Konstruering

From Team Fortress Wiki
< Crafting
Revision as of 01:23, 7 November 2010 by Nitram (talk | contribs) (Translated down to headgear)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Crafting anvil.png
Kontruerings skjerm
Now this is a nice weapon.
Sniperen om selvkonstruerte våpen

Konstruering er et in-game system som tillater spillerne å lage ulike gjenstander, som et våpen, hatt eller materialer for videre konstruering, ved å bruke uønskede eller like gjenstander fått normalt via Gjenstand dropp-systemet. For å lage disse gjenstandene må spilleren bruke tegninger, hvorav noen er i utgangspunktet tilgjengelige, og andre som må bli oppdaget av spilleren gjennom eksperimentering. Etter å ha fulgt en gyldig, uoppdaget blåkopi oppskrift, vil spilleren både få gjenstanden angitt av blåkopien, og blåkopien vil bli lagt til spillerens liste over kjente blåkopier. Hvis spilleren forsøker å lage en gjenstand uten en tilgjengelig tegning, vil de bli varslet om at et slik oppskrift ikke finnes, og ingen gjenstander vil gå tapt.

Tegninger

Metall

Vrakmetall
Level 1 Konstruer gjenstand
Gjenvunnet metall
Level 2 Konstruer gjenstand
Foredlet metall
Level 3 Konstruer gjenstand
Unusual Haunted Metal Scrap
Level 4 Konstruer gjenstand
Tegninger Krever Produserer
Utvinn Primærvåpen 2 Identiske primærvåpen
E.g. Force-A-Nature + Force-A-Nature
1 Vrakmetall
Utvinn Sekundærvåpen 2 Identiske sekundærvåpen
E.g. Flammepistol + Flare Gun
1 Vrakmetall
Utvinn Nærkampvåpen 2 Identiske nærkampvåpen
E.g. Übersaw + Übersaw
1 Vrakmetall
Utvinn Klassevåpen 2 våpen utstyrt av samme klasse
E.g. Ambassador + Dead Ringer (Spy våpen)
1 Vrakmetall
Utvinn Polletter 3 Polletter
E.g. Heavy Pollett + Demoman Pollett + Nærkamp Pollett
1 Gjenvunnet metall
Kombinér Vrakmetall 3 Vrakmetall 1 Gjenvunnet metall
Kombinér Gjenvunnet metall 3 Gjenvunnet metall 1 Foredlet metall
Utvinn Gjenvunnet metall 1 Foredlet metall 3 Gjenvunnet metall
Utvinn Gjenvunnet metall 1 Gjenvunnet metall 3 Vrakmetall
Utvinn Klassevåpen blåkopien var opprinnelig en Primær, Sekundær, og Nærkamp for hver klasse, men ble deretter endret for å tillate 3 (nå 2) våpen fra samme klasse, skissene som er merket med en dolk er derfor overflødig.

Polletter

Tegninger Krever Produserer
Fremstill Klassepollett 3 våpen fra samme klasse
E.g. Natascha + Sandvich + G.R.U. (Heavy våpen)
1 Klassepollett
E.g. 1 Heavy Pollett
Fremstill Plasspollett 3 våpen fra samme plass
E.g. Blutsauger + Huntsman + Direct Hit
1 Plasspollett
E.g. 1 Primær Pollett
Bygg om Klassepollett 1 Klassepollett og et annet klassevåpen
E.g. Sniper Pollett + Buff Banner
1 Klassepollett
E.g. 1 Soldier Pollett
Bygg om Plasspollett 1 Plasspollett og et annet plassvåpen
E.g. Sekundær Pollett + Axtinguisher
1 Plasspollett
E.g. 1 Nærkamp Pollett
Merk: Når 3 identiske våpen er brukt, får spillerne muligheten til å utvinne en klassepollett eller en plasspollett.
I tillegg, hvis spilleren bruker en Pain Train eller stekepanne med en klassepollett, eller 3 Pain Trains/stekepanner og velger å opprette en klassepollett, vil det alltid resultere i en
Soldier Pollett.


Hodeplagg

Blueprint Requires Produces
Fabricate Headgear 3 Refined Metal 1 Random Headgear
Fabricate Class Headgear 4 Refined Metal + 1 Class Token 1 Class Headgear
Rebuild Headgear 2 Headgear 1 Random Headgear
Fabricate Bonk Helm 1 Batter's Helmet + 2 Bonk! Atomic Punch 1 Bonk Helm
Fabricate Milkman 4 Refined Metal + 1 Shortstop or Mad Milk or Holy Mackerel 1 Milkman
Fabricate Grenadier's Softcap 4 Refined Metal + 1 Black Box or Battalion's Back-up 1 Grenadier's Softcap
Fabricate Attendant 4 Refined Metal + 1 Degreaser or Powerjack 1 Attendant
Fabricate Ol' Snaggletooth 4 Refined Metal + 1 Sydney Sleeper or Darwin's Danger Shield or Bushwacka 1 Ol' Snaggletooth
Fabricate Familiar Fez 4 Refined Metal + 1 L'Etranger or Your Eternal Reward 1 Familiar Fez
Fabricate Halloween Headgear 4 Refined Metal + 1 Unusual Haunted Metal Scrap 1 Voodoo Juju OR

1 Spine-Chilling Skull

Fabricate Saxton Hale Mask 1 of each of the 9 Halloween Masks 1 Saxton Hale Mask
Note: As of March 19th, 2010, both Hats and Miscellaneous items are considered headgear.
The Batter's Helmet's level and vintage status is not retained when crafted into a Bonk Helm. The level will be randomized.

Våpen

Class Blueprint Requires Produces
All Fabricate Class Weapons 1 Class Token + 1 Slot Token + 1 Scrap Metal

E.g. Medic Token + Secondary Token + Scrap Metal
E.g. Scout Token + Melee Token + Scrap Metal

1 Class Specific Weapon

E.g. Kritzkrieg
E.g. Sandman or Holy Mackerel

Leaderboard class scout.png
Scout
Fabricate Shortstop 1 Force-A-Nature + 1 Reclaimed Metal 1 Shortstop
Fabricate Crit-a-Cola 1 Kritzkrieg + 1 Bonk! Atomic Punch 1 Crit-a-Cola
Fabricate Mad Milk 1 Jarate + 1 Reclaimed Metal 1 Mad Milk
Fabricate Holy Mackerel 1 Sandman + 1 Reclaimed Metal 1 Holy Mackerel
Leaderboard class soldier.png
Soldier
Fabricate Black Box 1 Direct Hit + 1 Reclaimed Metal 1 Black Box
Fabricate Battalion's Backup 1 Buff Banner + 1 Reclaimed Metal 1 Battalion's Backup
Fabricate Gunboats 1 Chargin' Targe + 1 Razorback 1 Gunboats
Fabricate Pain Train 1 Sandman + 1 Scrap Metal 1 Pain Train
Leaderboard class pyro.png
Pyro
Fabricate Degreaser 1 Backburner + 1 Reclaimed Metal 1 Degreaser
Fabricate Powerjack 1 Axtinguisher + 1 Reclaimed Metal 1 Powerjack
Fabricate Homewrecker 1 Eyelander + 1 Equalizer 1 Homewrecker
Leaderboard class demoman.png
Demoman
Fabricate Scotsman's Skullcutter 1 Axtinguisher + 1 Jarate 1 Scotsman's Skullcutter
Fabricate Pain Train 1 Sandman + 1 Scrap Metal 1 Pain Train
Fabricate Unusual Horseless Headless Horsemann's Headtaker 2 Refined Metal + 1 Unusual Haunted Metal Scrap + 1 Scotsman's Skullcutter 1 Unusual Horseless Headless Horsemann's Headtaker
Leaderboard class heavy.png
Heavy
Fabricate Dalokohs Bar 1 Sandvich + 1 Bonk! Atomic Punch 1 Dalokohs Bar
Fabricate Gloves of Running Urgently 1 Killing Gloves of Boxing + 1 Reclaimed metal 1 Gloves of Running Urgently
Leaderboard class engineer.png
Engineer
Fabricate Southern Hospitality 1 Ambassador + 1 Scrap Metal 1 Southern Hospitality
Leaderboard class medic.png
Medic
Fabricate Vita-Saw 1 Übersaw + 1 Reclaimed Metal 1 Vita-Saw
Leaderboard class sniper.png
Sniper
Fabricate Sydney Sleeper 1 Huntsman + 1 Reclaimed Metal 1 Sydney Sleeper
Fabricate Darwin's Danger Shield 1 Razorback + 1 Reclaimed Metal 1 Danger Shield
Fabricate Tribalman's Shiv 1 Huntsman + 1 Dead Ringer 1 Tribalman's Shiv
Fabricate Bushwacka 1 Eyelander + 1 Reclaimed Metal 1 Bushwacka
Leaderboard class spy.png
Spy
Fabricate L'Etranger 1 Dead Ringer + 1 Reclaimed Metal 1 L'Etranger
Fabricate Your Eternal Reward 1 Cloak and Dagger + 1 Reclaimed Metal 1 Your Eternal Reward

Kostnader sammendragstabell

Item Total crafting cost Smelt value
Scrap Metal 2 weapons 2 weapons
Class or Slot Token 3 weapons 3 weapons
Reclaimed Metal 6 weapons = 3 Scrap Metal or
9 weapons = 3 Tokens
6 weapons
Class-specific Weapon 8 weapons = 1 Scrap Metal + 1 Class Token + 1 Slot Token 8 weapons
Refined Metal 18 weapons = 9 Scrap Metal = 3 Reclaimed Metal 18 weapons
Random Headgear 2 headgear or
54 weapons = 27 Scrap Metal = 9 Reclaimed Metal = 3 Refined Metal
54 weapons
Class-specific Headgear 75 weapons = (36 Scrap metal = 12 Reclaimed Metal = 4 Refined Metal) + 3 weapons (1 Class Token of desired class) 75 weapons
Set Headgear 73 weapons = (36 Scrap metal = 12 Reclaimed Metal = 4 Refined Metal) + 1 weapon from the desired set 73 weapons

Konstruering våpen klassifikasjoner

Contrasting the weapon slots in-game, the crafting system classifies some weapons in different slots. An example of this is the Spy's Revolver, which is not a primary weapon contrary to it being in the first slot in-game. Below is a list of all the usable weapons and what slots the crafting system uses. Note that the table does not include the stock weapons for the classes, such as the Scattergun, as these are not usable in crafting.

Class Primary Token
Primary weapons
Secondary Token
Secondary weapons
Melee Token
Melee weapons
PDA2 Token
PDAs
Tokens
Leaderboard class scout.png
Scout
Force-A-NatureShortstop Item icon Bonk! Atomic Punch.pngItem icon Crit-a-Cola.pngMad Milk Item icon Sandman.pngItem icon Holy Mackerel.png   Scout Token
Leaderboard class soldier.png
Soldier
Item icon Direct Hit.pngItem icon Black Box.pngItem icon Rocket Jumper.png Item icon Buff Banner.pngItem icon Battalion's Backup.pngItem icon Gunboats.png Item icon Equalizer.pngItem icon Pain Train.pngItem icon Frying Pan.png   Soldier Token
Leaderboard class pyro.png
Pyro
Item icon Backburner.pngItem icon Degreaser.png Item icon Flare Gun.png Item icon Axtinguisher.pngItem icon Homewrecker.pngItem icon Powerjack.png   Pyro Token
Leaderboard class demoman.png
Demoman
Sticky JumperScottish ResistanceItem icon Chargin' Targe.png   Item icon Eyelander.pngItem icon Pain Train.pngItem icon Scotsman's Skullcutter.pngItem icon Frying Pan.pngItem icon Horseless Headless Horsemann's Headtaker.png   Demoman Token
Leaderboard class heavy.png
Heavy
Item icon Natascha.png Item icon Sandvich.pngItem icon Dalokohs Bar.png Item icon Killing Gloves of Boxing.pngItem icon Gloves of Running Urgently.png   Heavy Token
Leaderboard class engineer.png
Engineer
Item icon Frontier Justice.png Item icon Wrangler.png Item icon Gunslinger.pngItem icon Southern Hospitality.png   Engineer Token
Leaderboard class medic.png
Medic
Item icon Blutsauger.png Item icon Kritzkrieg.png Item icon Ubersaw.pngItem icon Vita-Saw.png   Medic Token
Leaderboard class sniper.png
Sniper
Item icon Huntsman.pngItem icon Sydney Sleeper.png Item icon Jarate.pngItem icon Razorback.pngItem icon Darwin's Danger Shield.png Item icon Tribalman's Shiv.pngItem icon Bushwacka.png   Sniper Token
Leaderboard class spy.png
Spy
  Item icon Ambassador.pngItem icon L'Etranger.png Item icon Your Eternal Reward.png Item icon Dead Ringer.pngItem icon Cloak and Dagger.png Spy Token

Gull skiftenøkkel

  • On July 5, 2010, players crafting any item in the game were given the chance of finding 1 of 100 extremely rare items, a Golden Wrench. A series of times when a Wrench was designed to drop was utilized by Valve, and when a player crafted an item after one of these times, a random drop could occur giving the player their crafted item and a Golden Wrench. When a Wrench was found, it would be announced to all Online Team Fortress 2 servers at once in the form of a dialogue box in the center of the screen and an accompanying soundbite. This was only available before and leading up to the Engineer update, until all 100 wrenches were found. An announcement was also shown when one of these wrenches was destroyed. These wrenches have the ability to turn ragdolls into gold statues, but are otherwise identical to the default Wrench.
  • Due to this event, the Smelt Reclaimed and Refined Metal blueprints were temporarily disabled until all of the 100 Golden Wrenches had been acquired, to stop people from endlessly uncrafting and re-crafting their Metal until they got one. However, these blueprints were still disabled up until the Mann-Conomy Update, even though the Engineer Update was completed and no Golden Wrenches could be found.
  • As of 2010 October 1, the Smelt Refined Metal recipe should be working again. However, some users are reporting that it is not working for them.

Relaterte prestasjoner

Sackston Hale
Sackston Hale
Konstruer Saxton Hale-Masken.


Notater

  • The event hats and other hats/items of limited availability do not count toward the Rebuild Headgear recipe. These include Bill's Hat, the Ghastly Gibus, the Mildly Disturbing Halloween Mask, the Cheater's Lament, Max's Severed Head, the Alien Swarm Parasite, the Earbuds, Ellis' Cap, the four service medals (Mercenary, Soldier of Fortune, Grizzled Veteran, and Primeval Warrior), the Gentle Manne's Service Medal, the four dueling badges (Bronze Dueling Badge, Silver Dueling Badge, Gold Dueling Badge, Platinum Dueling Badge), the Mann Co. Cap, the Lumbricus Lid, the Wiki Cap, and the Promotional items from Poker Night at the Inventory (The License to Maim, the Dealer's Visor, and the Dangeresque, Too?.).
  • Grenade, Building, and Head Slot Tokens are listed in the items_game.txt file, but none of these currently have blueprints, which means that players cannot craft them. It was previously possible to craft a Head Slot Token by placing 4 hats in the crafting window, but the blueprint and all instances of the item were removed when the Mann-Conomy update was launched (For example, this backpack before and after the update).
  • Three Camera Beards cannot be crafted into a Misc Token, despite the fact that the option to Fabricate Slot Token can be discovered when attempting to do so. The Camera Beards are not consumed, but the blueprint is discovered.
  • It is possible to craft a PDA slot token by combining 3 Dead Ringers or 3 Cloak and Daggers. You can also use a combination of both items. PDA slot tokens are not tradeable but are craftable to make a class weapon, rebuild token, or combined tokens.
  • Some cases have been reported of players "finding" scrap metal. This is most likely the cause of the player losing connection to Steam after clicking the craft button. This means the items are used in the craft recipe, yet the result of the craft remains uncollected until the player dies in a server: giving the "PLAYERNAME has found: METALTYPE" alert.
  • If, when crafting, your metals or items disappear unexpectedly, a fast method of making them re-appear is to access the main menu and enter the Mann-co store.
  • The only category of items that cannot be crafted under any circumstances are Tools, namely Paint Cans, Name Tags, Crate Keys, and Dueling Mini-Games.
  • Robin Walker confirmed that all items seen in the store (with the exception of Crate Keys and the two varieties of gifts) can randomly drop in-game. [1] (This is no longer true as of the Scream Fortress event; the Spine-Chilling Skull and Voodoo Juju are both listed in the store as being unobtainable via random drop. They can, however, be crafted with items available via random drop.)
  • All weapons or hats purchased in the Mann Co. Store are uncraftable and untradeable; though as of the October 6, 2010 Patch all items marked as "Store Promotion" were made craftable but not tradable. Anything crafted with a Store Promotion item will be itself non-tradable.
  • Items gained via achievements before the Mann-Conomy update were temporarily uncraftable and untradeable, but this was changed shortly after so that they could be both crafted and traded.
  • Items gained via achievements after the Mann-Conomy update can be crafted, but cannot be traded. Crafting these items results in untradeable items. For example, if any untradeable items are used to craft metal, the metal will also be marked untradeable. Untradeable metals crafted back into lesser metals (i.e. an untradeable Reclaimed crafted back into three Scrap) will result in untradeable metal, no matter the number of metal parts used in the creation of the original piece.
  • If an untradeable metal is used in the crafting of a hat or weapon, that hat or weapon will also be untradeable.
  • Any untradable metal or items made with untradable metal revert to tradable when the next patch is released. It is not suggested to rely on this, though, as this is a bug and may be patched out at any time. (This includes the Halloween 2010 hats)

Eksterne lenker