Difference between revisions of "Itemtest/zh-hant"
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− | {{Quotation|'''重裝兵''' | + | {{Quotation|拿著新武器的'''重裝兵'''|沒錯。我'''喜歡'''這樣新武器。|sound=Heavy_specialweapon09.wav}} |
− | ''' | + | '''Itemtest(物品測試)'''是一張於[[Australian Christmas/zh-hant|澳大利亞聖誕更新]]時釋出的測試地圖。它是由 [[Gorge/zh-hant|Gorge]] 這張[[Control Point (Game Mode)/zh-hant|控制點]]地圖的[[BLU/zh-hant|藍隊]][[Respawn/zh-hant|重生室]]修改而成的測試用地圖。 |
The map allows modellers to easily test their creations in a controlled environment, with the option to save and load multiple configuration setups quickly. For normal players, it provides a means to preview combinations of cosmetic items, [[paint]]s, and [[particle effects]]. | The map allows modellers to easily test their creations in a controlled environment, with the option to save and load multiple configuration setups quickly. For normal players, it provides a means to preview combinations of cosmetic items, [[paint]]s, and [[particle effects]]. |
Revision as of 13:56, 7 July 2012
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Itemtest | |
---|---|
資訊 | |
開發者: | {{{map-developer}}} |
地圖資料 | |
所處地區: | 工業區 |
環境設定: | 室內 |
地圖物品 | |
None | |
地圖的俯瞰圖 | |
“ | 沒錯。我喜歡這樣新武器。
點擊試聽
— 拿著新武器的重裝兵
|
” |
Itemtest(物品測試)是一張於澳大利亞聖誕更新時釋出的測試地圖。它是由 Gorge 這張控制點地圖的藍隊重生室修改而成的測試用地圖。
The map allows modellers to easily test their creations in a controlled environment, with the option to save and load multiple configuration setups quickly. For normal players, it provides a means to preview combinations of cosmetic items, paints, and particle effects.
The map consists of a Resupply locker in the top center section of the map. To the top left hand side there is a small walkway that bends halfway through. After dying, the player respawns in a few certain locations on the map.
Functionality
The console command "itemtest
" will display the item testing menu, containing controls for the addition of custom models. Up to four items can be equipped on each class.
The testing menu also includes functions to spawn and manipulate multiple bots with varying behaviours (such as running, crouching, etc). A second command "itemtest_botcontrols
" pulls up a smaller HUD menu with options to alter bot behaviour quickly without the need to bring up the full test menu, making it ideal to bind to a specified key.
The menu also allows custom configurations to be saved and loaded quickly. Configurations are stored in files with the ".itf
" extension, and by default are saved to the player's cfg
directory in /team fortress 2/tf/cfg/
.
相關更新
2010年12月17日更新 (Australian Christmas)
- The map was added to the game.
- The map's filename was changed from
item_test
toitemtest
.
- Fixed the "itemtest" command.
- Fixed the server automatically creating votes while in training or using itemtest.
錯誤
- Certain unlockable weapons, when spawned onto a player, will not work as intended. For example, Dalokohs Bar may be thrown, and weapons that change the ragdoll of a dead player also will not work (such as the Saxxy). This is because Itemtest will load the item's model, but not the unique stats, so the stats are shared with the default weapon the unlockable weapon is based upon. The same is true with hats, as team-colored paints will show RED team colors always, even if you are on BLU.
- It is possible to equip items to classes they are not intended for by spawning a bot of the class that can equip the item, and then using the itemtest menu to change the bot's class.
- Some items cannot be equipped, including the:
- The unusual effects added in the Very Scary Halloween Update currently cannot be equipped.
畫廊
See also
外部連結
- "Back to the drawing board, genius!" – TF2 Official Blog post, January 3, 2011.
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