Difference between revisions of "Template:Weapon list (Classic)"
BrazilianNut (talk | contribs) m (Fixed link without {{if lang}}; minor rewordings.) |
BrazilianNut (talk | contribs) m ("Heavy Weapons Guy" -> "Heavy") |
||
Line 23: | Line 23: | ||
! [[File:TFC Crowbar.PNG|100px|link=Crowbar (Classic){{if lang}}]]</br>'''{{item link|Crowbar (Classic)}}''' | ! [[File:TFC Crowbar.PNG|100px|link=Crowbar (Classic){{if lang}}]]</br>'''{{item link|Crowbar (Classic)}}''' | ||
| [[File:HUD crowbar TFC.png]] | | [[File:HUD crowbar TFC.png]] | ||
− | | {{cl|Scout (Classic)}}<br>{{cl|Sniper (Classic)}}<br>{{cl|Soldier (Classic)}}<br>{{cl|Demoman (Classic)}}<br> | + | | {{cl|Scout (Classic)}}<br>{{cl|Sniper (Classic)}}<br>{{cl|Soldier (Classic)}}<br>{{cl|Demoman (Classic)}}<br>[[Heavy Weapons Guy (Classic){{if lang}}|{{class name|Heavy-TFC}}]]<br>{{cl|Pyro (Classic)}} |
| {{common string|seconds|0{{dec}}4}} | | {{common string|seconds|0{{dec}}4}} | ||
| 18 | | 18 | ||
Line 82: | Line 82: | ||
! [[File:TFC p sbshotgun.png|100px|link=Single-Barrel Shotgun (Classic){{if lang}}]]</br>'''{{item link|Single-Barrel Shotgun (Classic)}}''' | ! [[File:TFC p sbshotgun.png|100px|link=Single-Barrel Shotgun (Classic){{if lang}}]]</br>'''{{item link|Single-Barrel Shotgun (Classic)}}''' | ||
| [[File:HUD single shotgun TFC.png]] | | [[File:HUD single shotgun TFC.png]] | ||
− | | {{cl|Scout (Classic)}}<br>{{cl|Soldier (Classic)}}<br>{{cl|Demoman (Classic)}}<br>{{cl|Medic (Classic)}}<br> | + | | {{cl|Scout (Classic)}}<br>{{cl|Soldier (Classic)}}<br>{{cl|Demoman (Classic)}}<br>{{cl|Medic (Classic)}}<br>[[Heavy Weapons Guy (Classic){{if lang}}|{{class name|Heavy-TFC}}]]<br>{{cl|Pyro (Classic)}} |
| [[Ammo (Classic){{if lang}}#Shells|{{lang | | [[Ammo (Classic){{if lang}}#Shells|{{lang | ||
| en = Shells | | en = Shells | ||
Line 93: | Line 93: | ||
-->75{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Demoman-TFC}}}}</small><br><!-- | -->75{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Demoman-TFC}}}}</small><br><!-- | ||
-->75{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Medic-TFC}}}}</small><br><!-- | -->75{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Medic-TFC}}}}</small><br><!-- | ||
− | -->200{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Heavy | + | -->200{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Heavy-TFC}}}}<br></small><!-- |
-->40{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Pyro-TFC}}}}</small> | -->40{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Pyro-TFC}}}}</small> | ||
| 4-24 | | 4-24 | ||
Line 165: | Line 165: | ||
! [[File:TFC p dbshotgun.png|100px|link=Double-Barrel Shotgun (Classic){{if lang}}]]</br>'''{{item link|Double-Barrel Shotgun (Classic)}}''' | ! [[File:TFC p dbshotgun.png|100px|link=Double-Barrel Shotgun (Classic){{if lang}}]]</br>'''{{item link|Double-Barrel Shotgun (Classic)}}''' | ||
| [[File:HUD double shotgun TFC.png]] | | [[File:HUD double shotgun TFC.png]] | ||
− | | {{cl|Soldier (Classic)}}<br>{{cl|Medic (Classic)}}<br> | + | | {{cl|Soldier (Classic)}}<br>{{cl|Medic (Classic)}}<br>[[Heavy Weapons Guy (Classic){{if lang}}|{{class name|Heavy-TFC}}]]<br>{{cl|Spy (Classic)}}<br>{{cl|Engineer (Classic)}} |
| [[Ammo (Classic){{if lang}}#Shells|{{lang | | [[Ammo (Classic){{if lang}}#Shells|{{lang | ||
| en = Shells | | en = Shells | ||
Line 174: | Line 174: | ||
-->100{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Soldier-TFC}}}}</small><br><!-- | -->100{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Soldier-TFC}}}}</small><br><!-- | ||
-->75{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Medic-TFC}}}}</small><br><!-- | -->75{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Medic-TFC}}}}</small><br><!-- | ||
− | -->200{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Heavy | + | -->200{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Heavy-TFC}}}}</small><br><!-- |
-->40{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Spy-TFC}}}}</small><br><!-- | -->40{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Spy-TFC}}}}</small><br><!-- | ||
-->50{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Engineer-TFC}}}}</small> | -->50{{lang incomplete|en= |ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Engineer-TFC}}}}</small> | ||
Line 293: | Line 293: | ||
! [[File:TFC p ac.png|100px|link=Assault Cannon (Classic){{if lang}}]]</br>'''{{item link|Assault Cannon (Classic)}}''' | ! [[File:TFC p ac.png|100px|link=Assault Cannon (Classic){{if lang}}]]</br>'''{{item link|Assault Cannon (Classic)}}''' | ||
| [[File:HUD assault cannon TFC.png]] | | [[File:HUD assault cannon TFC.png]] | ||
− | | | + | | [[Heavy Weapons Guy (Classic){{if lang}}|{{class name|Heavy-TFC}}]] |
| [[Ammo (Classic){{if lang}}#Shells|{{lang | | [[Ammo (Classic){{if lang}}#Shells|{{lang | ||
| en = Shells | | en = Shells | ||
Line 332: | Line 332: | ||
| pt-br = Variável | | pt-br = Variável | ||
}} | }} | ||
− | | {{cl|Soldier (Classic)}}<br>{{cl|Pyro (Classic)}}<br>{{cl|Demoman (Classic)}}<br> | + | | {{cl|Soldier (Classic)}}<br>{{cl|Pyro (Classic)}}<br>{{cl|Demoman (Classic)}}<br>[[Heavy Weapons Guy (Classic){{if lang}}|{{class name|Heavy-TFC}}]]<br>{{cl|Medic (Classic)}}<br>{{cl|Sniper (Classic)}}<br>{{cl|Spy (Classic)}}<br>{{cl|Engineer (Classic)}} |
| {{lang | | {{lang | ||
| en = Deals massive damage on a four second fuse. | | en = Deals massive damage on a four second fuse. | ||
Line 370: | Line 370: | ||
! [[File:Mirv_tfc.png|100px|link=MIRV Grenade (Classic){{if lang}}]]<br>'''{{item link|MIRV Grenade (Classic)}}''' | ! [[File:Mirv_tfc.png|100px|link=MIRV Grenade (Classic){{if lang}}]]<br>'''{{item link|MIRV Grenade (Classic)}}''' | ||
| | | | ||
− | | | + | | [[Heavy Weapons Guy (Classic){{if lang}}|{{class name|Heavy-TFC}}]]<br>{{cl|Demoman (Classic)}} |
| {{lang | | {{lang | ||
| en = Splits into multiple grenades upon detonation, which detonate shortly afterward. | | en = Splits into multiple grenades upon detonation, which detonate shortly afterward. |
Revision as of 17:48, 15 May 2024
“Oh dear, I've made quite a mess.” This page has been marked for general cleanup. Reason given:
Please see Team Fortress Wiki style guide for information on how to improve this article. |
Contents
Slot 1 Weapons
Weapon | HUD icon | Classes | Attack interval | Damage |
---|---|---|---|---|
Crowbar |
Scout Sniper Soldier Demoman Heavy Weapons Guy Pyro |
0.4 seconds | 18 | |
Medkit |
Medic | 0.4 seconds | 9 | |
8 (Infection) | ||||
Knife |
Spy | 0.4 seconds | 36 | |
Instant kill (Backstab) | ||||
Wrench |
Engineer | 0.4 seconds | 18 | |
Umbrella |
Civilian | 0.4 seconds | 18 |
Slot 2 Weapons
Weapon | HUD icon | Classes | Ammo | Damage | ||
---|---|---|---|---|---|---|
Type | Loaded | Carried | ||||
Single-Barrel Shotgun |
Scout Soldier Demoman Medic Heavy Weapons Guy Pyro |
Shells | 8 | 50 (Scout) 100 (Soldier) 75 (Demoman) 75 (Medic) 200 (Heavy Weapons Guy) 40 (Pyro) |
4-24 | |
Sniper Rifle |
Sniper | Shells | 75 | N/A | Varies | |
Tranquilizer Gun |
Spy | Shells | 40 | N/A | 18 | |
Railgun |
Engineer | Nails | 50 | N/A | 23 |
Slot 3 Weapons
Weapon | HUD icon | Classes | Ammo | Damage | ||
---|---|---|---|---|---|---|
Type | Loaded | Carried | ||||
Automatic Rifle |
Sniper | Shells | 75 | N/A | 8 | |
Double-Barrel Shotgun |
Soldier Medic Heavy Weapons Guy Spy Engineer |
Shells | 16 | 100 (Soldier) 75 (Medic) 200 (Heavy Weapons Guy) 40 (Spy) 50 (Engineer) |
4-56 |
Slot 4 Weapons
Weapon | HUD icon | Classes | Ammo | Damage | ||
---|---|---|---|---|---|---|
Type | Loaded | Carried | ||||
Nailgun |
Scout Sniper Spy |
Nails | 200 (Scout) 100 (Sniper) 100 (Spy) |
N/A | 9 | |
Grenade Launcher |
Demoman | Rockets | 6 | 50 | 40-80 | |
Super Nailgun |
Medic | Nails | 150 | N/A | 12 | |
Flamethrower |
Pyro | Cells | 200 | N/A | 20 | |
2 (Afterburn) |
Slot 5 Weapons
Weapon | HUD icon | Classes | Ammo | Damage | ||
---|---|---|---|---|---|---|
Type | Loaded | Carried | ||||
Rocket Launcher |
Soldier | Rockets | 4 | 50 | Varies | |
Pipebomb Launcher |
Demoman | Rockets | 6 | 50 | 40-80 | |
Assault Cannon |
Heavy Weapons Guy | Shells | 200 | N/A | 32 | |
Incendiary Cannon |
Pyro | Rockets | 20 | N/A | 30-60 |
Primary Grenades
Weapon | Damage | Used by | Notes / Special abilities |
---|---|---|---|
Hand Grenade |
Varies | Soldier Pyro Demoman Heavy Weapons Guy Medic Sniper Spy Engineer |
Deals massive damage on a four second fuse. |
Caltrop |
9 | Scout | Causes leg injury which slows down enemies. |
Secondary Grenades
Weapon | Damage | Used by | Notes / Special abilities |
---|---|---|---|
Nail Grenade |
Soldier | Releases nails for a short while before detonation. | |
MIRV Grenade |
Heavy Weapons Guy Demoman |
Splits into multiple grenades upon detonation, which detonate shortly afterward. | |
Concussion Grenade |
Scout Medic |
Deals no damage, but causes considerable knockback and disorientation. | |
Napalm Grenade |
Pyro | Ignites environment and enemies within blast radius for a limited amount of time upon explosion. | |
Hallucination Grenade |
Spy | Continuously deals slight damage and causes knockback and "hallucinations" (mirage objects) on activation. | |
EMP Grenade |
Varies | Engineer | Detonates all of the ammo an enemy is holding. |
Special
Weapon | Damage | Used by | Notes / Special abilities |
---|---|---|---|
Detpack |
Instant kill | Demoman | Deals massive damage on a 5, 20, or 50 second fuse. Can destroy designated parts of certain maps. |
Cut weapons
Weapon | Ammo | Used by | Notes / Special abilities |
---|---|---|---|
Grappling Hook [1] | Unknown (presumed no ammo) | Unknown (presumed all classes) | Weapon from the Team Fortress mod. Was not added in the end. HookMod, however, was a third-party mod in the middle days of TFC, emulating the grappling hook from before. It was added in Team Fortress 2 for the Mannpower gamemode. |
Bioweapon [1] | Unknown (presumed no ammo) | Medic | The medkit's alternate fire, before it and the medkit were merged into one weapon. |
Scanner [2] | Cells | Scout | Spy-detecting weapon from the Team Fortress mod. Ultimately not added. |
Flare | Grenade | Sniper | The Sniper's secondary grenade. Cut for unknown reasons. |
Documentation for Weapon list (Classic)
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Weapon list (Classic)/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, pt-br (add) |
Template to be used in Weapons (Classic) and its translations.
- See also
{{Weapon list}}
- References preview
- ↑ a b Half-Life SDK
- ↑ PlanetFortress, Teleporters Return