Difference between revisions of "Template:Weapon list (Classic)"

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(Created template to be used in Weapons (Classic) and its translations.)
 
m
(11 intermediate revisions by 2 users not shown)
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<noinclude>{{cleanup|See [[Weapons (Classic)]].}}</noinclude>
+
{{if lang
 +
| en = {{cleanup|
 +
* Verify the accuracy of damage numbers.
 +
* Add missing damage numbers.
 +
* Clean up "Grenades", "Special", and "Cut weapons".
 +
}}
 +
| non-en =
 +
}}
 
== {{anchor|Slot1}} {{lang
 
== {{anchor|Slot1}} {{lang
 
  | en = Slot 1 Weapons
 
  | en = Slot 1 Weapons
Line 38: Line 45:
 
|-
 
|-
 
| {{lang
 
| {{lang
  | en = Instant kill<br>('''[[Backstab]]''')
+
  | en = Instant kill
  | pt-br = Morte instantânea<br>('''[[Backstab/pt-br|facada nas costas]]''')
+
  | pt-br = Morte instantânea
}}
+
}}<br>{{parenthesis|'''[[Backstab{{if lang}}|{{common string|Backstab}}]]'''}}
 
|-
 
|-
 
! [[File:TFC p wrench.png|100px|link=Wrench (Classic){{if lang}}]]</br>'''{{item link|Wrench (Classic)}}'''
 
! [[File:TFC p wrench.png|100px|link=Wrench (Classic){{if lang}}]]</br>'''{{item link|Wrench (Classic)}}'''
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| [[File:HUD single shotgun TFC.png]]
 
| [[File:HUD single shotgun TFC.png]]
 
| {{cl|Scout (Classic)}}<br>{{cl|Soldier (Classic)}}<br>{{cl|Demoman (Classic)}}<br>{{cl|Medic (Classic)}}<br>{{cl|Heavy Weapons Guy (Classic)}}<br>{{cl|Pyro (Classic)}}
 
| {{cl|Scout (Classic)}}<br>{{cl|Soldier (Classic)}}<br>{{cl|Demoman (Classic)}}<br>{{cl|Medic (Classic)}}<br>{{cl|Heavy Weapons Guy (Classic)}}<br>{{cl|Pyro (Classic)}}
| {{lang
+
| [[Ammo (Classic){{if lang}}#Shells|{{lang
| en = [[Ammo (Classic)#Shells|Shells]]
+
| en = Shells
  | pt-br = [[Ammo (Classic)/pt-br#Cartuchos|Cartuchos]]
+
  | pt-br = Cartuchos
}}
+
}}]]
 
| 8
 
| 8
| {{lang incomplete
+
| <!--
| en = 50 <small>({{class name|Scout-TFC}})</small><!--
+
-->50{{lang incomplete|en=&nbsp;|ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Scout-TFC}}}}</small><br><!--
--><br>100 <small>({{class name|Soldier-TFC}})</small><!--
+
-->100{{lang incomplete|en=&nbsp;|ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Soldier-TFC}}}}</small><br><!--
--><br>75 <small>({{class name|Demoman-TFC}})</small><!--
+
-->75{{lang incomplete|en=&nbsp;|ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Demoman-TFC}}}}</small><br><!--
--><br>75 <small>({{class name|Medic-TFC}})</small><!--
+
-->75{{lang incomplete|en=&nbsp;|ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Medic-TFC}}}}</small><br><!--
--><br>200 <small>({{class name|Heavy Weapons Guy-TFC}})</small><!--
+
-->200{{lang incomplete|en=&nbsp;|ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Heavy Weapons Guy-TFC}}}}<br></small><!--
--><br>40 <small>({{class name|Pyro-TFC}})</small>
+
-->40{{lang incomplete|en=&nbsp;|ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Pyro-TFC}}}}</small>
}}
 
 
| 4-24
 
| 4-24
 
|-
 
|-
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| [[File:HUD sniper rifle TFC.png]]
 
| [[File:HUD sniper rifle TFC.png]]
 
| {{cl|Sniper (Classic)}}
 
| {{cl|Sniper (Classic)}}
| {{lang
+
| [[Ammo (Classic){{if lang}}#Shells|{{lang
| en = [[Ammo (Classic)#Shells|Shells]]
+
| en = Shells
  | pt-br = [[Ammo (Classic)/pt-br#Cartuchos|Cartuchos]]
+
  | pt-br = Cartuchos
}}
+
}}]]
 
| 75
 
| 75
 
| {{common string|N/A}}
 
| {{common string|N/A}}
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| [[File:HUD tranq TFC.png]]
 
| [[File:HUD tranq TFC.png]]
 
| {{cl|Spy (Classic)}}
 
| {{cl|Spy (Classic)}}
| {{lang
+
| [[Ammo (Classic){{if lang}}#Shells|{{lang
| en = [[Ammo (Classic)#Shells|Shells]]
+
| en = Shells
  | pt-br = [[Ammo (Classic)/pt-br#Cartuchos|Cartuchos]]
+
  | pt-br = Cartuchos
}}
+
}}]]
 
| 40
 
| 40
 
| {{common string|N/A}}
 
| {{common string|N/A}}
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| [[File:HUD railgun TFC.png]]
 
| [[File:HUD railgun TFC.png]]
 
| {{cl|Engineer (Classic)}}
 
| {{cl|Engineer (Classic)}}
| {{lang
+
| [[Ammo (Classic){{if lang}}#Nails|{{lang
| en = [[Ammo (Classic)#Nails|Nails]]
+
| en = Nails
  | pt-br = [[Ammo (Classic)/pt-br#Pregos|Pregos]]
+
  | pt-br = Pregos
}}
+
}}]]
 
| 50
 
| 50
 
| {{common string|N/A}}
 
| {{common string|N/A}}
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| [[File:HUD auto rifle TFC.png]]
 
| [[File:HUD auto rifle TFC.png]]
 
| {{cl|Sniper (Classic)}}
 
| {{cl|Sniper (Classic)}}
| {{lang
+
| [[Ammo (Classic){{if lang}}#Shells|{{lang
| en = [[Ammo (Classic)#Shells|Shells]]
+
| en = Shells
  | pt-br = [[Ammo (Classic)/pt-br#Cartuchos|Cartuchos]]
+
  | pt-br = Cartuchos
}}
+
}}]]
 
| 75
 
| 75
 
| {{common string|N/A}}
 
| {{common string|N/A}}
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| [[File:HUD double shotgun TFC.png]]
 
| [[File:HUD double shotgun TFC.png]]
 
| {{cl|Soldier (Classic)}}<br>{{cl|Medic (Classic)}}<br>{{cl|Heavy Weapons Guy (Classic)}}<br>{{cl|Spy (Classic)}}<br>{{cl|Engineer (Classic)}}
 
| {{cl|Soldier (Classic)}}<br>{{cl|Medic (Classic)}}<br>{{cl|Heavy Weapons Guy (Classic)}}<br>{{cl|Spy (Classic)}}<br>{{cl|Engineer (Classic)}}
| {{lang
+
| [[Ammo (Classic){{if lang}}#Shells|{{lang
| en = [[Ammo (Classic)#Shells|Shells]]
+
| en = Shells
  | pt-br = [[Ammo (Classic)/pt-br#Cartuchos|Cartuchos]]
+
  | pt-br = Cartuchos
}}
+
}}]]
 
| 16
 
| 16
| {{lang incomplete
+
| <!--
| en = 100 <small>({{class name|Soldier-TFC}})</small><!--
+
-->100{{lang incomplete|en=&nbsp;|ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Soldier-TFC}}}}</small><br><!--
--><br>75 <small>({{class name|Medic-TFC}})</small><!--
+
-->75{{lang incomplete|en=&nbsp;|ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Medic-TFC}}}}</small><br><!--
--><br>200 <small>({{class name|Heavy Weapons Guy-TFC}})</small><!--
+
-->200{{lang incomplete|en=&nbsp;|ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Heavy Weapons Guy-TFC}}}}</small><br><!--
--><br>40 <small>({{class name|Spy-TFC}})</small><!--
+
-->40{{lang incomplete|en=&nbsp;|ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Spy-TFC}}}}</small><br><!--
--><br>50 <small>({{class name|Engineer-TFC}})</small>
+
-->50{{lang incomplete|en=&nbsp;|ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Engineer-TFC}}}}</small>
}}
 
 
| 4-56
 
| 4-56
 
|}
 
|}
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| [[File:HUD nail gun TFC.png]]
 
| [[File:HUD nail gun TFC.png]]
 
| {{cl|Scout (Classic)}}<br>{{cl|Sniper (Classic)}}<br>{{cl|Spy (Classic)}}
 
| {{cl|Scout (Classic)}}<br>{{cl|Sniper (Classic)}}<br>{{cl|Spy (Classic)}}
| {{lang
+
| [[Ammo (Classic){{if lang}}#Nails|{{lang
| en = [[Ammo (Classic)#Nails|Nails]]
+
| en = Nails
  | pt-br = [[Ammo (Classic)/pt-br#Pregos|Pregos]]
+
  | pt-br = Pregos
}}
+
}}]]
| {{lang incomplete
+
| <!--
| en = 200 <small>({{class name|Scout-TFC}})</small><!--
+
-->200{{lang incomplete|en=&nbsp;|ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Scout-TFC}}}}</small><br><!--
--><br>100 <small>({{class name|Sniper-TFC}})</small><!--
+
-->100{{lang incomplete|en=&nbsp;|ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Sniper-TFC}}}}</small><br><!--
--><br>100 <small>({{class name|Spy-TFC}})</small>
+
-->100{{lang incomplete|en=&nbsp;|ja=|zh-hans=|zh-hant=}}<small>{{parenthesis|{{class name|Spy-TFC}}}}</small>
}}
 
 
| {{common string|N/A}}
 
| {{common string|N/A}}
 
| 9
 
| 9
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| [[File:HUD grenade launcher TFC.png]]
 
| [[File:HUD grenade launcher TFC.png]]
 
| {{cl|Demoman (Classic)}}
 
| {{cl|Demoman (Classic)}}
| {{lang
+
| [[Ammo (Classic){{if lang}}#Rockets|{{lang
| en = [[Ammo (Classic)#Rockets|Rockets]]
+
| en = Rockets
  | pt-br = [[Ammo (Classic)/pt-br#Foguetes|Foguetes]]
+
  | pt-br = Foguetes
}}
+
}}]]
 
| 6
 
| 6
 
| 50
 
| 50
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| [[File:HUD super nailgun TFC.png]]
 
| [[File:HUD super nailgun TFC.png]]
 
| {{cl|Medic (Classic)}}
 
| {{cl|Medic (Classic)}}
| {{lang
+
| [[Ammo (Classic){{if lang}}#Nails|{{lang
| en = [[Ammo (Classic)#Nails|Nails]]
+
| en = Nails
  | pt-br = [[Ammo (Classic)/pt-br#Pregos|Pregos]]
+
  | pt-br = Pregos
}}
+
}}]]
 
| 150
 
| 150
 
| {{common string|N/A}}
 
| {{common string|N/A}}
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| rowspan=2 | [[File:HUD flamethrower TFC.png]]
 
| rowspan=2 | [[File:HUD flamethrower TFC.png]]
 
| rowspan=2 | {{cl|Pyro (Classic)}}
 
| rowspan=2 | {{cl|Pyro (Classic)}}
| rowspan=2 | {{lang
+
| rowspan=2 | [[Ammo (Classic){{if lang}}#Cells|{{lang
| en = [[Ammo (Classic)#Cells|Cells]]
+
| en = Cells
  | pt-br = [[Ammo (Classic)/pt-br#Cells/Metal|Células]]
+
  | pt-br = Células
}}
+
}}]]
 
| rowspan=2 | 200
 
| rowspan=2 | 200
 
| rowspan=2 | {{common string|N/A}}
 
| rowspan=2 | {{common string|N/A}}
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| [[File:HUD rocket launcher TFC.png]]
 
| [[File:HUD rocket launcher TFC.png]]
 
| {{cl|Soldier (Classic)}}
 
| {{cl|Soldier (Classic)}}
| {{lang
+
| [[Ammo (Classic){{if lang}}#Rockets|{{lang
| en = [[Ammo (Classic)#Rockets|Rockets]]
+
| en = Rockets
  | pt-br [[Ammo (Classic)/pt-br#Foguetes|Foguetes]]
+
  | pt-br Foguetes
}}
+
}}]]
 
| 4
 
| 4
 
| 50
 
| 50
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| [[File:HUD pipebomb launcher TFC.png]]
 
| [[File:HUD pipebomb launcher TFC.png]]
 
| {{cl|Demoman (Classic)}}
 
| {{cl|Demoman (Classic)}}
| {{lang
+
| [[Ammo (Classic){{if lang}}#Rockets|{{lang
| en = [[Ammo (Classic)#Rockets|Rockets]]
+
| en = Rockets
  | pt-br = [[Ammo (Classic)/pt-br#Foguetes|Foguetes]]
+
  | pt-br = Foguetes
}}
+
}}]]
 
| 6
 
| 6
 
| 50
 
| 50
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| [[File:HUD assault cannon TFC.png]]
 
| [[File:HUD assault cannon TFC.png]]
 
| {{cl|Heavy Weapons Guy (Classic)}}
 
| {{cl|Heavy Weapons Guy (Classic)}}
| {{lang
+
| [[Ammo (Classic){{if lang}}#Shells|{{lang
| en = [[Ammo (Classic)#Shells|Shells]]
+
| en = Shells
  | pt-br = [[Ammo (Classic)/pt-br#Cartuchos|Cartuchos]]
+
  | pt-br = Cartuchos
}}
+
}}]]
 
| 200
 
| 200
 
| {{common string|N/A}}
 
| {{common string|N/A}}
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| [[File:HUD incendiary cannon TFC.png]]
 
| [[File:HUD incendiary cannon TFC.png]]
 
| {{cl|Pyro (Classic)}}
 
| {{cl|Pyro (Classic)}}
| {{lang
+
| [[Ammo (Classic){{if lang}}#Rockets|{{lang
| en = [[Ammo (Classic)#Rockets|Rockets]]
+
| en = Rockets
  | pt-br = [[Ammo (Classic)/pt-br#Foguetes|Foguetes]]
+
  | pt-br = Foguetes
}}
+
}}]]
 
| 20
 
| 20
 
| {{common string|N/A}}
 
| {{common string|N/A}}
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}}
 
}}
 
|-
 
|-
! [[File:Nail_Grenade_TFC.png|100px|link=Nail Grenade (Classic)]]<br>'''{{item link|Nail Grenade (Classic)}}'''
+
! [[File:Nail_Grenade_TFC.png|100px|link=Nail Grenade (Classic){{if lang}}]]<br>'''{{item link|Nail Grenade (Classic)}}'''
 
|
 
|
 
| {{cl|Soldier (Classic)}}
 
| {{cl|Soldier (Classic)}}
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| {{cl|Scout (Classic)}}<br>{{cl|Medic (Classic)}}
 
| {{cl|Scout (Classic)}}<br>{{cl|Medic (Classic)}}
 
| {{lang
 
| {{lang
  | en = While dealing no damage, it causes considerable [[knockback]] and disorientation.
+
  | en = Deals no damage, but causes considerable [[knockback]] and disorientation.
  | pt-br = Apesar de não causar dano, causa [[Knockback/pt-br|coice]] e desorientação consideráveis.
+
  | pt-br = Não causa dano, mas causa [[Knockback/pt-br|coice]] e desorientação consideráveis.
 
}}
 
}}
 
|-
 
|-
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| {{lang
 
| {{lang
 
  | en = Continuously deals slight damage and causes knockback and "hallucinations" (mirage objects) on activation.
 
  | en = Continuously deals slight damage and causes knockback and "hallucinations" (mirage objects) on activation.
  | pt-br = Causa dano leve contínuo, coice e "alucinações" (objetos miragens) ao ativar.
+
  | pt-br = Causa dano leve contínuo, coice e "alucinações" (miragens de objetos) ao ativar.
 
}}
 
}}
 
|-
 
|-
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}}
 
}}
 
|-
 
|-
! Grappling Hook <ref name="Half-Life SDK">[https://github.com/ValveSoftware/halflife/blob/master/cl_dll/tf_defs.h#L459 ''Half-Life'' SDK] {{lang icon|en}}</ref>
+
! Grappling Hook <ref name="Half-Life SDK">[https://github.com/ValveSoftware/halflife/blob/master/cl_dll/tf_defs.h#L459 ''Half-Life'' SDK]{{if lang|non-en=&nbsp;{{lang icon|en}}}}</ref>
| {{lang
+
| {{common string|unknown}}<br>{{parenthesis|{{lang
  | en = Unknown (presumed no ammo)
+
  | en = presumed no ammo
  | pt-br = Desconhecido (presumidamente sem munição)
+
  | pt-br = presumidamente sem munição
}}
+
}}}}
| {{lang
+
| {{common string|unknown}}<br>{{parenthesis|{{lang
  | en = Unknown (presumed all classes)
+
  | en = presumed all classes
  | pt-br = Desconhecido (presumidamente todas as classes)
+
  | pt-br = presumidamente todas as classes
}}
+
}}}}
 
| {{lang
 
| {{lang
   | en = Weapon from the ''[[Team Fortress]]'' mod. Was not added in the end. HookMod, however, was a third-party mod in the middle days of TFC, emulating the grappling hook from before. It was added in ''[[Team Fortress 2]]'' for the [[Mannpower]] gamemode.
+
   | en = Weapon from the ''[[Team Fortress]]'' mod. Was not added in the end. HookMod, however, was a third-party mod in the middle days of TFC, emulating the grappling hook from before. It was added in ''[[Team Fortress 2]]'' for the [[Mannpower]] game mode.
   | pt-br = Arma do mod [[Team Fortress/pt-br|''Team Fortress'']]. Não chegou a ser adicionada. HookMod, entretanto, era um mod de terceiros nos dias intermediários do TFC, emulando o grappling hook de antes. Foi adicionado em [[Team Fortress 2/pt-br|''Team Fortress 2'']] para o modo de jogo [[Mannpower/pt-br|Mannpoder]].
+
   | pt-br = Arma do mod [[Team Fortress/pt-br|''Team Fortress'']]. Não chegou a ser adicionada. Contudo, HookMod era um mod de terceiros nos dias intermediários do TFC, emulando o grappling hook de antes. Foi adicionado em [[Team Fortress 2/pt-br|''Team Fortress 2'']] para o modo de jogo [[Mannpower/pt-br|Mannpoder]].
 
}}
 
}}
 
|-
 
|-
! Bioweapon <ref name="Half-Life SDK">[https://github.com/ValveSoftware/halflife/blob/master/cl_dll/tf_defs.h#L459 ''Half-Life'' SDK] {{lang icon|en}}</ref>
+
! Bioweapon <ref name="Half-Life SDK">[https://github.com/ValveSoftware/halflife/blob/master/cl_dll/tf_defs.h#L459 ''Half-Life'' SDK]{{if lang|non-en=&nbsp;{{lang icon|en}}}}</ref>
| {{lang
+
| {{common string|unknown}}<br>{{parenthesis|{{lang
  | en = Unknown (presumed no ammo)
+
  | en = presumed no ammo
  | pt-br = Desconhecido (presumidamente sem munição)
+
  | pt-br = presumidamente sem munição
}}
+
}}}}
 
| {{cl|Medic (Classic)}}
 
| {{cl|Medic (Classic)}}
 
| {{lang
 
| {{lang
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}}
 
}}
 
|-
 
|-
! Scanner <ref name="PlanetFortress">[http://www.planetfortress.com/features/interviews/teleporter/ PlanetFortress]{{lang
+
! Scanner <ref name="PlanetFortress">{{lang
| en = , Teleporters Return
+
| en = [http://www.planetfortress.com/features/interviews/teleporter/ PlanetFortress], Teleporters Return
  | pt-br = {{lang icon|en}}, {{tooltip|Teleporters Return|O Retorno dos Teletransportadores}}
+
  | pt-br = [http://www.planetfortress.com/features/interviews/teleporter/ PlanetFortress] {{lang icon|en}}, {{tooltip|Teleporters Return|O Retorno dos Teletransportadores}}
}}</ref>
+
}}</ref><!-- "dead" link, redirects to http://www.gamespy.com/ instead -->
| Cells
+
| {{lang
 +
| en = Cells
 +
| pt-br = Células
 +
}}
 
| {{cl|Scout (Classic)}}
 
| {{cl|Scout (Classic)}}
 
| {{lang
 
| {{lang
Line 499: Line 506:
  
 
Template to be used in [[Weapons (Classic)]] and its translations.
 
Template to be used in [[Weapons (Classic)]] and its translations.
 
  
 
; See also
 
; See also
 
* {{tl|Weapon list}}
 
* {{tl|Weapon list}}
 
  
 
; References preview
 
; References preview
 
[[Category:Templates]]
 
[[Category:Templates]]
 
</noinclude>
 
</noinclude>

Revision as of 18:04, 15 May 2024

Slot 1 Weapons

Weapon HUD icon Classes Attack interval Damage
TFC Crowbar.PNG
Crowbar
HUD crowbar TFC.png Scout
Sniper
Soldier
Demoman
Heavy Weapons Guy
Pyro
0.4 seconds 18
TFC p medkit.png
Medkit
HUD medkit TFC.png Medic 0.4 seconds 9
8
(Infection)
TFC p knife.png
Knife
HUD knife TFC.png Spy 0.4 seconds 36
Instant kill
(Backstab)
TFC p wrench.png
Wrench
HUD Wrench TFC.png Engineer 0.4 seconds 18
TFC p umbrella.png
Umbrella
HUD crowbar TFC.png Civilian 0.4 seconds 18

Slot 2 Weapons

Weapon HUD icon Classes Ammo Damage
Type Loaded Carried
TFC p sbshotgun.png
Single-Barrel Shotgun
HUD single shotgun TFC.png Scout
Soldier
Demoman
Medic
Heavy Weapons Guy
Pyro
Shells 8 50 (Scout)
100 (Soldier)
75 (Demoman)
75 (Medic)
200 (Heavy Weapons Guy)
40 (Pyro)
4-24
TFC p sniperrifle.png
Sniper Rifle
HUD sniper rifle TFC.png Sniper Shells 75 N/A Varies
TFC p tranqgun.png
Tranquilizer Gun
HUD tranq TFC.png Spy Shells 40 N/A 18
TFC p railgun.png
Railgun
HUD railgun TFC.png Engineer Nails 50 N/A 23

Slot 3 Weapons

Weapon HUD icon Classes Ammo Damage
Type Loaded Carried
TFC p sniperrifle.png
Automatic Rifle
HUD auto rifle TFC.png Sniper Shells 75 N/A 8
TFC p dbshotgun.png
Double-Barrel Shotgun
HUD double shotgun TFC.png Soldier
Medic
Heavy Weapons Guy
Spy
Engineer
Shells 16 100 (Soldier)
75 (Medic)
200 (Heavy Weapons Guy)
40 (Spy)
50 (Engineer)
4-56

Slot 4 Weapons

Weapon HUD icon Classes Ammo Damage
Type Loaded Carried
TFC p nailgun.png
Nailgun
HUD nail gun TFC.png Scout
Sniper
Spy
Nails 200 (Scout)
100 (Sniper)
100 (Spy)
N/A 9
TFC p plgl.png
Grenade Launcher
HUD grenade launcher TFC.png Demoman Rockets 6 50 40-80
TFC p snailgun.png
Super Nailgun
HUD super nailgun TFC.png Medic Nails 150 N/A 12
Flamethrower without tank TFC.png
Flamethrower
HUD flamethrower TFC.png Pyro Cells 200 N/A 20
2
(Afterburn)

Slot 5 Weapons

Weapon HUD icon Classes Ammo Damage
Type Loaded Carried
TFC p rl.png
Rocket Launcher
HUD rocket launcher TFC.png Soldier Rockets 4 50 Varies
TFC p plgl.png
Pipebomb Launcher
HUD pipebomb launcher TFC.png Demoman Rockets 6 50 40-80
TFC p ac.png
Assault Cannon
HUD assault cannon TFC.png Heavy Weapons Guy Shells 200 N/A 32
TFC p ic.png
Incendiary Cannon
HUD incendiary cannon TFC.png Pyro Rockets 20 N/A 30-60

Primary Grenades

Weapon Damage Used by Notes / Special abilities
Frag tfc.png
Hand Grenade
Varies Soldier
Pyro
Demoman
Heavy Weapons Guy
Medic
Sniper
Spy
Engineer
Deals massive damage on a four second fuse.
Caltrop tfc.png
Caltrop
9 Scout Causes leg injury which slows down enemies.

Secondary Grenades

Weapon Damage Used by Notes / Special abilities
Nail Grenade TFC.png
Nail Grenade
Soldier Releases nails for a short while before detonation.
Mirv tfc.png
MIRV Grenade
Heavy Weapons Guy
Demoman
Splits into multiple grenades upon detonation, which detonate shortly afterward.
Conc tfc.png
Concussion Grenade
Scout
Medic
Deals no damage, but causes considerable knockback and disorientation.
Napalm tfc.png
Napalm Grenade
Pyro Ignites environment and enemies within blast radius for a limited amount of time upon explosion.
Gas tfc.png
Hallucination Grenade
Spy Continuously deals slight damage and causes knockback and "hallucinations" (mirage objects) on activation.
Emp tfc.png
EMP Grenade
Varies Engineer Detonates all of the ammo an enemy is holding.

Special

Weapon Damage Used by Notes / Special abilities
Detpack TFC.png
Detpack
Instant kill Demoman Deals massive damage on a 5, 20, or 50 second fuse. Can destroy designated parts of certain maps.

Cut weapons

Weapon Ammo Used by Notes / Special abilities
Grappling Hook [1] Unknown
(presumed no ammo)
Unknown
(presumed all classes)
Weapon from the Team Fortress mod. Was not added in the end. HookMod, however, was a third-party mod in the middle days of TFC, emulating the grappling hook from before. It was added in Team Fortress 2 for the Mannpower game mode.
Bioweapon [1] Unknown
(presumed no ammo)
Medic The medkit's alternate fire, before it and the medkit were merged into one weapon.
Scanner [2] Cells Scout Spy-detecting weapon from the Team Fortress mod. Ultimately not added.
Flare Grenade Sniper The Sniper's secondary grenade. Cut for unknown reasons.

Documentation for Weapon list (Classic)

Template to be used in Weapons (Classic) and its translations.

See also
References preview
  1. a b Half-Life SDK
  2. PlanetFortress, Teleporters Return