Template:Upgrade station primary
Revision as of 19:47, 29 August 2015 by StargazerG (talk | contribs)
| Primary weapons' upgrades | |||||
|---|---|---|---|---|---|
| Upgrade | Weapons | Cost | Level | Notes | |
| Destroy Projectiles | 400 | 2 | Bullets destroy Rockets and Grenades mid-flight. Increased accuracy and frequency per level. | ||
| Knockback Rage | 350 | 3 | Generate Rage by dealing damage. When fully charged, press the Special-Attack key to activate knockback. | ||
| +1 Projectile Penetration | 400 | 3 | Projectiles penetrate an additional enemy player. | ||
| +20% Damage | 500 | 4 | |||
| +25% Projectile Speed |
|
150 | 4, 3 | ||
| Rocket Specialist | 300 | 4 | +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point. | ||
| +25% Damage |
|
400 | 4 | ||
| +2 Clip Size |
|
|
400 | 4 | |
| +50% Clip Size |
|
400, 200 | 4 | ||
| Projectile Penetration |
|
|
400, 200 | 1 | Projectiles penetrate enemy players. |
|
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| Explosive Headshot |
|
350 | 3 | Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases damage (150 / 170 / 190), explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds). | |
| +25% Faster Charge | 200 | 4 | |||
| +5s Bleed On Target |
|
200 | 3 | ||
| +50% Ammo Capacity |
|
250 | 3, 2 | Ammo pickups grant more ammo proportionately. | |
| +20% Reload Speed |
|
|
250 | 3 | |
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| +10% Firing Speed |
|
|
200, 350, 100 | 4 | |
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| +25 Health On Kill |
|
200, 100 | 4 | Health from robot kills can overheal players. | |
| +25% Burn Damage |
|
250 | 4 | Afterburn damage bonus. | |
| +25% Burn Time | 250 | 4 | Afterburn duration. | ||
| +25% Airblast Force |
|
100 | 4 | ||
| Mad Milk Syringes |
|
200 | 1 | Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max at 4 seconds. | |
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