Difference between revisions of "Decorated"

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===The Teufort Weapon Collection===
 
===The Teufort Weapon Collection===
 
'''The Teufort Weapon Collection''' is one of two weapon skin collections available from completing Contracts. It is collection of weapon skins with varying themes, but all centralized around [[Teufort (City)|Teufort]].
 
'''The Teufort Weapon Collection''' is one of two weapon skin collections available from completing Contracts. It is collection of weapon skins with varying themes, but all centralized around [[Teufort (City)|Teufort]].
 
+
{{Teufort Collection}}
{| class="wikitable collapsible collapsed" cellpadding=2
 
|- style="height: 10px;"
 
! class="header"  width="1%"| Class
 
! class="header"  width="1%"| Weapon
 
! class="header"  width="1%"| Decorated Weapon
 
! class="header" colspan="2"  width="1%"| Preview / Wear
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Scout|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Scattergun}}
 
| align="center" style="background-color:#5E98D9;" | '''Spruce Deuce'''<br>Freelance Grade Scattergun<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Spruce Deuce}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Soldier|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Rocket Launcher}}
 
| align="center" style="background-color:#B0C3D9;" | '''Smalltown Bringdown'''<br>Civilian Grade Rocket Launcher<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Smalltown Bringdown}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="2" | {{Class link|Pyro|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="2"| {{Table icon|Flame Thrower}}
 
| align="center" style="background-color:#8847FF;" | '''Bovine Blazemaker'''<br>Commando Grade Flame Thrower
 
| align="center" | {{Weapon Wear Tabs|skin = Bovine Blazemaker}}
 
|-
 
| align="center" style="background-color:#4B69FF;" | '''Earth, Sky and Fire'''<br>Mercenary Grade Flame Thrower<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Earth, Sky and Fire}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Demoman|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Stickybomb Launcher}}
 
| align="center" style="background-color:#5E98D9;" | '''Rooftop Wrangler'''<br>Freelance Grade Stickybomb Launcher<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Rooftop Wrangler}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="2"| {{Class link|Heavy|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="2"| {{Table icon|Minigun}}
 
| align="center" style="background-color:#B0C3D9;" | '''Citizen Pain'''<br>Civilian Grade Minigun<br>Team Colored Decorated Weapon
 
| align="center" | {{Weapon Wear Tabs|skin = Citizen Pain}}
 
|-
 
| align="center" style="background-color:#8847FF;" | '''War Room'''<br>Commando Grade Minigun<br>Team Colored Decorated Weapon
 
| align="center" | {{Weapon Wear Tabs|skin = War Room}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Medic|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Medi Gun}}
 
| align="center" style="background-color:#B0C3D9;" | '''Civil Servant'''<br>Civilian Grade Medi Gun<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Civil Servant}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="3" | {{Class link|Sniper|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="1" | {{Table icon|Sniper Rifle}}
 
| align="center" style="background-color:#4B69FF;" | '''Bogtrotter'''<br>Mercenary Grade Sniper Rifle
 
| align="center" | {{Weapon Wear Tabs|skin = Bogtrotter}}
 
|-
 
| align="center" style="background-color:#F9D483;" rowspan="2" | {{Table icon|SMG}}
 
| align="center" style="background-color:#5E98D9;" | '''Team Sprayer'''<br>Freelance Grade SMG<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Team Sprayer}}
 
|-
 
| align="center" style="background-color:#4B69FF;" | '''Treadplate Tormenter'''<br>Mercenary Grade SMG<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Treadplate Tormenter}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Spy|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Revolver}}
 
| align="center" style="background-color:#B0C3D9;" | '''Mayor'''<br>Civilian Grade Revolver<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Mayor}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="2"| {{Class link|Scout|br=yes}}{{Class link|Engineer|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="2"| {{Table icon|Pistol}}
 
| align="center" style="background-color:#5E98D9;" | '''Hickory Hole-Puncher'''<br>Freelance Grade Pistol
 
| align="center" | {{Weapon Wear Tabs|skin = Hickory Hole-Puncher}}
 
|-
 
| align="center" style="background-color:#B0C3D9;" | '''Local Hero'''<br>Civilian Grade Pistol
 
| align="center" | {{Weapon Wear Tabs|skin = Local Hero}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Soldier|br=yes}}{{Class link|Pyro|br=yes}}{{Class link|Heavy|br=yes}}{{Class link|Engineer|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Shotgun}}
 
| align="center" style="background-color:#B0C3D9;" | '''Civic Duty'''<br>Civilian Grade Shotgun<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Civic Duty}}
 
|}
 
  
 
===The Craftsmann Collection===
 
===The Craftsmann Collection===
 
'''The Craftsmann Collection''' is the other of weapon two skin collections available from completing Contracts. It is a collections of skins focusing on a DIY-like project, having most guns painted in a way that makes them seem made from house-hold materials and/or fabrics. The team color variants mostly apply to materials with a plaid pattern.
 
'''The Craftsmann Collection''' is the other of weapon two skin collections available from completing Contracts. It is a collections of skins focusing on a DIY-like project, having most guns painted in a way that makes them seem made from house-hold materials and/or fabrics. The team color variants mostly apply to materials with a plaid pattern.
 
+
{{Craftsmann Collection}}
{| class="wikitable collapsible collapsed" cellpadding=2
 
|- style="height: 10px;"
 
! class="header"  width="1%"| Class
 
! class="header"  width="1%"| Weapon
 
! class="header"  width="1%"| Decorated Weapon
 
! class="header" colspan="2"  width="1%"| Preview / Wear
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="3" | {{Class link|Scout|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="3" | {{Table icon|Scattergun}}
 
| align="center" style="background-color:#B0C3D9;" | '''Backcountry Blaster'''<br>Civilian Grade Scattergun
 
| align="center" | {{Weapon Wear Tabs|skin = Backcountry Blaster}}
 
|-
 
| align="center" style="background-color:#5E98D9;" | '''Country Crusher'''<br>Freelance Grade Scattergun
 
| align="center" | {{Weapon Wear Tabs|skin = Country Crusher}}
 
|-
 
| align="center" style="background-color:#8847FF;" | '''Tartan Torpedo'''<br>Commando Grade Scattergun<br>Team Colored Decorated Weapon
 
| align="center" | {{Weapon Wear Tabs|skin = Tartan Torpedo}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Soldier|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Rocket Launcher}}
 
| align="center" style="background-color:#B0C3D9;" | '''American Pastoral'''<br>Civilian Grade Rocket Launcher
 
| align="center" | {{Weapon Wear Tabs|skin = American Pastoral}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Pyro|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Flame Thrower}}
 
| align="center" style="background-color:#4B69FF;" | '''Barn Burner'''<br>Mercenary Grade Flame Thrower<br>Team Colored Decorated Weapon
 
| align="center" | {{Weapon Wear Tabs|skin = Barn Burner}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Demoman|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Stickybomb Launcher}}
 
| align="center" style="background-color:#5E98D9;" | '''Blasted Bombardier'''<br>Freelance Grade Stickybomb Launcher<br>Team Colored Decorated Weapon
 
| align="center" | {{Weapon Wear Tabs|skin = Blasted Bombardier}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="2"| {{Class link|Heavy|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="2"| {{Table icon|Minigun}}
 
| align="center" style="background-color:#B0C3D9;" | '''Antique Annihilator'''<br>Civilian Grade Minigun
 
| align="center" | {{Weapon Wear Tabs|skin = Antique Annihilator}}
 
|-
 
| align="center" style="background-color:#5E98D9;" | '''Iron Wood'''<br>Freelance Grade Minigun
 
| align="center" | {{Weapon Wear Tabs|skin = Iron Wood}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Medic|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Medi Gun}}
 
| align="center" style="background-color:#B0C3D9;" | '''Reclaimed Reanimator'''<br>Civilian Grade Medi Gun<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Reclaimed Reanimator}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="3" | {{Class link|Sniper|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="2" | {{Table icon|Sniper Rifle}}
 
| align="center" style="background-color:#8847FF;" | '''Lumber From Down Under'''<br>Commando Grade Sniper Rifle
 
| align="center" | {{Weapon Wear Tabs|skin = Lumber From Down Under}}
 
|-
 
| align="center" style="background-color:#5E98D9;" | '''Shot in the Dark'''<br>Freelance Grade Sniper Rifle
 
| align="center" | {{Weapon Wear Tabs|skin = Shot in the Dark}}
 
|-
 
| align="center" style="background-color:#F9D483;" | {{Table icon|SMG}}
 
| align="center" style="background-color:#5E98D9;" | '''Plaid Potshotter'''<br>Freelance Grade SMG<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Plaid Potshotter}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Spy|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Revolver}}
 
| align="center" style="background-color:#B0C3D9;" | '''Old Country'''<br>Civilian Grade Revolver<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Old Country}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Scout|br=yes}}{{Class link|Engineer|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Pistol}}
 
| align="center" style="background-color:#4B69FF;" | '''Homemade Heater'''<br>Mercenary Grade Pistol<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Homemade Heater}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Soldier|br=yes}}{{Class link|Pyro|br=yes}}{{Class link|Heavy|br=yes}}{{Class link|Engineer|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Shotgun}}
 
| align="center" style="background-color:#4B69FF;" | '''Rustic Ruiner'''<br>Mercenary Grade Shotgun<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Rustic Ruiner}}
 
|}
 
  
 
===The Concealed Killer Weapon Collection===
 
===The Concealed Killer Weapon Collection===
 
'''The Concealed Killer Weapon Collection''' is one of two weapon skin collections only available through opening weapon cases. To obtain one weapon with this skin, you must unbox a Concealed Killer Weapons Case. This collection focuses on Military style camouflage skins of varying colors.
 
'''The Concealed Killer Weapon Collection''' is one of two weapon skin collections only available through opening weapon cases. To obtain one weapon with this skin, you must unbox a Concealed Killer Weapons Case. This collection focuses on Military style camouflage skins of varying colors.
  
{| class="wikitable collapsible collapsed" cellpadding=2
+
{{Concealed Killer Collection}}
|- style="height: 10px;"
 
! class="header"  width="1%"| Class
 
! class="header"  width="1%"| Weapon
 
! class="header"  width="1%"| Decorated Weapon
 
! class="header" colspan="2"  width="1%"| Preview / Wear
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Scout|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Scattergun}}
 
| align="center" style="background-color:#8847FF;" | '''Night Terror'''<br>Commando Grade Scattergun
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Night Terror}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="2"| {{Class link|Soldier|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="2"| {{Table icon|Rocket Launcher}}
 
| align="center" style="background-color:#EB4B4B;" | '''Sand Cannon'''<br>Elite Grade Rocket Launcher
 
| align="center" | {{Weapon Wear Tabs|skin = Sand Cannon}}
 
|-
 
| align="center" style="background-color:#8847FF;" | '''Woodland Warrior'''<br>Commando Grade Rocket Launcher
 
| align="center" | {{Weapon Wear Tabs|skin = Woodland Warrior}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Pyro|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Flame Thrower}}
 
| align="center" style="background-color:#4B69FF;" | '''Forest Fire'''<br>Mercenary Grade Flame Thrower
 
| align="center" | {{Weapon Wear Tabs|skin = Forest Fire}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="2" | {{Class link|Demoman|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="2" | {{Table icon|Stickybomb Launcher}}
 
| align="center" style="background-color:#8847FF;" | '''Carpet Bomber'''<br>Commando Grade Stickybomb Launcher<br>Team Colored Decorated Weapon
 
| align="center" | {{Weapon Wear Tabs|skin = Carpet Bomber}}
 
|-
 
| align="center" style="background-color:#D32CE6;" | '''Sudden Flurry'''<br>Assassin Grade Stickybomb Launcher
 
| align="center" | {{Weapon Wear Tabs|skin = Sudden Flurry}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Heavy|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Minigun}}
 
| align="center" style="background-color:#4B69FF;" | '''King of the Jungle'''<br>Mercenary Grade Minigun
 
| align="center" | {{Weapon Wear Tabs|skin = King of the Jungle}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="2" | {{Class link|Medic|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="2" | {{Table icon|Medi Gun}}
 
| align="center" style="background-color:#4B69FF;" | '''Masked Mender'''<br>Mercenary Grade Medi Gun
 
| align="center" | {{Weapon Wear Tabs|skin = Masked Mender}}
 
|-
 
| align="center" style="background-color:#8847FF;" | '''Wrapped Reviver'''<br>Commando Grade Medi Gun<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Wrapped Reviver}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="3" | {{Class link|Sniper|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="2" | {{Table icon|Sniper Rifle}}
 
| align="center" style="background-color:#4B69FF;" | '''Night Owl'''<br>Mercenary Grade Sniper Rifle
 
| align="center" | {{Weapon Wear Tabs|skin = Night Owl}}
 
|-
 
| align="center" style="background-color:#D32CE6;" | '''Purple Range'''<br>Assassin Grade Sniper Rifle
 
| align="center" | {{Weapon Wear Tabs|skin = Purple Range}}
 
|-
 
| align="center" style="background-color:#F9D483;" | {{Table icon|SMG}}
 
| align="center" style="background-color:#4B69FF;" | '''Woodsy Widowmaker'''<br>Mercenary Grade SMG
 
| align="center" | {{Weapon Wear Tabs|skin = Woodsy Widowmaker}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Spy|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Revolver}}
 
| align="center" style="background-color:#D32CE6;" | '''Psychedelic Slugger'''<br>Assassin Grade Revolver
 
| align="center" | {{Weapon Wear Tabs|skin = Psychedelic Slugger}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Scout|br=yes}}{{Class link|Engineer|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Pistol}}
 
| align="center" style="background-color:#EB4B4B;" | '''Red Rock Roscoe'''<br>Elite Grade Pistol<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Red Rock Roscoe}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Soldier|br=yes}}{{Class link|Pyro|br=yes}}{{Class link|Heavy|br=yes}}{{Class link|Engineer|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Shotgun}}
 
| align="center" style="background-color:#4B69FF;" | '''Backwoods Boomstick'''<br>Mercenary Grade Shotgun
 
| align="center" | {{Weapon Wear Tabs|skin = Backwoods Boomstick}}
 
|}
 
  
 
===The Powerhouse Collection===
 
===The Powerhouse Collection===
 
'''The Powerhouse Collection''' is the other of two weapon skin collections only available though opening weapon cases. To obtain a weapon with this skin, you must open a Powerhouse Weapons Case. The primary focus of this collection is bright patterns, resembling electricity and power stations. All skins are linked to the map [[Powerhouse]].
 
'''The Powerhouse Collection''' is the other of two weapon skin collections only available though opening weapon cases. To obtain a weapon with this skin, you must open a Powerhouse Weapons Case. The primary focus of this collection is bright patterns, resembling electricity and power stations. All skins are linked to the map [[Powerhouse]].
 
+
{{Powerhouse Collection}}
{| class="wikitable collapsible collapsed" cellpadding=2
 
|- style="height: 10px;"
 
! class="header"  width="1%"| Class
 
! class="header"  width="1%"| Weapon
 
! class="header"  width="1%"| Decorated Weapon
 
! class="header" colspan="2"  width="1%"| Preview / Wear
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Scout|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Scattergun}}
 
| align="center" style="background-color:#D32CE6;" | '''Current Event'''<br>Assassin Grade Scattergun
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Current Event}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="2"| {{Class link|Soldier|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="2"| {{Table icon|Rocket Launcher}}
 
| align="center" style="background-color:#4B69FF;" | '''Aqua Marine'''<br>Mercenary Grade Rocket Launcher
 
| align="center" | {{Weapon Wear Tabs|skin = Aqua Marine}}
 
|-
 
| align="center" style="background-color:#D32CE6;" | '''Shell Shocker'''<br>Assassin Grade Rocket Launcher<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Shell Shocker}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="2" | {{Class link|Pyro|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="2" | {{Table icon|Flame Thrower}}
 
| align="center" style="background-color:#8847FF;" | '''Flash Fryer'''<br>Commando Grade Flame Thrower
 
| align="center" | {{Weapon Wear Tabs|skin = Flash Fryer}}
 
|-
 
| align="center" style="background-color:#4B69FF;" | '''Turbine Torcher'''<br>Mercenary Grade Flame Thrower
 
| align="center" | {{Weapon Wear Tabs|skin = Turbine Torcher}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="2" | {{Class link|Demoman|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="2" | {{Table icon|Stickybomb Launcher}}
 
| align="center" style="background-color:#EB4B4B;" | '''Liquid Asset'''<br>Elite Grade Stickybomb Launcher
 
| align="center" | {{Weapon Wear Tabs|skin = Liquid Asset}}
 
|-
 
| align="center" style="background-color:#D32CE6;" | '''Pink Elephant'''<br>Assassin Grade Stickybomb Launcher
 
| align="center" | {{Weapon Wear Tabs|skin = Pink Elephant}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Heavy|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Minigun}}
 
| align="center" style="background-color:#4B69FF;" | '''Brick House'''<br>Mercenary Grade Minigun
 
| align="center" | {{Weapon Wear Tabs|skin = Brick House}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Medic|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Medi Gun}}
 
| align="center" style="background-color:#8847FF;" | '''Spark of Life'''<br>Commando Grade Medi Gun<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Spark of Life}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="2" | {{Class link|Sniper|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Sniper Rifle}}
 
| align="center" style="background-color:#EB4B4B;" | '''Thunderbolt'''<br>Elite Grade Sniper Rifle
 
| align="center" | {{Weapon Wear Tabs|skin = Thunderbolt}}
 
|-
 
| align="center" style="background-color:#F9D483;" | {{Table icon|SMG}}
 
| align="center" style="background-color:#4B69FF;" | '''Low Profile'''<br>Mercenary Grade SMG<br>Team Colored Decorated Weapon
 
<!--This item is team-colored, no BLU pictures yet-->
 
| align="center" | {{Weapon Wear Tabs|skin = Low Profile}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Spy|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Revolver}}
 
| align="center" style="background-color:#8847FF;" | '''Dead Reckoner'''<br>Commando Grade Revolver
 
| align="center" | {{Weapon Wear Tabs|skin = Dead Reckoner}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" rowspan="2" | {{Class link|Scout|br=yes}}{{Class link|Engineer|br=yes}}
 
| align="center" style="background-color:#F9D483;" rowspan="2" | {{Table icon|Pistol}}
 
| align="center" style="background-color:#8847FF;" | '''Black Dahlia'''<br>Commando Grade Pistol
 
| align="center" | {{Weapon Wear Tabs|skin = Black Dahlia}}
 
|-
 
| align="center" style="background-color:#8847FF;" | '''Sandstone Special'''<br>Commando Grade Pistol
 
| align="center" | {{Weapon Wear Tabs|skin = Sandstone Special}}
 
|-
 
| align="center" style="background-color:#FEF5E0;" | {{Class link|Soldier|br=yes}}{{Class link|Pyro|br=yes}}{{Class link|Heavy|br=yes}}{{Class link|Engineer|br=yes}}
 
| align="center" style="background-color:#F9D483;" | {{Table icon|Shotgun}}
 
| align="center" style="background-color:#4B69FF;" | '''Lightning Rod'''<br>Mercenary Grade Shotgun
 
| align="center" | {{Weapon Wear Tabs|skin = Lightning Rod}}
 
|}
 
  
 
== Weapon Grades ==
 
== Weapon Grades ==

Revision as of 20:41, 19 July 2015

Backpack Citizen Pain Minigun Field-Tested.png

Citizen Pain
Civilian Grade Minigun (Field-Tested)

Ha ha ha ha! No.
Saxton Hale, in response to Miss Pauling when asked about new weapons for the mercenaries.

Added in the Gun Mettle Update, Decorated weapons are unique items with a skin, an exterior quality, a rarity factor, and possible Strange counter and/or Unusual effect.

The Decorated quality is an item quality assigned to weapons which are obtained from contracts or opening weapon cases. This quality includes 6 levels of rarity, referred to as Grades : Civilian, Freelance, Mercenary, Commando, Assassin, and Elite. It also has an exterior quality, which ranges from Factory-New, Minimal Wear, Field-Tested, Well-Worn, and Battle-Scarred. The exterior quality decreases from the perfect Factory-New, to the extremely worn Battle-Scarred. When equipping a weapon of this quality, the player can press the inspect key (Default key: F) to play an interruptible animation which examines the weapon from multiple angles, usually two (only visible in First Person). Grade and exterior factors are purely cosmetic, and do not effect gameplay whatsoever.

Decorated weapons unboxed from weapon cases have a chance to be Strange, a rarer chance to be Unusual, and an extremely rare chance to be both. The Strange variant adds a clock to the side of the weapon, meant to count kills, or ÜberCharges in case of the Medi Gun. The Unusual variant adds a particle effect to the weapon, typically at the end of, or on the barrel of the weapon. When the item is both Strange and Unusual, both the clock and visual effects are shown.

When mousing over a weapon of the Decorated quality, a window will appear showing a rotating model of the weapon, its details, and a list of the collection it is included in. This is similar to the windows which appear when mousing over any other non-decorated item in the player's backpack, except the window is slightly different and usually appears to the right of the cursor.

The decorations and exterior qualities do not appear when running the game with dxlevel -80 or dxlevel -81. Instead of showing the decorations, they only appear as their stock counterpart. When running the game in these DirectX levels, the descriptions of Decorated weapons change, adding the extra line: "You are in DirectX 8, decorated weapons are incompatible and show as stock". Upon checkout at the Mann Co. Store, having a Gun Mettle Campaign Pass in the cart will cause the game to show a message warning the player that Decorated weapons do not work on DirectX 8.

In-game, there are multiple hexadecimal quality colors for Decorated weapons, all dependent on the grade of said weapons. On the Steam Community Market, regardless of grade, the hexadecimal color code for Decorated weapons is #FAFAFA.

Gun Mettle Collections

All classes have at minimum one weapon per collection. Some classes have multiple weapons per collection.

The Teufort Weapon Collection

The Teufort Weapon Collection is one of two weapon skin collections available from completing Contracts. It is collection of weapon skins with varying themes, but all centralized around Teufort. Template:Teufort Collection

The Craftsmann Collection

The Craftsmann Collection is the other of weapon two skin collections available from completing Contracts. It is a collections of skins focusing on a DIY-like project, having most guns painted in a way that makes them seem made from house-hold materials and/or fabrics. The team color variants mostly apply to materials with a plaid pattern. Template:Craftsmann Collection

The Concealed Killer Weapon Collection

The Concealed Killer Weapon Collection is one of two weapon skin collections only available through opening weapon cases. To obtain one weapon with this skin, you must unbox a Concealed Killer Weapons Case. This collection focuses on Military style camouflage skins of varying colors.

Template:Concealed Killer Collection

The Powerhouse Collection

The Powerhouse Collection is the other of two weapon skin collections only available though opening weapon cases. To obtain a weapon with this skin, you must open a Powerhouse Weapons Case. The primary focus of this collection is bright patterns, resembling electricity and power stations. All skins are linked to the map Powerhouse. Template:Powerhouse Collection

Weapon Grades

Decorated weapons come in six grades of rarity. They do not affect gameplay whatsoever, and only serve as a cosmetic feature.

Each grade has its own hexadecimal color, which starts at a light blue and ends at a dark red.

Color Name Example
#B0C3D9 Civilian Grade Scattergun
#5E98D9 Freelance Grade Stickybomb Launcher
#4B69FF Mercenary Grade Minigun
#8847FF Commando Grade Flame Thrower
#D32CE6 Assassin Grade Sniper Rifle
#EB4B4B Elite Grade Rocket Launcher


Weapon unboxed from the Concealed Killer and Powerhouse Weapons Cases only come in Mercenary, Commando, Assassin, and Elite variants, while weapons form the Teufort and Craftsman collections only come in Civilian, Freelance, Mercenary, and Commando grades. It should also be noted that all exterior qualities can apply to any grade, so it is possible to have a Battle-Scarred Elite grade weapon and Factory-New Civilian grade weapon.

Weapon grades only apply to decorated weapons, and are not applied to anything else at the current time.

Unusual Effects

Decorated weapons of the Unusual variant will have a particle effect attached to the end of the barrel. Some Unusual effects can also travel down the whole length of the barrel.

Update history

July 2, 2015 Patch (Gun Mettle Update)

  • [Undocumented] Added Decorated quality.

July 2, 2015 Patch

  • Fixed skinned weapons appearing differently after being traded or listed on the Steam Community Market. Affected items have been reverted to their original (permanent) appearance.

July 6, 2015 Patch

July 8, 2015 Patch

July 15, 2015 Patch

  • Fixed an issue with Unusual Revolvers where the unusual effect would sometimes not disappear when the Spy would feign death, disguise, cloak, etc.
  • Fixed skinned weapons not rendering properly for customers on older shader model 2.0 hardware.