Difference between revisions of "Super Nailgun (Classic)"

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{{Item infobox
 
{{Item infobox
| game         = tfc
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| game           = tfc
| type         = weapon
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| type           = weapon
| two-models   = yes
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| two-models     = yes
| TFC-model   = Sng tfc.png
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| TFC-model     = Sng tfc.png
| QTF-model   = Sng qwtf.png
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| QTF-model     = Sng qwtf.png
| used-by     = [[Medic (Classic)|Medic]]
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| used-by       = [[Medic (Classic)|Medic]]
| slot         = [[Weapons (Classic)#Slot 4 Weapons|Slot 4]]
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| slot           = [[Weapons (Classic)#Slot 4 Weapons|Slot 4]]
| ammo-loaded = 150
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| ammo-loaded   = 150
| ammo-carried = N/A
+
| ammo-carried   = N/A
| ammo-type   = Nails
+
| ammo-type     = [[File:TFC Ammo Nails.png|left|30px|link=]] [[Ammo (Classic)#Nails|Nails]]
| tfc-model   = Sng tfc.png
+
| reload        = No reload
| qtf-model   = Sng qwtf.png
+
| tfc-model     = Sng tfc.png
 +
| qtf-model     = Sng qwtf.png
 +
| show-kill-icon = no
 
}}
 
}}
The '''Super Nailgun''' is a weapon in the classic ''Team Fortress'' games and is only used by the [[Medic (Classic)|Medic]]. It is an automatic weapon that fires powerful nails at a moderate firing rate. The amount of ammo used per shot depends on the game; in ''[[Quake Team Fortress]]'' it uses four nails per shot, while the ''[[Team Fortress Classic]]'' version uses two nails per shot.  
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The '''Super Nailgun''' is a weapon for the [[Medic (Classic)|Medic]]. It is an automatic weapon that fires powerful nails at a moderate firing rate.
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 +
Compared to the [[Nailgun (Classic)|regular nailgun]], the Super Nailgun deals slightly more damage, and consumes twice as many nails per shot (this amount varies depending on the game; the ''Team Fortress'' variant consumes 4 nails per shot, while the ''Team Fortress Classic'' variant consumes two). Despite the additional damage, however, it should generally not be used to kill except as a weapon of last resort.
  
 
Because it has a constant stream of damage, it is an ideal anti-[[Sentry Gun (Classic)|Sentry Gun]] weapon.
 
Because it has a constant stream of damage, it is an ideal anti-[[Sentry Gun (Classic)|Sentry Gun]] weapon.
  
==Damage==
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== Damage and function times ==
 +
{{Damage table
 +
| hatnotes        = no
 +
| type            = Projectile
 +
| damagetype      = Nail
 +
| rangetype        = Ranged
 +
 
 +
| damage          = yes
 +
|  base            = <!--
 +
--><div style="float:left"><small>''Team Fortress Classic'':</small></div> 12<br/><!--
 +
--><div style="float:left"><small>''Team Fortress'':</small></div> 24
  
* 14 per nail.
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| function times  = yes
Damages are approximate and determined by community testing.
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|  attack interval = <!--
<!--==Function times==
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--><div style="float:left"><small>''Team Fortress Classic'':</small></div> 0.1 s<br/><!--
* x
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--><div style="float:left"><small>''Team Fortress'':</small></div> 0.2 s
All times are in seconds. Times are approximate and determined by community testing.-->
+
}}
  
==Gallery==
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== Obituaries (''Team Fortress'') ==
 +
{| class="wikitable grid"
 +
|-
 +
|Medic
 +
|''"... was punctured by ..."''
 +
|}
 +
 
 +
== Unused content ==
 
<gallery>
 
<gallery>
File:HUD_super_nailgun_TFC_unused.png|Unused weapon icon.
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File:HUD super nailgun TFC unused.png|Unused HUD icon.
File:Tfc_dmsg_unusedsmg.png|Unused kill icon.
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File:Tfc dmsg unusedsmg.png|Unused kill icon.
File:Nail_TFC.png|Nail projectile model.
 
File:TFC_p_snailgun.png|3rd person view.
 
File:p snailgun TFC old.png|3rd person view, of the old Super Nailgun model.
 
 
</gallery>
 
</gallery>
  
==Quake Team Fortress death messages==
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== Trivia ==
 +
* The Super Nailgun was eventually replaced by the [[Syringe Gun]] during ''Team Fortress 2'''s development.
  
{{Quotation|'''Player killed by Super Nailgun'''|Player1 was punctured by Player2.|}}
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== Gallery ==
 +
<gallery>
 +
File:TFC p snailgun.png|New third-person model.
 +
File:Nail TFC.png|Nail projectile.
 +
File:p snailgun TFC old.png|Old third-person model.
 +
</gallery>
  
==Trivia==
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{{Classic Weapons nav}}
* The Super Nailgun was eventually replaced by the [[Syringe Gun]] during ''[[Team Fortress 2]]'''s development.
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{{Classic Medic nav}}
<br/>
 
{{Classic_Weapons_nav}}
 
{{Classic_Medic_nav}}
 

Latest revision as of 21:44, 6 May 2024

The Super Nailgun is a weapon for the Medic. It is an automatic weapon that fires powerful nails at a moderate firing rate.

Compared to the regular nailgun, the Super Nailgun deals slightly more damage, and consumes twice as many nails per shot (this amount varies depending on the game; the Team Fortress variant consumes 4 nails per shot, while the Team Fortress Classic variant consumes two). Despite the additional damage, however, it should generally not be used to kill except as a weapon of last resort.

Because it has a constant stream of damage, it is an ideal anti-Sentry Gun weapon.

Damage and function times

Damage and function times
Shot type Projectile
Damage type Nail
Ranged or Melee damage? Ranged
Damage
Base damage 100%
Team Fortress Classic:
12
Team Fortress:
24
Function times
Attack interval
Team Fortress Classic:
0.1 s
Team Fortress:
0.2 s
Values are approximate and determined by community testing.

Obituaries (Team Fortress)

Medic "... was punctured by ..."

Unused content

Trivia

  • The Super Nailgun was eventually replaced by the Syringe Gun during Team Fortress 2's development.

Gallery