Difference between revisions of "Team Fortress 2 Beta"

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m (Fixed)
m (Fixed)
Line 174: Line 174:
 
| {{info|New weapon}}
 
| {{info|New weapon}}
 
| {{note|On hit, [[Fire|ignites]] enemy.}}
 
| {{note|On hit, [[Fire|ignites]] enemy.}}
{{note|Alt-fire detonates flare in flight. It creates a small explosion which ignites nearby players, but does less damage than a normal hit. Knockback can be used to [[Jumping#Detonator jump|flare jump]].}}
+
{{note|Alt-fire detonates flare in flight. It creates a small explosion which ignites nearby players, but does less damage than a normal hit. Knockback can be used to [[Jumping#Flare jump|flare jump]].}}
 
{{buff|Guarantees critical damage on burning targets (direct flare hits only)}}
 
{{buff|Guarantees critical damage on burning targets (direct flare hits only)}}
 
{{nerf|+20% explosion vulnerability on wearer.}}
 
{{nerf|+20% explosion vulnerability on wearer.}}
Line 287: Line 287:
 
| {{grey|No health penalty}}
 
| {{grey|No health penalty}}
 
| {{nerf|-50 max health on wearer}}
 
| {{nerf|-50 max health on wearer}}
| align="center" |  {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/26/201)</small>
+
| align="center" |  {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/26/2011)</small>
 
|-
 
|-
 
| {{grey|+40% faster spin up time}}
 
| {{grey|+40% faster spin up time}}
Line 347: Line 347:
 
{{nerf|90% damage done}}
 
{{nerf|90% damage done}}
 
:Base damage: 1
 
:Base damage: 1
:Crit : 3
+
:Crit: 3
 
:<small>[5 syringes / sec.]</small>
 
:<small>[5 syringes / sec.]</small>
 
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(4/28/2011)</small>
 
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(4/28/2011)</small>
Line 355: Line 355:
 
{{grey|-90% damage done}}
 
{{grey|-90% damage done}}
 
:{{grey|Base damage: 1}}
 
:{{grey|Base damage: 1}}
:{{grey|Crit : 3}}
+
:{{grey|Crit: 3}}
 
:{{grey|<small>[5 syringes / sec.]</small>}}
 
:{{grey|<small>[5 syringes / sec.]</small>}}
 
| {{buff|Applies Mad Milk to target for two seconds}}
 
| {{buff|Applies Mad Milk to target for two seconds}}
Line 361: Line 361:
 
{{nerf|-50% damage done}}
 
{{nerf|-50% damage done}}
 
:Base damage: 5
 
:Base damage: 5
:Crit : 15
+
:Crit: 15
 
:<small>[5 syringes / sec.]</small>
 
:<small>[5 syringes / sec.]</small>
 
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(6/17/2011)</small>
 
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(6/17/2011)</small>
Line 370: Line 370:
 
{{grey|Übercharge percentage does not increase speed}}
 
{{grey|Übercharge percentage does not increase speed}}
 
:{{grey|Base damage: 5}}
 
:{{grey|Base damage: 5}}
:{{grey|Crit : 15}}
+
:{{grey|Crit: 15}}
 
:{{grey|<small>[5 syringes / sec.]</small>}}
 
:{{grey|<small>[5 syringes / sec.]</small>}}
 
| {{nerf|Does not apply Mad Milk to target}}
 
| {{nerf|Does not apply Mad Milk to target}}
Line 377: Line 377:
 
{{buff|Übercharge percentage increases movement speed by up to 10%}}
 
{{buff|Übercharge percentage increases movement speed by up to 10%}}
 
:Base damage: 9
 
:Base damage: 9
:Crit : 27
+
:Crit: 27
 
:<small>[10 syringes / sec.]</small>
 
:<small>[10 syringes / sec.]</small>
 
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
 
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
Line 406: Line 406:
 
{{nerf|+40% heal rate}}
 
{{nerf|+40% heal rate}}
 
{{nerf|+40% UberCharge rate}}
 
{{nerf|+40% UberCharge rate}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June_23,_2011_Patch|(6/23/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
 
|-
 
|-
 
! {{Table icon|Vita-Saw}}  
 
! {{Table icon|Vita-Saw}}  
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| {{info|New weapon}}
 
| {{info|New weapon}}
 
| {{buff|Allows player to see enemy health}}
 
| {{buff|Allows player to see enemy health}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June_23,_2011_Patch|(6/23/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
 
|-
 
|-
 
! rowspan=4 | {{Class link|Sniper}}  
 
! rowspan=4 | {{Class link|Sniper}}  

Revision as of 17:05, 19 January 2015

TF2 Beta logo.png

Team Fortress 2 Beta was a separate beta version of the game and open to all premium players. Released on December 2, 2010 and removed on June 7th 2013, this was the second period of public beta testing – the first one occurring before the official release of the game. The beta was used for purposes including, but not limited to:

  • Testing and tuning various class, item, and weapon changes.
  • Testing map changes and variants.
  • Running higher level, game-wide experiments (like doubling player health).
  • Testing new technologies without the risk of breaking the game.

New players received any weapons that were currently undergoing testing, certain promotional items that their Steam account was entitled to, and other items that may have been given out for testing occasionally. Random drops and crafting were enabled, however trading and the Mann Co. Store were not available. Team Fortress 2 Beta used the same drop cap as the normal version of Team Fortress 2.

This Team Fortress 2 Beta differed from the first beta that was released to any user who pre-ordered the game back in 2007, and was more similar to the closed beta from 2009.

Previous changes

Other changes

  • The public IP is now displayed in the console when creating a local server, and the output for the exec command has been altered.
  • Added an option for dedicated servers to enforce Steam user blocking. This is a feature which allows a player or Steam Community group to prevent other players that they have blocked from joining their games. [1][2]
  • Fixed a pipe overflow problem affecting dedicated servers running on FreeBSD.

Patches

Main article: Patches (Beta)

See also

External Links

References