], along with two powerful [[Grenade]]s to engage enemies. However, his low health and armor prevent him from being a true offensive powerhouse.
  
  
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|-
 
|-
 
! Weapon 1
 
! Weapon 1
| '''[[Weapons (Team Fortress Classic)#Slot 1 Weapons|Wrench]]'''
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| '''[[Wrench (Classic)|Wrench]]'''
 
| N/A
 
| N/A
 
| N/A
 
| N/A
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|-
 
|-
 
! Weapon 2
 
! Weapon 2
| '''[[Weapons (Team Fortress Classic)#Slot 2 Weapons|Railgun]]'''
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| '''[[Railgun (Classic)|Railgun]]'''
 
| 50
 
| 50
 
| 50
 
| 50
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|-
 
|-
 
! Weapon 3
 
! Weapon 3
| '''[[Weapons (Team Fortress Classic)#Slot 3 Weapons|Super Shotgun]]'''
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| '''[[Super Shotgun (Classic)|Super Shotgun]]'''
 
| 16
 
| 16
 
| 50
 
| 50
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|-
 
|-
 
! Primary
 
! Primary
| '''[[Weapons (Team Fortress Classic)#Primary Grenades|Frag grenade]]'''
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| '''[[Normal Grenade (Classic)|Normal Grenade]]'''
 
| 4
 
| 4
 
| High
 
| High
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|-
 
|-
 
! Secondary
 
! Secondary
| '''[[Weapons (Team Fortress Classic)#Secondary Grenades|EMP grenade]]'''
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| '''[[EMP Grenade (Classic)|EMP Grenade]]'''
 
| 4
 
| 4
 
|  
 
|  
 
|  
 
|  
 
|}
 
|}
 
==Armor==
 
The Engineer has access to [[Armor (Team Fortress Classic)#Yellow Armor|yellow armor]], a mid class armor.
 
 
==Buildings==
 
*Sentry Gun
 
*Dispenser
 
*Teleporter
 
 
==Engineer in Team Fortress 2==
 
An updated version of the [[Engineer]] appeared in Team Fortress 2. He still uses the [http://wiki.teamfortress.com/wiki/Wrench Wrench] as a melee weapon.
 
  
 
==Trivia==
 
==Trivia==
 
* An older version of the [[Team Fortress Classic]] Engineer appears in day two of the Engineer Update [http://media.steampowered.com/apps/tf2/engy/bg_05-verybottom.jpg].
 
* An older version of the [[Team Fortress Classic]] Engineer appears in day two of the Engineer Update [http://media.steampowered.com/apps/tf2/engy/bg_05-verybottom.jpg].
==See Also==
 
  
 +
==Gallery==
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<gallery>
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File:engineernew_tfc.png|The new ''[[TFC]]'' Engineer.
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File:engineerold_tfc.png|The old ''TFC'' Engineer.
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File:engineer_qwtf.png|The ''[[QWTF]]'' Engineer.</gallery>
  
==References==
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{{TFC Nav}}
 +
{{Classic_Engineer_nav}}
  
{{Template:TFC Nav}}
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[[Category:Classes (Classic)]]
[[Category:Classes]]
 
[[Category:Team Fortress Classic]]
 
[[Category:Engineer]]
 

Revision as of 04:25, 26 October 2010

Engineer (Classic)
Engineer (Classic)
Basic Information
Type: Defensive
Health: 80
(130 when overhealedby a Medic
Armor: 50
Armor type: Medium
Speed: Medium

The Engineer is a class in the classic Team Fortress games. His primary skill is erecting various buildables, such as Sentry Guns and Dispensers, in order to support the team. He can upgrade and repair these items with his Wrench, which also serves as his unique melee weapon. He is also equipped with a Railgun and Super Shotgun, along with two powerful Grenades to engage enemies. However, his low health and armor prevent him from being a true offensive powerhouse.


Basic Strategy

  • Stay on defense.
  • Collect metal.
  • Build and upgrade your Sentry Gun.
  • Build a Dispenser.
  • Repair your teammates' armor.
  • Protect your buildings with EMP Grenades.
  • Your Dispenser will damage enemies upon detonation according to how much is in it. You can use this as an improvised bomb.
  • Your sentry is very susceptible to nail gun fire. Try to kill any medics close to your sentry before their super nail gun rips it to pieces
  • Teleporters are invaluable to your team. Try to make them so they are not easily found or destroyed and can provide your team with another route of movement.
  • Your Nailgun is not as effective as your Shotgun, use it sparingly
  • Your EMP grenade can be the most devestating grenade in the game. It detonates any ammunition carried on the victim. Aim for heavier classes like the Soldier and heavy as an EMP hit is an instakill on these classes. They are also extremely useful in destroying enemy buildings and Demoman pipe traps.

Special Abilities

Class Skill:Opens build menu.

Abilities

  • Build Sentry Gun.
  • Build Dispenser.
  • Repair armor.
  • Create ammunition.

Weapons

Weapon Clip
Size
Ammo
Carried
Ammo
Type
Notes / Special Abilities
Weapon 1 Wrench N/A N/A N/A
Weapon 2 Railgun 50 50 Nails
Weapon 3 Super Shotgun 16 50 Shells

Grenades

Grenade Grenades
Carried
Damage Range Notes / Special Abilities
Primary Normal Grenade 4 High
Secondary EMP Grenade 4

Trivia

Gallery