Team Fortress 2 Beta
« | Como habéis podido ver, nos gusta cambiar las cosas en Team Fortress 2. Un montón. Y aunque casi siempre lo hacemos perfecto, en ocasiones cometemos errores. Uno de los motivos es que no tenemos suficiente información sobre pruebas realizadas dentro del juego,(sic) y otro de los motivos es que pasamos mucho tiempo viendo vídeos de Tom Bui en YouTube (consejo: busca «Tom Bui» en YouTube) (otro consejo: haz clic aquí).[1] Así que, para ayudarnos a cambiar TF2 con más frecuencia y efectividad, nos complace anunciar Team Fortress 2 Beta (pública).
— Eslogan publicitario de Team Fortress 2 Beta
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» |
Team Fortress 2 Beta fue un beta pública independiente, gratuita para todos los jugadores con cuenta prémium, que salió el 2 de diciembre de 2010 y se eliminó el 7 de junio de 2013. Esta fue la segunda beta de pruebas lanzada para TF2, siendo la primera la que se distribuyó a los jugadores que precompraron el juego antes del 10 de octubre de 2007. Esta fue distinta a la de aquel entonces, asemejándose más a la beta cerrada de 2009.
Esta beta se empleó para los siguientes propósitos, aunque no estaba limitada a ello exclusivamente:
- Probar varios cambios en clases, objetos y armas.
- Probar nuevos cambios y variantes de mapas.
- Probar nuevas características experimentales y experimentos más amplios (como aumentar la salud de los jugadores).
- Probar o implementar nuevas funciones sin correr el riesgo de provocar cuelgues en el juego principal.
Los jugadores recibían las armas que se estaban probando en ese momento y los objetos promocionales asignados a dicha cuenta. La obtención aleatoria de objetos y la fabricación estaba activada, pero el intercambio y la tienda Mann Co. no estaban disponibles. El nivel de obtención aleatoria en Team Fortress 2 Beta es igual al de la versión normal de Team Fortress 2.
Índice
Cambios realizados
Clase | Objeto | Antiguo | Nuevo | Estado |
---|---|---|---|---|
Scout | Paratenseco |
Velocidad de recarga normal |
Velocidad de recarga: -20 % |
Sin implementar (9/23/2011) |
Velocidad de recarga: -20 % |
Velocidad de recarga: -50 % |
Implementado (10/13/2011) | ||
Leche Loca |
Players heal 75% of the damage done to an enemy covered with milk |
Players heal 60% of the damage done to an enemy covered with milk |
Implementado (4/14/2011) | |
Machacador de Boston |
On Miss: Hit yourself, causing self damage and bleeding for 5 seconds |
On Miss: Hit yourself, causing self damage |
Sin implementar (9/23/2011) | |
Hoja Trirrúnica | ||||
Sol en un Palo |
Minicrits against burning players -15% damage done
|
Full crits against burning players -25% damage done
|
Implementado (4/14/2011) | |
Abanico Bélico |
Marked for death status lasts 10 seconds |
Marked for death status lasts 15 seconds |
Implementado (4/14/2011) | |
Soldier | Beta Pocket Rocket Launcher |
New weapon | When the medic healing you is killed you gain crit boost for 8 seconds On Hit: -10 health |
Sin implementar (4/28/2011) |
When the medic healing you is killed you gain crit boost for 8 seconds |
When the medic healing you is killed you gain mini-crit boost for 6 seconds |
No activado (11/9/2011) | ||
Beta Pocket Rocket Launcher 2 |
When the medic healing you is killed you gain crit boost for 8 seconds |
+15% ÜberCharge rate for the medic healing you. |
Not active (11/9/2011) | |
Beta Pocket Rocket Launcher 3 |
When the medic healing you is killed you gain crit boost for 8 seconds |
Velocidad de recarga recibiendo curación: -50 % |
Not active (11/9/2011) | |
Refuerzo del Batallón |
Takes 175 damage to fully charge |
Takes 350 damage to fully charge |
Implementado (4/14/2011) | |
Conchistador |
20% of damage done by teammates is returned as health during buff |
35% of damage done by teammates is returned as health during buff |
Implementado (4/14/2011) | |
Beta Pocket Shotgun |
New weapon | While a medic is healing you, this weapon's damage is increased by 25% While not being healed by a medic, your weapon switch time is 25% longer |
Sin implementar (4/28/2011) | |
While a medic is healing you, this weapon's damage is increased by 25% While not being healed by a medic, your weapon switch time is 25% longer |
While a medic is healing you, this weapon's damage is increased by 20% While not being healed by a medic, your weapon switch time is 30% longer |
Not active (11/9/2011) | ||
Ecualizador |
Original damage formula Soldiers carrying the Equalizer can call for Medics |
Damage formula tweaked, no longer possible to one-hit-kill certain classes when at low health Automatic and manual Medic calls are suppressed |
Implementado (4/14/2011) | |
Move speed increases as the user becomes injured Blocks healing while in use |
Move speed no longer increases as the user becomes injured No longer blocks healing |
Sin implementar (7/6/2012) | ||
Beta Split Equalizer 1 |
New weapon | Move speed increases as the user becomes injured Blocks healing while in use |
Implementado7 (6/27/2012) | |
Beta Split Equalizer 2 |
New weapon | Damage increases as the user becomes injured Blocks healing while in use |
Implementado8 (6/27/2012) | |
Pyro | Lanzallamas |
Old base damage
|
+10% damage bonus
|
Implementado (6/27/2012) |
Tuestalomos |
No compression blast +15% damage done
|
Added compression blast, 50 ammo per blast +10% damage done
|
Implementado (4/14/2011) | |
+10% damage bonus
|
No damage bonus
|
Implementado (6/27/2012) | ||
Desengrasador |
-25% burn damage penalty No damage penalty
|
No burn damage penalty -10% damage penalty
|
Sin implementar (11/9/2011) | |
No damage penalty
|
-10% damage penalty
|
Implementado (6/27/2012) | ||
Pistola de Bengalas |
Mini-crits against burning players at close range, full crits against burning players at long range |
Full crits against burning players regardless of range |
Implementado (4/14/2011) | |
Detonador |
New weapon | On hit, ignites enemy. Alt-fire detonates flare in flight. It creates a small explosion which ignites nearby players, but does less damage than a normal hit. Knockback can be used to flare jump. |
Sin implementar (6/17/2011) | |
Flares do not detonate on impact with the world Guarantees critical damage on burning targets (direct flare hits only) |
Flares detonate on impact with the world with a greatly reduced explosion radius Guarantees mini-crit damage on burning targets (direct flare hits only) |
Sin implementar3 (7/12/2011) | ||
Tirador de Reserva |
Can only be equipped by the Soldier |
Can be equipped by the Soldier and Pyro |
Implementado (10/13/2011) | |
Batemartillo |
+25% damage No random critical hits |
No damage bonus Random critical hits enabled |
Implementado (4/14/2011) | |
Demoman | Bombstruo del Lago Ness |
+10% damage done
|
+20% damage done
|
Implementado (4/14/2011) |
Intuertal |
No random critical hits No damage penalty
|
Random critical hits enabled -25% damage done
|
Sin implementar1 (4/26/2011) | |
Decapitador del Jinete Decapitado sin Montura | ||||
No taunt |
Now uses the Barbarian Swing/es taunt |
Implementado (6/3/2011) | ||
Claidheamh Mòr |
No random critical hits No damage penalty
|
Random critical hits enabled -25% damage done
|
Sin implementar1 (4/26/2011) | |
No taunt |
Now uses the Barbarian Swing taunt |
Implementado (6/3/2011) | ||
Cáber de Ullapool |
No random critical hits No damage penalty
|
Random critical hits enabled -25% damage done
|
Sin implementar1 (4/26/2011) | |
Heavy | Natascha |
Slowdown-on-hit effect does not fall off over distance Normal spin-up time |
Slowdown-on-hit effect falls off over distance 30% slower spin-up time |
Implementado (12/17/2010) |
Natascha Variant 1 |
Slowdown-on-hit effect does not fall off over distance -25% damage done
|
Slowdown-on-hit effect falls off over distance -35% damage done
|
Sin implementar (1/06/2011) | |
Natascha Variant 2 |
Slowdown-on-hit effect does not fall off over distance No health penalty |
Slowdown-on-hit effect falls off over distance -20% max health on wearer |
Sin implementar (1/06/2011) | |
Tomislav |
No health penalty |
-50 max health on wearer |
Sin implementar (1/26/2011) | |
+40% faster spin up time |
No faster spin up time |
Sin implementar (7/6/2012) | ||
Chocolatina Dalokohs |
25.7 second cooldown |
No cooldown |
Implementado (4/14/2011) | |
Focata |
Dropped Sandviches heal the Heavy that dropped them |
Dropped Sandviches refill the Sandvich meter of the Heavy that dropped them |
Implementado (2/14/2012) | |
Focata de Filete de Búfalo | ||||
Puños de Acero |
60% less damage from ranged sources while active Normal weapon switch |
40% less damage from ranged sources while active 20% slower weapon switch |
Implementado (4/14/2011) | |
Engineer | Enviudadora |
Per Shot: -60 ammo |
Per Shot: -30 ammo |
Implementado (10/13/2011) |
Forajido |
No random critical hits No damage penalty
|
Random critical hits enabled -25% damage done
|
Sin implementar1 (4/26/2011) | |
Hospitalidad Sureña |
No random critical hits No damage penalty
|
Random critical hits enabled -25% damage done
|
Sin implementar1 (4/26/2011) | |
Medic | Sobredosis Beta Syringe Gun |
New weapon | Applies Mad Milk to target for one second 50% slower firing rate
|
Sin implementar (4/28/2011) |
Applies Mad Milk to target for one second 50% slower firing rate
|
Applies Mad Milk to target for two seconds 50% slower firing rate
|
Sin implementar (6/17/2011) | ||
Applies Mad Milk to target for two seconds 50% slower firing rate
|
Does not apply Mad Milk to target No slower firing rate
|
Implementado (6/23/2011) | ||
Pistola Médica |
~ | Players being healed are immune to movement-impairing effects generated by hitscan weapons |
Sin implementar (1/06/2011) | |
Kritzkrieg |
~ | Players being healed are immune to movement-impairing effects generated by hitscan weapons |
Sin implementar (1/06/2011) | |
Quick-Fix |
New weapon | ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects +50% heal rate |
Sin implementar (6/17/2011) | |
+50% heal rate |
+40% heal rate |
Implementado (6/23/2011) | ||
Vitasierra |
Does not allow player to see enemy health |
Allows player to see enemy health |
Sin implementar2 (4/26/2011) | |
Juramento Solemne Beta Bonesaw |
New weapon | Allows player to see enemy health |
Implementado (6/23/2011) | |
Sniper | Adormecedor de Sídney |
Normal charge rate |
25% faster charge rate |
Implementado (4/14/2011) |
Beta Sniper Rifle 1 |
New weapon | On Hit: Rifle charge rate increased by 35% On Miss: Rifle charge rate decreased by 65% |
Sin implementar (4/28/2011) | |
On Hit: Rifle charge rate increased by 35% |
On Scoped Bodyshot: Rifle charge rate increased by 25% On Scoped Headshot: Rifle charge rate increased by 45% |
Not active4 (11/9/2011) | ||
Beta Sniper Club 1 |
New weapon | 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max |
Implementado5 (6/23/2011) | |
Spy | Ejecutor |
0.5 sec increase in time taken to cloak Able to see enemy health at any time |
0.5 sec increase in time taken to decloak Unable to see enemy health when undisguised |
Sin implementar (3/15/2012) |
0.5 sec increase in time taken to decloak Velocidad de disparo normal |
Normal decloak time Velocidad de disparo: -20 % |
Sin implementar (4/17/2012) | ||
Críticos aleatorios activados |
Sin críticos aleatorios |
Sin implementar (6/1/2012) | ||
Todas las clases | Salud |
~ | All classes have double Health |
Sin implementar (1/13/2011) |
~ | All classes have 25% extra Health |
Sin implementar (2/11/2011) | ||
Construcciones |
~ | Damage against buildings reduced 50%. |
Sin implementar (1/13/2011) | |
Respuestas |
~ | All classes possess new response and voice command rules |
Implementado (6/3/2011) | |
1Estos cambios se implementaron en la Actualización sin Sombreros pero se deshicieron del esquema de objetos en la actualización antes del Parche del 15 de abril de 2011. |
Otros cambios
- Ahora la IP pública se muestra en la consola al crear un servidor local y la salida del comando de ejecución se ha modificado.
- Se añadió la opción de servidores dedicados para forzar a bloquear usuarios de Steam. Esta característica permite a un jugador o grupo de Steam evitar que jugadores bloqueados se unan a sus partidas. [2][3]
- Se corrigió un problema de sobrecarga que afectaba a los servidores dedicados que se ejecutaban en FreeBSD.
- Se implementó el menú de Half-Life 2 (Source SDK).
Parches
Véase también
Enlaces externos
- Blog oficial de TF2: ¡Prepárate para la prueba! (Inglés)
- Foro de TF2 Beta en los foros de Steam. (Inglés)
- Publicación sobre TF2 Beta en el blog español. (español)
- Historial de actualizaciones de TF2 Beta en los foros de Steam. (Inglés)
Referencias
- ↑ Vídeo de Tom Bui (en referencia por motivos técnicos).
- ↑ Blog de Left 4 Dead: Actualización festiva
- ↑ [hlds] Nueva característica, actualización en servidores dedicados de TF2 Beta