Cloak(控制点)

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< Cloak (Control Point)
Revision as of 06:12, 21 April 2023 by Profiteer (talk | contribs) (note part relate to game development, gonna do some study on that)
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不要与Cloak(测试地图)混淆
本条目的主题是the map。关于相似内容,请见:Cloak (disambiguation)
Cloak (Control Point)
Cp cloak1.jpg
基本信息
开发者: {{{map-developer}}}
地图物品
地图俯视图
Cloak (Control Point) overview.png
那是什么 鬼东西?!
间谍在看到地图上的巨大兵种模型时

Cloak 是一张未知其用途的小型控制点模式地图;该地图貌似是未完成的,并且很有可能是用来测试的。尽管是一张控制点地图,该地图上只有一个控制点,默认为山丘之王模式的配置。在地图对角处设置了双方队伍的出生点。控制点位于地图中部的平台上,占领控制点需要50秒,该时长使其为游戏中耗时最长的控制点之一。当一方队伍占领控制点时,占领方会立即获胜。该地图上没有医疗包弹药箱和[[resupply locker/zh-hans|补给柜]。在地图的主要区域之外有巨大的兵种模型,模型的实现从墙体的缝隙中穿过看向室内。从这些特别的玩家模型中可以推测出该地图可能是用来测试天空盒的比例大小的。从其特殊性来看,该地图可能永远不会被加入正式游戏中。

控制点占领时间

Cloak
控制点 玩家人数
Control Point ×1
50 .000
×2
33 .333
×3
27 .273
×4
24 .000


注释

  • 该地图有许多问题,表示这是一张未完成的地图,包括:
    • The map lacks respawn room entities and respawn room visualizers, features that all maps should have.
    • There are no ambient sounds in the map.
    • The map is incorrectly sealed. It has a leak that is hidden by the use of a giant cube of skybox textures around the map.
    • No geometry in the map is marked as detail geometry.
    • The map geometry is not snapped to any reasonable grid size, making it difficult to work with.
    • The map's skybox is visible.
    • Once a player leaves the spawn, they may not reenter without assistance from a player inside the spawn.
    • The outside of the 'windows' are missing textures.
    • The map lacks any sort of bot support.

画廊