|Map type||King of the Hill|
|Released:||July 2, 2015 Patch|
(Gun Mettle Update)
Kep "E-Arkham" Pump
Kevin "Ravidge" Brook
Maxime "Fubar" Duplis
|Health Kits:||×2 • ×5|
|Ammo Boxes:||×4 • ×7 • ×1|
Suijin is a community-created King of the Hill map released with the Gun Mettle Update. It is set on the site of a Shinto shrine, built atop a Japanese cliffside with cascading waterfalls and sakura trees in full bloom.
Suijin was the first map made with the Japan Content Pack.
A portion of the money made from sales of Gun Mettle Campaign Pass for the Gun Mettle campaign goes to the authors of this map.
Suijin was contributed to the Steam Workshop.
Note: If you are having trouble with finding the locations listed here, see the Helpful overview section to see their exact position marked on the map.
- Temple Tower: At the center of the map is a large tower that houses the control point inside. The tower is open on three ends on ground level, and has a second level that can only be accessed via the rooftops. Two Byōbus are aligned along the control point as cover from the doors.
- Calligraphy Temples: By the waterfalls on the mountainside are two team oriented temples. Both temples contain a medium Health and Ammo kit. Both temples are connected at the center with a platform, holding a small Health kit, and bridge to the control point.
- Rooftops: All of the rooftops of the temples are accessible, providing high ground to shoot down on opponents and shortcuts to further parts of the map. Rooftops can be accessed by climbing the plank ramp near each team's calligraphy temple, from the Cliffside Temple's second floor, or by Rocket and Sticky jumping.
- Bamboo Buildings: Small enclosed buildings accessible by walking forward out of each spawn. Walking further forward past a torii gate leads to a bridge connecting to Temple Tower.
- Cliffside Temple: At the edge of the cliff is a temple containing two medium Health kits. The temple can be reached from a bridge at the side of Temple Tower over the cliff, or from each team's side by exiting the Bamboo Building from the left and following the rock path, which involves jumping across several cliff drops. The second floor of the temple can be used as a shortcut to reach Temple Tower.
- Far islands: Past the edge of the cliff are two small rock islands. Jumping classes can reach them, but Engineers cannot build on them.
The interior of RED team's spawn.
1.Far Islands 2.Cliffside Temple 3.Bamboo Buildings 4.Temple Tower 5.Calligraphy Temples Red diagonal lines: RED Spawn Blue diagonal lines: BLU Spawn
Yellow circle: The Hill/control point
|“Sun Tzu's got nothing on us!”
This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it.
Notes: None added
Control point timing
- Added Suijin to the game.
koth_suijinwith the latest changes from the authors.
- Added cover around the point preventing cross-point sight line.
- Opened second window in point building.
- Tweaked pickup amounts and positions.
- Widened space between stairs to point and bridge railing to allow easier movement.
- Clipping improvements.
- Improved lighting in dark areas.
- Fixed an issue where Engineers could build on outlying islands.
- Fixed an issue where Engineers could trap teammates by building Teleporters in spaces with restricted movement.
- Fixed an issue where the spawn room doors could be held open by an opposing team member.
- Optimization improvements.
- The map's shrine is dedicated to Suijin (水神, literally meaning "water god"), the Shinto god of water in Japanese mythology.
- A Killer's Kabuto, Half-Zatoichi, and Conniver's Kunais can be found in the supply locker. Additionally, a Concheror's banner can be seen on the table in each respawn room.
- Inside both teams' spawns are big signs that denote their team's color in Japanese; '赤', meaning red, and '青', meaning blue.
- If a player shoots or hits the gong in their spawn, it plays a loud sound (the unused "Prayer Bowl" Noise Maker sounds from the Japan Charity Bundle). However, the gongs around the rest of the map do nothing when attacked.
- The sounds heard at the beginning of a round and when the capture point becomes available are also used by the Koto Noise Maker.
The Resupply cabinet for the map (exterior).