Difference between revisions of "Obtaining Medic achievements/fr"

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{{Show achievement|Medic|Autoclave
 
{{Show achievement|Medic|Autoclave
 
| obtain-level = Easy-Medium
 
| obtain-level = Easy-Medium
| obtain-text = La principale difficulté pour ce succès est de trouver une situation où 5 ennemis sont regroupés en un seul endroit. Les situations dans lesquelles cela peut se produire sont au début d'un round ou quand l'équipe offensive est accroupie autour du wagon sur une carte [[Payload]]. Si vous faites parti de l'équipe offensive, vous pouvez trouver plusieurs ennemis regroupé autour de leur point de contrôle. Rappelez-vous que vous n'avez pas besoin de tuer 5 ennemis, contentez vous de juste les embraser.
+
| obtain-text = La principale difficulté pour ce succès est de trouver une situation où 5 ennemis sont regroupés en un seul endroit. Les situations dans lesquelles cela peut se produire sont au début d'un round ou quand l'équipe offensive est accroupie autour du wagon sur une carte [[Payload/fr|charge utile]]. Si vous faites parti de l'équipe offensive, vous pouvez trouver plusieurs ennemis regroupé autour de leur point de contrôle. Rappelez-vous que vous n'avez pas besoin de tuer 5 ennemis, contentez vous de juste les embraser.
 
}}
 
}}
 
{{Show achievement|Medic|Autopsy Report
 
{{Show achievement|Medic|Autopsy Report
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = Tuez simplement un adversaire avec votre arme principale ou votre arme de corps à corps et éxécutez une raillerie en vous tenant debout sur son corps. Il est plus sûre de faire cela sur des ennemis que vous avez tué derrière les lignes amis, comme les [[Spy|Spies]] ou les [[Scout]]s, ça permet de ne pas risquer de vous faire tuer pendant que vous narguez votre victime. Comme avec les autre succès de raillerie, cela exige que la victime sois visible à l'écran au moment de la photo, essayez de faire la raillerie à quelqu'un que vous avez tué avec un coup non critique, ou que vous avez tué dans un espace clos.
+
| obtain-text = Tuez simplement un adversaire avec votre arme principale ou votre arme de corps à corps et éxécutez une raillerie en vous tenant debout sur son corps. Il est plus sûre de faire cela sur des ennemis que vous avez tué derrière les lignes amis, comme les [[Spy/fr|Spies]] ou les [[Scout/fr|scout]]s, ça permet de ne pas risquer de vous faire tuer pendant que vous narguez votre victime. Comme avec les autre succès de raillerie, cela exige que la victime sois visible à l'écran au moment de la photo, essayez de faire la raillerie à quelqu'un que vous avez tué avec un coup non critique, ou que vous avez tué dans un espace clos.
 
}}
 
}}
 
{{Show achievement|Medic|Bedside Manner
 
{{Show achievement|Medic|Bedside Manner
 
| obtain-level = Very Easy
 
| obtain-level = Very Easy
| obtain-text = Habituellement on gagne ce succès accidentellement. Pour augmenter vos chances, essayer de faire un succès similaire a celui de votre patient, comme "Médecine Militaire" du [[Soldier]] ou "Tatata Soin Soin" de l'[[Engineer]]. Sinon, essayez de faire équipe avec quelqu'un sur le serveur qui a également un succès a accomplir. Notez que aider un [[Spy]] ennemi a avoir le succès "Fraude à L'assurance" ne compte pas pour ce succès.
+
| obtain-text = Habituellement on gagne ce succès accidentellement. Pour augmenter vos chances, essayer de faire un succès similaire a celui de votre patient, comme "Médecine Militaire" du [[Soldier/fr|soldier]] ou "Tatata Soin Soin" de l'[[Engineer/fr|engineer]]. Sinon, essayez de faire équipe avec quelqu'un sur le serveur qui a également un succès a accomplir. Notez que aider un [[Spy/fr|spy]] ennemi a avoir le succès "Fraude à L'assurance" ne compte pas pour ce succès.
 
}}
 
}}
 
{{Show achievement|Medic|Big Pharma
 
{{Show achievement|Medic|Big Pharma
 
| obtain-level = Medium-Hard
 
| obtain-level = Medium-Hard
| obtain-text = Trouvez un bon joueur heavy (ça sera assez facile si vous utilisez le chat vocal) et restez avec lui, si en plus ce heavy n'a pas encore débloqué le succès "Partage Du Travail", il sera content de rester avec vous. Ne foncez pas dans le tas tête baissé et faites régulièrement des arrêts pour vous recharger en vie et en munition. Évitez les grands espaces ouvert et vérifiez sans arrêt la présence de [[Spy|Spies]]. Il est sans doute plus facile d'attendre l'ennemi tout en soignant le heavy plutôt que d'aller à sa rencontre. Si à un moment ou à un autre vous avez la moitié ou moins de vie, trouvez rapidement un pack de santé ou un autre medic pour vous soigner.
+
| obtain-text = Trouvez un bon joueur heavy (ça sera assez facile si vous utilisez le chat vocal) et restez avec lui, si en plus ce heavy n'a pas encore débloqué le succès "Partage Du Travail", il sera content de rester avec vous. Ne foncez pas dans le tas tête baissé et faites régulièrement des arrêts pour vous recharger en vie et en munition. Évitez les grands espaces ouvert et vérifiez sans arrêt la présence de [[Spy/fr|Spies]]. Il est sans doute plus facile d'attendre l'ennemi tout en soignant le heavy plutôt que d'aller à sa rencontre. Si à un moment ou à un autre vous avez la moitié ou moins de vie, trouvez rapidement un pack de santé ou un autre medic pour vous soigner.
  
Vous pouvez utiliser au choix le [[Medi Gun]] ou le [[Kritzkrieg]]. Alors que l'Übercharge de votre medigun vous rend invulnérable
+
Vous pouvez utiliser au choix le [[Medi Gun/fr|Medi Gun]] ou le [[Kritzkrieg/fr|Kritzkrieg]]. Alors que l'[[ÜberCharge/fr|Übercharge]] de votre medigun vous rend invulnérable et peut être utilisé à un moment critique pour vous éviter de mourir, votre heavy peu être tenté de charger l'ennemi dangereusement pour finir par mourir une fois l'Übercharge terminée. Le Kritzkrieg nécessite plus de talent pour être utilisé et ne vous empêche pas de mourir, mais il peut facilement vous aider à accumuler 3-5 victimes durant un très court laps de temps si vous parvenez à prendre en embuscade l'équipe adverse (par exemple quand il poussent le wagon sur une carte charge utile) de plus vous pouvez vous en servir plus fréquemment. Aussi, une bonne chose à se rappeler est que bien que le Kritzkrieg ne rend pas votre heavy invulnérable, les [[Critical_hits/fr|Coups Critique]] ne souffrent pas de la diminution des dommages avec la distance, permettant au heavy d'accumuler des victimes sur des longues distance.
 
 
While the Medi Gun's [[ÜberCharge]] makes you invulnerable and can be used in a pinch to prevent the enemy from killing you, your Heavy may be tempted to charge forward dangerously and die once the ÜberCharge wears off, and enemies tend to quickly flee in the face of an invulnerable Heavy. The Kritzkrieg takes more skill to be used and cannot prevent either of you from dying, but can easily rack up 3-5 kills in a very short period of time if you can ambush the enemy team (such as when they are pushing the [[Payload cart]] and aren't expecting anything to show up), as well as be used more frequently. Also, a good thing to remember is that while the Kritzkrieg does not make your Heavy invulnerable, [[Critical hits]] do not suffer from damage falloff, allowing the Heavy to rack up kills from long range.
 
 
}}
 
}}
 
{{Show achievement|Medic|Blast Assist
 
{{Show achievement|Medic|Blast Assist

Revision as of 18:51, 4 February 2011



Autoclave
Autoclave
Aidez un Pyro à tuer 5 ennemis en lui prodiguant une seule ÜberCharge.
Difficulté: Facile/Moyenne
Comment l'obtenir: La principale difficulté pour ce succès est de trouver une situation où 5 ennemis sont regroupés en un seul endroit. Les situations dans lesquelles cela peut se produire sont au début d'un round ou quand l'équipe offensive est accroupie autour du wagon sur une carte charge utile. Si vous faites parti de l'équipe offensive, vous pouvez trouver plusieurs ennemis regroupé autour de leur point de contrôle. Rappelez-vous que vous n'avez pas besoin de tuer 5 ennemis, contentez vous de juste les embraser.


Rapport d'autopsie
Rapport d'autopsie
Immortalisez la défaite d'un ennemi en posant triomphalement sur son cadavre.
Difficulté: Facile
Comment l'obtenir: Tuez simplement un adversaire avec votre arme principale ou votre arme de corps à corps et éxécutez une raillerie en vous tenant debout sur son corps. Il est plus sûre de faire cela sur des ennemis que vous avez tué derrière les lignes amis, comme les Spies ou les scouts, ça permet de ne pas risquer de vous faire tuer pendant que vous narguez votre victime. Comme avec les autre succès de raillerie, cela exige que la victime sois visible à l'écran au moment de la photo, essayez de faire la raillerie à quelqu'un que vous avez tué avec un coup non critique, ou que vous avez tué dans un espace clos.


Accompagnement des malades
Accompagnement des malades
Soignez un coéquipier tandis qu'il remporte un de ses propres succès.
Difficulté: Très facile
Comment l'obtenir: Habituellement on gagne ce succès accidentellement. Pour augmenter vos chances, essayer de faire un succès similaire a celui de votre patient, comme "Médecine Militaire" du soldier ou "Tatata Soin Soin" de l'engineer. Sinon, essayez de faire équipe avec quelqu'un sur le serveur qui a également un succès a accomplir. Notez que aider un spy ennemi a avoir le succès "Fraude à L'assurance" ne compte pas pour ce succès.


Pharmacie lourde
Pharmacie lourde
Aidez un Heavy à tuer 10 ennemis sans mourir ni l'un ni l'autre.
Difficulté: Moyenne/Difficile
Comment l'obtenir: Trouvez un bon joueur heavy (ça sera assez facile si vous utilisez le chat vocal) et restez avec lui, si en plus ce heavy n'a pas encore débloqué le succès "Partage Du Travail", il sera content de rester avec vous. Ne foncez pas dans le tas tête baissé et faites régulièrement des arrêts pour vous recharger en vie et en munition. Évitez les grands espaces ouvert et vérifiez sans arrêt la présence de Spies. Il est sans doute plus facile d'attendre l'ennemi tout en soignant le heavy plutôt que d'aller à sa rencontre. Si à un moment ou à un autre vous avez la moitié ou moins de vie, trouvez rapidement un pack de santé ou un autre medic pour vous soigner.

Vous pouvez utiliser au choix le Medi Gun ou le Kritzkrieg. Alors que l'Übercharge de votre medigun vous rend invulnérable et peut être utilisé à un moment critique pour vous éviter de mourir, votre heavy peu être tenté de charger l'ennemi dangereusement pour finir par mourir une fois l'Übercharge terminée. Le Kritzkrieg nécessite plus de talent pour être utilisé et ne vous empêche pas de mourir, mais il peut facilement vous aider à accumuler 3-5 victimes durant un très court laps de temps si vous parvenez à prendre en embuscade l'équipe adverse (par exemple quand il poussent le wagon sur une carte charge utile) de plus vous pouvez vous en servir plus fréquemment. Aussi, une bonne chose à se rappeler est que bien que le Kritzkrieg ne rend pas votre heavy invulnérable, les Coups Critique ne souffrent pas de la diminution des dommages avec la distance, permettant au heavy d'accumuler des victimes sur des longues distance.


Médecine militaire
Médecine militaire
Aidez un Soldier à tuer 5 ennemis en lui prodiguant une seule ÜberCharge.
Difficulté: Moyenne/Difficile
Comment l'obtenir: One difficulty lies with whether the Soldier can kill five enemies in eight seconds with the small magazine size of the Rocket Launcher. As such, a Kritzkrieg ÜberCharge is the only real option, since a hit with a Crit rocket is an almost guaranteed kill. The other difficulty lies in finding a situation in which five enemies will be standing in close proximity. Try at the start of a match after waiting for the enemy's ÜberCharges to wear off, or when the offensive team is huddled around the cart in a Payload map. Make sure that the Soldier is carrying the default Rocket Launcher, as the Direct Hit's smaller splash radius will make it nearly impossible to kill multiple enemies with a single rocket, and a Crit rocket from the default Rocket Launcher will likely do enough damage to kill in any case. The Black Box is similarly discouraged, due to its smaller magazine size.


Lobotomie
Lobotomie
Avec une seule ÜberCharge, aidez un Heavy à donner des coups de poing à 2 ennemis.
Difficulté: Moyenne
Comment l'obtenir: The main difficulty of this achievement comes from the Heavy's slow speed combined with the short range of a melee attack, on top of finding a Heavy who is willing to use an ÜberCharge in helping you with this achievement. As such, try to ambush foes, back them into a corner, or attack large groups of enemies during an assault when they are distracted. A Heavy using the K.G.B. may be more encouraged to attempt this achievement due to any follow-up attacks after a kill being guaranteed Critical hits. It should be noted that you do not have to kill the enemies, simply land melee hits on at least two different enemies. It is also possible to get this achievement if the Heavy is using the G.R.U., as the Heavy can use the speed to quickly chase down most enemies. The Fists of Steel and Warrior's Spirit also work, as those weapons' disadvantages can be negated due to the ÜberCharge's invulnerability.


Chef de service
Chef de service
Accumulez un total de 1 million de points santé.
Difficulté: Facile
Comment l'obtenir: This achievement is not hard, but it may take a long time. Play maps where your teammates will require healing constantly, such as Dustbowl or Gold Rush. Achievement progress is only updated when you die, or a round ends. Staying alive longer and doing big stretches of healing will net you this achievement quickly. If you have the Amputator, it can make this achievement go faster.


Consultation
Consultation
Coopérez avec un coéquipier Medic pour tuer 3 ennemis avec une seule vie.
Difficulté: Moyenne
Comment l'obtenir: Due to the low health of the Medic class as well as their low offensive capability, this achievement can be quite difficult. Try to ambush weaker foes and use an ÜberCharge if necessary, preferably one from the Medi Gun. As long as you both live you can try to build up another charge and get up to three kills. It doesn't matter who does the killing and who does the healing; once the one of the pair gets a third kill, both Medics will receive the achievement. A good way to attempt this achievement relatively safely is by using the Chain Übercharge, as you cannot be killed while invulnerable. Another way is to use the Crusader's Crossbow and attack enemies from a distance.


Euthanasie
Euthanasie
Coopérez pour tuer 20 bêtes noires.
Difficulté: Facile
Comment l'obtenir: Should happen eventually after a modest amount of time as Medic. Ask your buddy if he or she has a nemesis and if so, make that player a priority target. Remember to switch between teammates as necessary, as any of your patients will usually be harder to Dominate due to being healed by you.


Vous avez mal, là ?
Vous avez mal, là ?
Tuez 50 Scouts avec votre pistolet à seringues.
Difficulté: Moyenne
Comment l'obtenir: Happens eventually, but takes some time. Due to Scouts' speed, you have to lead them farther than other classes to hit them, so to make things easier try to backpedal while firing to get them to charge at you. The Blutsauger is an effective weapon for this, as Scouts pack a punch at close range and passive healing is not enough to keep up with the damage that they can do. Try to lead Scouts around corners or through corridors where they cannot dodge your syringes as easily.


Réflexe immunitaire
Réflexe immunitaire
Prodiguez une ÜberCharge dans les 8 secondes suivant le lancement d'une ÜberCharge ennemie à proximité.
Difficulté: Très facile
Comment l'obtenir: This occurs frequently at the beginning of a round when Medics have their ÜberCharge meters full. Just wait until an enemy Medic has deployed an ÜberCharge, and then activate your own while one of theirs is active.


Pratique familiale
Pratique familiale
Immunisez 5 de vos amis de la Communauté Steam.
Difficulté: Facile
Comment l'obtenir: Join a game in which a friend is currently playing, or ask a friend to join a game you are currently playing, and ÜberCharge him or her. Remember that you must Über five separate friends to get this achievement, charging the same friend several times will not get you additional points.


Pacifiste
Pacifiste
Jouez un round entier sans tuer aucun ennemi et obtenez le meilleur score au sein d'une équipe d'au moins 6 joueurs.
Difficulté: Moyenne
Comment l'obtenir: Simply play regularly as a Medic, but rely more on your teammates to kill anybody attacking you rather than defending yourself, don't take out a weapon unless you are absolutely sure that you will get an assist rather than a kill; for the purposes of this achievement, it is easier to let an enemy kill you than for you to kill the enemy, as you can simply respawn and continue healing. Try to keep everybody on your team fully healed, and deploy ÜberCharges as necessary. Instead of focusing on giving one teammate all the ÜberCharges, try to spread them around so that no one teammate gets all the kills. When leading charges with various teammates, remember to continually focus on keeping them healed so that you get assists for the kills. Remember that you must not only score as an MVP for a round, you must be the top of the team. Using the Amputator's Medicating Melody will get you assist credit for any player who makes a kill while under its effects, so taunting from behind cover can get you numerous assists in a short time.


Pour info, je suis Medic
Pour info, je suis Medic
Utilisez votre scie à amputation pour tuer un Spy ayant demandé des soins.
Difficulté: Facile
Comment l'obtenir: Should happen eventually after a modest amount of time playing Medic. Always Spy-check anyone who comes up to you while calling for a Medic with your melee weapon. Particularly be aware of Spies attempting to get the "FYI I am a Spy" or "Insurance Fraud" achievements. In most cases it will take more than one hit, but every now and then you will get lucky and land a Crit on the first attack.


Réactivité
Réactivité
Soignez 200 coéquipiers ayant réclamé des soins.
Difficulté: Facile
Comment l'obtenir: Should happen eventually after a reasonable amount of time playing Medic. It will happen faster if you stay in the thick of the action. Turning on the "Injured teammates automatically call out" option under the Advanced Multiplayer options can help you to locate teammates low on health, but it will not count toward the achievement unless that player calls for a Medic.


Cure collective
Cure collective
Associez-vous à 2 autres Medics pour prodiguer 3 ÜberCharge simultanées.
Difficulté: Moyenne
Comment l'obtenir: Requires a little teamwork, so if there are at least two other Medics then plan it with them. The two other Medics do not have to be on the same team, so as long as there are three simultaneous ÜberCharges active within the area you will get the achievement. This is easiest at the start of a match since you can all build your ÜberCharge meters uninterrupted during the setup period as long as two Medics do not heal the same target.


Visite à domicile
Visite à domicile
Rejoignez une partie à laquelle participe l'un de vos amis, puis immunisez-le.
Difficulté: Facile
Comment l'obtenir: Use the Join Game option from the Friends window in the Steam Community program; joining the game using other methods will not work. You must Über the friend without dying, so is a good idea to fill the ÜberCharge in the respawn room, and view the current kills. Knowing the respawn time, wait him to respawn and ÜberCharge him after getting out of the gates. If you die the first time, try reconnecting. Also, this can be achieved after a server changes maps, as it will count as joining a map with a friend in it.


Serment d'hypocrite
Serment d'hypocrite
Tuez un Spy ennemi que vous avez soigné.
Difficulté: Facile
Comment l'obtenir: Identify an enemy Spy, give that player a quick puff of healing, then take out one of your other weapons and kill the Spy. Alternatively, you may get this incidentally by identifying an enemy Spy that has called for a Medic, and bumping into him or her after you've begun healing. As with "FYI I am a Medic," vigilant Spy checking will get you this achievement fairly easily.


Médecine infernale
Médecine infernale
Éteignez 100 coéquipiers en train de brûler.
Difficulté: Facile
Comment l'obtenir: This should occur eventually after a reasonable amount of time playing Medic. Just listen for cries of "Fire!" and Heal any burning teammates until the flames are fully extinguished. Make sure the flames extinguish while the beam from your Medi Gun is focused on them, and that you are the only person healing them when this happens. A fast way to get this achievement is to heal friendly Pyros while they are fighting other Pyros, because when hit by fire, they will extinguish themselves instantly, counting toward the achievement every time they are hit by the enemy.


Interne
Interne
Accumulez 7 000 points santé en une seule vie.
Difficulté: Moyenne/Difficile
Comment l'obtenir: Simply play Medic as normal, but place more priority on healing injured teammates and surviving. Play maps where a lot of people require healing constantly, such as Dustbowl or Gold Rush, or play at the back of a map but near teammates taking damage (such as healing Snipers while they fight enemy Snipers). Stay out of the enemy line of fire and have some form of cover in sight at all times, and make sure to always keep moving and checking your back so that Snipers and Spies can't get easy kills on you. One way to build up points is by backing up two Heavies by yourself and continually heal both as they get into the action; few people will target a Medic over two Heavies. Know when to cut your losses and ditch your patient if your situation is hopeless; be sure not to accompany your buddy on suicide ÜberCharge runs unless you are 100% sure that you will survive. Playing on 24/7 CTF servers that have the time and capture limits disabled can make this achievement easier as you don't have to work against the clock.

If you have the Amputator, try to use it whenever you are behind cover or not in danger of being attacked. As it is capable of healing multiple teammates at once, you can heal several hundred points of health in a single taunt if many of your teammates are injured.

You can press TAB to see how much total healing you have done, though this will be the total amount of time while on that server, so subtract your total healing points at the beginning of the round. Keep in mind that overheal points still count as healing done; this means that during the round setup time, you should overheal every person on your team, this alone can net you 1000 heal points before the round has even started. Be sure to overheal everyone you see (within reason) when the round actually starts, Engineers, Snipers, and Spies often get overlooked when it comes to overhealing. You will not receive progress on this achievement while you're earning it and you will not earn it until you die.


Percée médicale
Percée médicale
Aidez un Demoman à détruire 5 montages ennemis en lui prodiguant une seule ÜberCharge.
Difficulté: Moyenne/Difficile
Comment l'obtenir: A rather situational achievement. Find a map with areas that often have a number of buildings situated in one area such as near the final point in Dustbowl stage 2, in the raised area past the building near the second terminus of Gold Rush stage 2, or in the sewers in 2Fort. This is far easier to get if the enemy is turtling. Since there will inevitably be a number of Sentry Guns and Crits do not affect buildings, an ÜberCharge from the Medi Gun is highly preferable. Try not to get into a situation where you or your parter can be juggled and watch for Pyros with the compression blast. This is considerably easier if you are partnered with a competent Demoman with a microphone.

Whether the Demoman is carrying the default Sticky Bomb Launcher or the Scottish Resistance can affect the tactics used. While the Sticky Bomb Launcher is easier to use, the Scottish Resistance can launch bombs faster, potentially allowing the Demoman to place more stickies in an area. However, the Scottish Resistance must also be aimed in order to detonate, which can be hard to do in the heat of battle.


Intervention médicale
Intervention médicale
Sauvez un coéquipier d'une chute mortelle.
Difficulté: Très facile
Comment l'obtenir: Have a Demoman deploy three stickies on one spot, overheal him or her to full, then have him or her stand on top of the three and detonate them. As long as you keep healing, you'll get the achievement when the Demoman lands. A Soldier who is low on health can also rocket jump while you heal him or her to achieve the same result. If you aren't looking to force this achievement, simply play with classes that use explosive jumps, you're likely to earn it eventually.


L'homme et la machine
L'homme et la machine
Soignez un Engineer en train de réparer une mitrailleuse sous le feu de l'ennemi.
Difficulté: Très facile
Comment l'obtenir: Join a map on defense where a Sentry Gun will normally be covering a critical chokepoint such as Dustbowl or Gold Rush, and heal the Engineer as he or she repairs the Sentry Gun when the enemy are making their push. You may also acquire this by having the Engineer build his or her machines in the setup phase, then hauling them up to the frontlines as soon as the gates open. This works well in maps such as Dustbowl. Keeping the overheal on the Engineer will help in keeping him or her alive long enough to redeploy the Sentry Gun but this will attract a considerable amount of attention from the attackers.


Aime tes pairs
Aime tes pairs
Tuez 10 Medics avec votre scie à amputation.
Difficulté: Facile/Moyenne
Comment l'obtenir: Difficult on a regular server, especially if the other Medic decides to use a Syringe Gun/Blutsauger rather than a melee weapon. Try to join a server that specializes in duel or melee type maps. If you do want to do this on a regular server, try to sneak up behind enemy Medics as they are healing someone and Bonesaw them before they or their buddy can react; if the Medic's buddy is preoccupied and they are ÜberCharged, you can attempt to get near the Medic and attack as soon as the charge wears off. Remember to kill the Medics with a melee attack and not with your primary weapon. Using the Bonesaw or Amputator can allow you to land hits faster than if you are using the Übersaw, increasing your chances of killing the enemy Medic.


Effet placebo
Effet placebo
Tuez 2 ennemis avec une seule vie, tout en ayant une ÜberCharge prête, mais non prodiguée.
Difficulté: Facile/Moyenne
Comment l'obtenir: Fill up your ÜberCharge meter, then stay near health respawns and areas with cover, ambushing weak and distracted foes and playing it safe; killing enemy Spies will also help with this achievement. Try not to take your Medi Gun out as the undeployed Über will be highly noticeable and make you a prime target. Using the Blutsauger and Bonesaw is recommended, as the Blutsauger gives you increased survivability while you're in the action and the Bonesaw can get in more hits on a target at close range; if you want, you can use the Übersaw to fill up your ÜberCharge meter beforehand, and switch it out once the meter is filled (remember not to change your Medi Gun, as doing so will reset the meter). It also helps to have another Medic healing you, preferably with the basic ÜberCharge. Using the Crusader's Crossbow and attacking enemies from range can also deny them the chance to retaliate, but greatly increases your chances of being killed if an enemy manages to sneak up on you.


Jouez au docteur
Jouez au docteur
Au sein d'une équipe sans Medic, soyez le premier joueur à devenir Medic après qu'un coéquipier en réclame un, puis prodiguez 500 points en soins.
Difficulté: Facile
Comment l'obtenir: Join a game where no one is playing Medic, as any class except Medic (this is more likely on defense), wait for a nearby teammate to call for healing, then change class to Medic and get to healing. The trick is to find a team that has no Medics to begin with, as healing 500 health is no problem at all. You will not receive progress on this achievement while you're earning it and you will not earn it until you die.


[[File:Template:Dictionary/achievements/medic/preventative medicine-icon|64px|center|alt=Template:Dictionary/achievements/medic/preventative medicine-title]] Template:Dictionary/achievements/medic/preventative medicine-title
Template:Dictionary/achievements/medic/preventative medicine-desc
Difficulté: Facile
Comment l'obtenir: Simply activate the ÜberCharge while you, your patient, and the enemy are on the control point and it should count as a block. This achievement complements the Heavy achievement "Soviet Block," so long as the class receiving your charge is a Heavy. Remember to watch out for Pyros trying to knock you off the point with compression blast.


Quadruple pontage
Quadruple pontage
Soignez un coéquipier subissant les tirs simultanés de 4 ennemis.
Difficulté: Facile/Moyenne
Comment l'obtenir: This will usually occur during the start of a match, or when you and your patient are making a push on the final point. An ÜberCharge should help your buddy become a priority target for at least four enemies. Maps such as Gold Rush and Dustbowl often start with a huge firefight, so these maps are your best bets. Ideally, you should heal a Heavy, both because an overhealed Heavy has the most HP in the game and because a revved-up Heavy is easier to hit for the enemy.


Amputations
Amputations
Blessez 5 ennemis d'affilée au moyen de votre scie à amputation sans mourir ni rater votre cible.
Difficulté: Difficile
Comment l'obtenir: Try to take a group of enemies by surprise or ideally, a distracted Heavy, who should take five hits alone before either of you kills the other. Circle strafe around the Heavy if he or she reacts before you get five hits in. The normal Bonesaw may be preferable to the Übersaw as it lets you get more hits in, thus reducing the amount of time that you are in danger. Ideally, don't attempt to attack a target unless you are sure that you will hit him or her, and don't be afraid to take out your Syringe Gun/Blutsauger and retreat if you don't think you can win. The hits don't need to be within a certain period of time or on a single enemy, simply don't miss or die before getting your five hits. You can also attempt to get this simply through uncovering and killing Spies, which is safer but also harder, as Spies will most definitely try to avoid being hit by you.

Another possibility is to attack enemy Medics while they deploy an ÜberCharge on their teammates. The achievement does not require you to do damage, only to hit an enemy.


Second diagnostic
Second diagnostic
Immunisez 2 coéquipiers simultanément.
Difficulté: Facile
Comment l'obtenir: This can be done easily before the match has even begun. Simply fill your ÜberCharge meter during the setup period, activate it and switch rapidly between two targets as you are waiting in the spawn area. If possible, ask your targets if they can stand still next to one another in front of you. If it doesn't work, try again, but wait a second or two on the first target, then start switching rapidly. You need to keep the charge active for a certain period of time, so to be safe expend your entire charge while rapidly switching between the two players (as you are essentially wasting the ÜberCharge in any case, there's nothing to lose by doing this).


Spécialiste
Spécialiste
Accumulez 10 000 points santé en une seule vie.
Difficulté: Très difficile
Comment l'obtenir: If you are trying to get Intern, you may also inadvertently get this achievement as well. Follow the same advice and be more careful when getting this achievement. If you can get the first 7000 heal points, then the next 3000 is not that large of a stretch.


Préparation chirurgicale
Préparation chirurgicale
Préparez une ÜberCharge avant la fin de la phase de mise en place.
Difficulté: Très facile
Comment l'obtenir: Just heal a teammate during setup until your ÜberCharge meter is full. As ÜberCharges fill at faster rates during the setup phase, you should get this one without even trying. Simply make sure not to heal any teammates that are already being healed by other Medics, as double-healing will slow the both of you down. Using the Kritzkrieg instead of the standard Medi Gun can help you earn this achievement, due to the 25% faster charge rate.


Traumatisme
Traumatisme
Prodiguez 3 ÜberCharges et coopérez pour faire 5 victimes en moins de 5 minutes.
Difficulté: Moyenne
Comment l'obtenir: Play maps where a lot of people require healing constantly, such as Dustbowl or Gold Rush. Constantly heal your teammates at the major chokepoints and you should get this achievement; remember that healing damaged teammates builds up your ÜberCharge meter faster. Using the Kritzkrieg can be helpful since it charges 25% faster than the Medi Gun and Critical hits will net you assists faster. Try not to go on suicide charges with your buddies with the ÜberCharge, at least until you've used at least two ÜberCharges beforehand. The Übersaw can also be useful in building up an ÜberCharge quickly, as long as you are careful not to die with it.


Triage
Triage
Prodiguez une ÜberCharge à un coéquipier moins d'une seconde avant qu'il soit touché par un explosif mortel.
Difficulté: Facile/Moyenne
Comment l'obtenir: This should happen eventually after a number of ÜberCharges on your teammates. If you want to do it intentionally then wait for a Crit rocket, as they move slowly and are easier to react to in time (note: be sure to distinguish between rockets from the Rocket Launcher or Black Box, and those from the Direct Hit, and alter your timing accordingly). ÜberCharging a friendly Demoman who has planted a Critical sticky for a sticky jump will also get you get this achievement.


L'union fait la force
L'union fait la force
Aidez à tuer 3 ennemis sur un point de contrôle ennemi, en une seule vie.
Difficulté: Moyenne/Difficile
Comment l'obtenir: Choose a high endurance, high damage class such as a Heavy, Demoman or Soldier as your Medic buddy, though a Heavy is preferable due to the Minigun's significantly larger magazine size. Try to take points that are not being heavily assaulted by teammates (such a Point A on Gravel Pit) so that they do not receive assist kills and if possible, refrain from capturing the point until you have obtained the achievement and instead wait for the enemy to come to you. If you have an ÜberCharge and the situation is hectic, use it. Additionally, a Kritzkrieg may be more useful than a Medi Gun ÜberCharge, as enemies may not stay on their point itself for long unless a teammate is capping it, it increases the odds of actually getting a kill rather than an assist, and they're less likely to scatter upon seeing a Kritzkrieg as opposed to a regular ÜberCharge. Certain points will be easier to get this achievement on, such as point A on Steel or the second point on Dustbowl stage 1, as Engineers are more likely to build on the point itself and thus there is a higher chance of catching enemies crowding around a Dispenser.


Comme un picotement
Comme un picotement
Aidez un Scout à tuer 3 ennemis en lui prodiguant une seule ÜberCharge.
Difficulté: Difficile
Comment l'obtenir: Due to the size of the Scout's magazine and the sporadic damage of the Scattergun, an ÜberCharge with the Kritzkrieg is preferable if you can take the enemy by surprise. Situations in which three enemies may be found in one place include the start of the match or when the offensive team are crouched around the cart in a Payload map. Note that this is easier to achieve by supporting a Scout not equipped with the Force-A-Nature, due to the need to reload after two shots, and the knockback may make it harder to kill targets. Furthermore, try to make sure that the Scout is carrying a Pistol so that he or she can use the additional firepower to bring down targets at long range.


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