Double Cross

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Double Cross
CTF DoubleCross RedBase.png
Perustiedot
Variants: Doublefrost
Tekijä(t): {{{map-developer}}}
Kartan tiedot
Ympäristö: Teollinen
Asetelma:
Vaaroja: Pohjaton kuilu
Kuvat
Loading screen photos.
Map Overview
Double Cross overview.png
Kaksi siltaa kulkee hirvittävän rotkon yli keskiyöllä. (Niin ne kulkevat myös päivällä, mutta silloin portti on lukossa.) Kaksi salaista tukikohtaa piilee vierekkäisten maatilan ja tehtaan vaatimattomien julkisivujen takana, mutta ne eivät petä yhtikäs ketään. Paikalliset kokoontuvat joskus katselemaan "kaikkia niitä palkkasotureita, jotka taistelevat siitä vakoilujutusta".

Double Cross on Valven tekemä lipunryöstökartta. Se julkaistiin WAR! -päivityksessä.

Tiimin on kaapattava vastatiimin Tiedustelusalkkuja, kunnes kartan ryöstöraja on täynnä (oletusraja on 3) samalla kun estää sitä tekemästä samaa omille salkuille.

Paikat

Yleiskatsaus Double Cross -kartasta.
  • Pääsilta: Suoraan kummankin tiimin syntymähuonetta vastapäätä alemmassa kerroksessa sijaitsee pääsilta, joka yhdistää tukikohdat toisiinsa. Sillalle on hajaantunut rekka, laatikoita ja multaa, jotka tarjoavat näkösuojaa. Sillan kummassakin päässä on tietullikoppi, jonka sisällä on pieni terveyspakkaus. Tämä silta tarjoaa suoran reitin vihollisen sisäpihalle ja salkkuhuoneeseen.
  • Ratasilta: Pääsillan alapuolella kohtisuorassa sitä vastaan on Ratasilta. This can be reached from the Main Bridge via a set of stairs on either side. The Train Bridge offers access to each base's extensive sewer system, with a medium health kit placed in the precise center of the bridge itself. A bottomless pit yawns below it.
  • Salkkuhuone: The Intelligence sits in the middle of a small room below and to the left of each team's spawn room. It has three access points: An upper gantry leading towards the spawn, the main doorway leading to the courtyard, and another doorway leading to a refuse area, which can be reached from the Battlements. In the Intelligence room, the Announcer security panel featured in Meet the Spy can be seen; this will light up displaying the appropriate message if the Intelligence is taken.
  • Sisäpiha: Opposite the main base entrance and below the spawn room is the Courtyard. This open area links the Main Bridge to the Intelligence room, as well as the spawn to the Intelligence room via an upper gantry. There is a small shed here from which the sewers can be reached via a short drop. A small health kit and ammo box can be found underneath the gantry.
  • Rintavarustus: A small Sniper deck can be accessed from the spawn room. This runs parallel to and looks out over the Main Bridge, with each team's deck opposite the other. From here the Intelligence room may also be accessed via a short drop into the refuse area.
  • Viemärit: The bottom level of each base is comprised of a network of tunnels and maintenance rooms. They are accessed from either inside the base via stairwell near the entrance, the shed in the Courtyard, or from a one-way chute in the spawn room dropping into a pool of water. Each sewer exits to the Train Bridge. A small health kit and a medium ammo crate can be found at the foot of the stairs.
Katso myös: Category:Double Cross images

Strategy

See Community Double Cross strategy

Update history

17. joulukuuta 2009 -päivitys (WAR! Update)

  • Added Double Cross to the game.

6. tammikuuta 2010 -päivitys

  • Reduced the number of moons in ctf_doublecross. Before the patch, 7 moons could be seen on the map's skyline.

3. helmikuuta 2010 -päivitys

  • Fixed the map not ending correctly when using mp_timelimit.
  • Changed to prevent Engineers from building on top of the shack in each base.

23. helmikuuta 2010 -päivitys

  • Improved clipping to prevent players from getting to unintended places.

9. helmikuuta 2012 -päivitys

  • Added a respawnroom visualizer to the dropdown spawn exit to prevent griefing

10. elokuuta 2012 -päivitys

Trivia

  • Security alarm panels, much like those featured in Meet the Spy, appear in each teams' Intelligence room with the panels 'ALERT', 'INTELLIGENCE' and 'CAPTURED' lighting up when the enemy team has taken the Intelligence.
  • This isn't the first Valve map to bear the name "Double Cross". The first Double Cross was an original Half-Life map designed for Team Deathmatch and was a sequel to the immensely popular Crossfire. Like Crossfire, it involved a bunker which could be defended and one could activate a superweapon to kill everyone not inside the bunker.
  • The map's original name was Nightfall, but a community map PLR Nightfall was released before the WAR! Update.
    • The skybox for Double Cross still bears the filename sky_nightfall_01.
  • This map was originally planned to be 5-Control Point, according to Iikka, the map's creator.
  • A "double cross" is an act of betrayal.

External links