Difference between revisions of "Template:LODcmodelTable"

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(Update!)
m (Using translation from item infobox.)
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|-
 
|-
 
! class="header" width="7%" | {{Common string|Class}}
 
! class="header" width="7%" | {{Common string|Class}}
! class="header" width="7%" | {{Common string|Slot}}
+
! class="header" width="7%" | {{lang
 +
| ar = وضع
 +
| cs = Slot:
 +
| da = Position:
 +
| de = Position:
 +
| en = Slot:
 +
| es = Espacio:
 +
| fr = Emplacement:
 +
| fi = Paikka:
 +
| hu = Hely:
 +
| it = Slot:
 +
| ja = スロット:
 +
| ko = 칸
 +
| nl = Positie:
 +
| no = Spalte:
 +
| pt = Compartimento:
 +
| pt-br = Compartimento:
 +
| ro = Slot:
 +
| ru = Слот:
 +
| sv = Position:
 +
| tr = Yuva:
 +
| zh-hans = 位置:
 +
| zh-hant = 類型:
 +
}}
 
! class="header" width="18%" | {{lang
 
! class="header" width="18%" | {{lang
 
  | en = Item
 
  | en = Item
Line 8: Line 31:
 
  | es = Objeto
 
  | es = Objeto
 
  | fr = Objet
 
  | fr = Objet
  | ko = 아이템}}
+
  | ko = 아이템
 +
}}
 
! class="header" width="32%" | {{lang
 
! class="header" width="32%" | {{lang
 
  | en = Highest quality (polycount)
 
  | en = Highest quality (polycount)
 
  | de = Höchste Qualität (Meiste Polygone)
 
  | de = Höchste Qualität (Meiste Polygone)
 
  | es = Calidad más alta
 
  | es = Calidad más alta
  | fr = Haute qualité (polygone)  
+
  | fr = Haute qualité (polygone)
  | ko = 최고 품질 (폴리곤 개수)}}
+
  | ko = 최고 품질 (폴리곤 개수)
 +
}}
 
! class="header" width="32%" | {{lang
 
! class="header" width="32%" | {{lang
 
  | en = Lowest quality LOD (polycount)
 
  | en = Lowest quality LOD (polycount)
Line 20: Line 45:
 
  | es = Calidad más baja
 
  | es = Calidad más baja
 
  | fr = LOD de faible qualité (polygone)
 
  | fr = LOD de faible qualité (polygone)
  | ko = 최저 품질 LOD (폴리곤 개수)}}
+
  | ko = 최저 품질 LOD (폴리곤 개수)
 +
}}
 
! class="header" width="4%"  | {{lang
 
! class="header" width="4%"  | {{lang
 
  | en = LOD efficiency
 
  | en = LOD efficiency
 
  | de = LOD-Effizienz
 
  | de = LOD-Effizienz
 
  | es = Eficiencia del LOD
 
  | es = Eficiencia del LOD
  | fr = Efficacité du LOD  
+
  | fr = Efficacité du LOD
  | ko = LOD 효율}}
+
  | ko = LOD 효율
 +
}}
 
|-
 
|-
 
| rowspan="22" data-sort-value="1" | Scout
 
| rowspan="22" data-sort-value="1" | Scout

Revision as of 06:55, 14 February 2015

A table that lists all the LODs for the weapons in the game (through Feb 2015). Most of the complexity happens inside the /core template:
If there is only one number, then the bar is recolored blue. The max of the two numbers is used for the high quality, and the min is used for low quality.
Efficiency is calculated by 1-low/high, and rounded off. It defaults to 0% if only one number is given.