Difference between revisions of "Storyline"

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(uh, how do you know what year it happened? The comic isn't dated)
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{{Quotation|'''Elizabeth''' pulling strings|Who I '''am''' does not concern you.}}
 
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Although ''[[Team Fortress 2]]'' does not have a story mode or single-player campaign, the '''storyline''' of the game has been revealed through [[comics]], [[Meet the Team]] videos, and major updates. For example, the [[October 29, 2009 Patch|Halloween]] update of October 2009 (and [[October 27, 2010 Patch|Halloween]] update of October 2010 and 2011), [[December 17, 2009 Patch|WAR! Update]] of December 2009, and [[Engineer Update]] of July 2010 have all added to the official ''Team Fortress'' continuity in one way or another. [[Hidden pages|Hidden links]] within these pages as well as examination of ''Team Fortress 2'' comic book pages are used to contribute to the various dates in the "Detailed timeline" section below.
 
Although ''[[Team Fortress 2]]'' does not have a story mode or single-player campaign, the '''storyline''' of the game has been revealed through [[comics]], [[Meet the Team]] videos, and major updates. For example, the [[October 29, 2009 Patch|Halloween]] update of October 2009 (and [[October 27, 2010 Patch|Halloween]] update of October 2010 and 2011), [[December 17, 2009 Patch|WAR! Update]] of December 2009, and [[Engineer Update]] of July 2010 have all added to the official ''Team Fortress'' continuity in one way or another. [[Hidden pages|Hidden links]] within these pages as well as examination of ''Team Fortress 2'' comic book pages are used to contribute to the various dates in the "Detailed timeline" section below.
  

Revision as of 15:32, 17 March 2012

Immortality machine.png
Who I am does not concern you.
Elizabeth pulling strings

Although Team Fortress 2 does not have a story mode or single-player campaign, the storyline of the game has been revealed through comics, Meet the Team videos, and major updates. For example, the Halloween update of October 2009 (and Halloween update of October 2010 and 2011), WAR! Update of December 2009, and Engineer Update of July 2010 have all added to the official Team Fortress continuity in one way or another. Hidden links within these pages as well as examination of Team Fortress 2 comic book pages are used to contribute to the various dates in the "Detailed timeline" section below.

1850

Mann family

From left to right: Barnabas Hale, Blutarch Mann, Zepheniah Mann, Elizabeth, and Redmond Mann. A mysterious man is also seen just out of shot on the far right side.

The Mann family's backstory begins in 1850 with the wealthy Englishman Zepheniah Mann. Zepheniah Mann was the owner and proprietor of Mann & Sons Munitions Concerns – which also went by the name of Zepheniah Mann & Sons Co., but is better known by the name of Mann Co.. Later, he traveled to the United States with his two adult sons, Redmond and Blutarch, to expand their munitions business. When they arrived, they discovered the gravel pits and dustbowls were useless; in addition, Zepheniah had contracted numerous illnesses in his old age. With his last will and testament, Zepheniah set up the events of Team Fortress 2 by leaving half of his land to each of his sons – for them to fight over for the rest of their lives.

1850s BLU team

Beginnings of RED vs. BLU

Comprised of Billy the Kid, Stonewall Jackson, Abraham Lincoln, Alfred Nobel, John Henry, Nikola Tesla, Sigmund Freud, Davy Crockett, and Fu Manchu, Blutarch had his crack mercenary team set and was eager to claim his land. However, Redmond had assembled his own team of mercenaries and was making similar plans to gain control of his brother's land. The RED and BLU teams proceeded to enter into a massive stalemate as they attempted to destroy each other and take the land for their respective Mann sibling.

1890

A Loose Canon

Australians in the 1890's.
Radigan Conagher accepts Blutarch's request.

Forty years later, Redmond and Blutarch were still engaged in their unwinnable war.

As Blutarch neared death from old age, he called in an expert craftsman named Radigan Conagher to construct for him a machine that would allow him to live on, to "make [him] a monster", by artificially extending his life. Radigan agreed.

Upon returning to his store that evening, Radigan found a stranger who had already made her way past his locked door. Knowing she couldn't convince Radigan to change his mind about building Blutarch's life extender, this stranger asked Radigan to build Redmond a machine as well. As payment, she gave him a hundred pounds of Australium – a powerful element found only in Australia which had caused the nation of unintelligent savages to become extremely intelligent and develop such technological marvels as teleportation and cloaking techniques.

Radigan agreed and became super-intelligent with the Australium. He went on to develop life extending machines for Redmond, Blutarch, and a third individual.

1968

Modern war

During the Summer of 1968, nine individuals - the Scout, the Soldier, the Pyro, the Demoman, the Heavy Weapons Guy, the Engineer, the Medic, the Sniper, and the Spy - were recruited by Reliable Excavation & Demolition (RED) and Builders League United (BLU) to continue Redmond and Blutarch's neverending war to seize the land left to them by their deceased father.

The Administrator

Helen, a descendant of Elizabeth, acts as the overseer of the large-scale battles fought amongst these nine mercenaries. Descendant of Barnabas Hale, Saxton Hale, acts as the propitiatory owner of the renowned weapons and headwear business Mann Co., which acts as a subsidiary of the Administrator's shadowy company, TF Industries.

Recent developments

Our first major plot event occurs when the RED Demoman and BLU Soldier meet and become friends at an explosives convention, which severely angers the Administrator as they may share information about their job and discover they're working for the same person. With the help of Saxton Hale, she misleads both men into thinking the other is trying to kill them, sparking a bloody war.

The next major event occurs when Blutarch Mann realizes his life support machine is breaking. Blutarch contacts our BLU Engineer, the grandson of Radigan Conagher, to fix it.

Later, Saxton Hale discovers the Internet (which notably did not exist in the 1960s) and uses it to open the online Mann Co. Store for players to purchase weapons and items.

Mysteries

The Pyro's identity

The identity of the Pyro has been the subject of much debate since the game's release. As the Pyro is the only class to not yet receive a Meet the Team video, little is known about his or her personality and history.

Zepheniah Mann's unknown will recipient

Zepheniah Mann left an important task, as well as the entirety of his (obscured), to an unknown individual in his will. Specifically, the line reads

Lastly, to (obscured) I leave the entirety of my (obscured)
(obscured)
(obscured)
and swear you to utmost secrecy in its keeping.

Third "Life Extender Machine"

After constructing Blutarch his life extending machine on July 17, 1894, and a second for Redmond Mann on August 3, 1894, Radigan Conagher built a third machine on April 14 of an unknown year.

Detailed timeline

Legend
Important event

Trivia

  • World maps exist within the game that do not show 1968 contemporary nations, such as the Soviet Union, but instead show countries like Kazakhstan, Uzbekistan, Ukraine, Estonia, and many others which were not independent at the time. This may be due to Team Fortress' timeline differing from our own, or simply being an oversight.

See also