Difference between revisions of "Underworld"

From Team Fortress Wiki
Jump to: navigation, search
m (Fixed a broken link; removed the link to Slasher from the picture)
(the table was not read. and there is no consensus on content or scope)
Line 6: Line 6:
 
|imagewidth=300px
 
|imagewidth=300px
 
}}
 
}}
{{quotation|'''The Scout''' on his way to Hell.|I regret everything! I regret everything I've ever done!|sound=SCOUT_regreteverything.wav}}
 
  
'''Underworld''' is the general name used to refer to alternate play areas present in certain Halloween maps. They were introduced in the [[Very Scary Halloween Special]] update with the map [[Eyeaduct]].
+
'''Underworld''' (introduced in [[Eyeaduct]] of the [[Very Scary Halloween Special]] update) refers to the several alternate play spaces located beneath certain [[Halloween map|Haunted Halloween maps]].
  
Although Underworlds differ from each other depending on their map, they feature many common characteristics.
+
Underworlds differ from each other depending on their map, but common characteristics among them are the presence of [[Magic spells]], a [[Environmental death#Health drain|harmful atmosphere]], and [[Environmental death#Deadly waters|deadly waters]] or [[Environmental death#Infernal Lava|Infernal Lava]].
* They are scary, supernatural locations set in different realities, often referred to as [[w:Damnation|damnation]] places.
 
* Access to them is open for short periods, either through portals that only appear every so often or at the very end of the round.
 
* Play time on them is limited, either by a [[Environmental_death#Health_drain|health drain]] that increases over time or by the place exploding after a while.
 
* Lethal hazards that instantaneously kill players surround the place, severely limiting the playable area.
 
** Together with the aforementioned limited play time, it makes them much more linear than the regular part of their maps.
 
* Rewards such as Rare [[Magic spells|Magic Spells]] and buffs when exiting (like [[ubercharge|invincibility]] and guaranteed [[crits]]) encourage players to use these areas to try and gain a tactical advantage in the main map.
 
* [[Engineer]]s can't place [[building]]s in them.
 
* Players are encouraged to try these locations out through [[Halloween achievements|Achievements]], Achievement items, and [[Halloween Contracts|Halloween Contract]] Objectives.
 
  
__TOC__
+
* '''Underworld''' can also specifically refer to those haunted islands surrounded by lethal [[Environmental death#Underworld waters|stygian waters]], while '''Hell''' (introduced in [[Helltower]]) refers specifically to those underground settings located in flows of infernal [[Environmental death#Lava|Infernal Lava]].  
== Underworlds and Underworld locations ==
 
The following table lists all Underworlds and special Underworld locations in alphabetical order of the map's name, together with entry methods and buffs, what players will find in them (hazards and rewards), and exit methods and buffs.
 
  
{| class="wikitable grid"
+
* '''Purgatory''' is the Underworld destination and associated mechanics resulting from players jumping into the purple [[MONOCULUS]] portals. Purgatory was introduced in [[Eyeaduct]]; and other versions of Purgatory are found on most maps that spawn the MONOCULUS Boss.
! class="header" |
+
 
! class="header" |Underworld<br>(Map)
+
* '''Loot Island''' is the location in [[Eyeaduct]] that players can enter when they defeat MONOCULUS, but that name is also broadly applied to any Underworld location having Bombinomicon waiting at the exit.
! class="header" |Entry
+
 
! class="header" |Entry buffs
+
* '''Skull Island''' is the name of the Underworld location for [[Ghost Fort]], but the horned skull model has been used for Underworld exit portals in a number of later maps, such as '''Hell Island''' under [[Brimstone (map)|Brimstone]].
! class="header" |Contents
+
 
! class="header" |Exit
+
== General features ==
! class="header" |Exit buffs
+
Underworld locations draw from a number of features:
|-
+
* Achievements with [[Achievement items]] that can only be earned in certain Underworld locations encourage players to try out the Location.
| align="center" <!--    Image      --> | [[File:Brimstone_Purgatory.png|240px]]
+
* Entry and exit Buffs ([[Healing#Overheal|Overheal]], [[ÜberCharge|Invulnerability]], [[Critical hits|Crits]]) and rare, powerful [[Magic spells|Magic Spells]] encourage players to learn to use some Underworld locations for tactical advantages in the main map.
| align="center" <!-- Underworld/Map --> | '''Purgatory'''<br>([[Brimstone (map)|Brimstone]])
+
* Underworld locations generally have mechanisms for limiting the time players can remain there, either by automatically killing off or pushing out all players that stay there too long or by ending the round:
| align="center" <!--    Entry      --> | [[MONOCULUS]] portals
+
** Several locations feature portals for returning to the main level, usually with the aforementioned exit Buffs.
| align="center" <!--  Entry Buffs   --> | Full heal,<br>[[Overheal]],<br>Brief invincibility
+
** The ​Underworld ​locations are surrounded by lethal, instant death environments
| align="center" <!--    Contents    --> | Health drain,<br>[[Environmental_death#Lava|Infernal Lava]],<br>Magic Spells (3 Rare)
+
** Some Underworld locations​ cause [[Environmental death#Health drain|Health drain]] on all players​.
| align="center" <!--      Exit      --> | White portal
+
*** ​Some Underworld locations do not have Health drain; [[Helltower#Hell|one location]] gives some players an [[Healing#overheal|overheal]].
| align="center" <!--  Exit Buffs   --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
+
 
|-
+
== List of maps with Underworld locations ==
| align="center" <!--    Image      --> | [[File:Brimstone_Hell_01.png|240px]]
+
{{stub|Collaboration for a table completely replacing the current content of this and the following section is underway at [[User:BrazilianNut/Sandbox/List of Underworlds]]. Please participate there.}}
| align="center" <!-- Underworld/Map --> | '''Hell'''<br>([[Brimstone (map)|Brimstone]])
+
Maps with Underworld locations include​; community maps are identified with an italic font.
| align="center" <!--    Entry      --> | Coffin portals,<br>[[Non-player_characters#Bombinomicon|Bombinomicon]],<br>Hell Pit's portal
+
 
| align="center" <!-- Entry Buffs  --> | Full heal,<br>Overheal,<br>Brief invincibility
+
{| class="wikitable" cellpadding=2 style="text-align:center;"
| align="center" <!--    Contents    --> | Health drain,<br>Infernal Lava,<br>Magic Spells (3 Rare)
+
|- style="height: 20px;"
| align="center" <!--      Exit      --> | White portal
+
! class="header"  |Name
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
+
! class="header" |Picture
 +
! class="header" |File name
 +
! class="header" |Type of Underworld
 
|-
 
|-
| align="center" <!--    Image      --> | [[File:CoC_Soccer.png|240px]]
+
|style="background-color:#F9D483;" |'''''[[Brimstone (map)|Brimstone]]'''''
| align="center" <!-- Underworld/Map --> | '''Bumper Car Soccer'''<br>([[Carnival of Carnage]])
+
| [[File:Pl fifthcurve event.png|160px|link=Brimstone (map)]]
| align="center" <!--    Entry      --> | [[Special_Delivery_(game_mode)|Tickets delivery]]
+
| width="60px" |{{code|pl_fifthcurve_event}}
| align="center" <!--  Entry Buffs  --> | Mini-game advantage<br>(winning team only)
+
| Hell Island
| align="center" <!--    Contents    --> | [[Bumper Cars|Bumper Cars mini-game]],<br>[[Environmental_death#Pitfalls|Abyss]],<br>Magic Spells (5 {{tooltip|common|Some of the obtainable spells are unique to this Underworld.}}),<br>[[Headless Horseless Horsemann]],<br>[[Merasmachievements|Achievements]]
 
| align="center" <!--      Exit      --> | None
 
| align="center" <!--  Exit Buffs  --> | None
 
 
|-
 
|-
| align="center" <!--    Image      --> | [[File:CoC_Racetrack_image_2.png|240px]]
+
|style="background-color:#F9D483;" |'''[[Carnival of Carnage]]'''
| align="center" <!-- Underworld/Map --> | '''Duck Collectors'''<br>([[Carnival of Carnage]])
+
| [[File:Carnival of Carnage.jpg|160px|link=Carnival of Carnage]]
| align="center" <!--    Entry      --> | Tickets delivery
+
| width="60px" |{{code|sd_doomsday_event}}
| align="center" <!--  Entry Buffs  --> | Mini-game advantage<br>(winning team only)
+
| Bumper Cars
| align="center" <!--    Contents    --> | Bumper Cars mini-game,<br>Abyss,<br>Magic Spells (8 {{tooltip|common|Some of the obtainable spells are unique to this Underworld.}}),<br>Headless Horseless Horsemann,<br>Achievements
 
| align="center" <!--      Exit      --> | None
 
| align="center" <!--  Exit Buffs  --> | None
 
 
|-
 
|-
| align="center" <!--    Image      --> | [[File:CoC_Elimination.png|240px]]
+
|style="background-color:#F9D483;" |'''''[[Cauldron]]'''''
| align="center" <!-- Underworld/Map --> | '''Falling Platforms'''<br>([[Carnival of Carnage]])
+
| [[File:Koth bagel event.png|160px|link=Cauldron]]
| align="center" <!--    Entry      --> | Tickets delivery
+
| width="60px"   |{{code|koth_bagel_event}}
| align="center" <!--  Entry Buffs  --> | Mini-game advantage<br>(winning team only)
+
| Swampy Purgatory
| align="center" <!--    Contents    --> | Bumper Cars mini-game,<br>Demonic pitfall,<br>Headless Horseless Horsemann,<br>Achievements
 
| align="center" <!--      Exit      --> | None
 
| align="center" <!--  Exit Buffs  --> | None
 
 
|-
 
|-
| align="center" <!--    Image      --> | [[File:Cauldron_Underworld.jpg|240px]]
+
|style="background-color:#F9D483;" |'''''[[Cursed Cove]]'''''
| align="center" <!-- Underworld/Map --> | '''Underworld'''<br>([[Cauldron]])
+
| [[File:Pd cursed cove event.png|160px|link=Frontier]]
| align="center" <!--    Entry      --> | Cauldron portals
+
| width="60px" |{{code|pd_cursed_cove_event}}
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Brief invincibility
+
| Dave Jones' Locker
| align="center" <!--    Contents    --> | Health drain,<br>Abyss,<br>[[Pumpkin bombs]],<br>Moving platforms
 
| align="center" <!--      Exit      --> | Cauldron portal
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Invincibility,<br>Crit boost
 
 
|-
 
|-
| align="center" <!--    Image      --> | [[File:20181021213930_1.jpg|240px]]
+
|style="background-color:#F9D483;" |'''[[Eyeaduct]]'''
| align="center" <!-- Underworld/Map --> | '''Davy Jones' Locker'''<br>([[Cursed Cove]])
+
| [[File:Eyeaduct 1.png|160px|link=Eyeaduct]]
| align="center" <!--    Entry      --> | Flying Dutchman
+
| width="60px" |{{code|koth_viaduct_event}}
| align="center" <!--  Entry Buffs  --> | Overheal
+
| Purgatory, Loot Island
| align="center" <!--    Contents    --> | [[Player Destruction|Delivery point]],<br>Abyss,<br>[[Environmental_death#Drowning|Flooding]]
 
| align="center" <!--      Exit      --> | White portal
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
 
|-
 
|-
| align="center" <!--    Image      --> | [[File:Eyeaduct_underwold_overview_gifts.png|240px]]<!-- Needs better picture -->
+
|style="background-color:#F9D483;" |'''[[Ghost Fort]]'''
| align="center" <!-- Underworld/Map --> | '''Purgatory'''<br>([[Eyeaduct]])
+
| [[File:Ghost Fort.png|160px|link=Ghost Fort]]
| align="center" <!--    Entry      --> | MONOCULUS portals,<br>[[Humiliation]]
+
| width="60px" |{{code|koth_lakeside_event}}
| align="center" <!--  Entry Buffs  --> | Full heal
+
| Skull Island
| align="center" <!--    Contents    --> | Health drain,<br>[[Environmental_death#Deadly_waters|Stygian water]],<br>Health kits (6 medium)
 
| align="center" <!--      Exit      --> | White portal
 
| align="center" <!--  Exit Buffs  --> | Overheal,<br>Invulnerability,<br>Crit boost,<br>Speed boost
 
 
|-
 
|-
| align="center" <!--    Image      --> | [[File:Eyeaduct_1.png|240px]]
+
|style="background-color:#F9D483;" |'''''[[Gravestone]]'''''
| align="center" <!-- Underworld/Map --> | '''Loot Island'''<br>([[Eyeaduct]])
+
| [[File:Pl rumble event.png|160px|link=Gravestone]]
| align="center" <!--    Entry      --> | Bombinomicon
+
| width="60px" |{{code|pl_rumble_event}}
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Brief invincibility
+
| Bumper Cars, Purgatory
| align="center" <!--    Contents    --> | Stygian water,<br>[[Bombinomicon|Achievement item]],<br>[[Environmental_death#Loot_Island|Island explosion]]
 
| align="center" <!--      Exit      --> | Bombinomicon
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
 
|-
 
|-
| align="center" <!--    Image      --> | [[File:GhostFortIsland.png|240px]]
+
|style="background-color:#F9D483;" |'''''[[Hellstone]]'''''
| align="center" <!-- Underworld/Map --> | '''Skull Island'''<br>([[Ghost Fort]])
+
| [[File:Pl millstone event.jpg|160px|link=Hellstone]]
| align="center" <!--    Entry      --> | Bombinomicon
+
| width="60px" |{{code|pl_millstone_event}}
| align="center" <!--  Entry Buffs  --> | Full heal
+
| Purgatory, Hell
| align="center" <!--    Contents    --> | Stygian water,<br>[[Skull Island Topper|Achievement item]],<br>Island explosion
 
| align="center" <!--      Exit      --> | [[Skull Island Topper]]
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
 
|-
 
|-
| align="center" <!--    Image      --> | No image
+
|style="background-color:#F9D483;" |'''[[Helltower]]'''
| align="center" <!-- Underworld/Map --> | '''Underworld'''<br>([[Gravestone]])
+
| [[File:Plr hightower event3.png|160px|link=Snowycoast]]
| align="center" <!--    Entry      --> | Coffin portals
+
| width="60px" |{{code|plr_hightower_event}}
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Brief invincibility
+
| Hell
| align="center" <!--    Contents    --> | Health drain,<br>Stygian water,<br>Magic Spell (1 common)
 
| align="center" <!--      Exit      --> | White portal
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
 
|-
 
|-
| align="center" <!--    Image      --> | No image
+
|style="background-color:#F9D483;" |'''''[[Monster Bash]]'''''
| align="center" <!-- Underworld/Map --> | '''Bumper Cars Race'''<br>([[Gravestone]]) <!-- NOT THE OFFICIAL NAME -->
+
| [[File:Monster Bash Point.jpg|160px|link=Monster Bash]]
| align="center" <!--    Entry      --> | End of Payload round
+
| width="60px" |{{code|pd_monster_bash}}
| align="center" <!--  Entry Buffs  --> | Race head start<br>(winning team only)
+
| Pit and Pendulums
| align="center" <!--    Contents    --> | Bumper Car mini-game,<br>Stygian water,<br>[[Merasmus]],<br>[[Skeletons]]
 
| align="center" <!--      Exit      --> | None
 
| align="center" <!--  Exit Buffs  --> | None
 
 
|-
 
|-
| align="center" <!--    Image      --> | [[File:Hellstone_Purgatory.png|240px]]
+
|style="background-color:#F9D483;" |'''''[[Moonshine Event]]'''''
| align="center" <!-- Underworld/Map --> | '''Purgatory'''<br>([[Hellstone]])
+
| [[File:Koth moonshine event.png|160px|link=Moonshine Event]]
| align="center" <!--    Entry      --> | MONOCULUS portals
+
| width="60px" |{{code|koth_moonshine_event}}
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Brief invincibility
+
| Underworld
| align="center" <!--    Contents    --> | Health drain,<br>Infernal Lava,<br>Magic Spell (1 rare)
 
| align="center" <!--      Exit      --> | White portal
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
 
|-
 
|-
| align="center" <!--    Image      --> | [[File:Hellstone_Hell.png|240px]]
+
|style="background-color:#F9D483;" |'''''[[Pit of Death]]'''''
| align="center" <!-- Underworld/Map --> | '''Hell'''<br>([[Hellstone]])
+
| [[File:Pd pit of death event.png|160px|link=Pit of Death]]
| align="center" <!--    Entry      --> | Bombinomicon
+
| width="60px" |{{code|pd_pit_of_death_event}}
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Brief invincibility
+
| Underworld
| align="center" <!--    Contents    --> | Health drain,<br>Infernal Lava,<br>Magic Spells (rare)
 
| align="center" <!--      Exit      --> | Bombinomicon
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
 
|-
 
|-
| align="center" <!--    Image      --> | [[File:Plr_hightower_event_hell_entry.jpg|240px]]
+
|style="background-color:#F9D483;" |'''''[[Slasher]]'''''
| align="center" <!-- Underworld/Map --> | '''Hell'''<br>([[Helltower]])
+
| [[File:Koth Slasher Overview.jpg|160px|link=Upward]]
| align="center" <!--    Entry      --> | Payload explosion
+
| width="60px" |{{code|koth_slasher}}
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Overheal (winning<br>team only),<br>Magic Spell<br>(given on entry)
+
| Underworld
| align="center" <!--    Contents    --> | Infernal Lava,<br>Magic Spells (rare, common),<br>Achievement<!-- Mine Games -->
 
| align="center" <!--      Exit      --> | None
 
| align="center" <!--  Exit Buffs  --> | None
 
|-
 
| align="center" <!--    Image      --> | [[File:Plr_hightower_event_hell_left_side.jpg|240px]]<!-- A picture taken from closer, focusing solely on the island, would be better. -->
 
| align="center" <!-- Underworld/Map --> | '''Skull Island'''<br>([[Helltower]])
 
| align="center" <!--    Entry      --> | Hell
 
| align="center" <!--  Entry Buffs  --> | None
 
| align="center" <!--    Contents    --> | [[Unfilled Fancy Spellbook|Achievement item]]
 
| align="center" <!--      Exit      --> | None
 
| align="center" <!--  Exit Buffs  --> | None
 
|-
 
| align="center" <!--    Image      --> | [[File:Monster_Bash_Pit.jpg|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Pit and Pendulums'''<br>([[Monster Bash]])
 
| align="center" <!--    Entry      --> | Pit
 
| align="center" <!--  Entry Buffs  --> | Full heal
 
| align="center" <!--    Contents    --> | Health drain,<br>Pitfalls,<br>[[Environmental_death#Pendulum_Blades|Pendulum blades]],<br>Health kit (1 small)
 
| align="center" <!--      Exit      --> | Summoning circle
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | [[File:Koth_moonshine_event_underworld.png|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Purgatory'''<br>([[Moonshine Event]])
 
| align="center" <!--    Entry      --> | Dance-Off Fate
 
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Overheal
 
| align="center" <!--    Contents    --> | Health drain,<br>Stygian water,<br>Magic Spells (2 rare)
 
| align="center" <!--      Exit      --> | White portal
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Invulnerability,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | No image <!-- The only image we have is of the Underworld's entry, not the UW itself -->
 
| align="center" <!-- Underworld/Map --> | '''Underworld'''<br>([[Pit of Death]])
 
| align="center" <!--    Entry      --> | [[Witching Hour]] portal
 
| align="center" <!--  Entry Buffs  --> | Full heal
 
| align="center" <!--    Contents    --> | Delivery point,<br>Stygian water
 
| align="center" <!--      Exit      --> | White portal
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | [[File:Slasher_Underworld.jpg|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Underworld'''<br>([[Slasher]])
 
| align="center" <!--    Entry      --> | Portal,<br>MONOCULUS portal
 
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Head start (When<br>entering through a<br>MONOCULUS portal)
 
| align="center" <!--    Contents    --> | Health drain,<br>Abyss,<br>Pumpkin bombs,<br>Health kits (large, medium),<br>Magic Spells (rare, common)
 
| align="center" <!--      Exit      --> | Skull portal
 
| align="center" <!--  Exit Buffs  --> | Crit boost
 
 
|}
 
|}
 +
 +
== Underworlds ==
 +
=== [[Brimstone (map)|Brimstone]] ===
 +
Brimstone has two underworlds: '''Purgatory''' and '''Hell'''.
 +
 +
'''Purgatory''' consists of two small islands surrounded by [[lava]] with a [[Environmental_death#Health_drain|hamrful atmosphere]]. Players can access it through the portals opened by [[MONOCULUS]] when it teleports in order to obtain Rare Spells and several buffs that last a few seconds if they manage to go through the white portal.
 +
 +
'''Hell''' is very similar to Purgatory: it consists of two islands, though one is small and the other is big and has an altar, has lava and a harmful atmosphere, and provides players with Rare Spells and several buffs when exiting. It can be accessed by jumping into the portal opened by defeating MONOCULUS, jumping into the portal that opens over the pit if [[BLU]] managed to push the cart into the pit, or by going through the white portals in the coffins.
 +
 +
When entering these locations, players will receive an [[overheal]] and a brief moment of [[invincibility]] to help them survive their malicious atmospheres. When leaving through a portal, they will be sent back to the overworld with a series of buffs.
 +
 +
<gallery>
 +
Image:Brimstone Purgatory.png|Purgatory.
 +
Image:Brimstone Hell 01.png|Hell.
 +
</gallery>
 +
 +
=== [[Carnival of Carnage]] ===
 +
Once one of the teams has successfully delivered the tickets to the Strongmann in Carnival of Carnage, Merasmus will take all players to another realm, where they will be forced to play one of three deadly bumper cars mini-games. The winning team will receive an advantage over the other as a reward.
 +
 +
'''Falling Platforms''': players must drive on wooden platforms and avoid falling off. Merasmus will periodically destroy all but one of the platforms and then bring all but one of them back. Once only one platform remains, he will bring them all back and restart the process.
 +
 +
'''Bumper Car Soccer''': players are forced to play soccer using a giant beach ball. There are three ways to win:
 +
* Score three goals
 +
* Knock all enemy players off the field
 +
* Score a goal during sudden death
 +
 +
'''Duck Collectors''': players are taken to a figure-8 racetrack-like arena and have to collect ducks. Golden bonus ducks dropped by enemies rammed into are worth 2 points each.
 +
 +
Spells can be collected and cast in Bumper Car Soccer and Duck Collectors, most of them being unique to this realm.
 +
 +
Falling off any of the arenas will turn the player into a team-colored ghost that can still be controlled by the player. Touching an ally that's still alive will resurrect the player; touching an enemy will cause the player to bounce up.
 +
 +
<gallery>
 +
Image:CoC Elimination.png|The Falling Platforms.
 +
Image:CoC Soccer.png|The Bumper Car Soccer field.
 +
Image:CoC Racetrack image 2.png|The Duck Collectors track.
 +
</gallery>
 +
 +
=== [[Cauldron]] ===
 +
Cauldron's Underworld consists of a series of islands rising from a [[Environmental_death#Pitfalls|toxic swamp]] engulfed in [[Environmental death#Health drain|poisonous air]] in front of a clock tower. Two floating cauldrons serve as moving platforms.
 +
 +
It can be accessed when the cauldron on the control point erupts and opens up portals as a result, and can be exited by jumping into the glowing cauldron. When entering, players are fully healed; when leaving, they receive a series of buffs.
 +
 +
<gallery>
 +
Image:Cauldron Underworld.jpg|Cauldron's underworld.
 +
</gallery>
 +
 +
=== [[Cursed Cove]] ===
 +
'''Davy Jone's Locker''' resembles the bottom of the sea, with algae and corals dotting the landscape. Players must go there in order to deliver the souls they've collected. It can be accessed by touching the Flying Dutchman while it is sailing through the town.
 +
 +
Although the Locker does not feature a harmful atmosphere, a player that stays there too long will start to quickly [[Environmental death#Drowning|drown]]. To leave, they have  to either go through the white portal on the sunken ship, or be kicked out by Davy Jones.
 +
 +
<gallery>
 +
Image:20181021213930 1.jpg|Davy Jones' Locker.
 +
Image:Davy Jones.jpg|Davy Jones on his ship.
 +
</gallery>
 +
 +
=== [[Eyeaduct]] ===
 +
'''Purgatory''' is a gloomy swamp of [[Environmental_death#Deadly_waters|deadly waters]] and [[Environmental_death#Health_drain|poisonous air]].
 +
 +
If a player takes one of MONOCULUS' portals, their health will be fully restored and they'll be transported to a small set of small islands. Leaving through the white portal will take them back to the control point with a series of temporary buffs. All players will be transported to this location when [[Humiliation]] starts.
 +
 +
'''Loot Island''' is another location in Purgatory. Players can access it by touching the Bombinomicon that appears once MONOCULUS has been defeated; they must then make their way to the giant skull and get the Bombinomicon in there. Once they do, they'll be taken back to the control point with a series of buffs. While the air in Loot Island is harmless, the cease-fire will have ended, and players may attack their enemies on this location. Also, staying here for too long will cause the island to explode, killing anyone on it.
 +
 +
Players reaching the Bombinomicon on Loot Island for the first time will receive it as a [[Bombinomicon|cosmetic item]] and unlock the [[Halloween_achievements#2011:_Eye-chievements|Halloween achievement ''Dive Into A Good Book'']].
 +
 +
<gallery>
 +
Image:Eyeaduct 1.png|Loot Island.
 +
</gallery>
 +
 +
=== [[Ghost Fort]] ===
 +
While Ghost Fort's '''Skull Island''' is not an Underworld, it shares a few similarities with them:
 +
* It is reached by touching the Bombinomicon left by Merasmus when defeated.
 +
* Falling into the water is an instantaneous kill.
 +
* Leaving through the exit will return the players to the control point with invulnerability and crits.
 +
 +
Players who touch the Bombinomicon after Merasmus is defeated are taken to the island's pier and have to get the [[Skull Island Topper]] inside the giant skull. If players take too long to get the Skull Island Topper, Skull Island will explode and kill all those on it.
 +
 +
Players reaching the Skull Island Topper for the first time will receive it as a cosmetic item and unlock the [[Halloween_achievements#2012:_Necromannchievements|Halloween achievement ''A Lovely Vacation Spot'']].
 +
 +
<gallery>
 +
Image:GhostFortIsland.png|Skull Island.
 +
</gallery>
 +
 +
=== [[Gravestone]] ===
 +
Gravestone's Underworld is a gloomy swamp with [[Environmental_death#Deadly_waters|deadly waters]] and [[Environmental_death#Health_drain|poisonous air]]. It can be accessed through white portals in coffins and doorways opened every [[Witching Hour]] to collect Rare Spells and receive buffs when leaving through the exit.
 +
 +
Once the [[Payload]] stage of the map ends, all players are taken to a Mansion in the underworld and forced to participate in a bumper cars race, the winning team receiving a head start. Shortly after the race start, Merasmus and [[skeletons]] will appear and attack players. The first team to reach the top of the Mansion wins.
 +
 +
=== [[Hellstone]] ===
 +
Like Brimstone, Hellstone has both '''Purgatory''' and '''Hell'''.
 +
 +
'''Purgatory''' is an island surrounded by [[lava]] ending in a white portal with a single Rare Spell in front of it. Players entering Purgatory are restored to full health, but quickly suffer from the [[Environmental death#Health drain|evil atmosphere]]'s effect. Going through the portal takes the player back to the overworld with a series of buffs.
 +
 +
'''Hell''' is much larger than Purgatory, and has more Rare Spells. It can be accessed by touching the Bombinomicon that appears after defeating MONOCULUS and can be exited by reaching him at the other end. It is also filled with lava with an evil atmosphere, and leaving through the portal grants the same bonuses.
 +
 +
<gallery>
 +
Image:Hellstone Purgatory.png|Purgatory.
 +
Image:Hellstone Hell.png|Hell.
 +
</gallery>
 +
 +
=== [[Helltower]] ===
 +
'''Hell''' is a set of islands surrounded by [[lava]] where all players are taken to once the [[Payload Race]] stage of the map is over.
 +
 +
The teams will spawn [[Thriller|dancing]] next to an island featuring a copy of the tower seen in the overworld. Both Common and Rare Spells can be found throughout the area, with the Rare Spells being on harder-to-reach places.
 +
 +
'''Skull Island''' lies in front of the tower across a wooden bridge over the lava. The first team to get the [[Fancy Spellbook]] inside the giant skull wins the round.
 +
 +
Players who die in Hell will not respawn; instead, they will turn into team-colored ghosts that can float around and say "boo".
 +
 +
Players reaching Skull Island for the first time will receive the [[Unfilled Fancy Spellbook]] and unlock the [[Halloween_achievements#2013:_Bereavements|Halloween achievement ''Hat Out of Hell'']].
 +
 +
<gallery>
 +
Image:Plr hightower event hell entry.jpg|The tower in Hell. Teams spawn on the islands on the opposite sides.
 +
Image:Plr hightower event hell left side.jpg|Skull Island in the distance. A Rare Spell can be seen on the tower.
 +
</gallery>
 +
 +
=== [[Moonshine Event]] ===
 +
Moonshine Event's Underworld is a gloomy swamp with [[Environmental_death#Deadly_waters|deadly waters]] and [[Environmental_death#Health_drain|poisonous air]]. All players are transported there if the Wheel of Fate lands on Dance-Off. They will receive an overheal when being taken there to compensate for the damage received from the place's [[Environmental_death#Health_drain|harmful air]] while unable to move due to the Dance spell.
 +
 +
Two Rare Spells can be found in the Underworld, and exiting through the portal inside the giant skull takes players back to the control point with invulnerability and crits.
 +
 +
<gallery>
 +
Image:Koth_moonshine_event_underworld.png|Moonshine Event's Underworld.
 +
</gallery>
 +
 +
=== [[Pit of Death]] ===
 +
Every Witching Hour, a portal will appear over the bottomless pit in the center of the map. The portal will take players to the gates of a mansion in the Underworld. If they have collected any souls, they can deliver them by heading to the mansion's yard.
 +
 +
The Underworld can be exited by going through the mansion's white portal, which will take the player back to the overworld with a series of buffs.
 +
 +
<gallery>
 +
Image:PitofdeathImage.jpeg|The portal leading to the Underworld.
 +
</gallery>
 +
 +
=== [[Slasher]] ===
 +
Slasher's Underworld is a series of islands floating above a [[Environmental_death#Pitfalls|foggy abyss]] with an [[Environmental_death#Health_drain|evil atmosphere]]. It contains many Health Kits due to its large size, and houses many Spells spread across it.
 +
 +
While it can be accessed at any time through a portal near the map's control point, it can also be done by entering one of MONOCULUS' portals, which will spawn the player closer to the exit. Returning to the overworld through the exit will grant the player with guaranteed crits for a few seconds.
 +
 +
<gallery>
 +
Image:Slasher Portal.jpg|The permanent portal.
 +
Image:Slasher Underworld.jpg|Slasher's Underworld.
 +
</gallery>
  
 
== See also ==
 
== See also ==

Revision as of 02:18, 8 November 2018

Underworld
Eyeaduct 1.png
Loot Island, in the Underworld beneath Eyeaduct.

Underworld (introduced in Eyeaduct of the Very Scary Halloween Special update) refers to the several alternate play spaces located beneath certain Haunted Halloween maps.

Underworlds differ from each other depending on their map, but common characteristics among them are the presence of Magic spells, a harmful atmosphere, and deadly waters or Infernal Lava.

  • Underworld can also specifically refer to those haunted islands surrounded by lethal stygian waters, while Hell (introduced in Helltower) refers specifically to those underground settings located in flows of infernal Infernal Lava.
  • Purgatory is the Underworld destination and associated mechanics resulting from players jumping into the purple MONOCULUS portals. Purgatory was introduced in Eyeaduct; and other versions of Purgatory are found on most maps that spawn the MONOCULUS Boss.
  • Loot Island is the location in Eyeaduct that players can enter when they defeat MONOCULUS, but that name is also broadly applied to any Underworld location having Bombinomicon waiting at the exit.
  • Skull Island is the name of the Underworld location for Ghost Fort, but the horned skull model has been used for Underworld exit portals in a number of later maps, such as Hell Island under Brimstone.

General features

Underworld locations draw from a number of features:

  • Achievements with Achievement items that can only be earned in certain Underworld locations encourage players to try out the Location.
  • Entry and exit Buffs (Overheal, Invulnerability, Crits) and rare, powerful Magic Spells encourage players to learn to use some Underworld locations for tactical advantages in the main map.
  • Underworld locations generally have mechanisms for limiting the time players can remain there, either by automatically killing off or pushing out all players that stay there too long or by ending the round:
    • Several locations feature portals for returning to the main level, usually with the aforementioned exit Buffs.
    • The ​Underworld ​locations are surrounded by lethal, instant death environments
    • Some Underworld locations​ cause Health drain on all players​.

List of maps with Underworld locations

Maps with Underworld locations include​; community maps are identified with an italic font.

Name Picture File name Type of Underworld
Brimstone Pl fifthcurve event.png pl_fifthcurve_event Hell Island
Carnival of Carnage Carnival of Carnage.png sd_doomsday_event Bumper Cars
Cauldron Koth bagel event.png koth_bagel_event Swampy Purgatory
Cursed Cove Pd cursed cove event.png pd_cursed_cove_event Dave Jones' Locker
Eyeaduct Eyeaduct 1.png koth_viaduct_event Purgatory, Loot Island
Ghost Fort Ghost Fort.png koth_lakeside_event Skull Island
Gravestone Pl rumble event.png pl_rumble_event Bumper Cars, Purgatory
Hellstone Pl millstone event.jpg pl_millstone_event Purgatory, Hell
Helltower Plr hightower event3.png plr_hightower_event Hell
Monster Bash Monster Bash Point.jpg pd_monster_bash Pit and Pendulums
Moonshine Event Koth moonshine event.png koth_moonshine_event Underworld
Pit of Death Pd pit of death event.png pd_pit_of_death_event Underworld
Slasher Koth Slasher Overview.jpg koth_slasher Underworld

Underworlds

Brimstone

Brimstone has two underworlds: Purgatory and Hell.

Purgatory consists of two small islands surrounded by lava with a hamrful atmosphere. Players can access it through the portals opened by MONOCULUS when it teleports in order to obtain Rare Spells and several buffs that last a few seconds if they manage to go through the white portal.

Hell is very similar to Purgatory: it consists of two islands, though one is small and the other is big and has an altar, has lava and a harmful atmosphere, and provides players with Rare Spells and several buffs when exiting. It can be accessed by jumping into the portal opened by defeating MONOCULUS, jumping into the portal that opens over the pit if BLU managed to push the cart into the pit, or by going through the white portals in the coffins.

When entering these locations, players will receive an overheal and a brief moment of invincibility to help them survive their malicious atmospheres. When leaving through a portal, they will be sent back to the overworld with a series of buffs.

Carnival of Carnage

Once one of the teams has successfully delivered the tickets to the Strongmann in Carnival of Carnage, Merasmus will take all players to another realm, where they will be forced to play one of three deadly bumper cars mini-games. The winning team will receive an advantage over the other as a reward.

Falling Platforms: players must drive on wooden platforms and avoid falling off. Merasmus will periodically destroy all but one of the platforms and then bring all but one of them back. Once only one platform remains, he will bring them all back and restart the process.

Bumper Car Soccer: players are forced to play soccer using a giant beach ball. There are three ways to win:

  • Score three goals
  • Knock all enemy players off the field
  • Score a goal during sudden death

Duck Collectors: players are taken to a figure-8 racetrack-like arena and have to collect ducks. Golden bonus ducks dropped by enemies rammed into are worth 2 points each.

Spells can be collected and cast in Bumper Car Soccer and Duck Collectors, most of them being unique to this realm.

Falling off any of the arenas will turn the player into a team-colored ghost that can still be controlled by the player. Touching an ally that's still alive will resurrect the player; touching an enemy will cause the player to bounce up.

Cauldron

Cauldron's Underworld consists of a series of islands rising from a toxic swamp engulfed in poisonous air in front of a clock tower. Two floating cauldrons serve as moving platforms.

It can be accessed when the cauldron on the control point erupts and opens up portals as a result, and can be exited by jumping into the glowing cauldron. When entering, players are fully healed; when leaving, they receive a series of buffs.

Cursed Cove

Davy Jone's Locker resembles the bottom of the sea, with algae and corals dotting the landscape. Players must go there in order to deliver the souls they've collected. It can be accessed by touching the Flying Dutchman while it is sailing through the town.

Although the Locker does not feature a harmful atmosphere, a player that stays there too long will start to quickly drown. To leave, they have to either go through the white portal on the sunken ship, or be kicked out by Davy Jones.

Eyeaduct

Purgatory is a gloomy swamp of deadly waters and poisonous air.

If a player takes one of MONOCULUS' portals, their health will be fully restored and they'll be transported to a small set of small islands. Leaving through the white portal will take them back to the control point with a series of temporary buffs. All players will be transported to this location when Humiliation starts.

Loot Island is another location in Purgatory. Players can access it by touching the Bombinomicon that appears once MONOCULUS has been defeated; they must then make their way to the giant skull and get the Bombinomicon in there. Once they do, they'll be taken back to the control point with a series of buffs. While the air in Loot Island is harmless, the cease-fire will have ended, and players may attack their enemies on this location. Also, staying here for too long will cause the island to explode, killing anyone on it.

Players reaching the Bombinomicon on Loot Island for the first time will receive it as a cosmetic item and unlock the Halloween achievement Dive Into A Good Book.

Ghost Fort

While Ghost Fort's Skull Island is not an Underworld, it shares a few similarities with them:

  • It is reached by touching the Bombinomicon left by Merasmus when defeated.
  • Falling into the water is an instantaneous kill.
  • Leaving through the exit will return the players to the control point with invulnerability and crits.

Players who touch the Bombinomicon after Merasmus is defeated are taken to the island's pier and have to get the Skull Island Topper inside the giant skull. If players take too long to get the Skull Island Topper, Skull Island will explode and kill all those on it.

Players reaching the Skull Island Topper for the first time will receive it as a cosmetic item and unlock the Halloween achievement A Lovely Vacation Spot.

Gravestone

Gravestone's Underworld is a gloomy swamp with deadly waters and poisonous air. It can be accessed through white portals in coffins and doorways opened every Witching Hour to collect Rare Spells and receive buffs when leaving through the exit.

Once the Payload stage of the map ends, all players are taken to a Mansion in the underworld and forced to participate in a bumper cars race, the winning team receiving a head start. Shortly after the race start, Merasmus and skeletons will appear and attack players. The first team to reach the top of the Mansion wins.

Hellstone

Like Brimstone, Hellstone has both Purgatory and Hell.

Purgatory is an island surrounded by lava ending in a white portal with a single Rare Spell in front of it. Players entering Purgatory are restored to full health, but quickly suffer from the evil atmosphere's effect. Going through the portal takes the player back to the overworld with a series of buffs.

Hell is much larger than Purgatory, and has more Rare Spells. It can be accessed by touching the Bombinomicon that appears after defeating MONOCULUS and can be exited by reaching him at the other end. It is also filled with lava with an evil atmosphere, and leaving through the portal grants the same bonuses.

Helltower

Hell is a set of islands surrounded by lava where all players are taken to once the Payload Race stage of the map is over.

The teams will spawn dancing next to an island featuring a copy of the tower seen in the overworld. Both Common and Rare Spells can be found throughout the area, with the Rare Spells being on harder-to-reach places.

Skull Island lies in front of the tower across a wooden bridge over the lava. The first team to get the Fancy Spellbook inside the giant skull wins the round.

Players who die in Hell will not respawn; instead, they will turn into team-colored ghosts that can float around and say "boo".

Players reaching Skull Island for the first time will receive the Unfilled Fancy Spellbook and unlock the Halloween achievement Hat Out of Hell.

Moonshine Event

Moonshine Event's Underworld is a gloomy swamp with deadly waters and poisonous air. All players are transported there if the Wheel of Fate lands on Dance-Off. They will receive an overheal when being taken there to compensate for the damage received from the place's harmful air while unable to move due to the Dance spell.

Two Rare Spells can be found in the Underworld, and exiting through the portal inside the giant skull takes players back to the control point with invulnerability and crits.

Pit of Death

Every Witching Hour, a portal will appear over the bottomless pit in the center of the map. The portal will take players to the gates of a mansion in the Underworld. If they have collected any souls, they can deliver them by heading to the mansion's yard.

The Underworld can be exited by going through the mansion's white portal, which will take the player back to the overworld with a series of buffs.

Slasher

Slasher's Underworld is a series of islands floating above a foggy abyss with an evil atmosphere. It contains many Health Kits due to its large size, and houses many Spells spread across it.

While it can be accessed at any time through a portal near the map's control point, it can also be done by entering one of MONOCULUS' portals, which will spawn the player closer to the exit. Returning to the overworld through the exit will grant the player with guaranteed crits for a few seconds.

See also

Sources

Names of certain Underworld locations can be obtained form the following: