Voodoo-Cursed Soul

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This article is about the cosmetic items. For the crafting ingredients, see Voodoo-Cursed Items. For other uses of Voodoo, see Voodoo (disambiguation).
See also: Zombie (Disambiguation)
Rise, rise from your graves!
Merasmus the Magician

Voodoo-Cursed Souls are cosmetic items for every class that transform them into zombies. They make the classes appear decayed and rotting, with dull green skin color. At least two of every class' limbs have exposed bones. In addition, Scout, Soldier and Heavy have some of their internal organs exposed, Engineer is missing most of his shirt and chest flesh, Sniper has his brain exposed under his hat, and Pyro and Spy have only their skeletons remaining. The souls also give special voice lines for the Scout and Soldier.

Most Voodoo-Cursed Soul models also have one or more visible features that reference certain wounds or injuries classes have in the Meet the Team movies.

These items can only be worn on Halloween or Full Moons; at other times of the year, they do not appear in gameplay, unless the server has Halloween mode enabled. However, they can be equipped at any time and can still be viewed on the loadout screen even when they are not visible during games.

They are available in Unique and Haunted quality. During the Spectral Halloween Special and Scream Fortress V, they were given to players who opened a Pile of Curses. They can currently be obtained from Halloween Packages and Halloween Transmutes.

The robots of the Caliginous Caper mission of MvM Ghost Town are reskinned as zombies using the Voodoo-Cursed Soul models.

The Zombies on the BLU team in the Zombie Infection game mode are automatically equipped with a Voodoo-Cursed Soul.

List

Voodoo-Cursed Scout Soul Voodoo-Cursed Scout Soul
Voodoo-Cursed Soldier Soul Voodoo-Cursed Soldier Soul
Voodoo-Cursed Pyro Soul Voodoo-Cursed Pyro Soul
Voodoo-Cursed Demoman Soul Voodoo-Cursed Demoman Soul
Voodoo-Cursed Heavy Soul Voodoo-Cursed Heavy Soul
Voodoo-Cursed Engineer Soul Voodoo-Cursed Engineer Soul
Voodoo-Cursed Medic Soul Voodoo-Cursed Medic Soul
Voodoo-Cursed Sniper Soul Voodoo-Cursed Sniper Soul
Voodoo-Cursed Spy Soul Voodoo-Cursed Spy Soul

Update history

October 26, 2012 Patch (Spectral Halloween Special)

  • The Voodoo-Cursed Souls were added to the game.

July 10, 2013 Patch

  • Made Voodoo-Cursed Souls renameable.

October 30, 2013 Patch

  • Re-enabled the crafting recipes for zombie costumes.

December 3, 2020 Patch (Smissmas 2020)

  • [Undocumented] Fixed a bug related to Voodoo-Cursed Souls appearing bugged while ÜberCharged.

October 19, 2023 Patch

Notes

  • Users of a Voodoo-Cursed Soul never explode into gibs, always turning into a ragdoll instead, even if killed by a damage source that usually causes gibbing. This is because no gibs exist for Voodoo-Cursed Souls.
  • The Voodoo-Cursed Souls have their own equip region that does not conflict with other regions, so they can be equipped together with items which are worn on the missing clothing and body parts, have colors that have to stay together with regular classes models' colors, or simply clip with them.
    • The Voodoo-Cursed Scout and Pyro Souls, however, also occupy the "feet" and "Pyro head replacement" regions respectively.

Bugs

  • Currently, Voodoo-Cursed Souls do not change the player's skin when the server has tf_forced_holiday 1, thus showing parts of the soul clipping with the original player model. However, this does not occur on Halloween, Full Moons, or if the server has tf_forced_holiday 2 or tf_forced_holiday 7.
  • When cloaking with a Voodoo-Cursed Soul equipped, the player's normal skin also cloaks, causing the normal skin and Voodoo-Cursed Soul skin to overlap. This results in z-fighting and model clipping.
  • When playing on DirectX 8, any parts of the Voodoo-Cursed Soul that are normally "carved in", such as the holes and bones on the model, are visible on the class selection menu, loadout menu, and 3D class portrait. This does not affect the in-game model, however.
  • Voodoo-Cursed Souls illumination parameters are not consistent with the class normal configuration.

Gallery

RED team

BLU team